wero-vasto Posted February 4, 2015 Report Share Posted February 4, 2015 https://www.youtube.com/watch?v=jktVhevcAHs Monster x21: 3x Archfiend Emperor 1x Gilfer 2x Archfiend Giant 3x Archfiend Commander 3x Archfiend Cavalry 2x Archfiend General 2x Nefarious Archfiend 3x Archfiend Heiress 1x TGU 1x Scarm Spell x8: 3x Pandemonium 2x Falling Down 2x Dark Hole 1x Foolish Burial Trap x11: 3x Archfiend's Roar 2x Vanity's Emptiness 2x Wiretap 2x DDV 1x TT 1x Compulsory Extra x15: 1x Gaia Dragon 1x Ptolemy 1x Gauntlet Soldier 1x Photon Strike Bounzer 1x Nyarla 1x Dark Rebellion 1x Lavalval Chain 1x Exciton 1x Rhapsody 1x Maestroke 1x ARK 1x Blackship 1x Fortune Tune 1x Alucard 1x Zenmaines Archfiend are my favorite archetype since the beginning of the game, and they are my main IRL deck. The basic idea is to abuse Nefarious + Calvary to thin the Deck with Pandemonium and getting Emperor/Commander/Giant out. Scarm is a simple tech I'm testing, but Imma change TGU and Scarm for 2x Dark Grepher. IRL I'm changing Nyarla for Atlandis. I've got the main deck but Scarm and 2x Giants. So... yeah, any advice would be appreciated. Link to comment Share on other sites More sharing options...
cardffreakxx Posted February 5, 2015 Report Share Posted February 5, 2015 archfiend of gilfer needs to go. No synergy other than its name, its effect is terrible and its a tribute. second, archfiend giant. only need 1 or 2. 3 is overkill, archfiend commander can be at 3. some needed adds and take outs + snatch steal raigeki eradication virus 2 call of the haunted 2 more tour guide 2 masked chameleon allure of darkness Vanitys fiend majestys fiend bottomless trap hole sinister yorishino achfiend commander - 2 archfiend oath 1ddv 1 archfiend eater 1-2 giants gilfer 1falling down 1 dark hole add king of feral imps to extra deck Link to comment Share on other sites More sharing options...
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