CLG Klavier Posted October 19, 2014 Report Share Posted October 19, 2014 3 Apelion the Noble Spirit Beast 3 Rampenta the Noble Spirit Beast 3 Kannahawk the Noble Spirit Beast 2 Petolphin the Noble Spirit Beast 2 Wen the Spirit Beast Tamer 3 Elder of the Spirit Beast Tamers 3 Rera the Spirit Beast Tamer 2 Double Summon 3 Upstart Goblin 2 Mystical Space Typhoon 2 Bond with the Spirit Beasts 2 Emergency Teleport 3 Combination with the Spirit Beasts 3 Fiendish Chain 1 Solemn Warning 1 Bottomless Trap Hole 1 Compulsory Evacuation Device Link to comment Share on other sites More sharing options...
The Mask Posted October 19, 2014 Report Share Posted October 19, 2014 Is it possible too request a visual image of the Decklist? I'd say you can forego the Double Summon as they already have Elder for that particular role. Also, no E-Teleports? Can help in the long run if you open up with a Spirit Beast but no tamer, that way you can immediately go into a Noble Beast when needed. Adds consistency to the archetype as a whole. Soul Absorbtion seems.. indifferent in this Deck build. The option of mass LP gain vs consistency and possible clogs seems unwarranted to be completely honest. Link to comment Share on other sites More sharing options...
CLG Klavier Posted October 19, 2014 Author Report Share Posted October 19, 2014 I was typing this on a tablet, so I'll update with a screenshot when I can. Double Summon is nice since I NEED this kind of effect to get going. E-Tele is an option since I got less Tamers than Beasts so it could balance things out a little. Hard to clog with the Absorption, and the lifegain is absolutelly MASSIVE. I really like it for now, but I'll test more to pass the judgement. Link to comment Share on other sites More sharing options...
Blake Posted October 20, 2014 Report Share Posted October 20, 2014 Sorry I haven't posted the thread yet, stuff keeps getting in my way ;~; I'd go 2 Apelio. If you really want that 11th n-Beast, go for Petolphin. That card is actually really good for both combo extension and board clearing. Also, only run 2 Wen. She's... Not that good, tbh. Worst of the three tamers. You can run the 3rd for more tamers, but E-Tele is more valuable than her, and it's mr that great as you get later into the game How IS Double Summon working out? While debris is awful here from my testing and Ain's, Tempest is wonderful. Gives you easier kills and sets you up more for F-Kannahawk plays. Do not run duality. You NEED to SS all the time. Upstart is fine, Duality is a no go. I wouldn't run more than 2 Soul Absorption tbh, as it's not vital to the deck. I'm not even sure it's optional, though hilarious in the mirror. You should main Macro and DiFi. Really help against maxx C and make Rampenta broken as hell. They're really bad I'm the mirror, though, so plan ahead. You also need more backrow, given how fragile the deck is, and I'd suggest Fiendish over Breakthrough. Midrash is not enough to warrant BTS, especially with how much this deck needs to stop monsters, and potential mirrors make Fiendish marginally more valuable as effect negation sucks against this deck. Probably not TT, but use Compulse. Link to comment Share on other sites More sharing options...
CLG Klavier Posted October 20, 2014 Author Report Share Posted October 20, 2014 No problem, know the pain ;w; Apelio's been good, and Peto would be way better if it didn't have a 0 up front. I'll try switching the ratios and see what happens. Gotta agree here, since she essentially "breaks" one fusion by taking a material away. Amazing. Like really. I wouldn't run more than 2 since you gotta open it, a Beast and a Tamer, but it's a great combo ignition. You can't start going without this or Elder. Huh...didn't think of Tempest. Shame his discard effect is useless though :c Fair as well. I just like Duality's dig. I'll ditch it completly. It's a fun thing to land, and it saved my ass a few times, but it's still a "do nothing" card. Might side it though, or just keep at 2 as you suggest....wow. Forgot those exists. Though they make Rera completly dead. EDIT: D-Fissure and Macro are bucking froken like seriously Imma add more backrow too. Gonna edit up with a polished list in a bit. Also, I figured out how to get 2 copies of the trap starting from Elder and Kannahawk, but I wonder if you could somehow get 3? Link to comment Share on other sites More sharing options...
Blake Posted October 21, 2014 Report Share Posted October 21, 2014 There's supposed to be a way with Rampenta after that, but idk it. I didn't like Double Summon. It was fine early, but awful late. That's a major problem with the deck as a whole; all the cards are good late but meh early. And anything you run to bolster early game sucks late. Tempest seems to be the only GOOD support card for the deck, with Gold Sarc and E-Tele vein. Decent for foolishes/E-Tele being good t1. I do like One Day of Peace well enough, because you don't mind if they get advantage too much, but not sold. If it gets a decent F-Rampenta (likely akin to F-Kanna but oppositeish), another usable tamer, and maybe another s/t, it's I'm business. And I could see them getting all of that except maybe the S/T, which is 50/50z Link to comment Share on other sites More sharing options...
CLG Klavier Posted October 21, 2014 Author Report Share Posted October 21, 2014 There's supposed to be a way with Rampenta after that, but idk it.I noticed you can do the Kannahawk trick with targetting 2 stuff and summoning 1 of it, then you can unfuse actually I didn't like Double Summon. It was fine early, but awful late.I like it though :c That's a major problem with the deck as a whole; all the cards are good late but meh early. And anything you run to bolster early game sucks late. Tempest seems to be the only GOOD support card for the deck, with Gold Sarc and E-Tele vein. Decent for foolishes/E-Tele being good t1.I can try it I do like One Day of Peace well enough, because you don't mind if they get advantage too much, but not sold.Oh, this one might be good. If it gets a decent F-Rampenta (likely akin to F-Kanna but oppositeish), another usable tamer, and maybe another s/t, it's I'm business. And I could see them getting all of that except maybe the S/T, which is 50/50z Agreed Link to comment Share on other sites More sharing options...
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