Forest Fire Posted September 30, 2014 Report Share Posted September 30, 2014 The original was made by Faytality, but I have since edited it to my liking. (link to the original: http://forum.yugiohcardmaker.net/topic/322041-im-not-quite-dead-skull-servants/) Deck list: Monsters: 3x King of Skull Servants 1x Zombie Master 3x Skull Servant 3x Wightprince 3x Lady in Wight 1x Wightmare 1x Mystic Piper 2x Kuribandit 2x Mathematician 3x Mezuki 1x Kinka-byo Spells: 1x Where Arf Thou? 1x One for One 1x Dragon's Mirror 1x Foolish Burial 2x MST 1x Burial from a Different Dimension 2x Wonder Balloons Traps: 1x Bottomless 1x Torrential Tribute 2x Breakthrough 2x Dim Prison 2x Wiretap 1x Warning 2x Phoenix Wing Wind Blast Side: 1x Anti- Spell 2x Kinka-byo 2x Raigeki Break Extra: (1x everything) Dragonecro Downerd Magician 101 E-swarm Exciton 103 Lavalval Chain Ghostrick Alucard The Sea Dragon Mechquipped Angineer 39 Roots Wind-Up Zenmaines Slacker Magician Link to comment Share on other sites More sharing options...
Catman25 Posted September 30, 2014 Report Share Posted September 30, 2014 A lot of what you added, mainly Jinzo, Alector and Simorgh don't really have too much synergy in this deck. Servants got their thing going on, best not to disrupt them. Dragon's Mirror already gets Necro out, no need for Poly I don't think. Also not seeing any Rank 8 plays. Link to comment Share on other sites More sharing options...
Forest Fire Posted September 30, 2014 Author Report Share Posted September 30, 2014 if necro's eff target another lvl 8, boom. jinzo and friends are for negation, which this deck need like s***. poly is so you don't have to drain king's atk or you mezuki's to ss nerco Link to comment Share on other sites More sharing options...
Catman25 Posted September 30, 2014 Report Share Posted September 30, 2014 Tokens can't be used for Xyz iirc. And you got Wiretaps for negation, Decree is always an option (I think). And for spells idk how useful it is in this day and age, but Magic Jammer can help pitch your Servants, although honestly, I'm not too familiar with Fragrance or any spell negation for that matter. You're at a pretty high card count at 50, so it's harder to be more consistent, hence the whole synergy thing and why I don't think negation is a primary concern. Link to comment Share on other sites More sharing options...
Forest Fire Posted September 30, 2014 Author Report Share Posted September 30, 2014 if you think 3 wiretaps is enough negation, you're naive as fuck. plus one mst and decree is gone. dark simorgh plus fragrance and boom, no spells no traps, but if they had traps, they can use them, hence jinzo. who can attack, unlike decree. then amp stops jinzo from messing with your traps. Link to comment Share on other sites More sharing options...
Catman25 Posted September 30, 2014 Report Share Posted September 30, 2014 Dude like all the stuff you added, especially Jinzo+amp are gonna be dead draws. Simorgh and Alector too since they're situational/require setup. Plus Jinzo becomes obsolete if Simorgh is out. Might as well pitch the whole Skull Servant part of the deck if you're running Simorgh lockdown. Link to comment Share on other sites More sharing options...
Forest Fire Posted September 30, 2014 Author Report Share Posted September 30, 2014 you realize simorgh doesn't stop me from placing face-downs, right? so... first drop anti-spell, the either drop simorgh by tributing 2 princes or drop jinzo with 1 or use a king or two. and jinzo is necessary cause my opponent had some of this time to set traps. then drop the other. if i get amp or not, my opponent almost literally can't do jack. then there's Necro to make all my opponent's monsters with levels have 0 atk, or alector to negate any pesky monsters effects. or both and then king just runs rampant. and while this deck can get dead draws, with piper at least i get some draw mechanic. Link to comment Share on other sites More sharing options...
cardffreakxx Posted September 30, 2014 Report Share Posted September 30, 2014 jinzo no, amplifier big NO, simogh and avitor have no synergy with the deck, its like you randomly picked cards and threw them in. no need for poly, 1 piper is odd, if anything add some lightsworn. lyla and ryko and raiden, then you have an opening for BLS alos etra deck needs work, not seeing the use of #22. and the puppets. Link to comment Share on other sites More sharing options...
Forest Fire Posted September 30, 2014 Author Report Share Posted September 30, 2014 this deck needs negation. without it, it is blown out of the water. why can't you understand that? who gives a f*** about synergy if it means i can get negation? that's all the edits were about. Fay's deck was constantly torn apart by decks with negation and all I did was take out certain things so i could get negation of my own. took out an anti-spell and a ballon. added in another piper. took out rank 8's. (they were there because i thought you could xyz with tokens.) Link to comment Share on other sites More sharing options...
GOATSNAKE Posted September 30, 2014 Report Share Posted September 30, 2014 this deck needs negation. without it, it is blown out of the water. why can't you understand that? who gives a f*** about synergy if it means i can get negation? that's all the edits were about. Fay's deck was constantly torn apart by decks with negation and all I did was take out certain things so i could get negation of my own. took out an anti-spell and a ballon. added in another piper. took out rank 8's. (they were there because i thought you could xyz with tokens.) Sacrificing consistency just to use some silly cards in a deck that doesn't need them is idiotic. Link to comment Share on other sites More sharing options...
Forest Fire Posted September 30, 2014 Author Report Share Posted September 30, 2014 how many times do i have to say that this deck needs negation before it gets through your brick wall of a skull? Link to comment Share on other sites More sharing options...
GOATSNAKE Posted September 30, 2014 Report Share Posted September 30, 2014 how many times do i have to say that this deck needs negation before it gets through your brick wall of a skull? You could just add Trap Stun or something, but whatever. Good luck winning with shit hands. Link to comment Share on other sites More sharing options...
Forest Fire Posted September 30, 2014 Author Report Share Posted September 30, 2014 now you actually have a point. edits: dropped jinzo and amp down to one. dropped simor and alector to two. moved a balloon to main deck. considering two trap stuns. maybe just one. i'll have to see what works. Link to comment Share on other sites More sharing options...
Slinky Posted October 1, 2014 Report Share Posted October 1, 2014 Every single addition you made is counter-intuitive to the deck. All you're doing is hurting the deck. Skull Servants do not need all this negation. Consistency is absolutely detrimental for all decks especially rogues like this. 3 Trap Stun and 2 Wiretaps should be MORE than enough to deal with your backrow problems. Your monsters effects will be able to handle everything else (Lady in particular). For future reference, running a card because you are scared of a certain other card (in this case Magic Cylinder, a card that nobody half decent even runs in the first place) is terrible deck design and will only get in your way. Maining things like Jinzo and Anti-Spell Fragrance in these types of decks will only slow you down, and you shouldn't be using them outside of the side deck. Here's what you should do: - Simurgh (all copies) - Alector (all copies) - Anti-Spell Fragrance (all copies, transfer 2 to side deck) - Amplifier (all copies - Jinzo (all copies) - Polymerization (all copies, Dragons Mirror is more than enough) Mystic Piper is fine as a tech if you'd like, if you want to run 1, but you really shouldn't run more than that. Once you made all these changes, you need to think about the deck goal (for Skull Servants, its load the grave and beat the opponent's face in with King) and ways you can support it. However, not all ways are beneficial. You need to think about "what else can these cards do for me?" Look at Zombie Master. You'll notice that it can recycle your Lady's and Kings. But that isn't all it can do. Its discard (or "send" rather) is extremely useful for setting off dead Princes in your hand, as well as getting those Mezukis in your hand to the graveyard. You should never run a card with the intent of using it for a sole purpose. The cards you add need to be able to be used in multiple situations to help you pull out. Exceptions to this are generally the deck staple cards (in your case, its Foolish/Burial). Relying too much on cards with singular purposes leads to clogging and you should avoid using too many if you can. (Up to 3 is usually fine, but it can be lower or higher depending on the deck without a hassle) Link to comment Share on other sites More sharing options...
Forest Fire Posted October 2, 2014 Author Report Share Posted October 2, 2014 i've placed running edits, you know? but i suppose i haven't mentioned my latest edits yet, so i'll get right to it. edits: jinzo and amp to side. trap stun @ 2. -1 anti-spell. moved the other to the side. -2 simorgh. are there any negation cards that need a discard to use? (as a way to get a prince in my hand out w/ out relying on my opponent to destroy it?) Link to comment Share on other sites More sharing options...
Slinky Posted October 2, 2014 Report Share Posted October 2, 2014 There is stuff such as Divine Wrath which is gaining popularity. But you'd probably find more success in things such as Phoenix Wing Wind Blast or Raigeki Break. Link to comment Share on other sites More sharing options...
Forest Fire Posted October 2, 2014 Author Report Share Posted October 2, 2014 thx. i'll try different amounts, see what works. oh i cannot believe i haven't mentioned that alector is gone. Link to comment Share on other sites More sharing options...
Forest Fire Posted October 4, 2014 Author Report Share Posted October 4, 2014 so... i finally decided to edit the 'official' list and pic and dn is being a dick and the pic isn't opening so i can't get the link Link to comment Share on other sites More sharing options...
Forest Fire Posted October 6, 2014 Author Report Share Posted October 6, 2014 bump Link to comment Share on other sites More sharing options...
Forest Fire Posted October 7, 2014 Author Report Share Posted October 7, 2014 i don't think 2 minutes will kill someone. bump. Link to comment Share on other sites More sharing options...
Slinky Posted October 8, 2014 Report Share Posted October 8, 2014 We can't actually help you further until you post the new build. Link to comment Share on other sites More sharing options...
Forest Fire Posted October 8, 2014 Author Report Share Posted October 8, 2014 um... look at the op. it's been edited. and like i said, i'm trying different amounts of rageiki and wing wind, but 2 of each seems to work fine. Link to comment Share on other sites More sharing options...
Yemachu Posted October 9, 2014 Report Share Posted October 9, 2014 The image of your Main post has not been updated to match your new Deck list; so that might be the reason for the confusion. In any case, when I tried to reconstruct your Deck in YGOPro for organization, I came 3 cards short on the Main Deck (and Extra Deck has space for 3 more cards as well). My assumption would be that you forgot to include "King of the Skull Servants" in this Decks's recipe. But on to the Deck itself (assuming you intended it to run 3 "King of the Skull Servants"). I think a "Kinka-Byo" can be somewhat useful here; it can make instant Rank 1 Xyz Monsters, revive "Mystic Piper" to draw up to 2 card, or revive "King of the Skull Servants" (though it gets banished during the End Phase). In this case you might also want to include "Where Arf Thou?"; since you are running quite some Level 1 monsters. Another option would be to inculde "Zombie Master", since it can discard your "Skull Servant" / "Wight" monsters and revive your "King of the Skull Servants"; or another copy of itself / "Mezuki" so you can Xyz Summon a Rank 4 Xyz Monster. Then there is the point that the artwork of "Zombie Master" depicts "Skull Servant" (lower left, next to the tomb stone); but that is a terrible reason to include a card in your Deck. This however rises the question: which cards do you take out? This depends on which card you want to put in. "Mystic Piper" and a "Skull Servant" can probably make place for 2 "Zombie Masters". Though I don't have an idea what to take out for "Kinka-Byo" and "Where Arf Thou?". Though I have my my doubts about "Wonder Balloon"; but it helps you get your "Skull Servant" / "Wight" cards in the Graveyard. Next up is the Extra Deck. Is there a reason you only run 12 cards here? Also I am not quite sure about "Number 39: Utopia Roots", since you could also mean "Number 39: Utopia" or "Number 39: Utopia Beyond" (does absolutely not make any sense in this deck). Also there is the point that you run 'quite some' Rank 4 monsters (4~5 due to "Downerd Magician"), without running a lot of Level 4 monsters (only 3). Also I don't think "Number 48: Shadow Lich" is very strong; and thus is better of being replaced by another card. Either run some doulbes of current cards, or something like: "Wind-Up Zenmaines" for protection, or "Dante Traveler of the Burning Abyss" for getting cards in your Graveyard. Because matches are not relly my style of dueling, I won't say much about the Side Deck. It is a little bit empty; and "Anti-Spell" is weird since you run no Spell Counters; though it has 1 thing going for it: Your opponent won't be expecting it... Guess you meant "Anti-Spell Fragnance". Lastly I would like to inform you that I do not run Wight-Decks myself, therefore my suggestions might be of... (and I am not really all that good duelist for that matter). But either way, I hope my suggestions help improve your Deck. Link to comment Share on other sites More sharing options...
Forest Fire Posted October 9, 2014 Author Report Share Posted October 9, 2014 um. A wight deck doesn't really work w/out King. Master and Arf were in Fay's original. Not sure why I took them out. 12 card run because I'm seeing how 13 and 31 work in the deck. Yes I meant Roots. Yes I mean Anti-Spell Fragrance. Sided cause why not? It was in my op and I didn't want to fully part with it. And I have 5 Rank 4's. It's called options. Took out Downerd. Took out 48. Put in Zenmaines. Put Master and Arf back in. Added Kinka-byo. Op to be edited Link to comment Share on other sites More sharing options...
Yemachu Posted October 9, 2014 Report Share Posted October 9, 2014 12 card run because I'm seeing how 13 and 31 work in the deck. As far as I'm aware, "Number 13: Embodiment of Crime" and "Number 31: Embodiment of Punishment" have nothing to do with the amount of cards in your Extra Deck. So I don't relly see how that is a point to not fill up your Extra Deck. Also, "Downerd Magician" could stay; I kind of did not count it because you won't Xyz Summon it the way you would summon another Rank 4 Xyz Monster. For the additional Extra Deck cards I would suggest to include "Dante, Traveler of the Burning Abyss" and "Downerd Magician". Another point is that you are running quite a lot of cards in your Main Deck. You might want to take a few cards out (or move them to the Side Deck), to improve your odds of drawing a certain card. I think you could best take out "Raigeki Break", since you will lose 2 cards whereas your opponent loses 1; futhermore, a lot of monsters nowadays are immune to effect destruction, or benefit from it. Link to comment Share on other sites More sharing options...
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