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Synchrons (GIMME GIMME STRUCTURE DECK)


Sir Yamiegg

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I have a cool synchron deck

I don't mean to be rude considering you are a new member, but please only post on threads if you have constructive criticism or tips (this goes for all sections).  Please keep idle chat for the statuses or the appropriate thread.

 

Onto the topic at hand.

 

My build is fairly similar to yours, but while yours can stun for a bit, mine is about moving as fast as friggin possible.  If you wish to turbo your deck a bit, I would suggest dropping vanity's.

 

-1 Level eater

-1 Jet Synchron

 

These cards both only have ANY utility in the grave.  Not only is running 3 counterproductive to that mentality, but it is cloggy as hell.  If you want to run those 2 your deck should be focused on dumping them as fast as possible.

 

+1 Doppel

 

Why the heck aren't you always running 3?  It sets up literally every combo you use with Junk Synchron.

 

Your extra deck seems fairly solid.  Personally I would run Clear Wing or Moonlight Rose over Black rose, but that's just me.

 

This might sound odd, but I would add 2-3 Mathematician.  There are so many cards in this deck that work best while in the grave, I feel that this is a great setup:

Level Eater

Jet Synchron

Tuningware

Quillbolt

Rush Warrior (sometimes)

 

Finally I would suggest +1 Glow-up Bulb.  While you aren't running plant Synchro, a free spammable One For One target is never a bad thing.

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I can, most duels, turn 1 Quasar, and without 3 Jet and 3 Eater I can't. They're not cloggy in the slightest; every time I draw them, I need them, and my build is very fast with them. Mathematician is REALLY slow - I'm interested how your build manages to turbo at all with it... Vanity's is there as back-up after the plays have gone through. I will replace Solemn, though, with 1 Doppel. Definitely gonna Moonlight > Black Rose in extra.

 

I've never really needed Bulb with 3 Jet tbh - if I added Mathman that would be a viable option, but Mathman was in my preliminary build and it just didn't work - I always needed that Normal Summon to first-turn Quasar. Jet is far more easily manipulable and dumps the cards I need to dump as well - e.g. those Eaters/Jets.

 

Thanks for the feedback!

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