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So FLUFFEH (Fluffals)


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CnC appreciated, as I want to make this Deck even just a little competitive and a little less "Glass Cannon". I have yet to put full testing into this, but I think I have a decent Decklist to work with. I robbed the Valhalla idea off Sleepy, but I'm not sure how well it really works, just thinking a Turn 1 Rank 4 sounds fantastic if you don't open Tour Guide. It also lets you pull out Armageddon to dump Sabres, which is what I wanted to focus on

(Sabres+Tour Guide+Scarm= XG, detach for eff, detach for eff, then search and setup for Tri Edge Levia)

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Does this deck actually work? Ive seen this alot but im so unsure if its even a plausible idea :/

The reason is because i think you could dead draw TONNES.

 

Kristya is an early dead draw.

 

Armageddon searches things but ditching a scarm is kinda slow.

 

scarm itself is when you look at the amount of continuous stuff your running, and you wont NS this when you have things like dog.

 

Burial, same problem with armaggeddon but better so this is fine.

 

Moralltach, this one is obvious.

 

Valhalla is a bit meh, and having it as the excuse to make Kristya less dead is pretty lame since your running 1 kristya and 4/40 of your deck is valhalla.

 

 

Overall summary: The deck has fluffal running through its back-bone but it feels like its trying to do too much else at the same time and dampens your fusion summoning potential by tonnes.

Fluffals arent the most consistent things at fusion summoning and at the moment are very OTK orientated. Which provides the problem in your deck that you could only really make a 2 mat tiger/wolf maybe 3 max with dog in your hand and then the rest of your plays are dampened by that.

 

For me, fluffals are either all fluffal/fusion support or they dont really work :/

 

 

This is my opinion, let me know how the deck is testing because i really wanna get good at using these guys and have been testing them lots recently ^^

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Does this deck actually work? Ive seen this alot but im so unsure if its even a plausible idea :/
The reason is because i think you could dead draw TONNES.

Kristya is an early dead draw.

Armageddon searches things but ditching a scarm is kinda slow.

scarm itself is when you look at the amount of continuous stuff your running, and you wont NS this when you have things like dog.

Burial, same problem with armaggeddon but better so this is fine.

Moralltach, this one is obvious.

Valhalla is a bit meh, and having it as the excuse to make Kristya less dead is pretty lame since your running 1 kristya and 4/40 of your deck is valhalla.


Overall summary: The deck has fluffal running through its back-bone but it feels like its trying to do too much else at the same time and dampens your fusion summoning potential by tonnes.
Fluffals arent the most consistent things at fusion summoning and at the moment are very OTK orientated. Which provides the problem in your deck that you could only really make a 2 mat tiger/wolf maybe 3 max with dog in your hand and then the rest of your plays are dampened by that.

For me, fluffals are either all fluffal/fusion support or they dont really work :/


This is my opinion, let me know how the deck is testing because i really wanna get good at using these guys and have been testing them lots recently ^^


I actually think that's the problem with Fluffals. In fact, Fluffals have one thing in common with Qliphorts:
The amount of people who go the wrong way about them and thus lose a lot more than Qliphort AIs

To make Fluffals a glass cannon OTK Deck is the wrong way to go because not only do you barely have the ability to pull such a thing, but you use much more resources than say Shaddolls. We got Tiger now, so you don't have to play Frightfur Wolf: The Game anymore. While I'll admit Kristya is still a bit ehhh, it gives something that makes it a bit less "All or nothing". Moralltech makes Sanctum not such a dead draw. Magical Hats is a card you abuse when you can, cause popping a card and searching at the same time is good. Ever played Harpiefacts?

Also, did you even READ my reasoning on Valhalla? It's not to justify Kristya, it just gives you a play if you don't open Tour Guide. Dog + Armageddon Knight or Leo. I also don't think you read my thought on Armageddon Knight itself, which is to dump the Sabres because then you can setup for XG and Levia. Ironically. I took this idea from the testing I did from that Monarch Deck you commented on. I started winning games when I added those two because I could semi loop em and while that isn't the focus of this Deck, it becomes a power play that can do some damage. Also Scarm I don't NS, either SS or it's Vendor fodder.

Overall:
While you have good intention and I see some thinking process I appreciate and all, I just don't see the results being too terrible. There are some flaws and conditions, but that's why you do your best to make it work, especially with an archetype like Fluffals. There are Decks that can run as glass cannons, but I personally don't think this is one of them. I'm gonna test more to see if I can improve this, but honestly until we get the support the anime just presented, we may have a dead door for a set or two.
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Yes its going to be dead for a set or two that's just obvious.....
Seriously love how you only really commented on Valhalla and kristya being dead draws.
What I really desperately wanted to know is how often you brick, which is why I said about all of those cards being pretty dead.
You also completely ignored my overall comment and just replied on the not so important bits.
What even is Frightfur Wolf the game? I only really play wolf when I've bricked occasionally and need to make fast and snappy comebacks for games. But the deck was and still is meant to be fast so that's why I said it was otk orientated.

My overall comment said about how your deck strays so far away from what you based it on, your main Valhalla combo is based on xyz summoning and the deck might as well be sabre turbo, except I was being a lot less blunt and more soft.
At the moment there is no real way to make a decent fluffal FUSION deck that has any decent amounts of longevity.

Swamp king is so unbelievably great.

I'm also hating the " oh well if I brick I'll just minus one with toy vendor" attitude because that's obviously lame. Let's be honest whatever you get out of that hunk of garbage its gonna be a minus one just because you had to have it in your hand to play it in the first place.

Ill say anything else as it comes to me but I really hate how you just tried to steamroller over my suggestion with lame excuses like the "I'm just gonna minus one with toy vendor" if your willing to say that about a card then throw it out for something more beneficial. Your entire argument just gave off the " I'm the the fluffal overlord so your comment is completely irrelevent vibe" and then finished it by saying " I think I see some thinking process" what the actual heck! Literally no reason for that especially when I was a lot less blunt than I could've been with this + I've had flipping diarrhoea for the past two days.
I'm a really thin-skinned person so I take a lot of things very seriously when they usually don't mean anything.

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Yes its going to be dead for a set or two that's just obvious.....
Seriously love how you only really commented on Valhalla and kristya being dead draws.
What I really desperately wanted to know is how often you brick, which is why I said about all of those cards being pretty dead.
You also completely ignored my overall comment and just replied on the not so important bits.
What even is Frightfur Wolf the game? I only really play wolf when I've bricked occasionally and need to make fast and snappy comebacks for games. But the deck was and still is meant to be fast so that's why I said it was otk orientated.

My overall comment said about how your deck strays so far away from what you based it on, your main Valhalla combo is based on xyz summoning and the deck might as well be sabre turbo, except I was being a lot less blunt and more soft.
At the moment there is no real way to make a decent fluffal FUSION deck that has any decent amounts of longevity.

Swamp king is so unbelievably great.

I'm also hating the " oh well if I brick I'll just minus one with toy vendor" attitude because that's obviously lame. Let's be honest whatever you get out of that hunk of garbage its gonna be a minus one just because you had to have it in your hand to play it in the first place.

Ill say anything else as it comes to me but I really hate how you just tried to steamroller over my suggestion with lame excuses like the "I'm just gonna minus one with toy vendor" if your willing to say that about a card then throw it out for something more beneficial. Your entire argument just gave off the " I'm the the fluffal overlord so your comment is completely irrelevent vibe" and then finished it by saying " I think I see some thinking process" what the actual heck! Literally no reason for that especially when I was a lot less blunt than I could've been with this + I've had flipping diarrhoea for the past two days.
I'm a really thin-skinned person so I take a lot of things very seriously when they usually don't mean anything.

So upon reading this, I initially got frustrated, especially because I was not meaning to be elitist at all. I just am really frustrated similar to Sleepy as a result of all of these builds about the whole "Get Wolf's ATK as high as you can and CHARGE THE F**K IN and if you lose the Wolf, get another and charge again and if that doesn't work, game over." The depedency on Wolf to go for every reasonable power play (Aka "Frightfur Wolf: The Game") in some of the Decks is ridiculous. That's why I use the XG loop. Anyway, to see what the Deck was going for, I did a LOT of testing today and yesterday. These are a few specific results:

 

- Kristya is just terrible. BLS was the only main deck boss that I tried that did anything. (I tried Grandsoil and Redox as well, Redox was ok but inconvenient a lot) In attempting to make the Deck semi competitive, I mostly tested against Shaddolls and BLS was a good emergency card when you had dead cards in your Graveyard. (Usually banished a Fusion, the Armageddon Knight, and/or Hecatrice) Though I wasn't dropping as often as an Azneyes Deck, it still is a worthy card

- Another terrible card is Fusion Recovery. It's cute, but you have better options

- Swamp King was pretty good, but Owl does everything it can do and more. It provides an extra Fluffal, and that's something I really valued against higher tier Decks when I needed to get rid of something like say a Construct and a Moralltach to go for game, or even just the fact that I needed a Fluffal monster and had the Sabres.

- I actually died upon reading the words Edge Imp Turbo, but that's essentially the Deck becomes sometimes. The strategy works, but it's not always what you want to do when you have other plays like a Tiger. That's what makes the Fluffals in this Deck so good compared to just the Edge Imp engine. They give you options. It's the fact that you have options that makes the Deck work.

- Moralltech, Sanctum, and Hats were good emergency cards. There are several ways this Deck saves itself from brickdom, and Hats into Owl into Tiger was one way to go about it. It would be the first thing I take out, (Especially Magical Hats) but it does work as is

- Speaking of bricking, you don't brick THAT much, you just get hands where you have to jump a few different hoops to make your plays. Valhalla supports a lot of these, especially being able to get Owl and Dog on the field Turn 2 for a quick Tiger. If you mean a hand where I just have to sit there with nothing, usually that never happens unless I run into something like a Winda.

- Polymerization is way better than Fusion Substitute. Sometimes you REALLY need to work with the hand, especially with the Rabbit and the Cat. I get the draw can be nice, but for every time I would think to draw, I want to either banish the Fusion for BLS or I have a search that does what I would have wanted the draw to do. Cards like Torrential Tribute aren't played much anymore, which makes it even more dead.

- You need 3 Tiger. Puts in way too much work. Adds pressure, and popping a threat or forcing out backrow is always nice. Bear I never find myself going into, and Wolf is just for when I can go for game really

 

There's a bit more, but I'll let you ask anything else, because this was interesting to say the least. I don't find Fluffals to be the most competitive archetype, but I do have a bit more optimism for it and I would say it's a Tier 2.5/Tier 3 Deck. I definitely will be looking at this Deck more when the YGOHack137 update with the Episode 33-34 cards come out, but it still is a better Deck than I expected it to be as it is.

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So upon reading this, I initially got frustrated, especially because I was not meaning to be elitist at all. I just am really frustrated similar to Sleepy as a result of all of these builds about the whole "Get Wolf's ATK as high as you can and CHARGE THE F**K IN and if you lose the Wolf, get another and charge again and if that doesn't work, game over." The depedency on Wolf to go for every reasonable power play (Aka "Frightfur Wolf: The Game") in some of the Decks is ridiculous. That's why I use the XG loop. Anyway, to see what the Deck was going for, I did a LOT of testing today and yesterday. These are a few specific results:
 
- Kristya is just terrible. BLS was the only main deck boss that I tried that did anything. (I tried Grandsoil and Redox as well, Redox was ok but inconvenient a lot) In attempting to make the Deck semi competitive, I mostly tested against Shaddolls and BLS was a good emergency card when you had dead cards in your Graveyard. (Usually banished a Fusion, the Armageddon Knight, and/or Hecatrice) Though I wasn't dropping as often as an Azneyes Deck, it still is a worthy card
- Another terrible card is Fusion Recovery. It's cute, but you have better options
- Swamp King was pretty good, but Owl does everything it can do and more. It provides an extra Fluffal, and that's something I really valued against higher tier Decks when I needed to get rid of something like say a Construct and a Moralltach to go for game, or even just the fact that I needed a Fluffal monster and had the Sabres.
- I actually died upon reading the words Edge Imp Turbo, but that's essentially the Deck becomes sometimes. The strategy works, but it's not always what you want to do when you have other plays like a Tiger. That's what makes the Fluffals in this Deck so good compared to just the Edge Imp engine. They give you options. It's the fact that you have options that makes the Deck work.
- Moralltech, Sanctum, and Hats were good emergency cards. There are several ways this Deck saves itself from brickdom, and Hats into Owl into Tiger was one way to go about it. It would be the first thing I take out, (Especially Magical Hats) but it does work as is
- Speaking of bricking, you don't brick THAT much, you just get hands where you have to jump a few different hoops to make your plays. Valhalla supports a lot of these, especially being able to get Owl and Dog on the field Turn 2 for a quick Tiger. If you mean a hand where I just have to sit there with nothing, usually that never happens unless I run into something like a Winda.
- Polymerization is way better than Fusion Substitute. Sometimes you REALLY need to work with the hand, especially with the Rabbit and the Cat. I get the draw can be nice, but for every time I would think to draw, I want to either banish the Fusion for BLS or I have a search that does what I would have wanted the draw to do. Cards like Torrential Tribute aren't played much anymore, which makes it even more dead.
- You need 3 Tiger. Puts in way too much work. Adds pressure, and popping a threat or forcing out backrow is always nice. Bear I never find myself going into, and Wolf is just for when I can go for game really
 
There's a bit more, but I'll let you ask anything else, because this was interesting to say the least. I don't find Fluffals to be the most competitive archetype, but I do have a bit more optimism for it and I would say it's a Tier 2.5/Tier 3 Deck. I definitely will be looking at this Deck more when the YGOHack137 update with the Episode 33-34 cards come out, but it still is a better Deck than I expected it to be as it is.

Your pretty spectacular for redeeming yourself so quickly, amazing job, I love that feedback so much because you acknowledged a lot more of what I said and gave pretty cool answers, I do appreciate that they may have been hard to answer at first because you wouldnt have tested as much.
Sorry for the blunt tactics on my part!
Anyway, my only real problem is that Edge Imp Turbo is a thing in here but its pretty unavoidable so fair enough, I probably don't give vendor enough credit either.
Aslong asconsistency is there then the deck should be fine.
You made my day with that, cool.
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Your pretty spectacular for redeeming yourself so quickly, amazing job, I love that feedback so much because you acknowledged a lot more of what I said and gave pretty cool answers, I do appreciate that they may have been hard to answer at first because you wouldnt have tested as much.
Sorry for the blunt tactics on my part!
Anyway, my only real problem is that Edge Imp Turbo is a thing in here but its pretty unavoidable so fair enough, I probably don't give vendor enough credit either.
Aslong asconsistency is there then the deck should be fine.
You made my day with that, cool

Glad I could. I actually am pretty good with Deck building, it's just that I usually can't explain certain theories I have until I test it a lot. You could see how I really knew about the Edge Imp combo because I tested that in a Deck that was LITERALLY Edge Imp Turbo, but I couldn't explain much else because most of it was theory. And yeah, I'm still working to see if there's a way to get some REAL traps in there without the Deck faling apart, but otherwise it's pretty good. I actually would like to test it against some of the other builds going on to see how it does. Also, if you really want to see how good Vendor CAN be, see that Toypot Turbo Deck that was posted today. It's really silly, but it proves that the card is legit.

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