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Fuse...ALL THE THINGS


Βyakuya

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RDKLQUI.png

 

x2 Dark Magician

x1 BLS
x2 E-HERO Blazeman

x2 E-HERO Prisma

x2 E-HERO Mist

x2 Shaddoll Beast

x1 Monk

x2 Odd-Eyes Pendulum Dragon

x2 Entermate Trump Witch

x2 Stargazer Magician

x2 Timegazer Magician

x1 King of the Swamp

 

x2 A Hero Lives

x1 Foolish

x2 2nd Mask Change

x2 Miracle Fusion

x2 Polymerization

x1 Shaddoll Fusion

x1 Soul Charge

x1 Super Polymerization

x1 Eye of Timaeus

x3 Upstart Goblin

x3 Fusion Reserve

 

Well originally this idea was only meant to revolve around Rune-Eyes. Eventually Dark Magician was counted in to account for Rune-Eyes' triple attacks and...it went downhill from there. Funny thing is, it is actually pretty damn synergistic. Only problems originate when early game can't get a good start when you have a bit much Pendulums and little heroes. But it kills very quickly with many possible combos and options.

 

Pendulums can easily activate Blazeman and Mist, for Second Change and instant Law. Odd-Eyes combined with Magician earns Rune-Eyes, or Ebon Magician, which gets another Dark Magician for Timaeus option into Amulet, Dark Magician Girl, or Dark Paladin. And pretty much Shaddoll + Mist is pretty straightforward, especially when Fusions and Pendulums can loophole Winda anyday. Trump Witch is one option for fusing, but it's pretty standard and not used much, only to get Poly or fuse in an emergency. Reserve because dumping a Poly and then baiting it to get Magician/Odd-Eyes and getting back Poly is awesome. And BLS is BLS.

 

Never expected this build to be fabricated, but this is actually some pretty fun s**t to try.

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