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Secret Spellcasters Archetype


Valoric

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Hi everybody, I am retrying this because I fell in love with these guys and I love Spellcasters, unfortunately the last time I tried this I was disgustingly unprepared (certainty still a noob, but perhaps not disgustingly so.). These are the Secret Spellcaster Archetype, they are treated as spells when not on the field or the hand ("secret"), and the goal is to use a lock or two in order to control game pace and render your opponent's card advantage useless until you can summon stronger monsters to the field or make bigger plays, then you can choose to summon 1 of a few Boss monsters. I see a few of these being able to be side decked in any deck, like Sky Magician, and I hope you like them. I also would love feed back on better balancing.

 

[Spoiler=Celestial Set]

 

Secret Sun Magician Girl

LVL4 LIGHT

Spellcaster Effect

Atk/2000 Def/0

Once per turn you can send the top 2 cards of your Deck to the Graveyard, and if they are both Spell cards, then neither player can set or activate Trap cards until your next Main Phase 2. This card is treated as a Spell card while not on the field or in the hand.

 

Secret Moon Magician

LVL4 Dark

Spellcaster Effect

Atk/2000 Def/0

Once per turn you can send the top 2 Cards of your Deck to the Graveyard, and if they are both Spell cards, then neither player can set or activate Spell cards until your next Main Phase 2. This card is treated as a Spell card while not on the field or in the hand.

 

Secret Star Magician

LVL4 Dark

Spellcaster Effect

Atk/1950 Def/1950

If you control another Spellcaster Type monster, you can Special Summon this card from your hand. Once per turn you can Banish 2 Spell Cards from your Graveyard, and if you do, Negate all of your opponent's monster effects from monsters that are the same level or higher than this card's level until your next Main Phase 2. This card is treated as a Spell card while not on the field or in the hand.

 

Secret Magician, Celestialis

LVL4 Light

Spellcaster Effect

Atk/1500 Def/1500

If this card is Banished, add it to your hand, then Special Summon it.(this is a Quick Effect). When this card is summoned put Secret Counters on it equal to the number of your Banished Spell cards. This card gains 300 Atk for each counter on it. Once per duel, you can remove all counters from this card to banish all Spell and Trap cards your opponent controls. This card is treated as a Spell card while not on the field or in the hand.

 

Secret Asteroid Magician

RANK 4 DARK

Spellcaster Effect Xyz

Atk/2200 Atk/2200

3 Level 4 Spellcaster Type monsters

This card can be Xyz Summoned (with out any Xyz Materials) if you have 6 or more banished Spell Cards. If this card were to leave the field, send it Face-Up to the Extra Deck instead. While this card is on the field and you have 2 or more banished Spell cards, Neither Player can Special Summon Monsters from the Graveyard or Main Deck.

[/spoiler]

 

[spoiler=Elemental Set]

 

Secret Fire Magician

LVL4 Fire

Spellcaster Effect

Atk/2250 Def/0

You can send the top 3 cards of your deck to the grave, and if they are all Spell Cards, you can Special Summon this card (from your hand). While this card is Face-up on the field, your opponent can not select another attack target except this card. If this card would be attacked, negate that attack, and instead Banish this card. This card is treated as a Spell card while not on the field or in the hand.

 

Secret Sky Magician

LVL 4 Wind

Spellcaster Effect

Atk/1650 Def/2000

If you draw this card, you can reveal it to draw 1 more card. You can Special Summon this card from the hand by banishing 1 card from your hand. While this card is in the Graveyard, Negate all of your opponent's monster Effects that activate in or from the Graveyard. This card is treated as a Spell card while not on the field or in the hand.

 

Secret Forest Magician

LVL4 Earth

Spellcaster Effect

Atk/2550 Def/1500

This card can not attack. While this card is Face up on the field, you opponent can not target or select other monsters you control with effects except this card. If this card would be targeted with an effect, negate that effect and destroy this card. This card is Treated as a Spell card while not on the field or in the hand. This card's effects can not be negated.

 

Secret Ice Magician Girl

LVl 4 Water

Spellcaster Effect

Atk/1950 Def/1950

If this card is banished, add it to your hand, then Special Summon it. When this card is Summoned, Declare an Attribute. While this card is Face up on the field only monsters with the Declared attribute can Attack. This Card is treated as a Spell card while not on the field or in the hand.

 

Secret Stone Magician

Lvl 4 Earth

Spellcaster Effect

Atk/1900 Def/2100

You can Banish the top card of your deck to Special summon this card (from your hand). While this card is Face up on the field, Neither Player can Special Summon from the hand. This card is Treated as a Spell card while not on the field or in the hand.

 

Secret Ruby Magician

LVL7 Dark

Spellcaster Effect

Atk/2000 Def/2550

If you control a Spellcaster Type monster, then you can Special Summon this card (from the hand). Once per turn you can Banish the top 2 Cards of your Deck, and if they are both Spell cards, then you can Banish 1 face up card on the field. This card is treated as a Spell card while not on the field or in the hand.

 

Secret Sapphire Magician

LVL 7 Dark

Spellcaster Effect

Atk/2000 Def/2550

If you control a Spellcaster Type monster, then you can Special Summon This card (from the hand). Once per turn you can Banish 2 Spell Cards from your Graveyard, and if you do, you can either Draw 1 card or add 1 of you Banished cards to your hand. This card is treated as a Spell card while not on the field or in the hand.

[/spoiler]

 

[spoiler=Warlock Set]

 

Secret Warlock, The Spirit Finder

LVL 4 Light

Spellcaster Effect

Atk/1500 Def/1900

While this card is treated as a Monster Card, it can not be destroyed by battle or card effects. This card is treated as a Spell card while not in the Monster Card Zone or in the hand. You can activate this card from your hand as a Continuous Spell Card with this effect: Once per turn you can Banish 2 Spell cards from your Graveyard to add 1 "Secret" card from your deck to your hand.

 

Secret Warlock, The Spell Sword

Lvl 4 Dark

Spellcaster Effect

Atk/2200 Def/2200

You can banish this card from your hand to draw 1 card. If this card is banished by any other effect, Draw 1 Card. If this card is attacked or targeted, negate that attack or effect that targets this card and instead destroy this card. This card is treated as a Spell card while not on the field or in the hand.

 

Secret Warlock, The Phantom

RANK 4 Dark

Spellcaster Effect Xyz

Atk/0 Def/2550

1 Level 4 Spellcaster Type monsters

This card can not be summoned to the field while you control more than 1 monster. While this card is on the field, Monsters Summoned to your opponent's side of the field can not activate their effects or attack the turn they are summoned. If you were to summon another monster, first send this card face up to the Extra Deck. If this card were to leave the field by another effect, send it face up to the Extra Deck instead.

 

Secret Warlock, The Destroyer

RANK 4 Dark

Spellcaster Effect Xyz

Atk/1500 Def/2550

3 Level 4 Sepllcaster Type monsters

Once per Duel you can Detach all Xyz Materials from this card, then both Players Reveal their Decks and Banish all Trap cards from their Decks. This card gains 300 ATK for each Xyz Material attached to this card. If this card were to Leave the field, send it face up to the Extra Deck instead.

 

Secret Warlock, The Displacer

RANK 4 Dark

Spellcaster Effect Xyz

Atk/1500 Def/2550

3 Level 4 Spellcaster Type monsters

If this card were to leave the field, send it face up to the Extra Deck instead. This card gains 250 Atk for each Xyz Material attached to this card. Once per turn you can detach 1 Xyz material from this card to either add  1 of your banished Spell cards to your hand or add 1 "Secret" Card from your Deck to your hand.

 

Secret Warlock, The Eviscerater

RANK 5 Dark

Spellcaster Effect Xyz

Atk/1500 Def/2550

2 Rank 4 Spellcaster Type Monsters

Once per Duel you can Detach all Xyz Materials from this ccard, then both Players Reveal their Decks and Banish all Level 3 and lower monsters from their Decks. This card gains 7oo Atk for each Xyz Material attached to this card. If this card were to Leave the field, send it face up to the Extra Deck instead.

[/spoiler]

 

[spoiler=Sage Set]

 

Secret Sage, Magelet

Lvl 1 Light

Spellcaster Effect Tuner

Atk/500 Def/1000

You can banish the top 3 cards of your deck to Special Summon this card (from the hand). Each time a Spell card is activated or banished, put a Secret counter on this card. This card gains 500 Atk and 1 Level for every counter on this card. This card is treated as a Spell card while not on the field or in the hand.

 

Secret Sage, The Chaos King

Lvl 7 Dark

Spellcaster Effect 

Atk/2500 Def/3300

This card is treated as a Spell Card while not on the field or in the hand. You can Special Summon this card (from the hand) by banishing 1 Spellcaster Type monster you control with a Different Attribute than this card's Attribute. Once per turn you can randomly Banish 1 Face up card on the field. 

 

Secret Sage, The Frost Queen

Lvl 7 water

Spellcaster Effect

Atk/2200 Def/3300

This card is treated as a Spell Card while not on the field or in the hand. You can Special Summon this card (from the hand) by banishing 1 Card from your hand and the top card of your deck. While this card is face up on the field, each player can only attack with 1 monster during their respective Battle Phases.

 

Secret Sage, The Sable Sorcerer

Lvl 7 Dark

Spellcaster Effect

Atk/2550 Def/3300

This card is treated as a Spell Card while not on the field or in the hand. You can Special Summon this card (from the hand) by banishing 1 Spellcaster type monster you control from you side of the field and 1 card from you grave yard. If this card Deals Damage to your opponent, they must skip their next Main Phase 1.

 

Secret Sage, The Alabaster Sorcerer

Lvl 7 Light

Spellcaster Effect

Atk/2550 Def/3300

This card is treated as a Spell Card while not on the field or in the hand. If you have 7 Banished Spell Cards or more, you can Special Summon this card (from the hand). While this card is on the field, your opponent can not set cards.

 

Secret Sage, The Crimson Sorcerer

Lvl 7 Dark

Spellcaster Effect

Atk/2550 Def/3300

This Card is treated as a Spell Card while not on the field or in the hand. If you have 7 Banished Spell Cards or more, you can Special Summon this card (from the hand). Once per turn you can randomly Banish 1 Card from your opponent's hand.

 

Secret Sage, The Azure Sorcerer

Lvl 7 Dark

Spellcaster Effect

Atk/2550 Def/3300

This Card is treated as a Spell Card while not on the field or in the hand. You can Banish 1 Spell card from  your Deck and 1 from you Graveyard to Special Summon this Card (from your hand). If this card deals damage to your opponent, they can not Special Summon next turn.

 

Secret Sage, The Time Sorcerer

Lvl 11 Dark

Spellcaster Effect Synchro

Atk/2850 Def/3550

If this card were to leave the field, send it Face up to the Extra Deck instead. If this card deals damage to your opponent, They can't Draw or add any cards to their hand (excluding during their normal draw during their draw Phase) their next turn.

[/spoiler]

 

[Spoiler=A few Boss Monsters]

 

Secret Magician of Darkness

Lvl 7 Dark

Spellcaster Effect 

Atk/2500 Def/2800

This card is treated as a Spell card while not on the field or in the hand. You can Special Summon this card by Banishing 3 Level 12 Spellcaster Type monsters from your Extra Deck. Once per turn you can Banish 1 Card on the Field.

 

Secret Sorcerer Of Darkness

Lvl 12 Dark

Spellcaster Effect Synchro

Atk/2850 Def/3550

 

1 Tuner + 1 or more Spellcaster Type monsters

This card is treated as a Spell card while not on the Field or in the Extra Deck. This card can be Treated as a monster while banished for the summon of a Spellcaster Type monster, but only for the summon of that monster. Negate all Trap card effects.

 

Secret Wizard of Darkness

Lvl 12 Dark

Spellcaster Effect Synchro

Atk/2850 Def/3550

1 Tuner + 1 or more Spellcaster Type monsters

This card is treated as a Spell card While not on the field or in the Extra Deck. This card can be Treated as a mosnter while banished fro the summon of a Spellcaster Type monster, but only for the summon of that monster. Negate all Spell card effects.

 

Secret Magician, Star Fury

Rank 8  Dark

Spellcaster Effect Xyz

Atk/2500 Def/2100

2 Rank 7 Spellcaster Type monsters

This card can be Xyz summoned (without any Xyz Materials) by having 15 or more Spell cards banished. This card gains 200 ATK

for every Banished Spell card. This card can not be targeted by your opponents card effects. There can only be 1 "Secret Magician, Star Fury" on the field at a time.

 

Secret Spellcaster, Exodia

Rank 9

Spellcaster Effect Xyz

Atk/3300 Def/4400

2 Rank 8 Spellcaster Type mosnters

This card can be Xyz Summoned (without any Xyz Materials) by having 20 or more Spell cards Banished. Negate all other Monster effects while this card is on the field. Once per turn you can pay 1500 Life Points to banish all cards on the field, but this card can not attack the turn you activate this effect. There can only be 1 "Secret Spellcaster, Exodia" on the field at a time.

[/spoiler]

 

[spoiler=Spells] 

This deck doesn't really run with Traps, so I didn't make any.

 

 

 

WKe6WPK.jpg

 

Secret Spell, Chaos Attack

Normal Spell card

If you control 1 or more face up Level or Rank 7 Spellcaster-Type monsters, then banish all set cards your opponent controls.

 

rsn7ygw.jpg

 

Secret Spell, Chaos Convergence

Normal Spell

Banish the top 5 cards of your deck. If they are all spell cards, you can draw 1 card. 

fhoeuRU.jpg

 

Secret Spell, Chaos Force

Quick-Play Spell

This card's activationn and effects can not be negated (Spell Speed 4). Activate only when an opponents monster declares an attack, Banish all monsters on the field.

 

jqXzaIB.jpg

 

Secret Spell, Gift Of The Spellcasters

Continuous Spell 

Once per turn, while you control a Dark or Light Spellcaster Type monster, you can add 1 of your Banished Spell cards to your hand. If the only cards in your Graveyard are Spell cards, then this card can not be destroyed.

 

KmHruK1.jpg

 

Secret Spell, Obliterate

Quick-Play Spell

This card's effect can not be activated unless you control 1 face up DARK or LIGHT  Level or Rank 4 or higher Spellcaster Type monster. Banish all the Spell Cards in your Graveyard (Min. 5), then banish all cards on the field and in both player's Graveyards.

 

Secret Spell Of Chaos

Normal Spell

Activate only if you control 1 face up LIGHT or DARK Spellcaster-Type monster. Banish Spell Cards from your Graveyard (Max. 3), then during your End Phase, add 1 of your Banished Spell Cards to your hand.
 
Secret Spell, Hand Of The Magician 
Normal Spell
Activate this card by banishing up to 4 Spell Cards from your Deck and discarding 2 cards, then draw cards equal to the number of cards you discarded. You can only activate this card if you control a LIGHT or DARK Spellcaster Type monster.
 
Secret Spell, Star Fire
Normal Spell
If you control 1 face up Level or Rank 7 or higher Spellcaster-Type monster, then you can banish all Spell Cards in both players Graveyard to inflict 200 damage per card banished to both players. If you control a Level or Rank 12 DARK Spellcaster Type monster, then cards and effects can not be activated in response to this card's activation, and its effects can not be negated.
[/spoiler]
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