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[MtG] Naya deck


Forest Fire

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Lands: 24

2 x Tranguild Promenade

6 x Mountain

9 x Forest

7 x Plains

 

Creatures: 18

3 x Seller of Songbirds 

Vitu-Ghazi Guildmage

Trostani's Summoner

Zhur-Taa Druid

2 x Elvish Mystic

Kird Chieftain

2 x Kinsbaile Skirmisher

Sunblade Elf

Midnight Guard

Generator Servant

Axebane Stag

Gorger Wurm

Brindle Boar

Woodborn Behemoth

 

Enchantments: 4

Primal Vigor

Blood Rites

Furnace Celebration

Curse of Predation

 

Sorceries: 6

Tempt with Vengeance

Coursers' Accord

Slime Molding

Howl of the Night Pack

Feral Incarnation

Call of the Conclave

 

Instants: 8

2 x Raise the Alarm

Eyes in the Sky

Trostani's Judgment

Smite

Avenging Arrow

Druid's Deliverance

Naturalize

 

If I don't have a card, I can't put it in my deck, nor do I have access to a credit card; so what I don't have, I don't have.

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Transguild Promenade feels like a waste of mana and slows you down quite a fair bit. I would actually recommend stuff like Jungle Shrine over them - at least they don't waste a mana when you play them. Fetchlands and shocklands only if you can afford them.

 

The deck's quite... here and there. Kinda understood if you put it together out of a very narrow card pool. Start with finding some Loam Lion, Kird Ape, and Wild Nacatl - they're pretty solid creatures for little mana.

 

If you're going to use token shenanigans, would suggest you either dedicate to them or not at all.

 

A heads-up that Curse of Predation and Tempt with Vengeance are not Modern legal - that's no big deal, however, if this is a casual deck.

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It's kinda difficult to say anything if we don't know what your collection is like, you've (assumedly) edited out 15 or so cards from the original post so we can't judge those changes unless you say what they were, and you're unable to acquire any new cards.

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I don't really remember what the original list was and I edited out 17 or so cards. I can tell what like 5 of them were. 

 

Transguild Promenade feels like a waste of mana and slows you down quite a fair bit. I would actually recommend stuff like Jungle Shrine over them - at least they don't waste a mana when you play them. Fetchlands and shocklands only if you can afford them.

 

The deck's quite... here and there. Kinda understood if you put it together out of a very narrow card pool. Start with finding some Loam Lion, Kird Ape, and Wild Nacatl - they're pretty solid creatures for little mana.

 

If you're going to use token shenanigans, would suggest you either dedicate to them or not at all.

 

A heads-up that Curse of Predation and Tempt with Vengeance are not Modern legal - that's no big deal, however, if this is a casual deck.

Yes, this is casual and I do have a limited pool. Let me look and see what other multicolored searching I have. White/red would be preferable because I already have 3 searchers for green.

 

If I don't have a card, I can't put it in my deck, nor do I have access to a credit card; so what I don't have, I don't have.

yeah. i kinda thought that explained my situation with acquiring new cards well enough. apparently not.  

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Ok, so I think Opal Palace and Gruul Guildgate would be better, but I do also have Kher Keep. So... Actually, Opal Palace and Keep would be better to run, wouldn't it? Maybe Temple of the False God? I also found a sorcery: Wake the Reflections. I think I should run it. What to take out though?

Back to the land search, I do also have Jund Panorama.. 

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Ok, so I think Opal Palace and Gruul Guildgate would be better, but I do also have Kher Keep. So... Actually, Opal Palace and Keep would be better to run, wouldn't it? Maybe Temple of the False God? I also found a sorcery: Wake the Reflections. I think I should run it. What to take out though?

Back to the land search, I do also have Jund Panorama.. 

 

Opal Palace is either giving you colorless mana (bleh) or doing nothing more than filtering the colors. It should not be considered.

As much as I hate guildgates, Gruul Guildgate is much better in this role than promenade.

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how is getting a colorless mana a bad thing? that logic seems backwards... and i already have 3 things to search forests.. do i really a 4th? i don't really think so. i'd rather the colorless this way i can search whatever i need... 

 

Search? I don't think you understand how mana works. That adds a colorless mana to your mana pool, just as a forest would add green or a mountain would add red. The colorless mana can only be used for the colorless portion of mana costs. This means that, for example, if you tap opal palace for 1 colorless mana, that mana could not be used to cast Zhur-taa Druid. It seems that you mistake your mana pool for all of the lands you have in play, and would then be using the nonbasic lands (as well as other cards that provide mana) to search out lands, which is not how the rules work whatsoever.

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so I was right in the way I originally played it? in that elvish mystic is basically a forest on legs? 

i'm confused as hell. the whole 'it searches mana' thing was the idea of my friend who i play with most of the time and rather than work things two different ways: mine (that elvish mystic is a forest on legs) and his (that elvish mystic would search a forest when tapped), i just agreed to play things his way. if i understand what you're saying, i was right... sweet. now i have something to shove in that shmuck's face. 

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