CLG Klavier Posted November 13, 2014 Report Share Posted November 13, 2014 Monsters [17] 2 Odd-Eyes Pendulum Dragon 1 Performapal Trampolynx 1 Qliphort Access 1 Qliphort Alias 1 Qliphort Assembly 3 Qliphort Carrier 3 Qliphort Disk 2 Qliphort Helix 3 Qliphort ScoutSpells [13]1 Laser Qlip 3 Mystical Space Typhoon 3 Pot of Duality 3 Saqlifice 3 Summoner's ArtTraps [10]1 Bottomless Trap Hole 1 Qlimate Change 3 Skill Drain 1 Solemn Warning 1 Torrential Tribute 3 Vanity's Emptiness I realize that Front Observer is a pretty damn solid card, but I was still a bit more satisfied with Odd-Eyes, mainly because it doesn't leave a tiny body behind and it never hits grave, which is at least a bit relevant for Access. From the new Qliphorts: Access is a pretty nice uninteractive finisher, it's pretty damn nice against stuff like Shaddolls and Burning Abyss due to them constantly filling up their grave. Alias has the possibility of bouncing your Scout for another search, but most importantly, it make the entire chain of itself/Saqlifice/Helix/Carrier immune to any counters, Assembly is bonkers, but it's dead on its own unlike Scout, AND it's really tutorable, so one copy seems enough. Link to comment Share on other sites More sharing options...
Slinky Posted November 13, 2014 Report Share Posted November 13, 2014 3 Helix over 3 Carrier imo. hitting backrow is a lot more important than bouncing monsters. I also completely forgot about Alias somehow. I will have to edit that in to my build. Link to comment Share on other sites More sharing options...
CLG Klavier Posted November 13, 2014 Author Report Share Posted November 13, 2014 Fair point, though I already have 3 ways to hit backrow in form of MST, AND Helix's scale is non-compatible with Scout's, and it might be relevant at times. But yeah, those 2 are pretty much interchangable. Link to comment Share on other sites More sharing options...
Slinky Posted November 13, 2014 Report Share Posted November 13, 2014 Helix's scale is irrelevant, because you are never going to set him as a scale anyway. If you are really worried about the other side of the scale, you have your Odd-Eyes, Tramps, Alias, and Assembly, and the occasional Disk for when you are already set up. Link to comment Share on other sites More sharing options...
CLG Klavier Posted November 13, 2014 Author Report Share Posted November 13, 2014 I guess that point is moot then, but still, I already have plenty of S/T removal with MST, so...yeah, I'll be testing. I'll keep the suggestion in mind though. Link to comment Share on other sites More sharing options...
Slinky Posted November 13, 2014 Report Share Posted November 13, 2014 Also, might want to remove that Fissure. The only thing it won't affect are your pendulum zones. it will still affect your pendulums in your monster zones. Dunno why I didn't notice that the first time around. Link to comment Share on other sites More sharing options...
CLG Klavier Posted November 13, 2014 Author Report Share Posted November 13, 2014 Huh, really? Thought it works...what to put in then? Honestly out of ideas lol. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted November 14, 2014 Report Share Posted November 14, 2014 I'd run 2 Drain and 1 Qlistart tbh. The option to pull Start on demand could very well be vital. Have you ever tried Laser Qlip with the new stuff btw? Link to comment Share on other sites More sharing options...
CLG Klavier Posted November 14, 2014 Author Report Share Posted November 14, 2014 Fair point on Skill Drain. Laser Qlip? I can see it being somehow good, but, what exactly out of the new stuff makes it worth it you think? Chaining tribute summons for multiple draws from Assembly? Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted November 14, 2014 Report Share Posted November 14, 2014 Mainly that, yeah. Not purely a suggestion, just wondering whether you have tested it since I'm not sure about how will it perform, really. Link to comment Share on other sites More sharing options...
CLG Klavier Posted November 14, 2014 Author Report Share Posted November 14, 2014 Honestly, I didn't, but I'll give it a shot in place of D-Fissure then. Link to comment Share on other sites More sharing options...
Ultravires Posted November 14, 2014 Report Share Posted November 14, 2014 I'm hesitant to use Qlistart until we get rulings in a week. It could be ass or the best card in the deck after Disk, all depending on the rulings. Link to comment Share on other sites More sharing options...
CLG Klavier Posted November 14, 2014 Author Report Share Posted November 14, 2014 There's a ruling issue? Link to comment Share on other sites More sharing options...
Slinky Posted November 14, 2014 Report Share Posted November 14, 2014 Its Konami. They have a tendency to mess up rulings constantly that would completely neuter the usage of a card, as well as constantly contradicting themselves. For example; DD Sprite. Logic would dictate that the monster used to SS it, will return no matter what, but Konami says if Sprite leaves, the monster stays gone. Link to comment Share on other sites More sharing options...
CLG Klavier Posted November 14, 2014 Author Report Share Posted November 14, 2014 I assume it has to do with Qliphs' level changing? Link to comment Share on other sites More sharing options...
Slinky Posted November 14, 2014 Report Share Posted November 14, 2014 I assume it has to do with Qliphs' level changing? probably. if konami messes up and treats them as level 6 monsters when their effects get negated, it will see zero play whatsoever. Either way, it will be treated as level 4 on Special summon, but we don't know what happens afterwards when their level becomes 6. does the other effect then apply? ignore that part Link to comment Share on other sites More sharing options...
Ultravires Posted November 14, 2014 Report Share Posted November 14, 2014 We haven't had a real issue with conditions applied on summon versus effects that trigger on successful summon before. This case is fairly novel, though I've been too busy at my job to really look into it yet. Link to comment Share on other sites More sharing options...
CLG Klavier Posted November 16, 2014 Author Report Share Posted November 16, 2014 Added a Qlimate Change, might find space for 2. It's was way better than I imagined, especially with Assembler now. Link to comment Share on other sites More sharing options...
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