Maeriberii Haan Posted February 20, 2015 Report Share Posted February 20, 2015 [hr] God is angry at your doing and want to bring fire flood [hr] https://www.youtube.com/watch?v=z2f5rgTkA0I [hr] [hr] 「Monsters」 2x Infernoid Nehemoth 2x Infernoid Lilith 2x Infernoid Adramelech 3x Infernoid Vael 1x Infernoid Belphegor 1x Infernoid Asmodai 1x Infernoid Astaroth 2x Infernoid Lucifuge 2x Infernoid Beelzebub 1x Infernoid Shaitan 3x Infernoid Dekatron [divider1] 「Spells」 1x One for One 1x Raigeki 1x Snatch Steal 2x Reasoning 3x Pot of Duality 3x Frozen Void 2x Void Dream 3x Void Seer 2x Mystical Space Typhoon [divider1] 「Traps」 1x Void Launch 1x Rising Void [divider1] 「Extra Deck」 3x Infernoid Tierra 1x Chaofeng, Illusion of the Yang Zing 1x Yazi, Evil of the Yang Zing 1x Star Eater 1x Stardust Spark Dragon 1x Goyo Guardian 1x Formula Synchron 1x Superdreadnought Rail Cannon Gustav MAX 1x Divine Dragon Knight Felgrand 1x Mecha Phantom Beast Dracossack 1x Castel, the Avian Skyblaster 1x Dante, Traveler of the Burning Abyss [divider1] Alright, I'm a bit sleepy now for proper explanation, but I think I'll address Duality and Dream first and foremost.. The consistency boost it gives for the deck is tremendous, and it helps you to get to your Dekatron, which IS the deck. Setting you back for a turn early game doesn't hurt that much unless you're facing OTK-happy strategies, and even if it's dead you can ditch it for Frozen Void. Dream is too overrated. It's a horribly strong card when it goes off, but when it doesn't, it'll be right there haunting all your dead hands. It's not something to rely about, and tbh,there's times when I wanted to just ditch it, but it just wins you game when the second effect resolves. And lategame/if you've resolved Reasoning and get a lot of mileage from it, Dream really helps to make borderline impossible to answer boards. So yeah, I'm in a love-hate relationship to it. Ignore the side for now. It's just made with today's TCG in mind, which obviously won't apply when CORE is released. Deck still have a slow early game, but now you have far less barely playable/minus hands, and that's the most important thing. Overall, I liked the stability of the deck now. One last thing. 20 monsters because using more monsters gives you more brick hands, and using less means you'll run out of important ones faster. SImple as that. Might cut 1 Vael for another Astaroth later in the future. [hr] "He reached out and ate from the tree of life, and now he may live forever. Look, he has become as we are, one who knows of good and evil." [hr] Link to comment Share on other sites More sharing options...
Expelsword Posted February 20, 2015 Report Share Posted February 20, 2015 Asmodai isn't even worth the name. Play 2 Astaroth. Also I would say that Book of Moon is more valuable than 3 Void Seer. Curious why only one Shaitan though. Link to comment Share on other sites More sharing options...
Slinky Posted February 20, 2015 Report Share Posted February 20, 2015 I fail to see how Formula Synchron is useful here. It requires you to not use Dekatrons effect, which is quite possibly one of the worst things you can do in a deck that needs setup. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted February 20, 2015 Author Report Share Posted February 20, 2015 Asmodai isn't even worth the name. Play 2 Astaroth. Also I would say that Book of Moon is more valuable than 3 Void Seer. Curious why only one Shaitan though. Yeah, Asmodai was more me trying to look at whether being a 5 open up enough Xyz/Synchro play for me, but so far, it doesn't seem to be worth it indeed. I'll try cutting it for another Astaroth. 1 Shaitan is more due to most of what it answers being able to be handled by either Astaroth and Seer. Not really liking 2, and 1 worked well enough even if I open with it, since if you want to kill floodgates, you'll mill Astaroth anyway. I fail to see how Formula Synchron is useful here. It requires you to not use Dekatrons effect, which is quite possibly one of the worst things you can do in a deck that needs setup. It's mainly for the times when Dream is up and Deka got negated. Ridiculously situational, yes. I'll probably change it into Moonlight Rose or Leo later. Link to comment Share on other sites More sharing options...
Sir Yamiegg Posted February 22, 2015 Report Share Posted February 22, 2015 No 3 Reasoning? I never see Duality being useful and Reasoning makes Galaxy Cyclone really good in this deck Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted February 22, 2015 Author Report Share Posted February 22, 2015 It's just due to me not entirely liking Duality+reasoning opening hands, but in hindsight, it's not that horrible since you can still explode in the next turn like always, so I'm currently running 3, replacing 1 MST. Link to comment Share on other sites More sharing options...
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