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YGO RP: The LDS LIFE [Started/ Accepting/OOC/PG-13]


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My second character

 

Username: JamesMuddy

Name: Katana Yamauchi (Katana Within the Mountains. I thought it sounded cool.)

Age: 18

Gender: Male

 

Appearance: A tall, shady looking teenager who usually wears all black. The jacket he wears looks as if it was designed a long time ago, and has several stains on it. It has an odd logo in the centre of it. The pants he wears are also quite old looking, yet they are not as old as the jacket, with the same logo from the jacket printed on the front of the pockets. His face is extremely similar to the default Male Robin from FE: Awakening, but with black hair and a slightly more shady default expression.

 

Personality: Katana never smiles. Ever. He simply does what he has to to get through school. He always has a serious expression and doesn't like being around people. His mind constantly drifts off, and he often gets scolded for "inappropriate" behavior. Katana ignores the people around him unless he needs them.

 

Biography: I could, but I'm feeling kinda lazy.

 

Year: The last one (Whatever that is)

Sec. Pro

Course Path: Fusion!

Archetype/Deck: Dark Magician Deck (Lots of easy Fusions)
Deck Description: Get out powerful Dragon Fusions (Timaeus Stuff)
Custom Cards: None right now, but I might put a few in.

 

[spoiler=Katana's Deck]

HwuKHyL.png

[spoiler=Main Deck]

x3 Dark Magician

x3 Dark Magician Girl

Buster Blader

x2 Poly

Fusion Recovery

Fusion Sage

Sorcerer of Dark Magic

Dark Sage

Chaos Command Magician

Cybernetic Magician

Magician's Valkyria

x2 Time Wizard

Black Luster Soldier - Envoy of the Beginning

x2 Eye of Timaeus

x2 Thousand Knives

Sage's Stone

Dark Magic Attack

Dark Magic Curtain

Magic Formula

One Day of Peace

Magical Hats

Magic Cylinder

x2 Trap Hole

Negate Attack

x3 Chaos Burst

x2 Baby Dragon

x2 Gemini Elf (It's a Spellcaster Deck)

[/spoiler]

[spoiler=Extra Deck]

x2 Dark Paladin

Amulet Dragon

Thousand Dragon (Time Wizard is for Dark Sage and Baby is for Amulet Dragon, so I put this in)

Dark Magician Girl the Dragon Knight

Wyrm the Genesis Dragon (I have Normal Monsters)

[/spoiler]

[/spoiler]

 

EDIT: Just saw the above deck that uses Spellcasters and stuff...

Well F***.

Should I just make my own new spellcasters that don't use Spell Counters?

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My second character

 

Year: The last one (Whatever that is)

Sec. Pro

Course Path: Fusion!

Archetype/Deck: Magicians Deck (Lots of Spellcasters 'n' Stuff)
Deck Description: Get out powerful Spellcasters and stuff with Spell Counters, most of which are from the old YGO days.
 

 

 

EDIT: Just saw the above deck that uses Spellcasters and stuff...

Well F***.

Should I just make my own new spellcasters that don't use Spell Counters?

 

Well...yeah...especially since you both use the exact same word to describe your deck...interesting.

Though I guess I should mention that Dark Magician is an archetype and with that comes a lot of random fusions like Timaeus ones. Those (and no spell counters) would minimize the amount of changes you need to make to an app.

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Second App.

 

Username: Ara Asura
Name: Kohana Kuroda
Age: 15
Gender: Female
[spoiler=Appearance]qV2HnNe.jpg[/spoiler]

 

[spoiler=Personality:]Despite how she looks, Kohana is shy outside of duels, but gets talkative when in one or watching one. She enjoys watching anime and has above average IQ for her age. When she is put under pressure she will easily make mistakes and leads into a snowball effect. Despite this she wants to make friends but has difficulty approaching people and actually distances herself from them more than she approaches people as she is afraid that she will just lose them. She can usually be found outside of classes to be aimlessly wondering around and watching any duel take she sees. Outside of the school grounds she can usually be found either at a game store, a bookshop or a library. She doesn't like load noises and has a tendency to leave if there is to much noise in one place. Despite being shy she does attempt to overcome it by taking part in large events and is wanting to become a influential  figure in the dueling world. [/spoiler]

 

[spoiler=Biography:]Kohana's shyness towards people when she was young as her slightly different personality to most of her classmates was different and wasn't approached. This lead to her believing that no-one liked her and so distanced her self even more. During her time at LDS she wants to make a group of friends who she can trust completely. The reason she duels is to test for potential friends. If either duelist wins to quickly she disregards them but if both end up close to defeat by pushing each other she will accept them. Unfortunately this hasn't happened with people outside her family.

 

The reason she is wanting to take part in the Miami Championship is to test her skills and find possible friends. She wants to become a representative Synchro duelist for LDS in the future but isn't confident in her skills to advance further.[/spoiler]

 

Year: 1st
Sec.Youth
Course Path: Synchro
Archetype/Deck: Ally of Justice
Deck Description: Destroy all Light monsters.

[spoiler=Custom Cards:]Justice Splinter - Trap Counter

When the effect of a non-DARK monster or a Spell or Trap card. is activated: Negate the effect and if you do destroy that monster, then your opponent sends 1 non-DARK monster from their hand or deck to the graveyard. You must control a face-up "Ally of Justice" to activate this card.

 

Justice Reverse - Trap Normal

When an opponent's monster declares an attack while you control a face-up "Ally of Justice" monster: Destroy all Attack Position monsters your opponent controls, then banish any LIGHT monsters destroyed by this effect.

 

Justice Call - Spell Normal

If you control no monsters, Special Summon 1 "Ally of Justice" monster from your hand. If your opponent controls a face-up LIGHT monster you can Special Summon 1 level 4 or lower "Ally of Justice" from your deck instead. You can only activate one "Justice Call" per turn.

 

Ally Breaker - Spell Continuous

Once per turn when you Synchro Summon a "Ally of Justice" Synchro monster: You can target any number of face-up LIGHT monsters your opponent controls up to the number of non-tuner Synchro material; Destroy them.

 

Factory of the Allies - Spell Field

During damage calculations if an "Ally of Justice" monster battles a LIGHT monster; increase it's ATK by 800. When a face up "Ally of Justice" monster is destroyed, target 1 monster in your graveyard whose level is less than the destroyed monster: Special Summon it.

[/spoiler]

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Well, my archetype is defined by the "Magician" monsters-
Magician's Valkyria, Blast Magician, Rapid-Fire Magician, Skilled Dark (and, by extension, Skilled White), Timegazer, Stargazer . . .
And some of the ones that fit the archetype, but not the word "Magician", like Chaos Command, Magical Plant Mandragola, Royal Magical Library, and Breaker.

EDIT: Please put up an "Accepted Apps" section.

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Well, my archetype is defined by the "Magician" monsters-
Magician's Valkyria, Blast Magician, Rapid-Fire Magician, Skilled Dark (and, by extension, Skilled White), Timegazer, Stargazer . . .
And some of the ones that fit the archetype, but not the word "Magician", like Chaos Command, Magical Plant Mandragola, Royal Magical Library, and Breaker.

EDIT: Please put up an "Accepted Apps" section.

 

Yeah "Magician" in this sense is not archetype defining word. There is no synergy between Blast Magician and the Pendulum Magicians. In fact Timegazer and Stargazer are just translated to TCG. However you can (and it seems like have) claimed the spell counter mechanic as an archetype. Granted Spell counters came before Konami got all archetype specific, but that is how they are being defined for this RP. So in summation this character has a claim on all cards that involve Spell Counters.

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Though I guess I should mention that Dark Magician is an archetype and with that comes a lot of random fusions like Timaeus ones. Those (and no spell counters) would minimize the amount of changes you need to make to an app.

My deck does have the DM fusions and stuff, but I also have Spell Counter things. So I think I'll just make some customs instead of using Spell Counters.

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Username: TheFinalFan
Name: Hexe Trude
Age: 16?
Gender: Female
[spoiler=Appearance]
jinx_by_dazzikim-d6pymd4.jpg
[/spoiler]
[spoiler=Personality]

Hexe loves to cause all sorts of mayhem and misery, usually by spreading rumors or playing pranks, but nothing can ever be traced back directly to her. She also can seemingly place curses on people that cause them to have bad luck for short periods of time, maybe even longer. However, unlike back home in Germany, Hexe does not speak the native tongue of the place she is at. Her own first language is German, followed by English as a close second, but Japanese is completely alien to her, other than weeaboo-speak. That's why she has an automatic translation app installed on her Duel Disk. Unfortunately, the stupid thing sometimes doesn't work properly, leading to some confusing and frustrating situations. Still, Hexe is far from trustworthy, even without the language barrier. She will lie straight to your face if it means that she can get what she wants, and what she wants is only known to her. Who knows what her true motives are...

[/spoiler]
[spoiler=Biography]

"Hexe Trude" is a fake name, her real name is unknown, though it might be somewhere deep on a server in Germany, or somewhere out there on the Internet, but her own appearance is so drastic, with pale, tattooed skin, bright blue hair tied into twin braids, and eyes that seem to glow blood-red, that any pictures of the old her will probably be unable to get a fix on her. According to her own testament, Hexe was born in a small village deep in the Alps, but moved to various German cities, picking up spellcraft along the way. She even fell into a cult dedicated to summoning some sort of ancient creatures imprisoned under the Nazca Lines or something, which is where she got some of the tattoos and had her skin paled. But she seems to be able to use this "witchcraft" to place curses on her opponents, the rumors of which are said to be nasty, allowing for her fellow students to give her a wide berth and generally let her do as she wishes, which is what she prefers.
A more in-depth analysis of Miss Trude's history reveals that her backstory is apparently true, but considering that there have been a string of German black hat hackers with similar faces as her own, it is possible to say that she might be the latest name that this woman is operating under. This apparently required quite the skill with hacking, which might explain her "magic" as simply an exploitation of Clarke's Third Law, paired with psychological manipulation. However, up until recently, she was doing some work with a European anarchist organization when she mysteriously vanished, only to reappear in Maiami City, applying for LDS as a new student. And she has the capability to duel, surprisingly. But despite her somewhat suspicious nature, she does show talent in the field of Xyzs, and her credentials seem to work out. There is only one problem.
Hexe can't speak Japanese.

[/spoiler]

[spoiler=Dueling Info]
Year: 1st
Sec. Junior Youth
Course Path: Xyz
Archetype/Deck: Dark World Deck
Deck Description: A powerful deck revolving around discarding and gaining insane amounts of advantage, coupled with some powerful Xyzs.
Custom Cards: http://ycm.wikia.com/wiki/Special:Search?search=Dark+World&fulltext=Search&ns0=1&ns14=1 (Not all of these, but some.)
[/spoiler]

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Username: TheFinalFan
Name: Hexe Trude
Age: 18?
Gender: Female
Appearance: [spoiler=Hexe]
jinx_by_dazzikim-d6pymd4.jpg
[/spoiler]
Personality: Hexe loves to cause all sorts of mayhem and misery, usually by spreading rumors or playing pranks, but nothing can ever be traced back directly to her. She also can seemingly place curses on people that cause them to have bad luck for short periods of time, maybe even longer. However, unlike back home in Germany, Hexe does not speak the native tongue of the place she is at. Her own first language is German, followed by English as a close second, but Japanese is completely alien to her, other than weeaboo-speak. That's why she has an automatic translation app installed on her Duel Disk. Unfortunately, the stupid thing sometimes doesn't work properly, leading to some confusing and frustrating situations. Still, Hexe is far from trustworthy, even without the language barrier. She will lie straight to your face if it means that she can get what she wants, and what she wants is only known to her. She may work for LDS right now, but who knows what her true motives are...
Biography: "Hexe Trude" is a fake name, her real name is unknown, though it might be somewhere deep on a server in Germany, or somewhere out there on the Internet, but her own appearance is so drastic, with pale, tattooed skin, bright blue hair tied into twin braids, and eyes that seem to glow blood-red, that any pictures of the old her will probably be unable to get a fix on her. According to her own testament, Hexe was born in a small village deep in the Alps, but moved to various German cities, picking up spellcraft along the way. She even fell into a cult dedicated to summoning some sort of ancient creatures imprisoned under the Nazca Lines or something, which is where she got some of the tattoos and had her skin paled. But she seems to be able to use this "witchcraft" to place curses on her opponents, the rumors of which are said to be nasty, allowing for her fellow students to give her a wide berth and generally let her do as she wishes, which is what she prefers.
A more in-depth analysis of Miss Trude's history reveals that she enrolled part-time under LDS' three German branches, all under different aliases with different appearances: one in the Ritual course in Hamburg, one in the Fusion course in Dusseldorff, and one in the Synchro course in Berlin. This apparently required quite the skill with hacking, which might explain her "magic" as simply an exploitation of Clarke's Third Law. However, she was eventually caught, and was going to be forced to have some massive legal actions taken against her, when Himika Akaba stepped in and decided she had use for the little troublemaker. She brought Hexe all the way to Japan to serve as one of her Four Devas to protect her son and enforce the school's rules...only there was one problem:
Hexe couldn't speak Japanese.
Year: 3rd
Sec. Pro
Course Path: Ritual, Fusion, and Synchro
Archetype/Deck: Spell Counter Deck
Deck Description: A Spellcaster Deck focused primarily on causing as much chaos and destruction using Spell Counters.
Custom Cards: http://ycm.wikia.com/wiki/Category%3ASpell_Counters (Not all of them, but a good amount of them.)

Will she work as a Deva?

Someone already has spellcounters soooo no

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But, while he uses a Pendulum engine to generate Spell Counters for gimmick-y effects, such as Blast Magician and Rapid-Fire Magician, mine focuses on a Synchro Spell Counter Deck that is much more streamlined and efficient, and only has a few Fusions and a single Ritual to back it up.

The decks, on the surface, are similar, but how they accomplish their respective goals are quite different, especially when it comes to how we use Spell Counters.

Draconus' Magician Deck has Spell Counters as a secondary goal, but primarily focuses on Pendulum Summoning and using Dark Magician support.

My Spell Counter Deck is exactly that: is works with Spell Counters and Spell Counters alone.

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