Forest Fire Posted October 18, 2014 Report Share Posted October 18, 2014 Link to comment Share on other sites More sharing options...
Slinky Posted October 18, 2014 Report Share Posted October 18, 2014 Well, for starters, get rid of the situational s***. -2 Ra -2 Avatar -3 Soul Absorption -2 Fortune Inherit Then, you get rid of the stuff that don't help you. -1 D-Fissure -1 Earthy -1 Fiery Fortune Ladies are geared around getting out Lighty ASAP, and removing it with effects. +1 One for One +1 Lighty +1 Watery +2 Darky +2 Windy As for what you want to use to remove Lighty, that is up to you, but it is very helpful to also run stuff that can also double as removal (for example, that card that banishes 1 monster from each side of the field, whose name escapes me atm), or at least has other usages.. But be wary, costs will not set this card off. so be careful what you add. Link to comment Share on other sites More sharing options...
Forest Fire Posted October 18, 2014 Author Report Share Posted October 18, 2014 ... the point of this deck is it can get your life points extremely high for ra, which in turn makes avatar extremely powerful. Link to comment Share on other sites More sharing options...
Slinky Posted October 18, 2014 Report Share Posted October 18, 2014 And utilizing that concept will make you lose.because using Fortune Ladies to banish to replenish your lp is extremely inconsistent (because Fortune Ladies themselves are inconsistent and gimmicky). If that is your goal. Fully scrap the deck and try something different, no amount of fixing will be able to make this deck work the way you want it to. Link to comment Share on other sites More sharing options...
Forest Fire Posted October 18, 2014 Author Report Share Posted October 18, 2014 damn Link to comment Share on other sites More sharing options...
cardffreakxx Posted October 20, 2014 Report Share Posted October 20, 2014 yeah this is just a mess.. too random with Ra and avatar... get rid like other guy said . -4 get ride of the 2 fortune lady trap cards. -2 take out 2 paths of des. -2 chain disaperance is too random -1 - 2 earth fortune ladys -2 -1 lady fire -1 -3 soul absorbtion -3 -1 d fissure -1 -2 p spreader + 1 one for one 1 lady light 1 lady water 1 lady dark +3 tour guide +1 scarm of the BA +3 artifact moraltach +3 artifact movement idk its a start Link to comment Share on other sites More sharing options...
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