Maeriberii Haan Posted April 7, 2015 Report Share Posted April 7, 2015 [hr] [spoiler=Xyzs!] [spoiler=With Card Arts] 3 Level 1 Monsters You can Xyz summon this card using a rank 6 or higher DARK Xyz Monster you control (Xyz Materials on that monster become attached to this card as well). If this card's ATK is 2100 or less: It cannot be targeted for an attack or by a card effect. Once per turn during your End Phase if there is another monster on the field, detach 1 Xyz Material from this card and banish 1 card from your hand: Destroy all monsters on the field with higher ATK than this card, then this card gains 1000 ATK. You cannot conduct your next battle phase if you activated this card's effect. 3 level 3 monsters You can Xyz summon this card using a rank 5 or higher LIGHT Xyz Monster you control (Xyz Materials on that monster become attached to this card as well). This card cannot declare an attack the turn you summoned it this way. Once per turn, you can detach 1 Xyz Material form this card; flip all other cards on the field face-down (if it's a monster, it's changed into face-down Defense Position instead). Cards flipped face-down by this effect cannot be flipped face-up until your next standby phase. 2 Level 6 monsters During either player's turn, you can detach 1 Xyz Material from this card; halve the ATK of all other Special Summoned monster on the field. During either player's Standby Phase, you can discard 1 card; cards that would be sent to the graveyard is banished instead until the End Phase of the turn. If this card declares an attack, change it to Defense Position at the end of the Damage Step. 2 level 4 Special Summoned monsters. During either player's turn when a Spell Card is activated, you can detach 2 Xyz Materials from this card; Negate the activation and if you do, Special Summon 1 level 4 or lower monster from your hand or graveyard, but its effects are negated. During your Main Phase, you can equip this card to a monster you control. A monster equipped with this card gains 500 ATK, and if a card effect would remove it from the field, send this equipped card to the graveyard instead. 2 Level 8 monsters with 2000 or lower original ATK. If this card is Xyz Summoned successfully and it's the 3rd or later turn of the duel; all empty card zones on the field cannot be used by either players until your opponent's End Phase. Once per turn, you can detach 1 Xyz Material from this card; banish up to 3 cards from either player's graveyard face-down. When this card would destroy a monster by battle; banish the monster instead. Other monsters you control cannot declare an attack as long as you control this face-up card. [/spoiler] [spoiler=Without Card Arts] [/spoiler] [/spoiler] [divider1] [spoiler=Synchro!] [spoiler=With Card Arts] 1 Tuner + 1 or more monsters You can Synchro Summon this card from the graveyard by using the above materials. When this card is Synchro Summoned, you can send 1 EARTH monster from your deck to the graveyard. When a level 3 or lower monster is Special Summoned to your side of the field, you can tribute it; Special Summon 1 level 4 or higher EARTH monster from your graveyard, but it cannot declare an attack this turn. This effect of "Avatar of the Overgrowth" can only be used once per turn. 1 Tuner + 1 or more Warrior-type monster You can also Synchro Summon this card using a face-up Warrior-type Xyz monster you control with 2 or more Xyz Materials as this card's entire Synchro Material. This card cannot declare an attack the turn its summoned this way. If a monster is Special Summoned to your opponent's side of the field, you can banish 1 Warrior-type monster from your graveyard to negate it's effect until the End Phase. If this card is the only monster you control; this card cannot be targeted by your opponent's card effect. [/spoiler] [spoiler=Without Card Arts] [/spoiler] [/spoiler] [divider1] [spoiler=Fusion! Wait a minute...] [spoiler=With Card Arts] [/spoiler] [spoiler=Without Card Arts] [/spoiler] [/spoiler] [divider1] [spoiler=Effect Monsters!] [spoiler=With Card Arts] You cannot summon another monster as long as this card remains face-up on your side of the field. Once per turn, when this card destroys a monster by battle, banish it and another monster from your graveyard, then if this card is the only monster you control, destroy 1 card on the field. When this card would be removed from the field except by its own effect, you can discard 1 card from your hand; banish this card instead until the next Standby Phase. [/spoiler] [spoiler=Without Card Arts] [/spoiler] [/spoiler] [divider1] [spoiler=Spells!] [spoiler=With Card Arts] Pay 1000 Life Points and target 1 level 4 or lower Normal Monster you control; Xyz Summon 1 monster from your Extra Deck that can use the selected monster as one of its Xyz Material using the selected card and this card. You cannot Special Summon monsters for the rest of the turn after you activated this card's effect. Pay 1000 Life Points to activate this card. Each players can only Summon or set up to three times per turn. All monsters can be Normal or Tribute Summoned ignoring their summoning conditions. When a card is destroyed by a card effect, negate its effect. Discard 2 FIRE monsters from your hand; send 1 Level 7 or higher FIRE monster from your deck to your graveyard then draw 2 cards. Banish 1 Psychic-type monster you control; negate the activation of a monster's effect, then shuffle it into the deck. During either player's turn, you can banish this card and 2 Psychic-type monster from your graveyard; negate the effect of all face-up cards on the field until the End Phase. Once per turn when you activate a Normal Spell Card, you can change its effect into: When this card is activated, Xyz Summon 1 Xyz Monster from your Extra Deck using an Xyz Monster you control with 1 less rank and the same attribute as the Xyz Material (Xyz materials attached to that monster is attached to the summoned monster). If this card is sent from the field to the graveyard, you can return up to 2 Xyz Monsters from your graveyard to your Extra Deck; draw 1 card. When this card is activated: Banish 1 level 4 or lower monster from your Deck. You can only use this effect of "Embryo's Dream" once per turn. Once per turn: You can banish 1 monster from your Deck face-up with a different Type than the first monsters banished by this card. If you have 4 or more cards that were banished by the effect of "Embryo's Dream": You can banish this card; add the card banished face-down by this card's effect to your hand. When this card is removed from the field; send all cards banished by this card's effect to the Graveyard. When this card is face-up on the field, card effects cannot be activated in response to a FIRE monster's effect. Once per turn during either player's turn, you can destroy 1 FIRE monster you control; send 1 FIRE monster from your deck to the graveyard. When this face-up card is sent to the graveyard, Special Summon 1 FIRE monster from your graveyard. [/spoiler] [spoiler=Without Card Arts] [/spoiler] [/spoiler] [divider1] [spoiler=Traps!] [spoiler=With Card Arts] Target 1 monster you control and another card on the field; banish them. During the End Phase of the turn this card is activated, return both cards to their owner's hand. Negate the effect of a card that targets a face-up monster you control. Then, you can discard 1 card; until the End Phase of the turn, monsters on the field and in the graveyard cannot be targeted by card effects. Banish any number of cards from your graveyard; banish cards from your opponent's graveyard equal to the number of cards banished from your graveyard. You must banish the same number of cards of each Card Type that you banished from your graveyard (Monster, Spell, Trap). If you banished 6 or more cards from your opponent's graveyard with this card's effect, you can target 1 monster on the field; destroy it. (Note: This is a different card with the Celestial archetype's Counter Trap Card. The old one's name will be changed into something else.) [/spoiler] [spoiler=Without Card Art] [/spoiler] [/spoiler] [divider1] [spoiler=Archetypes!] http://forum.yugiohcardmaker.net/topic/327724-deck-discussion-celestials/(Celestials) http://forum.yugiohcardmaker.net/topic/331933-archetype-wonderland-magicians-88-ver-final-not-counting-bug-fixes/(Wonderland Magicians) http://forum.yugiohcardmaker.net/topic/331934-series-seals-of-quickplay-spell-cards-10/(Seals) http://forum.yugiohcardmaker.net/topic/329836-archetype-assault-dragons/(Assault Dragons) [/spoiler] [divider1] [spoiler=Changelog] -8/4/15: Made the thread. -Still 8/4/15: Added a lot of niche stuffs, yay! -16/4/15: Added Archetypes section [/spoiler] [hr] Soooooooooooooo yeah. Will add more later. Link to comment Share on other sites More sharing options...
BtanH Posted April 8, 2015 Report Share Posted April 8, 2015 You can Xyz summon this card using a rank 5 or higher LIGHT Xyz Monster you control (Xyz Materials on that monster become attached to this card as well). This card cannot declare an attack the turn you summoned it this way. Cards flipped face-down by this effect cannot be flipped face-up until your next standby phase. ????? This card is missing th effect that flips things face-down. Also, I'm not sure how much I like overlaying lower rank monsters on higher rank monsters. But it's not a big deal. Bittersweet and Isshun look really cool. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted April 8, 2015 Author Report Share Posted April 8, 2015 Alright, fixed Oraia and added a lot of Spell cards, an effect monster, and three traps. Next update will add some generic fusions. Yes really. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted April 9, 2015 Author Report Share Posted April 9, 2015 Moved the Seals and Infinite Possibilities into another thread. Link to comment Share on other sites More sharing options...
BtanH Posted April 9, 2015 Report Share Posted April 9, 2015 When this card is activated: Banish 1 monster from your Deck face-down. You can only use this effect of "Embryo's Dream" once per turn. Once per turn: You can banish 1 monster from your Deck face-up with a different Type than the other monsters banished by this card. If you have 4 or more cards that were banished by the effect of "Embryo's Dream": You can banish this card; add the card banished face-down by this card's effect to your hand. When this card is removed from the field; send all cards banished by this card's effect to the Graveyard. Not sure if you can check if a FD banished card is a monster or not? Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted April 9, 2015 Author Report Share Posted April 9, 2015 If it can't, I guess making the first banish face up won't be that bad with some adjustments. Link to comment Share on other sites More sharing options...
BtanH Posted April 9, 2015 Report Share Posted April 9, 2015 Yeah I have no idea, sorry. You could also just do banish any card. It would be like gold sarc. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted April 9, 2015 Author Report Share Posted April 9, 2015 Yeah, I'd turn it into a Gold Sarc that's vulnerable to MST, I think. Would make things easier. Link to comment Share on other sites More sharing options...
BtanH Posted April 9, 2015 Report Share Posted April 9, 2015 It's likehttp://yugioh.wikia.com/wiki/Different_Dimension_Capsule But you get to banish cards from deck. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted April 9, 2015 Author Report Share Posted April 9, 2015 Alright, changed Dream's first banish to face-up to prevent ruling confusion and slightly buffed it so it's not only useful in Ritual Beasts. Link to comment Share on other sites More sharing options...
BtanH Posted April 15, 2015 Report Share Posted April 15, 2015 Embryo's Dream current mentions a face down card. When this card is activated: Banish 1 level 4 or lower monster from your Deck. You can only use this effect of "Embryo's Dream" once per turn. Once per turn: You can banish 1 monster from your Deck face-up with a different Type than the first monsters banished by this card. If you have 4 or more cards that were banished by the effect of "Embryo's Dream": You can banish this card; add the card by this card's first effect to your hand. When this card is removed from the field; send all cards banished by this card's effect to the Graveyard. This is the wording I used when I uploaded it to DP (for testing). Link to comment Share on other sites More sharing options...
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