Spinny Posted March 1, 2015 Report Share Posted March 1, 2015 Hi guys, [spoiler=Old][/spoiler] Hazy flames have always been a deck i liked using. CnC appreciated! Btw Onslaught is because it can go into cerberus and then search any Hazy flame during the EP. Link to comment Share on other sites More sharing options...
Pchi Posted March 2, 2015 Report Share Posted March 2, 2015 I suggest you drop all Manticores and 1 Hydra for 1 Rocket and 2 Sphinxes. Manticore does nothing but stay there looking at your opponent while you waste all your resources to keep it alive (and, aside from Shell, you won't be able to get them back so easily), and Hydra frequently clogs if you run too many of them. 1 more Rocket will give you more consistency; Sphinx may be a little unreliable, but she's defintely more useful than Manticore, and you can easily remedy her weak point by running 3 TGU + 1 Edge Imp Scissors/Sabres - I recommend you drop the Stormforths and Upstarts in that case, and perhaps take out 1 Onslaught to put 2 Hazy Glory, which may be slow, but help you recover your Hazy cards, and if you have good timing, you may even be able to chain its secondary effect to whatever your opponent uses to get rid of it. Other than that, it seems pretty straightforward (I don't feel like rating your Extra Deck right now, though). I hope I was helpful. Link to comment Share on other sites More sharing options...
Spinny Posted March 2, 2015 Author Report Share Posted March 2, 2015 I suggest you drop all Manticores and 1 Hydra for 1 Rocket and 2 Sphinxes. Manticore does nothing but stay there looking at your opponent while you waste all your resources to keep it alive (and, aside from Shell, you won't be able to get them back so easily), and Hydra frequently clogs if you run too many of them. 1 more Rocket will give you more consistency; Sphinx may be a little unreliable, but she's defintely more useful than Manticore, and you can easily remedy her weak point by running 3 TGU + 1 Edge Imp Scissors/Sabres - I recommend you drop the Stormforths and Upstarts in that case, and perhaps take out 1 Onslaught to put 2 Hazy Glory, which may be slow, but help you recover your Hazy cards, and if you have good timing, you may even be able to chain its secondary effect to whatever your opponent uses to get rid of it. Other than that, it seems pretty straightforward (I don't feel like rating your Extra Deck right now, though). i hope I was helpful. ty, updated. Link to comment Share on other sites More sharing options...
Sir Yamiegg Posted March 3, 2015 Report Share Posted March 3, 2015 Onslaught is... usually a given. -1 hazy Glory/Upstart? Link to comment Share on other sites More sharing options...
Spinny Posted March 3, 2015 Author Report Share Posted March 3, 2015 Onslaught is... usually a given. -1 hazy Glory/Upstart? ? I haven't seen any builds run it ever.... Link to comment Share on other sites More sharing options...
Sir Yamiegg Posted March 4, 2015 Report Share Posted March 4, 2015 ? I haven't seen any builds run it ever.... Onsalught of the Fire Kings... you run it @2. I meant 3 Onslaught is usually a given. Thinking of Circle? Link to comment Share on other sites More sharing options...
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