Love of Ghibli Posted November 22, 2014 Author Report Share Posted November 22, 2014 The Xyz place. The Duel School of Sacred Light if I remember correctly. Both of my characters will team up in a double duel against two people who use these cards. There is no Xyz place...I never stated what any of the decks in the schools were like. I also never stated the interior of what any of the schools looked like so to barge in and start dueling NPC's before I have properly introduced that place is jumping the shark a tad. Third nowhere in your post do actually respond to the assembly, the defeat of Vivian or actually any kind of journey where you go to the school. In fact you don't even mention what school you're attacking. You just appeared at the rival school. This makes things messy because now (if you're attacking a church) you've pretty much de-railed TFF and Chaos Sonic's infiltration plan before they even had a chance to do anything about it. Please be more detailed in your post next time. As for those cards...sure they're fine. Link to comment Share on other sites More sharing options...
JessicaMuddy Posted November 22, 2014 Report Share Posted November 22, 2014 There is no Xyz place...I never stated what any of the decks in the schools were like. I also never stated the interior of what any of the schools looked like so to barge in and start dueling NPC's before I have properly introduced that place is jumping the shark a tad. Third nowhere in your post do actually respond to the assembly, the defeat of Vivian or actually any kind of journey where you go to the school. In fact you don't even mention what school you're attacking. You just appeared at the rival school. This makes things messy because now (if you're attacking a church) you've pretty much de-railed TFF and Chaos Sonic's infiltration plan before they even had a chance to do anything about it. Please be more detailed in your post next time.As for those cards...sure they're fine. I remember you saying in the Skype chat what the different schools used. Earlier in this thread you showed us what the school looked like. I can fix this. Cool. Link to comment Share on other sites More sharing options...
Love of Ghibli Posted November 23, 2014 Author Report Share Posted November 23, 2014 I remember you saying in the Skype chat what the different schools used. Earlier in this thread you showed us what the school looked like. I can fix this. Cool. Wasn't me...It was Tayla and her theories I showed you the inside of a church..So where would all the duel arenas fit...which I've also noticed you haven't referenced either. Link to comment Share on other sites More sharing options...
Premier Alexander Romanov Posted November 23, 2014 Report Share Posted November 23, 2014 I apologize for not posting as much. I recently got a new job that has been workng me to the bone. However, I would appreciate it if three things happen: 1. Draconus, who I know has been online more frequently than I have, respond to the post I made THREE DAYS AGO. 2. James actually has his character(s) respond to current events and maybe get in on the current plan to go to the Sacred Light School. 3. People stop shortposting, or skirting the very edge of shortposting. It will get this RP shut down. Link to comment Share on other sites More sharing options...
Tesability Black Posted November 24, 2014 Report Share Posted November 24, 2014 Looking for opinions/possible approval. I'm not as concerned about the two monsters not getting approved, but I am hoping for the trap to be so. Vengeful Soul of the Book Attribute: WIND Level: 12 Type: Zombie/Spirit Effect: Cannot be Normal Summoned. Can only be Special Summoned when a "Toon World" Continuous Spell you control is sent to the Graveyard or is Banished. During the End Phase of the turn this card is Special Summoned: Return it to the hand. When this monster is summoned, halve your opponent's LP. ATK: 2500 DEF: 3000 Note: This won't really appear until the second time an original Toon World is destroyed. I'm trying to figure out cards that actually turn the presence (or sudden disappearance) of Toon World into a possible benefit. Roar of the Regalian Toon Type: Normal Trap Effect: Can only be activated when "Blue-Eyes Regalian Toon Dragon" is sent from the field to your Graveyard or is Banished from the field as a monster. Special Summon as many Toon Monsters as you can from your Extra Deck. If you have more Toon Monsters than you can Special Summon, send the rest to the Graveyard. Toon Valkyria Attribute: LIGHT Level: 4 Type: Spellcaster/Toon Effect: Cannot be Special Summoned unless you control a face-up "Toon World". May be Special Summoned (from your hand) by Tributing the same number of monsters required for a Tribute Summon (normally 1). If "Toon World" on your side of the field is destroyed, destroy this card. While you control "Toon World" and your opponent controls no Toon Monsters, this card can attack your opponent directly. Your opponent cannot target face-up Toon Monsters for attacks, except this one. ATK: 1600 DEF: 1800 Note: One actually showed up indirectly after Aureli used the anime-only card 'Comic Hand' on an opponent's Magician's Valkyria. Link to comment Share on other sites More sharing options...
Love of Ghibli Posted November 24, 2014 Author Report Share Posted November 24, 2014 They're fine...well Roar of the Regalian Toon should probably be a normal trap...you aren't exactly countering anything. Link to comment Share on other sites More sharing options...
Tesability Black Posted November 24, 2014 Report Share Posted November 24, 2014 Wait, I put that as a Counter? That's what I get for copy/pasting from another custom in scheming. Tweaking and adding to her sheet, then. Link to comment Share on other sites More sharing options...
Draconus297 Posted November 25, 2014 Report Share Posted November 25, 2014 Sorry guys, I'm withdrawing. If anyone wants to pick up my characters for plot reasons, you're welcome to. Link to comment Share on other sites More sharing options...
werewolfjedi Posted November 25, 2014 Report Share Posted November 25, 2014 I"m showing interest. would it possible to import a PC from a "rp" thing that never took off? Link to comment Share on other sites More sharing options...
Love of Ghibli Posted November 25, 2014 Author Report Share Posted November 25, 2014 I"m showing interest. would it possible to import a PC from a "rp" thing that never took off? As long as it conforms with the existing rules then that is fine. Link to comment Share on other sites More sharing options...
Azure Wolf Posted November 25, 2014 Report Share Posted November 25, 2014 Just wondering if the riding duels in this differ from the anime ones as Machine Duplication wasn't said to be a Speed Spell so it either shouldn't have been activated or the player who played it should have taken 2000 damage (depending if you are using the Anime or the one from World Champion 2010 and 2011 games.) Link to comment Share on other sites More sharing options...
Love of Ghibli Posted November 25, 2014 Author Report Share Posted November 25, 2014 Just wondering if the riding duels in this differ from the anime ones as Machine Duplication wasn't said to be a Speed Spell so it either shouldn't have been activated or the player who played it should have taken 2000 damage (depending if you are using the Anime or the one from World Champion 2010 and 2011 games.) Riding duels differ here...you get the benefits of the speed counter without the drawbacks of depending only on speed spells. Instead Speed Spells are now Action Cards littered on the tracks/paths/driveways. Link to comment Share on other sites More sharing options...
Premier Alexander Romanov Posted November 25, 2014 Report Share Posted November 25, 2014 Mind if I take control of Yuruko for the duration of this RP? I figure no one will object to Orpheus disappearing. Link to comment Share on other sites More sharing options...
Draconus297 Posted November 25, 2014 Report Share Posted November 25, 2014 No problem, no problem. Want some good combos for the GameChild cards to possibly use in Duels? Link to comment Share on other sites More sharing options...
Premier Alexander Romanov Posted November 26, 2014 Report Share Posted November 26, 2014 No problem, no problem. Want some good combos for the GameChild cards to possibly use in Duels? Considering I honestly don't have the time to learn an entirely new archetype and how it functions, could I just use a different deck, Draconus? Link to comment Share on other sites More sharing options...
Draconus297 Posted November 26, 2014 Report Share Posted November 26, 2014 . . . A pretty massive part of her character was dependent upon her use of the GameChildren. I had originally planned out arcs and everything. However, I suppose that any suitably geeky archetype would function just fine. Link to comment Share on other sites More sharing options...
Tesability Black Posted November 26, 2014 Report Share Posted November 26, 2014 If you don't mind me creating a new character for them, I could take over the GameChildren. :3 They look like an interesting archetype, so taking them for a spin would be fun. Link to comment Share on other sites More sharing options...
Draconus297 Posted November 26, 2014 Report Share Posted November 26, 2014 Have fun, Talim. Link to comment Share on other sites More sharing options...
Premier Alexander Romanov Posted November 26, 2014 Report Share Posted November 26, 2014 In exchange, I plan on having Yuruko use a deck I loved way back in the day. Gradius. Link to comment Share on other sites More sharing options...
Draconus297 Posted November 26, 2014 Report Share Posted November 26, 2014 Gradius, huh? It's a hard archetype to work, but I guess that's within her character. Link to comment Share on other sites More sharing options...
Azure Wolf Posted November 27, 2014 Report Share Posted November 27, 2014 Wondering if characters would be able to learn other summoning methods down the line? Also would it be possible for Koto to go rouge for a bit following his suspicions of LDS. He could either join up with Yuto & Shun's group or just be a lone wolf. Just speculation as it could add more to the story. Link to comment Share on other sites More sharing options...
Love of Ghibli Posted November 28, 2014 Author Report Share Posted November 28, 2014 Wondering if characters would be able to learn other summoning methods down the line? Also would it be possible for Koto to go rouge for a bit following his suspicions of LDS. He could either join up with Yuto & Shun's group or just be a lone wolf. Just speculation as it could add more to the story. Yes throughout the story you could have your character learn different summoning methods down the line. Though it can't be mid duel (because you wouldn't naturally have the extra deck monster in your extra deck.) As for going rogue...Its would be pretty hard to join a group who's hatred for LDS is borderline prejudical. However I will not keep your character from the whole Lone Wolf aspect. Though I don't know what would happen, but nothing is keeping you from doing it. Link to comment Share on other sites More sharing options...
Cosmo. Posted December 11, 2014 Report Share Posted December 11, 2014 Can i please join even if the rp started long ago? Username: Cosmocreeper02 Name: Cosmo Age: 13 Apperance: [attachment=42980:Child9.jpg] Gender: Male Personality: Quite timid, but very funny and open to friends. Loves everything pastel and cute. Affascinated by all Special summoning mechanics. Loves to eat. Respectful towards other duelists. A big fan of the Fusion duelist Masumi Kotsu. Has a really good memory. Bookworm. Likes to watch other duelists duel. New to Action Duels. Even though he's quite young, he can be a quite good opponent even to expert players. Has a total hate for Xyz monsters. Year: 2nd Sec: Junior Youth Course Path: Pendulum Summoning Archetype/deck: Electrocuties Deck Description: A bunch of cute electric-like animals, pastel colored. Their gimmick is to create long effect chains, all started by one Summon, and to boost themselves up as long as there are other of them on the field. Custom Cards: i'll write them in duel posts as long as it goes, is it okay? Link to comment Share on other sites More sharing options...
Azure Wolf Posted December 11, 2014 Report Share Posted December 11, 2014 In regards to Koto's eventual split from LDS, and probably go down a more dark and power-hungry path (a bit like Zane/Ryo from GX), would he be able to pick up a new archetype to represent his change in character or would he have to stick to his Hyper-Units? Though if its the latter, I'll just design Hyper-Units (or another form of Fusion and main deck support (like Evil HEROes and Elemental HEROes) that represent his change. Link to comment Share on other sites More sharing options...
Love of Ghibli Posted December 12, 2014 Author Report Share Posted December 12, 2014 Can i please join even if the rp started long ago? Username: Cosmocreeper02 Name: Cosmo Age: 13 Apperance: Child9.jpg Gender: Male Personality: Quite timid, but very funny and open to friends. Loves everything pastel and cute.Affascinated by all Special summoning mechanics. Loves to eat. Respectful towards other duelists. A big fan of the Fusion duelist Masumi Kotsu. Has a really good memory. Bookworm. Likes to watch other duelists duel. New to Action Duels. Even though he's quite young, he can be a quite good opponent even to expert players. Has a total hate for Xyz monsters. This is far too short Year: 2nd Sec: Junior Youth Course Path: Pendulum Summoning Archetype/deck: Electrocuties Deck Description: A bunch of cute electric-like animals, pastel colored. Their gimmick is to create long effect chains, all started by one Summon, and to boost themselves up as long as there are other of them on the field. A summon doesn't start a chain Custom Cards: i'll write them in duel posts as long as it goes, is it okay? Absolutely not You can join, but your app is severely lacking. In regards to Koto's eventual split from LDS, and probably go down a more dark and power-hungry path (a bit like Zane/Ryo from GX), would he be able to pick up a new archetype to represent his change in character or would he have to stick to his Hyper-Units? Though if its the latter, I'll just design Hyper-Units (or another form of Fusion and main deck support (like Evil HEROes and Elemental HEROes) that represent his change. Its one archetype at a time so if you do choose this darker path with a new set of cards. There would have to be no semblance of the first archetype. Link to comment Share on other sites More sharing options...
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