Βyakuya Posted March 21, 2015 Report Share Posted March 21, 2015 x1 Apoqliphort Killer (It was unnecessary in the first place but his immunity to Kama #1 bouncing, Trishula banishing, and generally being an impenatrable wall is good enough to defend Qlis for now. It also gives Monolith the ability to make 3+) x1 Vanity's Ruler (Shuts off a lot of SS options, despite being slower than Emptiness and sometimes cloggy. Its potential has not yet been determined) x2 Qli Monolith (Basic Draw Power, now with 2 to maximize need for staples) x2 Qli Scout (Obvious searcher is obvious) x2 Odd-Eyes (He's debatable here but at least he's both a Mono/Scout searcher and a tribute boss) x1 Trampolynx (Extra searches indeed very necessary with bounce potential) x3 Qli Carrier x3 Qli Helix (Both of them are going to be needed to have all the fodder necessary. Though most builds I know only use -1 of one of their choice) x2 Qli Disk (Spammer and setup. No other comments) x2 Qli Stealth (I think also as obvious as Carrier, Helix, and Disk) x1 BoM (Decent defense mechanism and stops the Djinn Lock) x1 Limiter Removal (OTK power) x3 MST (Possibly might remove 1 anyways) x1 Saqlifice (Meh.) x3 Summoner's Art (Decent 4:3 search ratio vs the arts themselves. Will get me my scales easy) x1 Knights at Dawn (Revives a Saq to give to an idle Qli and then pops it. Being Quick means it can be instantly used in case of emergencies and the card itself is not too bricky nor not easy to get) x3 Mind Crush (Nekroz and Yosenju are the big guys of the format, and Qlis can pinpoint them easy. Their bouncing also helps with that too to easily weed out the hand) x1 Qlimate Change (Fragile Scouts/Monoliths are fragile) x1 Reqliate (I do love myself a searchable Skill Drain variant now) x3 Reckless Greed (Despite scout @2, Reckless does good getting most fodder and staples. IMO much more reliant than Soul Transition) x1 Skill Drain (The last of their hopes.) x1 Vanity's Emptiness (The last of Pendulum max lulziness) Side deck is total meh. Extra deck even more total meh. So now that the hype is dead, I figured now it's more of a sensible and fair deck now. I'm pretty sure there's a lot of possible changes that can be made. After all, I haven't played Qlis ever since the Qli Nation erupted. Link to comment Share on other sites More sharing options...
Zauls Posted March 21, 2015 Report Share Posted March 21, 2015 This looks pretty inconsistent. You've taken out most of the draw power from it when you should be adding more. -3 MST (why the hell is this even in the main? Vanity's is @1 and the mirror isn't as much to worry about any more, its only a Side Deck card now) -1 Odd-Eyes (2 is too much, it doesn't actually search Monolith) -1 Trampolynx (unnecessary given Monolith) -2 Vanity's Ruler (Fiend is better) -1 Qlimate Change (Better as a Side Deck card for when they side in S/T hate) +3 Upstart (the consistency is absolutely necessary) +2 Vanity's Fiend (better than Ruler) +2 Stormforth (good removal, works with Fiend really well, gains you tribute fodder given the scarcity of Saqlifice) +1 Soul Transition (this can be sided out going second, but you will be going first most of the time and its fantastic when you go first) Link to comment Share on other sites More sharing options...
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