Maeriberii Haan Posted October 15, 2014 Report Share Posted October 15, 2014 Using Zazi's template copy/pasted from Giga's, because I am Lazy!Voting: -Votes must be with valid reasoning, going "Card A wins" won't do, follow the Leaderboard rules! -Voting is based on the functions they have in the game, meaning that you should talk about the effect, stats etc. -Good votes gets a rep from me, opponent's rep is optional. -Both I and the opponent had the right to decline your vote based on your comment or ask for further reasoning if either contestant feels that it's not adequate. -Both contestants can disagree with the others acceptance of the vote if they feel that the answer was no adequate.Rules and Rewards: -All YCM and 1v1 Leaderboard rules apply. -First to 3 votes or whoever has most votes when the contest ends wins. -Winner gets a rep from the opponent, other rewards are optional. -Written cards are allowed.Entry Requirements: -Make a pair of pendulum monsters for any archetypes. Set A: Crystal Sage Lapis LIGHT/Level 4/Scale 2/Spellcaster/Pendulum/Effect ATK/DEF: 1500/1400 Pendulum Effect Once per turn, if a face-up "Crystal Beast" card(s) you control would be destroyed, you can send another face-up "Crystal Beast" card you control to the Graveyard or destroy this face-up card instead. Monster Effect When this card is Normal Summoned or Pendulum Summoned, you can tribute this card to add 1 card that listed "Crystal Beast" in its card text from your Deck to your hand, except "Crystal Sage Lapis". If this Pendulum Summoned card is Tributed, it is shuffled into the Deck instead of going to the Extra Deck. Crystal Sage Lazuli LIGHT/Level 3/Scale 5/Spellcaster/Pendulum/Effect ATK/DEF: 1000/600Effect Pendulum Effect You can also Pendulum Summon face-up "Crystal Beast" monsters from your Spell/Trap Cards Zone. Once per turn, you can send 1 face-up "Crystal Beast" card you control to the Graveyard to draw 1 card. Monster Effect Once per turn, when a "Crystal Beast" card(s) is placed in your Spell/Trap Cards Zone, you can send them to the Graveyard to draw 1 card for each card sent to the Graveyard this way. Set B: Madolche Pecklair *3 Beast/Pendulum/Effect 800/1500 6/6 Spell Effect: When this card is Special Summoned and "Madolche Chateau" is face-up on the field, you can place this card in your Pendulum Zone instead. Once per turn, you can target 1 face-up “Madolche” monster you control. Increase its level by 1 and its ATK by 300 until the End Phase. Monster Effect: When this card in your possession is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into the Deck. If “Madolche Chateau” is face-up on the field, you can tribute 1 monster you control; Special Summon 1 “Madolche” monster with the same level as the level/rank of the tribute monster. This effect of "Madolche Pecklair" can only be activated once per turn. Madolche Pattisierince *4 Warrior/Pendulum/Effect 1800/500 2/2 Spell Effect: When this card is Special Summoned and "Madolche Chateau" is face-up on the field, you can place this card in your Pendulum Zone instead. When this card is placed on your Pendulum Zone, you can shuffle all "Madolche" cards from your graveyard and extra deck to your deck, and if you control other face-up "Madolche" card on the field, immediately Special Summon 1 "Madolche" monster from your deck to your side of the field. You cannot summon monsters the turn this effect is activated, except "Madolche" monsters. This effect of "Madolche Pattisierince" can only be activated once per turn. Monster Effect: When this card in your possession is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into the Deck. Once per turn if this card is face-up on your side of the field, you can Normal Summon an additional “Madolche” monster, except “Madolche Pattisierince”. Entries are due 2 days after the challenger is accepted. Votes are due 3 days after it's open. Link to comment Share on other sites More sharing options...
Rera Posted October 15, 2014 Report Share Posted October 15, 2014 In. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted October 15, 2014 Author Report Share Posted October 15, 2014 Alright Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted October 17, 2014 Author Report Share Posted October 17, 2014 Vote now, guys Link to comment Share on other sites More sharing options...
Aix Posted October 17, 2014 Report Share Posted October 17, 2014 Vote to Set A, which actually has the interesting gimmick of making use of how Crystal Beasts go to the Spell/Trap Zone, and just overall helps them. For Set B, Pecklair is pretty useless while Pattisierince just helps them OTK 9000 times easier. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted October 17, 2014 Author Report Share Posted October 17, 2014 1-0 Set A. Thank you for voting. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted October 17, 2014 Author Report Share Posted October 17, 2014 Bump Link to comment Share on other sites More sharing options...
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