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Jan2015 - Constellars [[Never Letting Go]]


Slinky

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[media]https://www.youtube.com/watch?v=qzobLNd0onQ[/media]

 

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1x Brotherhood of the Fire Fist - Bear

3x Constellar Algiedi

3x Constellar Kaus

3x Constellar Pollux

1x Constellar Rasalhague

2x Constellar Sheratan

3x Constellar Sombre

 

1x Constellar Star Cradle

3x Fire Formation - Tenki

2x Forbidden Lance

2x Instant Fusion

3x Mystical Space Typhoon

2x Parallel Twister

1x Raigeki

2x Reinforcement of the Army

1x Snatch Steal 

 

1x Compulsory Evacuation Device

2x Fiendish Chain

1x Solemn Warning

3x Vanity's Emptiness

 

1x Elder God Noden

1x Panzer Dragon

1x Bujintei Tsukuyomi

1x Castel, the Skyblaster Musketeer

1x Constellar Omega

2x Constellar Pleiades

1x Constellar Ptolemy M7

1x Dark Rebellion Xyz Dragon

1x Number 101: Silent Honor ARK

1x Number 103: Ragnazero

1x Number 61: Volcasaurus

1x Starliege Paladynamo

1x Tiras, Keeper of Genesis

1x Wind-Up Arsenal Zenmaioh

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Constellar Sheratan is very sub-par as it has terrible stats and it is Level 2, meaning - it cannot defend itself, inflict any real damage, or be used with the other Constellars to Xyz Summon. 

 

I would not recommend using it. At all. 

 

Same goes for Constellar Siat; awful stats, and is Level 1. Sure, it's effect allows you to Xyz Summon with it, but why go to such trouble? 

 

Just drop him. There are better Constellars that you can use. 

 

Constellar Star Cradle is meh; do not use it. 

 

Sombre is better at retrieving monsters from the graveyard, and he doesn't skip your battle phase, unlike Cradle. 

 

Parallel Twister is awful; I do not even...

 

Pot of Duplicity is... bad. Don't bother with it.

 

Why not 3 ROTA?

 

You are using far too many sub-par/inefficient cards for this deck to even be usable. I suggest you take them out and replace them with better choices.

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Take out the Sheratans. Sure it can search out your other Constellars, but considering how low of an attack it has it won't be doing you any other favors and will be a waste of a normal summon/turn in the end.

I personally like and use Siat, two of him in the deck I have. Good to have in hand when you don't have any monsters since it functions like a Cyber Dragon, and you can also just do something like summon Pollux and then Siat, use its effect and XYZ for Praesepe or Omega (which if I'm looking at this right, you only have one of the latter).

Consider running or siding Constellar Rasalhague, I've found him to be useful in getting back stuff like Kaust or Sombre (especially this one) for more XYZ summons. I run 3, but 2 might be a safer and less cloggy option.

You're running a light deck, where are the Honests? You can run two of him now, so that's probably a good idea to do so you can protect your monsters from getting overpowered or to attack for game by overpowering another monster even further.

How about 3 Dimensional Prisons instead?

XYZ monsters I recommend running are Constellar Praesepe and Omega, Dark Rebellion XYZ Dragon, Gagaga Cowboy, Exciton Knight, and Shark Fortress. Shark Fortress and Praesepe is a fun combo to use, and if you have Pleiades...

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Keep the one Star Cradle. Drawing into it when you're out of Sombres or other scenarios allows you to win games using Volca. Consider putting him at 2, even.

Drop the Fairy Girl, add either a Zenmaioh or a Shark Fortress.

Three RoTA wouldn't really work because he only has 3 Warriors. >.>

 

I agree though, drop Siat and Sheratan. 

In a deck that OTKs, I also agree that Dicotomy is not needed.

And what is Parallel Twister even.

 

Consider Honests, perhaps. And Fiendish Chains.

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In addition to the previous suggestions, have you considered Star Chart, Tempest, and Twinkle?

 

Twinkle kinda sucks, but i could see it at 1

 

Tempest lets you have infinite Mats for Pleiades, but is otherwise kinda slow.

 

But star chart is always useful in my eyes.  It helps you gain back advantage you lose when making your Xyz

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In addition to the previous suggestions, have you considered Star Chart, Tempest, and Twinkle?

 

Twinkle kinda sucks, but i could see it at 1

 

Tempest lets you have infinite Mats for Pleiades, but is otherwise kinda slow.

 

But star chart is always useful in my eyes.  It helps you gain back advantage you lose when making your Xyz

Thing is, tempest looks broken in a good way, but does it work in practice?

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In addition to the previous suggestions, have you considered Star Chart, Tempest, and Twinkle?

 

Twinkle kinda sucks, but i could see it at 1

 

Tempest lets you have infinite Mats for Pleiades, but is otherwise kinda slow.

 

But star chart is always useful in my eyes.  It helps you gain back advantage you lose when making your Xyz

 

All of these suggestions are terrible.

Star Chart is universally bad, there are better options out there that do not require an Xyz Summon and are not MST bait.

Twinkle is subpar. Theoretically, it should work, but realistically, it interferes with Sombres

And Tempest is just bad.

 

On top of all 3 being horrrrrrribly dead draws.

 

As for the rest.

 

Honest is subpar. It doesn't actually do anything for the deck. As such, it results in being a dead draw.

I have tested Rasalhague in previous versions. It is a good card, but it always pops up at the most inopportune times. However with Breakthrough Skill out of rotation and Fiendish Chain taking its place, it may start proving itself once again. I have no problems testing this.

Sheratan is added consistency (ESPECIALLY with this versions low monster count). I would replace with Duality, but the No Special Summon is extremely harmful in a deck that relies on its Xyzs for protection.

Dichotomy and Siat were test cards, and I have not had to use either one of them yet. As such, I believe I can remove them.

 

Zenmaioh was in in every previous version of my Constellars. It didn't make the cut this time because of space, and I near immediately regretted not putting it in. Will be replacing Cheer Girl with it, as I really did hesitate utilizing the Instant Fusions this time around.

 

Parallel Twister is really an amazing card. It allows me to turn off Vanity, and get rid of dead Tenkis. I'd run more of it but space.

 

D-Prisons can be replaced with Fiendish Chains. Fiendish Chains will also make Parallel Twister even more live.

 

Ultimately, I can probably remove a Noden, since I believe I really will only need one, or I can just get rid of the IF engine altogether for more space to work with. Options options~

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Is Fiendish Chain worth of being mained? In theory, Qlips are barely affected by it and it can even be counter-productive by granting them their beater stats; and from what I have seen, BAs can just shrug it off since any locked monster will eventually float anyways.

I suppose it is good vs. Shaddolls and Tellarknights, but doesn't being effective against only a couple decks make it more of a side-deck card?

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Is Fiendish Chain worth of being mained? In theory, Qlips are barely affected by it and it can even be counter-productive by granting them their beater stats; and from what I have seen, BAs can just shrug it off since any locked monster will eventually float anyways.

I suppose it is good vs. Shaddolls and Tellarknights, but doesn't being effective against only a couple decks make it more of a side-deck card?

For effect negation, Chain does it better than BTS this format. Negating effects is still kind of important, but also..Stopping attacks while negating effects with Chain is key to stopping OTKs such as Disk or the heavy beaters in a Shaddoll/Burning Abyss deck (Dante+Virgil+BLS, Winda+Construct/anything else, etc).

D Prison is key removal for things like Winda, Pendulums, and Dante/Virgil.

I think both are worth being mained.

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Yes, I understand how Fiendish > Breakthrough this format, but I wasn't sure it is was still worth of being mained. Stopping Disk, Shells, Virgil, Dante, etc. from using their effects AND attacking makes sense, but wouldn't other kind of backrow such as Mirror Force, in addition to Dimensional Prison, be more effective for saving yourself from swarms/OTks and dealing with current threats? Then again, Fiendish would stop Midrash's lock, Virgil's spinning effect, and is faster than Mirror Force so it does have its perks.

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