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Superheavy Samurais.dek ...Steadfast Style [AKA Manly Man Style]


Βyakuya

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x2 Battle Fader

x2 Cardcar D

x3 Edge Imp scissors

x2 Veiler

x2 Gallis

x2 Gorz

x2 Junk Synchron

x3 Machina Fortress

x3 Machina Gearframe

x2 Maxx "C"

x1 Redox

x3 Superheavy Sam Benkei

x3 Superheavy Sam Horagai

x2 Superheavy Sam Kageboshi

x3 Superheavy Sam Scales

x3 Superheavy Sam Iwatooshi

x2 TGU

x1 Unknown Synchron

 

Yup, I'm going to manly man way of Gogenzaka of running Superheavies. Generally it's defensive in the beginning, with Scissors, Unknown, Scales, Horagai, Gorz, and/or Gallis to be decent tribute fodder for Benkei. Equipped with Iwatooshi and tuned with Horagai which can be summoned anytime gets Susanowo, and Iwatooshi gets a free search. As if Iwatooshi couldn't get any more synegetic, it makes good Rank 4 Play. And Susanowo can always set the lulzy Raigeki or Shaddoll Fusion to banish afterward.

 

At the very keast, Gallis, TGU/Dante can have some grave setup especially for Redox. Machinas are decent techs that can dump Iwatooshi or Kageboshi for Scales for Fortress. Only problem is that I'm gonna need more room for Rank 4s.

 

My only kind of disagreement here is with Junk Synchron in case Horagai needs to be recycled. Originally Hands were part of the build but considering I want to have ammo with Superheavies in hand, draw power was picked over too much stall power.

 

Anyone else CnC?

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I'm not an expert on Super Heavy Samurais but shouldn't you be playing Giant Rat?  It's a free search for your boss monster in its preferred position and if you suicide it into your opponent's monster, you can swing with it immediately.  Also, you're going to play tgu, you should max her out and play a scarm.

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I'm not an expert on Super Heavy Samurais but shouldn't you be playing Giant Rat?  It's a free search for your boss monster in its preferred position and if you suicide it into your opponent's monster, you can swing with it immediately.  Also, you're going to play tgu, you should max her out and play a scarm.

 

Well aside from Setting a Giant Rat, I already have options to NS TGU, Gearframe, Junk Synchron, Scales, CardCar D, and Benkei. I don't put Giant Rat the same reason I don't put Fire/Ice Hand anymore. The draw power necessary to get hand traps and Superheavy Sams f**ks up my hand advantage. What's good in having to set any of those and waste a turn when Iwatooshi and Scales can do better?

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