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Super Smash Bros Frenzy(SSBF)Official thread


Cozmosus

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313g95l.jpg

 

 

Bomberman.His first apearence in a Smash bros. game.

 

ATTACK LIST:

B=Throw Bomb

UP+B=Bomb Rocket

DOWN+B=Land Mine/Activate Mine

LEFT/RIGHT+B=Exploding Punch

FRENZY ATTACK LIST:

B=Dinomite Ladder

UP+B=Drop Bomb

DOWN+B=Bomberman Powerup

LEFT/RIGHT+B=Kick Bomb

FINAL SMASH=Meteor Bomb

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Avatar: Look in mini profile

Favorite smashbros game: All

SSB Reason: It's the 1st

SSBM Reason: I can use an Action Replay

SSBB: Same reason as everyone else

Favorite smashbros character:

Link' date=' Zelda, Sheik, Ganondorf, Young Link, & Toon Link

Favorite smashbros item: Beam Sword

[/quote']

 

 

can use Action replay on brawl too.

 

anyway, Only ideas for characters is Majora's Skull Kid. I'll try to think of moves for it

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Warning! Challenger approaching!

 

Plusle and Minun

 

How to unlock:

Play 200 Vs. MAtches

Collect 200 Trophies

 

Plusle and Minun are simmilar to the Ice Climbers. But, you can switch between them. Neither get 'tired' like the Pokemon Trainer's pokemon, howerver, you need both to use their Frenzy Attacks. Each has different special moves.

 

Plusle:

B: Red Static (A spark around Plusle, good for defense.

Down B: Minun switch (Changes to Minun)

Up B:Plusle Float (Float in the air for a short period of time)

Right/ left B: Quick Attack: Dahes through, simmilar to Fox's Left/right B)

 

Minun:

B: Shocker (A simple projectile forward)

Down B: Plusle Change (Changes to Plusle)

Up B: M-Jump (Jumps high into the air)

Left B: Minun Kick (A kick forward, can be charged)

 

Frenzy Attacks:

B: Lightning (A big, purple Red Static attack)

Down B: Agility: A double dash in opposite directions)

Up B: Shock Boost (A high air jump)

Left B: Minun Missle (Throws Minun)

 

Final Smash: Helping Hand (Plusle is outrageously fast, and Minun is outragelously powerful)

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Warning! Challenger Approaching!

 

Mii

 

How to Unlock:

Play 400 vs. matches

Get 1000 ft. in Home-Run Contest

 

Mii's eccentric fighting adds new strategy to the game. Mii's fighting style is powerful, but it'll take practice to get used to.

 

B: Mii Punch (A simple punch with a boxing glove. Can be charged for more damage.)

Side B: Home Run (Much like Ness's Baseball bat, and the Home-Run Bat, this attack sends people flying if used correctly...You want to know how to use correctly? Well too bad, I ain't telling you!

Up B: Racket Jump (The Mii jumps and hits a tennis ball with his tennis racket. If the tennis ball connects with another character, it does damage.)

Down B: Strike (The Mii rolls a bowling, can paralyze opponent's if charged fully.)

 

Frenzy Moves:

B: Rapid Mii Punch (Punches rapidly with his boxing glove, unlike the Mii Punch, this one cannot be charged.)

Side B: Foul Ball (Hits a baseball in the opposite direction that the Mii is facing. Not very powerful, but definately surprises the opponent! It actually stuns them!)

Up B: Out of Bounds (Jumps and hits a tennis ball, and falls right off the stage! But, it will not stop for anything, not even a character!)

Down B: Gutterball (Much like the Strike attack, except the fact that it dodges all characters. What use does this attack have? Simple, it paralyzes the enemy out so you can get in an attack.)

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Dang! I was gonna do that!

Oh well.

Say' date=' what's Mii's Final Smash?

And of course, it should be able to be a Mii from your Wii console.

[/quote']

 

I forgot that, XD. Here it is:

 

Final Smash: Mii Parade (Mii blows a whistle and all the Mii's from your console (and if you don't have more then 30, some default Miis will be added) add parade across the screen. This is very easy to dodge, just jump on a platform considering how the Mii Parade is entirely land based.)

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Warning! Challenger Approaching!

 

Stefan

 

How to Unlock:

Play 450 matches

Play in the Stage "Desert Hideout" 15 times. (ZOMG, a stage that I haven't made yet!)

 

Stefan, the swordmaster from the Fire Emblem game Path of Radiance. He's a master of the blade, and his swordsmanship rivals even that of Marth!

 

B: Dancing Blade (Marth's old Melee attack has been recycled! Excpet that Stefan's version of this is much more powerful.)

Side B: Blade Rush (Much like Ike's Quick Draw attack, but doesn't stop at ledges, and is much more power full.

Up B: Blade Jump (This is where people will start having problems with Stefan, Stefan rushes towards the nearest opponent, and slashes upward while doing a backflip. Is very hard to master, but once you get the hang of it, it will become very powerful.)

Down B: Counter (Exactly the same as Marth and Ike's Down B. Jeez, every Fire Emblem rep. has this attack.)

 

Frenzy Attacks:

B: Thunder Blade (Charges his blade with Thunder, then slashes foward. If no one is hit by his blade, the thunder will discharge from his sword and surge foward.)

Side B: Ice Rush (Imbues his sword with Ice, and rushes foward like his Blade Rush attack.)

Up B: Wind Jump (Imbues his sword with Wind and rushes foward and does his Blade Jump attack.)

Down B: Fire Counter (Imbues his sword with Fire, and waits for his opponent to attack, exactly like his Counter atttack.)

 

Final Smash: Astra (Rushes foward and slashes 8 consecutive times. If the attack does not connect with the opponent, well, you missed your chance.)

 

Eh heh, sorry for the dp.

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Hey YCMaker#2 is this going to be an rp?

 

Also,

 

Challenger Approaching!

 

Rival

 

Pokemon Trainer's rival joins the Frenzy! Oddly enough, he's using 4th Generation pokemon. His unique fighting style is same as Pokemon Trainer, but with different Pokemon, he can dominate anyone who stands in his way.

 

Piplup

B: Water Gun (Same as Squirtle's Water Gun except it does not need to be charged.)

Side B: Peck (Piplup rushes foward pecking anybody that gets in its way.)

Up B: Surf (Same as Squirtle's Surf attack)

Down B: Pokemon Change (Switches to Grotle)

Final Smash: Super Surf (Piplup jumps around while the entire stage gets surfed on!)

 

Grotle

B: Headbutt (Grotle pushes its head foward pushing and hurting his opponent)

Side B: Withdraw (Same as Squirtle's Withdraw)

Up B: Vine Whip (Same as Ivysaur's Vine Whip)

Down B: Pokemon Change (Switches to Infernape)

Final Smash: Earthquake (Stomps around, shaking the whole stage, temporarily stunning everbody.)

 

Infernape

B: Flamethrower (Same as Charizard's Flamethrower, except for powerful.)

Side B: Close Combat (Rushes foward rapidly punching anything that gets in its way.)

Up B: Rock Climb (Rocks appear under Infernape's feet and he climbs them. How did the rocks appear? Even I don't know.)

Down B: Pokemon Change (Switches to Piplup.)

Final Smash: Overheat (Flames erupt from Infenape's body and deals massive damage to anyone nearby.)

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^Kinda like my idea.

Challenger Approching

Team Rocket:

The Kanto region villans are here. These evil trainers fight the same way as the Pokemon Trainer but with Team Rocket Pokemon. The character controling the pokemon will randomly be Jesse, James, Butch or Casity.

 

Meowth

 

Side B: Pay Day. Rapidly fires coins to the selected sides.

Side Frenzy: Fury Swipes. Charge it up longer and it is more fierce in slicing your opponent.

Down B: Pokemon Switch. Switces to Raticate (Butch and Casity pokemon)

Down Frenzy: Assist. Uses either Hyper Fang or Needle Arm.

Up B: Name Unknown. Jumps out and while scratching anything near it.

Up Frenzy: Uproar. charge up the scream. when its at the peak, it pwns.

Standered: Bite. Bites whatever is near. Like Wario.

 

Raticate:

 

Side B: Hyper Fang. Lunges from side to side knocking anything in its path.

Side Frenzy: Tackle. Charge in up and tackle somebody.

Down B: Pokemon Switch. Switches to Cacturn

Down Frenzy: Assist. Uses either Hyper Fang or Iron Tail.

Up B: Lunge. The Team Rocket member jumps out and throws Raticate up.

Up Frenzy: Big Lunge. a stronger version of lunge.

Standered: Hyper Beam. Charge in up. starts as a little R.O.B. Laser. When charged is like super R.O.B. laser.

 

Cacturn:

 

Side B: Pin Missile. Shoots pins out of it's side.

Side Frenzy: Needle arm. Hits opponent with a needle arm.

Down B: Pokemon Switch. Switches to Meowth

Down Frenzy: Earthquake. Like DK's down b. but charges up

Up B: Pin Missile. Jumps and shoots pin missiles

Up Frenzy: Meen Look. Looks up and Freezes who's above him.

Standered: Shadow Ball. See Lucario or Mewtwo.

 

Final Smash: We'll Take Your Pokemon. Shoots out Master Balls. If it his a player the player is sucked in side and takes damage. Like inside Kirbys Final Smash. then fires out of Master Balls.

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Challenger Approching

Birdo

 

Side B: Egg Launch (launches and egg at first opponent it sees)

Side Frenzy: Egg Blast (launches several eggs at first opponent it sees)

Down B: Guard (Kneels down if an opponent hits opponent backs off)

Down Frenzy: Mega Guard (Kneels down if oppoenent hits opponent goes flying)

Up B: Fly (Similar to Yoshi's fly goes higher but slower)

Up Frenzy: BARAGE (Launches A barage of eggs into air)

Standered: N/A

 

Final Smash: BLASTER (Goes on a carpet and barrages eggs quickly at one opponents face causes really hard damage)

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Warning! Challenger Approaching!

 

Paper Mario

 

How to Unlock:

Clear Classic with 10 Characters

Play 100 Vs. Matches with Mario

 

Paper Mario is very light. However, he has a great jump. He has some gimmicky Specials and Frenzy's.

 

Specials:

B: Hammer (A simple hit ahead. Decent attack power)

Side B: Paper Cut (He dashes ahead, and foes get cut, mostly because he's paper.)

Up B: Paper Airplane: (He turns into a paper airplane, and glides around, can be stopped at any time)

Down B: Head Jump (Jumps up, if he lands n someone's head, they're damage skyrockets)

 

Frenzy's:

B: Hammer Bash (Uses Hammer three times)

Up B:Super Paper Jump (A big jump into the air, which he then floats down)

Side B: Paper Shell (An odd, Paper Shell moves through the screen)

Down B: Mega Paper Jump (Much more vunerablility, but lmost always a one hit K.O.)

 

Final Smash: Hooktail/Fracktail

Hooktail or Fracktail appear. Hooktail uses a big bite, and Fracktail dashes through the screen. Both are hard to dodge.

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I'm adding a buch of whole new stuff. :)

 

Assist Trophy:

 

Phoenix Wright

 

Wow! Who would've thought that the Ace Attorney Phoenix Wright would join the Fury! Well, not exactly. You see, he really doesn't do any fighting. He shouts things like "Objection!" and "Hold It!" to stun the opponent. Very rarely, he will shout "Take That!" which will not only stun opponents, but will also damage them. Very minimally though.

 

Pokemon:

 

Blaziken

 

Blaziken appears and uses Overheat. Overheat is also Infernape's Final Smash, the only difference is that this attack is weaker.

 

Boss:

 

The Black Knight

 

The Black Knight from Fire Emblem: Path of Radiance makes his appearence as a boss. The only reason he is not a playable character is the fact that he would be too slow and too heavy to particapate in the Fury. His attacks inlcude throwing his sword like a boomerang, and dealing massive damage with his regular swings.

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Warning! Challenger Approaching!

 

Paper Mario

 

How to Unlock:

Clear Classic with 10 Characters

Play 100 Vs. Matches with Mario

 

Paper Mario is very light. However' date=' he has a great jump. He has some gimmicky Specials and Frenzy's.

 

Specials:

B: Hammer (A simple hit ahead. Decent attack power)

Side B: Paper Cut (He dashes ahead, and foes get cut, mostly because he's paper.)

Up B: Paper Airplane: (He turns into a paper airplane, and glides around, can be stopped at any time)

Down B: Head Jump (Jumps up, if he lands n someone's head, they're damage skyrockets)

 

Frenzy's:

B: Hammer Bash (Uses Hammer three times)

Up B:Super Paper Jump (A big jump into the air, which he then floats down)

Side B: Paper Shell (An odd, Paper Shell moves through the screen)

Down B: Mega Paper Jump (Much more vunerablility, but lmost always a one hit K.O.)

 

Final Smash: Hooktail/Fracktail

Hooktail or Fracktail appear. Hooktail uses a big bite, and Fracktail dashes through the screen. Both are hard to dodge.

[/quote']

 

His final smash should be the giant pixel-mario.

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I know it's closed but before you get off

 

Warning challenger approahing!

Pac-Man

 

How to unlock:

Play 500 vs matches.

Beat Classic with all characters.

Beat Target Smash all levels with Mario and Luigi.

 

NORMAL ATTACKS

B: Chomp (Chomps an opponent like Warios bite)

Up B: Bounce (Resets your jumps so you can jump again)

Down B: Guard (Foxes B-down)

Side B: Move (Moves across screen simmalar to squirtle and jigglypuff)

 

 

FRENZY ATTACKS:

b: Chomp (Divours 1 opponent auto life lost.)

Up b: BANG!!! (Simalar to Charizards B-Up exept goes faster and higher)

Down b: Guard (Stronger version of normal B-down)

Side b: CHOMP, CHOMP!!! (Goes across the screen twice if it hits you go flying)

 

FINAL SMASH: Invincible (If an opponent tries to attack they get sent flying)

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