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I Have A Slightly Greater Idea Of What I'm Doing [Synchro Igknights]


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But where's the fun in ignoring your opponent?

 

fun is subjective, if we built decks for fun, i would have been crowned queen of the aliens a long time ago, but as much as i love gol'gar and his looping shenanigans, i admit the deck is trash and just play a better deck until aliens get good. as i said in my 2nd post, your choices are ignore us, play this and accept it's not optimal, but you're having "fun", or listen to us, and build the deck in an optimal manner and win more games, whichever you prefer to do is the answer. 

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But where's the fun in ignoring your opponent?

 

This is the point where your misconception is the most apparent.

 

Igknights are NOT going to be a fun Pendulum engine/Deck. They looked they could have been on release, but they're not going to be fun, either to play with or against. Their engine is exploitable as hell, and if that Key Beetle ruling is legit (I personally think it shouldn't be), then that's the straw that broke the camel's back.

 

It's a tragic case, really.

 

People who play Igknight will do so because it WINS. And it wins because the whole damn engine is ridiculous.

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What should I do?

 

Play a different deck. Igknights are dull to fight, duller to play, and currently work by discarding all sensibility.

 

If you're looking for something of the Pendulum variety, may I suggest Sephira?

They can do almost anything, theoretically, they just suffer from... doing too much?

 

 

Also, to evilfusion's sentiments above, I also felt like Igknights could have been something cool, as well as Qliphoths.

Those dreams are dead, or should I say, in a void, hoho...

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Well, is there a way to just get advice on what I could add without all of the optimization?
I mean, do we HAVE to follow the Jack Witt Clause?
I don't want the optimum build. I just want good options and ideas.

 

Igknights have 0 options.

I have honestly, honestly, never seen a deck so boring.

 

You do not want to play this archetype, it leads nowhere, based on your complaints and questions, it is not the deck for you.

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You're so full of yourself that you don't deserve any help at all. Every time I see any of your posts I immediately know that it's you. Obviously the worst member of this community.

 

By the way, the deck sucks in its current form. Like, how hard could it be to mess up a deck that plays itself? Yet you could achieve it.

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You're so full of yourself that you don't deserve any help at all. Every time I see any of your posts I immediately know that it's you. Obviously the worst member of this community.

 

By the way, the deck sucks in its current form. Like, how hard could it be to mess up a deck that plays itself? Yet you could achieve it.

All of these things have already been stated in a way less inflamatory way so kindly back off.

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You're so full of yourself that you don't deserve any help at all. Every time I see any of your posts I immediately know that it's you. Obviously the worst member of this community.

 

Ever heard of Yugiohoverlord or Shard of Stardust?

 

Regardless, props for at least thinking of Rose Lady, but do Synchros add that much to a deck that's already supposed to be nothing except an Xyz toolbox Extra? I stand by my assessment that Sephira would suit you much better as an archetype.

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Can we leave Shard alone now, people? It's kinda old.

 

Anyways, why are people shocked about Rose? .~.

 

Ain and I tried her out the moment Igknights hit YGOHack, and she's... lackluster. Moreso than Blazeman, who has real merits as opposed to "vanilla tuner that can be -1 searched which means unlikely without key beetle combo". So Synchro w/Rose is bad unless you run Key Beetle combo.

 

Yuki Usagi is an infinitely superior tuner, despite unsearchable by the deck, just for WHAT she does in addition to being a Level 3 LIGHT (3 is generally better as a tuner here than 4). She allows Metaphys Horus (3+3) instead of Leo (6+4), which is a trade that is more than worth it. She also stops the Key Beetle combo in the mirror.

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Well, as a concept of using only synchro, rather than a combination of both, I think Rose is quite nice. Even so, running Yuki Usagi as well might be a good idea, due to her silly utility, and how amazing Metaphys Horus is.

Well, that being said, a friend of mine suggested running a Psychic Tuner engine with Krebons and E-Tele. They aren't as easily recursive as Rose, but they can work faster.

Should I put in Psychic Tuners?

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OK?

How do I get Yuki and potentially Psychic Commander out of the Graveyard so I can Synchro on the next turn?

You don't. Because they're actually good cards that don't require negging yourself mindlessly to recur them, and you shouldn't be running pure synchro because you're giving up valuable utility (ptolemy and key beetle both help this build) in exchange for being a special snowflake.

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He can go pure synchro if he wants. It is his call, so we should help him build the best pure synchro build we can. 

No, that's not a good mindset to have.

 

Pure Synchro is terrible because you have to run bad cards without good cards to keep it up, which leads to making a deck that's just plain bad. Do you want to encourage him to lose?

 

Even decks like Plant SYNCHRO or Fableds don't go pure synchro.

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I never called him bad. I said insisting on being special for the hell of it will do nothing but cause frustration. Te deck cannot be consistently played like this, because it doesn't have enough power output or ability to keep alive. Without backrow, this deck here is especially dead, and it can't afford backrow

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I'm not trying to be a special snowflake.

I just want to explore a different deck concept.

I really like this engine, and I think it can be used in other ways.

And I don't care if they are not optimal.

Jack Witt says that I can't dismiss all forms of constructive criticism, and I haven't.

I took Risa's advice on using the Rescues and streamlining the S/T support.

I just don't like the Beetle exploit and the Rank 4 emphasis.

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