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Ok, I've been thinking about a different solution than spamming our graveyard with monsters and I love using traps or spells in straight monster vs monster fights. As I see it, light monsters could be more usefull, not only for summoning the Judgement Dragon. Especially, when our opponent is totally sure we're gonna depend on luck and typical lightsworns strategy. That's why I came up with this. Made out of 3 budget Realms of Light with my favourite traps and spells from old times. I do not like those fancy, long described traps/spells, oh god, how I hate it - simple boosts and destroying, damaging effects when this game had about 5 decks and boosters... Good times. No crazy XYZ, no pendulum, who the hell needs it to gain a lot of fun from dueling... Tell me, what do you think and give tips for changes. Thanks in advance :-)

BTW, I like diversity so usually keep playing 45 card deck, not 40, but this time I felt it's worth going even 50 to do not blast everything with this cursed Judgement Dragon.

 

 

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