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Artifact Agent + Ultimaya Tzolkin [Jan '15]


Βyakuya

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x3 Shine Ball

x2 Kristya

x2 Beagalltach

x1 Moralltach

x2 Scythe

x1 Birdman

x1 Honest

x2 Hyperion

x3 Venus

x2 Uranus

x1 Jupiter

x3 Earth

 

x2 Artifact Ignition

x3 Cards from the Sky

x2 Pot of Dual

x2 Sanctuary in the Sky

 

x3 Artifact Sanctum

x1 BTH

x2 CotH

x1 Compulse

x1 Solemn Warning

 

So general gist is getting Uranus and an Artifact and getting Ultimaya or a Rank 5 or choice. Obviously trying to revolve around that point will make the deck very inconsistent, so leaving it like this while usually playing casual Agents works pretty well. Ultimaya also works highly well with Ignition when setting an Artifact and triggering its effect. No Snatch Steal really, since I don't have room, and that I wanted to test against the current banlist anyways. Besides Agents can go pretty fine without, but then again it makes good Synchro/Xyz/Tribute fodder so I can make the replacement in the future.

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Do the Artifacts ever clog with just 2 Ignition to trigger them when you draw them? You could try A Double Cyclone or two in here if so. I don't see how you make consistent Ultimayas either, since you only run 2 Sanctuary and no searchers for it, making Uranus seem dead a lot. Also, 3 Hyperion seems optimal here with the unusually high amount of Agents you have. 

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Do the Artifacts ever clog with just 2 Ignition to trigger them when you draw them? You could try A Double Cyclone or two in here if so. I don't see how you make consistent Ultimayas either, since you only run 2 Sanctuary and no searchers for it, making Uranus seem dead a lot. Also, 3 Hyperion seems optimal here with the unusually high amount of Agents you have. 

 

I was thinking maybe 3 but I guess the Artifacts here need more runoff when set on the field. Originally when Moralltach wasn't Limited, I played 2 Ignition and it seemed to work fine.

 

Also Zeradias was an initial option but I found no good room for it. Maybe I could take out Jupiter; the only reason I put him was cause of Synchro options and fodder for Uranus. Maybe you could suggest more possible things to take out so I can reevaluate things?

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I was thinking maybe 3 but I guess the Artifacts here need more runoff when set on the field. Originally when Moralltach wasn't Limited, I played 2 Ignition and it seemed to work fine.

 

Also Zeradias was an initial option but I found no good room for it. Maybe I could take out Jupiter; the only reason I put him was cause of Synchro options and fodder for Uranus. Maybe you could suggest more possible things to take out so I can reevaluate things?

So you could possibly take out 1 copy of that, a Shine Ball and... a Cards from the Sky?? Since you won't clog with as many Shine Balls, the Cards may not be as necessary anymore. I'm hesitant to say drop a Kristya, because it looks like the Deck can easily dump 4 Fairies.

 

In my Agents, I found it optimal to go either completely "thin" (2/3 Hyperion, 0/1 Kristya, 3 Earth, 2/3 Venus and 2 Shine Ball) or completely "fat" (3 Hyperion, 2/3 Kristya, 3 Earth, 3 Venus and 3 Shine Ball and 1 Jupiter with Herald of Orange Light and Cards from the Sky) but you may not like it like that. This build looks "thin" if its eventual goal is the Crimson Dragon. You could drop 1 Kristya, 1 Shine Ball, 1 Cards and replace a CoTH with Soul Charge (I'm really not sure which is better here). This would make room for 1/2 Zeradias and 1/2 Double Cyclone.

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So you could possibly take out 1 copy of that, a Shine Ball and... a Cards from the Sky?? Since you won't clog with as many Shine Balls, the Cards may not be as necessary anymore. I'm hesitant to say drop a Kristya, because it looks like the Deck can easily dump 4 Fairies.

 

In my Agents, I found it optimal to go either completely "thin" (2/3 Hyperion, 0/1 Kristya, 3 Earth, 2/3 Venus and 2 Shine Ball) or completely "fat" (3 Hyperion, 2/3 Kristya, 3 Earth, 3 Venus and 3 Shine Ball and 1 Jupiter with Herald of Orange Light and Cards from the Sky) but you may not like it like that. This build looks "thin" if its eventual goal is the Crimson Dragon. You could drop 1 Kristya, 1 Shine Ball, 1 Cards and replace a CoTH with Soul Charge (I'm really not sure which is better here). This would make room for 1/2 Zeradias and 1/2 Double Cyclone.

 

Seems pretty costly just to make Crimson Dragon more consistent. x2-3 Shine Balls from Venus guarantees instant Kristya, which is a prime weapon of the deck. I can drop 1 Cards from The Sky, but Soul Charge doesn't really seem too good. It's pretty much only setup for Xyzs, and trying to Charge on used Artifacts might be a waste of LP. Plus if its a means to make Uranus appear and have Crimson Dragon appear, seems a bit iffy.

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