Aix Posted December 1, 2014 Report Share Posted December 1, 2014 Would anyone be interested in competitive roleplaying or just combat roleplaying? Basically short roleplays that focus on combat, and the competitive ones have judges to make sure that you aren't godmodding, powerplaying or metagaming. If we have enough interest, we could create a new subforum for it and have things like Leaderboards and/or host things such as tournaments, which inevitably involve prizes. And we could also have some sort of story behind it all. Link to comment Share on other sites More sharing options...
Lunar Origins Posted December 1, 2014 Report Share Posted December 1, 2014 Yes, yes, yes, double yes, though it will be very hard to judge. How will it work, though? That's my main concern. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted December 1, 2014 Report Share Posted December 1, 2014 Not sure on implementing a Leaderboard from the very beginning. I'll keep that away until this is fully implemented and stable tbh, otherwise ugly things could happen. But yeah, support on making a separate subforum if we do have enough interest. Also, what Adora said about judging. Link to comment Share on other sites More sharing options...
Aix Posted December 1, 2014 Author Report Share Posted December 1, 2014 Yes, yes, yes, double yes, though it will be very hard to judge. How will it work, though? That's my main concern. First of all, define what your character is capable of, list off all their powers, etc. Both players agree if it is a fair matchup, or if it isn't, they make it fair through buffing/debuffing one character or otherwise giving one player an advantage. Then, decide on the battlefield. Define what features it has. After that, it's just like normal PvP combat in roleplaying, though you cannot do something that your character shouldn't be able to do in his app, you can't pull power-ups out of nowhere. Judges are there to judge as an impartial third party. Other rules, you aren't allowed to state what sorts of effects your action has on the other player(s) which would technically be powerplaying, and you cannot make an action that would affect your opponent and chronologically takes place before or in the middle of their previous post. The above is a more lax method, there is also the option of restricting posts to two actions, and generally one major action and one minor action. Link to comment Share on other sites More sharing options...
Thar Posted December 1, 2014 Report Share Posted December 1, 2014 There are other forums that I was active on that had this, but I never saw it here. I'd love that. Link to comment Share on other sites More sharing options...
BANZAI!!!! Posted December 1, 2014 Report Share Posted December 1, 2014 I support, and I used to do this a lot back when so I'd like to offer my help drafting rules and testing systems and such when it comes up. Link to comment Share on other sites More sharing options...
Tesability Black Posted December 1, 2014 Report Share Posted December 1, 2014 Some characters are gonna need defining than others, but if a person really wants to play a certain character in a certain way, than the extra defining is worth it. I know one of my characters is like that. And I'd say "hell, yeah" to something like this. Once upon a time, I was part of a Zoids RP that was like this (I miss my Terra'r...which was a modified black Gun Sniper that was capable of melee in a pinch)... Link to comment Share on other sites More sharing options...
Merci Posted December 1, 2014 Report Share Posted December 1, 2014 Well, I suppose it wouldn't be so bad. Something like this might encourage people to roleplay casually more, and short combat RPs sound like fun anyhow. Looking forward to this idea~Although, I do have a few minor questions.By 'combat', does it necessarily have to be a fight, or can it be some other form of competition? Children's card games apart, what about sports like swimming races, or riddle-like mind games? And also, can the combat involve more than two users/characters? And does the fight have to be predetermined between two users who want to do it, or could you hypothetically make a 'calling all challengers' thread? Link to comment Share on other sites More sharing options...
Aix Posted December 1, 2014 Author Report Share Posted December 1, 2014 Well, I suppose it wouldn't be so bad. Something like this might encourage people to roleplay casually more, and short combat RPs sound like fun anyhow. Looking forward to this idea~ Although, I do have a few minor questions. By 'combat', does it necessarily have to be a fight, or can it be some other form of competition? Children's card games apart, what about sports like swimming races, or riddle-like mind games? And also, can the combat involve more than two users/characters? And does the fight have to be predetermined between two users who want to do it, or could you hypothetically make a 'calling all challengers' thread? This kind of stuff probably would be fine. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted December 2, 2014 Report Share Posted December 2, 2014 The main issue for this will still lie in judging tbh. Who will be the judge? How do you know someone is legible to be a judge or not, and what are their standards? What the extent of the work a judge will do? How often will a judge be needed? Do they have to keep an eye of the thread all the time, or just come when they're called? That aside, at Merc, I think most of these (the ones labelled competitive that is), would not really be predetermined. Oh, speaking of not being predetermined, win/loses. How will they be handled for the ones not pre-determined? Just to make things clearer. EDIT: Personally, I think you're a bit jumping the gun by making the subsection now before everything being that grounded yet. What will actually be included there, and what will not? Will it be like the 1v1 Leaderboard subforum, having the seasonal leaderboard (or in this case for us, the main body RP) as the main thing happening but other combat/similar things happen there, or will it be different? The section itself should have specific rules since it'll be run differently from the main RP section for the most part. Link to comment Share on other sites More sharing options...
Aix Posted December 2, 2014 Author Report Share Posted December 2, 2014 The main issue for this will still lie in judging tbh. Who will be the judge? How do you know someone is legible to be a judge or not, and what are their standards? What the extent of the work a judge will do? How often will a judge be needed? Do they have to keep an eye of the thread all the time, or just come when they're called? That aside, at Merc, I think most of these (the ones labelled competitive that is), would not really be predetermined. Oh, speaking of not being predetermined, win/loses. How will they be handled for the ones not pre-determined? Judges will be whoever we feel has the basic common sense needed to judge. All judgements are just based on common sense and logic. The judges will just be there to handle things if players feel what their opponent has done is unfair. Combat is restricted in some way, and you basically make attacks, dodge/block and such, and make judgements on whether it's actually possible for you to dodge/block that. You take damage, and at a certain point your character should lose. This, too, is based on common sense. If your opponent feels like you should have lost at some point, they can call a judge. Link to comment Share on other sites More sharing options...
.Rooster Posted December 6, 2014 Report Share Posted December 6, 2014 Would anyone be interested in competitive roleplaying or just combat roleplaying? Basically short roleplays that focus on combat, and the competitive ones have judges to make sure that you aren't godmodding, powerplaying or metagaming. If we have enough interest, we could create a new subforum for it and have things like Leaderboards and/or host things such as tournaments, which inevitably involve prizes. And we could also have some sort of story behind it all. Story? Why does it have to be one story? It could be multiple leaderboards with different stories. Link to comment Share on other sites More sharing options...
LordCowCowCowCowCowCowCowCow Posted December 6, 2014 Report Share Posted December 6, 2014 Story? Why does it have to be one story? It could be multiple leaderboards with different stories. That's why he said "we could also have some sort of story" It's an option, that's all. (Also both could be done as well. One overlapping story, plus other non-related things. Which might work out well if anyone wants to try and figure out a story for it.) Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted December 6, 2014 Report Share Posted December 6, 2014 Nothing's really set in stone atm. But yeah, what Aix meant is to have some sort of a story going on for the combats, in a one continuity. It does make things neater, but you don't have to be in that, and you're free to make a new story in a new setting if you want to. Link to comment Share on other sites More sharing options...
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