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Fabled Quasar [Control?]


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So I was thinking about the meta coming next format and I realized one thing in common with the decks arising about:

The Low Amount of Outs to Quasar

You got Shaddolls only having Construct and the Flip Effects of Dragon and Squamata, but Quasar would be able to negate those easily. Satellarknights usually can only make 1 Xyz a turn, which means you can negate away. Qliphorts? Probably the deck with the least amount of outs. The ONLY out they have is Carrier, and guess what you can do with that? Negate. Burning Abyss is the only one that's fair game, and only with an optimal hand.

My thought was "Why don't you just make Quasar Game 1, then Game 2 and 3 just play against the deck your facing by making the optimal Synchro solution?" And then I made this. I chose the Fabled build cause it seems like you would have the most left on your hands when you have your Quasar. Between, Ragin, Librarian, and Formula, you are drawing like crazy and that means you have more left on your hands to work with post-Quasar. ANY feedback AND suggestions would be GREATLY appreciated, as I am just beginning to work with this interesting deck.

 

Monsters: 25

[Fabled] Grimro x3

Ganasha x3

Kushano

Nozoochee

Raven

Krus x3

Cerburrel x3

Lurrie x2

Chawa x3

Glow-Up Bulb

Black Dragon Collapserpent x3

Black Luster Soldier - Envoy of the Beginning

 

Spells: 15

Dragged Down to the Grave x3

Monster Reincarnation x2

Ayers Rock Sunrise x2

Mystical Space Typhoon

Soul Charge

Upstart Goblin x3

Dark World Dealings x3

 

Extra: 15

Shooting Quasar Dragon

Shooting Star Dragon

Leo, Keeper of the Sacred Tree

Hot Red Dragon Archfiend

Fabled Valkyrus

Yazi, Evil of the Yan Zing

Black Rose Dragon

Powered Inzektron

Fabled Ragin x3

Armades, Keeper of Boundaries

Phonon Pulse Dragon

Formula Synchron x2

 

Side Deck: 15

Bottomless Trap Hole

Compulsory Evacuation Device

Solemn Warning

Shadow-Imprisoning Mirror x3

Breakthrough Skill x3

Karma Cut x3

Phoenix Wing Wind Blast x3

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No Raven to pick up discard effects? I prefer it over Cerburrel.

Cerburrel is a must actually, especially since the focus on the Main Deck is Game 1 Turn 1 Quasar. Raven does seem good though so there would be a worthwhile Normal Summon, but I'm not sure how it would fair out. I probably could replace 1 of the De Synchros with it, since they replaced Soul Charges anyways.

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