Spinny Posted April 6, 2015 Report Share Posted April 6, 2015 Hi guys, So far, Link to comment Share on other sites More sharing options...
CLG Klavier Posted April 6, 2015 Report Share Posted April 6, 2015 Daibak is pretty pointless, so is the gate piece that protects from battle when it's on field, I forgot the name. Run Mistake in side. "It hurts the deck" holds no ground while everyone and their mother ran Vanity's in SS heavy decks. You just gotta use it in a good time window. Also you could be troll and main D-Fissure. Deck's not hurt by it at all. Macro probably not since it sends the counter trap to the grave and you can't recover it anymore. Link to comment Share on other sites More sharing options...
Spinny Posted April 6, 2015 Author Report Share Posted April 6, 2015 Daibak is pretty pointless, so is the gate piece that protects from battle when it's on field, I forgot the name. Run Mistake in side. "It hurts the deck" holds no ground while everyone and their mother ran Vanity's in SS heavy decks. You just gotta use it in a good time window. Vanity is more easy to dispose of tho, so that holds no ground either. You use Daibak/the poles as things that stick around for secret technique. Link to comment Share on other sites More sharing options...
CLG Klavier Posted April 6, 2015 Report Share Posted April 6, 2015 Vanity is more easy to dispose of tho, so that holds no ground either.You use Daibak/the poles as things that stick around for secret technique.That's why it's better to run the actually good gate piece which is...Shinchu L. There, did my research. Also, you act as if searching was all this deck did. Like you totally didn't have direct damage poke and bounce effects Link to comment Share on other sites More sharing options...
Spinny Posted April 6, 2015 Author Report Share Posted April 6, 2015 That's why it's better to run the actually good gate piece which is...Shinchu L. There, did my research. Also, you act as if searching was all this deck did. Like you totally didn't have direct damage poke and bounce effects I know, but searching tends to be a big part of it, plus idk what to take out of the side, Shared ride maybe? Updated OP. Link to comment Share on other sites More sharing options...
CLG Klavier Posted April 6, 2015 Report Share Posted April 6, 2015 You could cut an Eclipse and 2 Shared Rides. It fits the same role as Shared Ride does, which is to prevent/discourage them from searching, so no need to run playsets of both. Link to comment Share on other sites More sharing options...
Spinny Posted April 6, 2015 Author Report Share Posted April 6, 2015 You could cut an Eclipse and 2 Shared Rides. It fits the same role as Shared Ride does, which is to prevent/discourage them from searching, so no need to run playsets of both. I took out 3 shared ride, they do literally the same thing. I took out Daibak and The other pendulum for 2 techs of 1 of each of the level 6's simply because Misak helps break walls and Magat gets fodder for Secret technique. Link to comment Share on other sites More sharing options...
Sir Yamiegg Posted April 6, 2015 Report Share Posted April 6, 2015 Do you want this to be competitive? If so, remove the Lv6s for a Fiendish and Mirror Force. Link to comment Share on other sites More sharing options...
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