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Light and Shadow Continuous Spell Card


Radiant F.U.R.Y.™

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Umm I think I have an issue with the card.

As a Field Spell Card, it actually is easier to search for than a non-Archetype-related Continuous Spell would be.

It basically makes it so that LIGHT doesn't fear Skill Drain, Light Imprisoning, Breakthrough, Fiendish Chain, or Veiler. What does this really mean? That Lightsworns will do their thing without a chance to be stopped, once you dropped JD and nuked the first time, making this card go away as well, you won't really need it. Drop a second boss and go to game 2. Side Deck is now irrelevant against them anyways.

 

I have no idea what DARK monsters combo with this. I guess Shadolls don't die, walls can be made, and well, even if battle immunity is not as big an issue as it once was, it is still too broad of a pool to work with all DARKs, and it is at the very least a better protection than that of Cloudians, so I'm iffy about it.

 

Overall not a huge fan of the card. It potentially prevents Side Decking against or countering LIGHTs in what currently is a very relevant way.

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