Quagmire_jr Posted June 26, 2007 Report Share Posted June 26, 2007 My deck is based on Machines. I need a lot of help with it and i would like to keep it at about 40-50 cards. I use the advanced format for forbidden and limited cards. Please help. 28x MONSTERS3x UFO Turtle3x Gyroid3x Proto-Cyber Dragon2x Kinetic Soldier1x Adhesive Explosive1x Victory Viper XX031x Battle Footballer1x Steamroid1x Drillroid1x Submarineroid1x Gear Golem The Moving Fortress 3x Cyber Dragon1x Cyber Barrier Dragon1x Jinzo 1x Perfect Machine King1x Emes the Infinity 13x SPELLS2x Polymerization2x Heavy Storm1x Swords of Revealing Light1x Future Fusion1x Overload Fusion1x Riryoku1x Snatch Steal1x Limiter Removal1x Mystic Wok1x Mage Power1x Shrink 9x TRAPS2x Raigeki Break1x Attack Reflector Unit1x Nightmare Wheel1x Call of the Haunted1x Skill Drain1x Bottomless Trap Hole1x Torrental Tribute1x Metalmorph FUSIONS1x Chimeratech Overdragon1x Cyber End Dragon1x Cyber Twin Dragon1x Super Vehicroid Jumbo Drill TOTAL47 cards in deck4 cards in fusion deck Please reply if you have any suggestions for cards to add in or take out. I would also like to know any strategies you may have. PLEASE HELP!!! by the way, does any1 know of a field spell card which helps machines? I have never seen one... Link to comment Share on other sites More sharing options...
the Snakey Wolf Lord Posted June 28, 2007 Report Share Posted June 28, 2007 ok no offense but u dont need that many fusion cards... plus u got too many monsters... lol keep trying Link to comment Share on other sites More sharing options...
Dag 417 Posted June 28, 2007 Report Share Posted June 28, 2007 I say take out: Monsters:3 UFO Turtles1 Kinetic Soldier1 Perfect Machine King1 Battle Footballer2 Proto Cyber Dragons or Cyber Dragons Spells:1 Snatch Steal Traps:1 Raigeki Break Those are just my recommendations. Link to comment Share on other sites More sharing options...
Silencerleader Posted June 28, 2007 Report Share Posted June 28, 2007 Out with the UFO turtle and more support. Cool deck. Have 1 just like it. Link to comment Share on other sites More sharing options...
crystalkid Posted June 28, 2007 Report Share Posted June 28, 2007 looks like a cool deck! Link to comment Share on other sites More sharing options...
An Idiot Posted July 1, 2007 Report Share Posted July 1, 2007 why do you have skill drain? Link to comment Share on other sites More sharing options...
Quagmire_jr Posted July 1, 2007 Author Report Share Posted July 1, 2007 helps so many times. (EXAMPLES: chimeratech overdragon or emes the infinity) Link to comment Share on other sites More sharing options...
An Idiot Posted July 1, 2007 Report Share Posted July 1, 2007 What about cyber end dragon you want his effect and what about VWXYZ? are you going to use skill drain on them? Link to comment Share on other sites More sharing options...
Quagmire_jr Posted July 2, 2007 Author Report Share Posted July 2, 2007 i dont HAVE to activate it... but on the other hand...what about an OPPONENTS cyber end or XYZ Link to comment Share on other sites More sharing options...
the Snakey Wolf Lord Posted July 2, 2007 Report Share Posted July 2, 2007 u dont need that many fusions Link to comment Share on other sites More sharing options...
ncheng1997 Posted July 2, 2007 Report Share Posted July 2, 2007 add ancient gear gadjiltron dragon Link to comment Share on other sites More sharing options...
Jerry OldMaster Posted July 5, 2007 Report Share Posted July 5, 2007 Put back the second Perfect Machine King...... And you'll get a 10/10..... Link to comment Share on other sites More sharing options...
Quagmire_jr Posted July 9, 2007 Author Report Share Posted July 9, 2007 why? emes the infinity gets 800 atk every time it destroys a monster. Perfect Machine king needs to b out wiht other machines... Link to comment Share on other sites More sharing options...
Jerry OldMaster Posted July 9, 2007 Report Share Posted July 9, 2007 And?It is strong without, stronger then Emes.... But you may keep it, no problem...Maybe even just ADD the 2nd PMK, who knows... Link to comment Share on other sites More sharing options...
JerryFreelance Posted July 9, 2007 Report Share Posted July 9, 2007 Why do you have cyber barrier? And also, it's spelled suggestions. And kill the polymerizations for power bonds Link to comment Share on other sites More sharing options...
Quagmire_jr Posted July 9, 2007 Author Report Share Posted July 9, 2007 im probably gunna just add 1 power bond... but i still want polymerisations... i dont want to fuse cyber end woth power bond, then have him activate shadow spell and i lose the duel... but ur probably right about cyber barrier. I think il switch it out for a 2nd perfect machine king. Link to comment Share on other sites More sharing options...
Mr. Best Male 2008 Posted July 9, 2007 Report Share Posted July 9, 2007 easy way out of shadow spell....de-fusion.....add that....so you dont take power bonds damage from its effect.... Link to comment Share on other sites More sharing options...
Axiom_Nor Posted July 9, 2007 Report Share Posted July 9, 2007 Pour lighter fluid on it then throw them in a fire!!!!! I KNOW WHERE YOU LIVE!!!! lol, but i really want u to burn it! Link to comment Share on other sites More sharing options...
Quagmire_jr Posted July 9, 2007 Author Report Share Posted July 9, 2007 lol..... max... try whatever u want... but i can still beat u... dont forget that I did get a second pandemonium so i can make a ka archfiend deck any time that i want... and i even found some more cases so i can enlarge my MC deck. Link to comment Share on other sites More sharing options...
Axiom_Nor Posted July 9, 2007 Report Share Posted July 9, 2007 YOUR MC SET IS UBER RIGGED!!! Link to comment Share on other sites More sharing options...
Quagmire_jr Posted July 10, 2007 Author Report Share Posted July 10, 2007 no its not!!! how is it rigged? (and plz just do this as a pm...) Link to comment Share on other sites More sharing options...
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