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The old "Burden of the Mighty" Successor...


Dokutah

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...with a slight grudge upon xyz-monsters.

 

RRnVpzR.jpg

 

Active by sending 1 Spell card on your field. This card Activation cannot be negated if you sending "Burden of the Mighty" to Active this card. Each monster your opponent controls have its ATK reduced x its own Level/Rank. The reduction amount begins at 100 and is doubled for each of non-Xyz monster you control.

 

CnC Welcome

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Ok, this card's text is horrible. Straight out, I could barely even understand it. The card itself, well, it's a decent enough Burden of the Mighty replacement since it hits Xyz Monsters, the boost is also good as well, even if quite strange. It does have the problem with requiring a Spell Card on your field, though that is a decent enough cost for a pretty good effect if you use it right. Overall, not bad.'

 

OCG fix as well. Not quite sure how to word the last part, but I tried something like Psychic Commander a little bit.

 

Activate this card by sending 1 other Spell Card from your field to the Graveyard. If you sent "Burden of the Mighty", the activation of this card cannot be negated. Monsters your opponent control lose ATK equal to its Level/Rank x 100 (in multiples of 100 equal to the number of non-Xyz Monsters you control.)

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Ok, this card's text is horrible. Straight out, I could barely even understand it. The card itself, well, it's a decent enough Burden of the Mighty replacement since it hits Xyz Monsters, the boost is also good as well, even if quite strange. It does have the problem with requiring a Spell Card on your field, though that is a decent enough cost for a pretty good effect if you use it right. Overall, not bad.'

 

OCG fix as well. Not quite sure how to word the last part, but I tried something like Psychic Commander a little bit.

 

Activate this card by sending 1 other Spell Card from your field to the Graveyard. If you sent "Burden of the Mighty", the activation of this card cannot be negated. Monsters your opponent control lose ATK equal to its Level/Rank x 100 (in multiples of 100 equal to the number of non-Xyz Monsters you control.)

 

well often find grammar problem...but you get it wrong in the fixes

 

remember real card "Dark Snake Syndrome"?

the last part of the effect is a copy paste straight from it with slight changes... i know that the wording "reduction amount.." is bizzare but "reduction" is based on "reduce" a legal word of card grammar...(aside the fact i like to experiment like crazy in effects)

 

as i want it to be more competitive than just easy to get rid and predicted stat modifier (all cases of continuous spell)  therefore here the simulation (also a dark snake syndrome 101) :

 

while you control 1 monster all monster your opponent monster stat will be cut by 100 or 200 when you control 2, but...

 

when you control 3 instead of 300 it will cut it by 400 instead, why? the amount doubles not multipy (100 > 200 > 400 >  800 > 1600)

 

 i do appreciate your fix though...considering 500 ATK reduce at max potential is quite good

 

CnC welcome to more reviewer

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This requires a lot of OCG work;  it kind of made me think of those fake re-named and rewritten yugioh cards that hit the markets in 2002.

 

How about we try a better approach to this? Now it has some protection, and the attack penalty is the same as burden of the mighty - of course, unless you sent it to the graveyard to activate this card.

 

Fall or Decline of the Mighty ?

 

The activation/effects of this card cannot be Negated. Activate only by sending 1 face-up Continuous (printed) Spell Card you control to the Graveyard. This card is unaffected by card effects that would not target and destroy it. All monsters your opponent controls lose 100 ATK and DEF x their respective Levels/Ranks. If you activated this card by sending "Burden of the Mighty" to the Graveyard, during the battle phase, all monsters your opponent controls lose 200 ATK and DEF x the number of monsters you control.

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well often find grammar problem...but you get it wrong in the fixes

 

remember real card "Dark Snake Syndrome"?

the last part of the effect is a copy paste straight from it with slight changes... i know that the wording "reduction amount.." is bizzare but "reduction" is based on "reduce" a legal word of card grammar...(aside the fact i like to experiment like crazy in effects)

 

as i want it to be more competitive than just easy to get rid and predicted stat modifier (all cases of continuous spell)  therefore here the simulation (also a dark snake syndrome 101) :

 

while you control 1 monster all monster your opponent monster stat will be cut by 100 or 200 when you control 2, but...

 

when you control 3 instead of 300 it will cut it by 400 instead, why? the amount doubles not multipy (100 > 200 > 400 >  800 > 1600)

 

 i do appreciate your fix though...considering 500 ATK reduce at max potential is quite good

 

CnC welcome to more reviewer

I never knew that card even existed. In that case, this should be the text:

 

"Monsters your opponent control lose ATK equal to its Level/Rank x 100. This ATK loss begins at 100 and is doubled for each non-Xyz Monster you control.

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Rewriting the lore:

 

Activate this card by sending 1 Spell Card from your field to the Graveyard; for each non-Xyz monster you control, each face-up monster your opponent controls loses 100 ATK x its own Level/Rank. If "Burden of the Mighty" was sent to activate this card, this card's activation cannot be negated.

 

For a purely modular card that doesn't directly grant advantage, it's expensive and vulnerable to being blown up. Even if the Burden effect prevented it from being destroyed by card effects, it wouldn't have enough power to justify the investment.

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okay...to summarize most of the current reviewer is already forgot or ignore the existence of either the "Burden of the Mighty" and "Dark Snake Syndrome"... i mean seriously... old cards are meant to be either rebooted and supported, not to be thrown away...

 

This requires a lot of OCG work;  it kind of made me think of those fake re-named and rewritten yugioh cards that hit the markets in 2002.

 

How about we try a better approach to this? Now it has some protection, and the attack penalty is the same as burden of the mighty - of course, unless you sent it to the graveyard to activate this card.

 

Fall or Decline of the Mighty ?

 

The activation/effects of this card cannot be Negated. Activate only by sending 1 face-up Continuous (printed) Spell Card you control to the Graveyard. This card is unaffected by card effects that would not target and destroy it. All monsters your opponent controls lose 100 ATK and DEF x their respective Levels/Ranks. If you activated this card by sending "Burden of the Mighty" to the Graveyard, during the battle phase, all monsters your opponent controls lose 200 ATK and DEF x the number of monsters you control.

how about no... your fixes it actually far more over-powered (aside the fact that you aware about fake cards... there nothing wrong with the naming... well all YCM cards is fake right? unless somehow konami staff look at this website and hire us to make next boosters and exclusive) if you the opponent and playing Shooting Quasar Dragon while i control 5 monster and play this card then you Quasar ATK will become 0 ( -1600 x12= -19200 , reduction so epic that Honest wouldn't help you at all) unless you play MST and such, negate its effect, destroy my burden of mighty first, or nuke my field (which all of those i consider easy now days)...  with that kind of power i don't need to adding more protection further than using the original to prevent this card for being stopped

 

anyway thanks for all the review till today

 

and yet more CnC are still welcome (just make sure to check dark snake syndrome... http://yugioh.wikia.com/wiki/Main_Page is a good place to look and copy paste effects LOL)

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how about no... your fixes it actually far more over-powered (aside the fact that you aware about fake cards... there nothing wrong with the naming... well all YCM cards is fake right? unless somehow konami staff look at this website and hire us to make next boosters and exclusive) if you the opponent and playing Shooting Quasar Dragon while i control 5 monster and play this card then you Quasar ATK will become 0 ( -1600 x12= -19200 , reduction so epic that Honest wouldn't help you at all) unless you play MST and such, negate its effect, destroy my burden of mighty first, or nuke my field (which all of those i consider easy now days)...  with that kind of power i don't need to adding more protection further than using the original to prevent this card for being stopped

 

 

 
 
haha :P you made the mistake of not looking closer at my cutesies fix:
 
 
If you activated this card by sending "Burden of the Mighty" to the Graveyard, during the battle phase, all monsters your opponent controls lose 200 ATK and DEF x the number of monsters you control.
 
All monsters your opponent controls lose 100 ATK and DEF x their respective Levels/Ranks.
 
So quasar would go to 2800 and then to 1800 during the Battle Phase only. Still really good, but not as cracked up as you hath made it out to be.
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haha :P you made the mistake of not looking closer at my cutesies fix:
 
 
If you activated this card by sending "Burden of the Mighty" to the Graveyard, during the battle phase, all monsters your opponent controls lose 200 ATK and DEF x the number of monsters you control.
 
All monsters your opponent controls lose 100 ATK and DEF x their respective Levels/Ranks.
 
So quasar would go to 2800 and then to 1800 during the Battle Phase only. Still really good, but not as cracked up as you hath made it out to be.

 

 

my exact point is the protection effect... not the reduction

 

even if i change the the reduction effect to match yours is still over-power... would you rather face a card with that make your quasar ATK -15200 (which according to to game mechanic when you use Honest when i attack it with Blue eyes the final amount is -11200) but super easy to get rid or the one that make it to 1800 but hard to deal with (activation cannot be negated and target-based destruction immunity... which is the mechanic of most back row remover since  Heavy Storm or most of back-row that doesn't target is banned... with Malevolent Catastrophe being the most splash-able but rarely use outside Artifacts)...

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The activation/effects of this card cannot be Negated. Activate only by sending 1 face-up Continuous (printed) Spell Card you control to the Graveyard. All monsters your opponent controls lose 100 ATK and DEF x their respective Levels/Ranks. If you activated this card by sending "Burden of the Mighty" to the Graveyard, during the battle phase, all monsters your opponent controls lose 200 ATK and DEF x the number of monsters you control.

 

Tada! 

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