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[Post-SECE] Yokais


CLG Klavier

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(I know the order of cards on the picture is different than the list, screw YGO Pro's stupid sorting system.)

Vfd6Ogy.png

1 Brotherhood of the Fire Fist - Bear
1 Daibakaze the Malevolent Hermit Yokai
2 Kamaitachi of the Hermit Yokai
3 Kamamitachi of the Hermit Yokai
3 Kamanitachi of the Hermit Yokai
3 Magatsusenran of the Hermit Yokai
3 Sarenjinchu, Torii of the Hermit Yokai
2 Urenjinchu, Torii of the Hermit Yokai
1 Yamamisaki of the Hermit Yokai

1 Book of Moon
1 Divine Wind of Mist Valley
3 Fire Formation - Tenki
3 The Monarchs Stormforth
3 Yokai Shrine of Trials

1 Bottomless Trap Hole
1 Compulsory Evacuation Device
3 Fiendish Chain
3 Secret Technique of Hermit Yokai
1 Solemn Warning
1 Torrential Tribute

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You don't really want Vanity's. It's good on paper here, but it bricked the deck far too often for my liking.

You don't want Breakthrough, you want Fiendish. You don't have a bad Midrash matchup and you have Daibakaze. And you want 3 Fiendish.

Red Guy is good, but he's only a 2-of because he's worse than Blue Guy.

Raigeki isn't a good card. This doesn't change here.

You only want 1-1 Daibakaze and Yamamisaki. The latter isn't even good until SECE, and the former isn't that amazing unless you set up scales, though NSIng it wins games.

You want Compulsory.

Birdman isn't worth it, you don't want to use the ED unless you must and it's gonna dead draw.

I also don't care for 3 Kamaitachi, but that's personal preference.

Tbh I'd wait to play this deck until SECE, because it really needs Magatsusenran.

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You don't really want Vanity's. It's good on paper here, but it bricked the deck far too often for my liking.

I'll give it the benefit of doubt for time being, since I didn't test nearly enough to pass my own judgement.

You don't want Breakthrough, you want Fiendish. You don't have a bad Midrash matchup and you have Daibakaze. And you want 3 Fiendish.

Fair point

Red Guy is good, but he's only a 2-of because he's worse than Blue Guy.

Fair point too

 

Raigeki isn't a good card. This doesn't change here.

I'm just automatically putting it in for some reason.

You only want 1-1 Daibakaze and Yamamisaki. The latter isn't even good until SECE, and the former isn't that amazing unless you set up scales, though NSIng it wins games.

That's why I'm kinda willing to go 2-1 on them, since being able to NS it happens quite often, but it might be a bit dead otherwise

 

You want Compulsory.

Kay

Birdman isn't worth it, you don't want to use the ED unless you must and it's gonna dead draw.

Yeah, later on I realized Secret Technique doesn't work if I have a non-HY monster on field

I also don't care for 3 Kamaitachi, but that's personal preference.

I considered dropping it to 2 as well

Tbh I'd wait to play this deck until SECE, because it really needs Magatsusenran.

It's still pretty lulzy, and...wow, I totally didn't hear about Magatsusenran before. Gonna be awesome =o

 

Updated stuff around in the OP

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You like kamai at 2, flipping heck, with so much float this format, thats either flat-out dumb or brave.

Here's my list,

zZR88tb.png

 

You can use fiendish or breakthrough but im running 1 fiendish cus if your opponent's monster isnt destroyed, just watch your entire backrow clog.

Harpie dancer is decent with a divine wind up on the field,

Golden sarc with debris and D-ruler works really nice, debris can fetch a broken in-grave scale and make chidori.

That secret art thing doesnt work unless you only control no xyz's, so i wouldnt run it at 3.

That level 6 is just really bad, end of conversation.

Ive tested this build against shaddolls and other things and its been really good, watch out for Spirit beasts though, ive heard that they are really good.

 

Hope this helped.

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I love how your post says nothing except "this is bad, this is good because I say so"
 

You like kamai at 2, flipping heck, with so much float this format, thats either flat-out dumb or brave.
It's conditional, can hit only face-ups and you have to control another one.
 
You can use fiendish or breakthrough but im running 1 fiendish cus if your opponent's monster isnt destroyed, just watch your entire backrow clog.

Preventing attacks is pretty good though. I still gotta figure out which I like more

 

Harpie dancer is decent with a divine wind up on the field,

Divine Wind is a 1-of, soooo...

 

Golden sarc with debris and D-ruler works really nice, debris can fetch a broken in-grave scale and make chidori.

Running 3 card engine for a specific condition seems awkward as f***

 

That secret art thing doesnt work unless you only control no xyz's, so i wouldnt run it at 3.

Don't Xyz? Not that you HAVE TO Xyz, deck works good without them too

 

That level 6 is just really bad, end of conversation.

It's really not, and saying this without explaining is a s*** argument

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You like kamai at 2, flipping heck, with so much float this format, thats either flat-out dumb or brave.

Here's my list,

zZR88tb.png

 

You can use fiendish or breakthrough but im running 1 fiendish cus if your opponent's monster isnt destroyed, just watch your entire backrow clog.

Harpie dancer is decent with a divine wind up on the field,

Golden sarc with debris and D-ruler works really nice, debris can fetch a broken in-grave scale and make chidori.

That secret art thing doesnt work unless you only control no xyz's, so i wouldnt run it at 3.

That level 6 is just really bad, end of conversation.

Ive tested this build against shaddolls and other things and its been really good, watch out for Spirit beasts though, ive heard that they are really good.

 

Hope this helped.

You don't need 3 Kamaitachi, it's easy to search and its summon effect isn't great. You can run 3 for sure, but it's not "brave or stupid" to run 2, it's perfectly viable.

 

Why are you running Dancer and Debris ._.

 

The Pillars will never hit the Grave unless they're Solemned or Xyz'd into it (aka NEVER), and summoning ED Mons is not good.

 

And Dancer's only good if you hit your 1-of Divine Wind.

 

The Gold Sarc-Tempest engine is terrible because you're running it for one card and tempest shuts off your Infernity Barrier clone... which you aren't running, which shows how this list is even worse than I thought.

 

Not running 3 because it requires you not to focus on ED spam, when the deck doesn't need it, is dumb. It's an infinitely recyclable infernity barrier. You don't need the Extra Deck most games, so that's a horrible reason not to run it @3.

 

Soul Charge isn't worth it, either, because your shit hardly hits the grave, and if you SC what does back, your board is clogged.

 

One Day Of Peace makes 0 sense in this deck.

 

Fiendishes getting stuck in the backrow just asks you to Daibakaze, it's not that bad. It's never "clogged" for me. And Breakthrough sucks in this deck because it doesn't help v. Qliphort and you don't have issues with Midrash.

 

Level 6 is good post-SECE, so... It's not "just really bad bad".

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Not running 3 because it requires you not to focus on ED spam, when the deck doesn't need it, is dumb. It's an infinitely recyclable infernity barrier. You don't need the Extra Deck most games, so that's a horrible reason not to run it @3.

 

Let me tell you that this deck gets smashed by traps, Most games you make chidori which doesnt allow for you to use secret-technique, and is FAR outdone by trap-stun.also this is nothing like infernity barrier, doesnt work with extra deck monsters, something infernities abused alot.

 

Why are you running Dancer and Debris ._.

 

Im no longer allowed to xyz with my totems? Ive used debris a couple of games and its been fantastic.

Dancer can also re-use kamaitachi's eff. With tensu its still summonable.

 

The Gold Sarc-Tempest engine is terrible because you're running it for one card and tempest shuts off your Infernity Barrier clone... which you aren't running, which shows how this list is even worse than I thought.

 

Your judgement is awful, not my list. Gold sarc can grab ANYTHING not just my tempest, you said that tempest is bad cus they never hit the grave? I do xyz alot in here so its actually perfectly fine.

 

One Day Of Peace makes 0 sense in this deck

 

we arent xyzing anymore are we? so they all bounce themselves? no monsters left? crap tonnes of damage? want more deck thinning? Yeah it answers alot of those questions, you simply werent thinking.

 

Im gonna bounce my Tenki's over my fiendishes most scenario's so im keeping this @1.  

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Let me tell you that this deck gets smashed by traps, Most games you make chidori which doesnt allow for you to use secret-technique, and is FAR outdone by trap-stun.also this is nothing like infernity barrier, doesnt work with extra deck monsters, something infernities abused alot.
[/quote]
No you don't make chidori most gamrs. It gets smashed hard by traps just as much as the rest of the deck, so this does not hold up. It's not "far outdone" by trap stun by any means, considering it's SS3 and hits much more, and saying it's not a barrier just shows you're grasping at straws to form your argument.

Im no longer allowed to xyz with my totems? Ive used debris a couple of games and its been fantastic.
Dancer can also re-use kamaitachi's eff. With tensu its still summonable.
[/spoiler]
You're allowed to, by why ARE you? There's no reason to 9/10 situations, so running a mediocre engine for a niche use is stupid.

So she's a mediocre niche use card? So sold your point, yo.
 

Your judgement is awful, not my list. Gold sarc can grab ANYTHING not just my tempest, you said that tempest is bad cus they never hit the grave? I do xyz alot in here so its actually perfectly fine.
[/quote]
Yay a slow-ass searher that won't be relevant by the turn you get it! So good!

Tempest is bad because it shuts off the barrier, which is the reason to play the deck. The fact that you're playing it badly and not giving logic as to why the way you paly it is optimal, only attempting to insult me and failing, is the proof in the pudding.
 

we arent xyzing anymore are we? so they all bounce themselves? no monsters left? crap tonnes of damage? want more deck thinning? Yeah it answers alot of those questions, you simply werent thinking.
[/quote]
No, it doesn't. You don't Xyz because it's not worth it. You WANT your cards to bounce. Have you read Divine Wind? The pillars? There are lots of ways to keep monsters on the board. And if you're scared of an open field, there's always Threatening Roar. No reason to shut off the best part of the deck for a weak card that other R4 Spam decks do better.

"you simply werent thinking"
 

Im gonna bounce my Tenki's over my fiendishes most scenario's so im keeping this @1.
[/quote]
But why would you bounce 2 Tenkis before a Tenki and a Fiendish? YYou've supplied no logic here other than but I like to search", and ignored the utility that bouncing Fiendish gives. Not to mention, the likelihood of 2 Tenkis out at the same time is fairly slim.

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Have you read Divine Wind? 

 

Why yes i have "Its a 1-off".Seriously ive watched and played alot of variants of this in the past day and i know my deck, everything has  a reason to be in there.

 

Im not gonna make a massive argument on this because i know why everything is where it should be.

 

Yay a slow-ass searher that won't be relevant by the turn you get it! So good!

 

Ugh what a dumb-ass statement, how about you prepare for when it comes?

Just search a boss-monster your in-need of, its easy to stall with this deck.

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I can make up a "reason" to put any card into any deck, but it doesn't change the fact some choices are bad and suboptimal. 

You get what i meant >.> picking up on a minor choice of words is really weak.

 

 

Also i did say that i played this deck alot and it works fine, you say i shouldnt be xyz'ing with totems but have you seen the amount of people who do it?

At the end of their turn when things bounce people summon a totem using divine so they can go on the defensive and it usually stays until next turn.

Stop trying to tear suggestions apart by saying they are "Suboptimal" or not good plays when ive seen and played alot of them myself, you disregard suggestions but you say "Tbh I'd wait to play this deck until SECE, because it really needs Magatsusenran. " meaning you didnt play it alot yourself, its just annoying.

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I honestly wouldnt mind saying my deck isnt gr8 but the reasons your stating are a bit silly, since they conflict with other statements youve put, "Fiendishes getting stuck in the backrow just asks you to Daibakaze, it's not that bad. It's never "clogged" for me. And Breakthrough sucks in this deck because it doesn't help v. Qliphort and you don't have issues with Midrash." But then previously you told us all to just run 1 daibakaze, which can be searched ik but still its a big thing to want to play just cus you have this fiendish chain stuck on your backrow, you in no why declined that this problem happened.

Anyway if you want to state that my deck is bad, just duel me over it with your yokais, because at the moment you cant say that.

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I've been playing this deck for weeks.

Along with 2 other people.

"I've played this deck 'alot'" doesn't mean jack. I might not be completely right, but it's not like I just picked this deck up and played it by myself.

You also know that Daibakaze is a really dead draw, right? You don't NEED to recycle Fiendish every game, it's just a nice boon.

Also lolduelmetoproveit. You know, the logic that has never once been true?

I saw linx.dek beat, iirc, geargia. Does that make Linx.dek good?

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