Jump to content

Create a Card Game


Atypical-Abbie

Recommended Posts

Right then; went ahead and decided to generate the Ritual Monster.

 

My name:

[spoiler=Show]

ZUwPYCM.png

 

 

 

Black D'Sceptyr's

[spoiler=Show]

MoAwHR8.png

 

 

 

Intended name:

[spoiler=Show]

MRa6XFW.png

 

 

 

Quartz Bastion of Knowledge

Continuous Spell

Once per turn, if a Rock-Type monster would be destroyed (either by battle or by card effect) it is not destroyed. If another face-up Spell/Trap Card you control would leave the field: You can send this card to the Graveyard instead.

 

Next card: Quartz Trebuchet of Courage

Link to comment
Share on other sites

  • Replies 3.6k
  • Created
  • Last Reply

Quartz Trebuchet of Courage

Continuous Spell

When a Rock-Type monster you control battles, increase its ATK and DEF by 1000 until the end of the Damage Step. Once per turn, you can send 1 Rock-Type monster from your Deck to the Graveyard to target 1 card on the field: Destroy that target, and inflict 500 damage to your opponent.

 

Quartz Defense of the Soul

Link to comment
Share on other sites

Quartz Golem

EARTH 6*

Rock/Effect

If you inflict exactly 500 damage to your opponent, you can Special Summon this card from your Graveyard. You can only Special Summon "Quartz Golem" once per turn this way. When a monster(s) with 1800 or less DEF is Normal Summoned or Special Summoned: Destroy those monsters with 1800 or less DEF. This card must be face-up on the field to activate and to resolve this effect.

1200/2200

 

Thunder Eel (must have 1600 or less ATK)

Link to comment
Share on other sites

Thunder Eel

Water 4*

Thunder/Effect

Cannot Be Normal Summoned/Set. When a Monster is Special Summoned, you can Special Summon this card from your Hand. Once per Turn: You can remove from play all Special Summoned monster's whose ATK is equal to or less than this cards attack. When your opponent Special Summons a monster, increase this cards ATK by 100.

1000/1200

 

Clash of Rebellion (lets start a trend here, eh?)

Link to comment
Share on other sites

Shining Victories

Trap Card

activate if a LIGHT Monster you control declares an attack, target 1 LIGHT Monster in your Graveyard, Special Summon it, and if you do, double the ATK of all LIGHT Monster's your control. If you activate this effect, you cannot Special Summon next turn

 

The Dark Illusion

Link to comment
Share on other sites

Secrets of Eternity

 

Normal Spell Card

 

Pay 2000 LP, then declare 1 Monster Name: for the rest of this Duel, monsters on the field with that declared name have their original ATK and DEF halved, also they cannot activate their effects during the turn they are Normal or Special Summoned.

 

Guess we're doing this now. Ah well, in for a penny....

 

The New Challengers (Something that supports Lev10(?) Machines perhaps? Machines are hella supported in this set and the Trains (few as there are) debuted here.)

Link to comment
Share on other sites

Secrets of Eternity

SPELL

Reveal the top 9 cards of your Deck, and if there is a Secret Rare card(s) among them, you can add 1 of those cards to your hand. Shuffle all of the other cards back into your Deck.

 

Because, y'see, there are nine cards in each booster, so it's like opening a booster and getting a card you want.

 

Next: Never in a Blue Moon

 

Aww sheeeeet. Ninja'd.

 

/skip

Link to comment
Share on other sites

Speed Buster

EARTH - Level 10 - Machine/Effect - 3000/3000

You can discard this card to Special Summon 1 Level 10 EARTH monster from your hand or Graveyard. If you Xyz Summon a Rank 10 Xyz monster, you can Special Summon this monster from your Graveyard with its ATK reduced to 0. If this card is detached from a Machine-Type Xyz monster to activate its effect, you can draw 1 card.

 

Impact Velocity Cannon

Link to comment
Share on other sites

Impact Velocity Cannon

EARTH

Level 10

Machine/Effect

3000/0

When your opponent takes damage from a battle involving a Machine-type monster, or from the effect of a Machine-type monster, except "Impact Velocity Cannon", you can Special Summon this card from your hand or Graveyard, and if you do, its ATK is halved. When this card is Summoned, inflict 1000 damage to your opponent. An Xyz Monster that uses this card as Xyz Material gains the following effect:

  • This card inflicts piercing damage.

 

Sky Delta

Link to comment
Share on other sites

Sky Delta

WIND 3*

Winged Beast/Effect

You can return 1 face-up Spell or Trap card you control to the hand to Special Summon this card from your hand. Once per turn, you can target 1 face-up Spell or Trap you control and 1 monster your opponent controls; return both to the hand.

1400/900

 

Pyrrhic Victory

Link to comment
Share on other sites

The Brave Soldier's Sword

Equip Spell

Equip only to a Warrior-Type monster. When the equipped monster battles an opponent's monster; Halve the opponent's monster's ATK and DEF.  This monster's ATK becomes equal to the lost ATK and DEF. These effects last until the End Phase.You can discard one Warrior-Type monster; return this card from your Graveyard to your Hand.

 

The Eternal Army

Link to comment
Share on other sites

The Eternal Army

EARTH - Level 2 - Warrior/Effect - 1000/1000

If this monster attacks or is attacked by your opponent's monster, you can Tribute both monsters: End the Battle Phase. During your Standby Phase, you can Special Summon this monster from your Graveyard, and if you do, you cannot Summon monsters this turn, except Warrior-Type monsters (You can only Summon 1 "The Eternal Army" pet turn this way).

 

The Brave Soldier's Horse

Link to comment
Share on other sites

Liokrakedon

Level 6 Water

Beast/Fusion/Effect

1800/1700

"Liokedon" + "Krakedon"

When this monster is Fusion Summoned, add 1 "Kedon" monster from your Deck or Graveyard to your Hand. Once per turn, when this card battles, you can destroy the monster it is battling without applying damage calculation. When this monster you control is destroyed, Add 1 "Kedon" equip spell from your Graveyard to your Hand.

 

Liokedon

Link to comment
Share on other sites

Liokedon

EARTH - Level 3 - Beast/Effect - 1200/1100

If a monster your opponent controls is destroyed, you can Special Summon this monster from your hand or Graveyard, and if you do, your opponent must discard 1 card at random from their hand, and if they do that, you can add 1 card of the same card Type (Monster, Spell, or Trap) from your Graveyard to your hand. You can only activate this effect of "Liokedon" once per turn. If this monster is used as Fusion Material, the Fusion Summoned monster gains 600 ATK and DEF.

 

Resonating Dragons (note: This is one of various names used to refer to Odd-Eyes, Dark Rebellion, Clear Wing, and Starve Venom)

Link to comment
Share on other sites

Resonating Dragons

Normal Spell

Activate only if there is 1 "Dark Rebellion", "Clear Wing" and "Starve Venom" Monster in either players Graveyard, Special Summon them, and if you do, you can Special Summon 1 "Odd-Eyes" Monster from your face-up Extra Deck

 

----------------------------------------------

(Basically what i think should've happened at the final battle, with reiji with barely any other ideas except a single Action Magic. Uses it, brings out the Monsters and Ranks them up into their OP forms)

 

Breath of The Wild

Link to comment
Share on other sites

Breath of the Wild

Spell

If you control a Beast, Beast-Warrior or Winged Beast-type monster, you can Special Summon 1 Beast, Beast-Warrior, or Winged Beast-type monster from your Graveyard whose type is different from all monsters you control.

 

Madd Lobotomist

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.


×
×
  • Create New...