Seanoow Posted November 9, 2014 Report Share Posted November 9, 2014 Ok, so I realize that I am probably not the first person to try and do this... but after a couple offline duels I became inspired to create something for the good old Cyber Dragon set.Here are my attempts at two new Cyber Dragon Fusion monsters:[spoiler=Cyber Dragon Delta] -Whenever this monster battles another monster, negate that monster's effects until the end of the damage calculation.-This monster can not be destroyed by battle by a monster with the same attack.-When this card is removed from the field by an effect controlled by your opponent, you can target one "Cyber" fusion monster in your graveyard that is one level higher or lower than this monster. Special summon that target.[/spoiler][spoiler=Cyber Envoy Dragon]Cyber Dragon + Cyber Twin Dragon + Cyber End DragonThis card can not be special summoned. This card can only be fusion summoned using the monsters listed.-Once per turn during your first main phase, you can target any number of "Cyber Twin Dragons" and/or "Cyber End Dragons" in your graveyard and banish them. This card gains the effects of monsters banished by this effect until the end phase of your turn. While this card has another monster's effect, any battle damage it does to your opponent is halved.-This card gains 800 attack for every "Cyber Twin Dragon" and 1000 attack for every "Cyber End Dragon" banished by this card's effect.-If this monster would reduce your opponent's life points to 0, your opponent does not lose the duel as long as this card remains face-up on the field.[/spoiler] Link to comment Share on other sites More sharing options...
Trebuchet MS Posted November 9, 2014 Report Share Posted November 9, 2014 We've got problems here. Remember Dragon Master Knight? Remember how hard it is to Fusion Summon it, to the point where nobody played it? The same issue plagues your cards. Fusions needing Fusions generally aren't a very good thing because of the extensive investment required. People would rather just Power Bond out Twin or End without needing to even look at Delta or Envoy. Link to comment Share on other sites More sharing options...
Seanoow Posted November 9, 2014 Author Report Share Posted November 9, 2014 Yeah, really good point. Perhaps a fusion support card specifically designed for fusions of fusion monsters. Something like "Once per turn, if you would fusion summon a monster, pay X000/half lp and target one fusion monster in your extra deck that lists that fusion monster and special summon that monster (treated as a fusion summon) using the cards listed on the other fusion monster. Link to comment Share on other sites More sharing options...
NEOSANNALS Posted November 17, 2014 Report Share Posted November 17, 2014 "We've got problems here. Remember Dragon Master Knight? Remember how hard it is to Fusion Summon it, to the point where nobody played it? The same issue plagues your cards. Fusions needing Fusions generally aren't a very good thing because of the extensive investment required. People would rather just Power Bond out Twin or End without needing to even look at Delta or Envoy." I don't know, I made a pretty awesome master of dragon soldier deck, so I find that comment to be a bit invalid. Link to comment Share on other sites More sharing options...
Trebuchet MS Posted November 17, 2014 Report Share Posted November 17, 2014 I don't know, I made a pretty awesome master of dragon soldier deck, so I find that comment to be a bit invalid. Post that Deck (in the appropriate section), and we'll see whether my comment really gets invalidated. Besides, while Dragon Master Knight's Fusion Summon can be greatly eased using a Fusion Substitute to replace BEUD, Delta and Envoy don't get this luxury because they're Fusions that require 2 other Fusions. Remember that you can only substitute 1 named monster at a time using any Fusion Substitute. Link to comment Share on other sites More sharing options...
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