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Atypical-Abbie

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Noble Truth Wyvern

Level 10

LIGHT

<1><1>
Dragon/Synchro/Pendulum/Effect

PE: When a Pendulum Monster destroys another monster by battle: You can activate this effect, that Monster can make a second attack in a row. You can only activate this effect of Noble Truth Wyvern once per turn.

ME: 1 tuner + 1 or more non-Tuner Synchro Monsters

For this card's Synchro Summon, you can treat a Level 7 or higher Pendulum Summoned Pendulum Monster as the non-Tuner Synchro Monster. If this card is Sychro Summoned this way, you can Special Summon 1 face-up Pendulum Monster from your Extra Deck, except a monster used for the Synchro Summon of this card. Any damage this card deals to your opponent by a direct attack is doubled. 

2500/3300

 

Nirvana High Paladin, the Wyvern Rider

Pendulum Fusion between this and Nirvana High Paladin.

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[spoiler= HATE HATE HATE YOU]

Noble Truth Wyvern

LIGHT - Level 11 - Dragon/Synchro/Pendulum/Effect - 4000/3800 - Scale 10

Pendulum Effect - If you successfully Pendulum Summon 5 Pendulum monsters, your opponent cannot activate Trap Cards or their effects until their next End Phase. Once per turn, if you control a Pendulum Summoned Pendulum monster, you can target 1 Pendulum card in a Pendulum Zone: Reduce its Scale by up to 7.

Monster Effect -

2 Tuners + 1 non-Tuner Synchro and/or Pendulum monster

When this monster is Synchro Summoned successfully, draw 1 card. If this monster battles, and you have already Pendulum Summoned this turn: You can send 1 Pendulum monster from your Deck to your Extra Deck, face-up, and increase this monster's ATK and DEF by that monster's ATK. If this card would be destroyed, you can move it to an empty Pendulum Zone instead.

 

 

 

Nirvana High Paladin, the Wyvern Rider

DARK - Level 11 - Dragon/Fusion/Pendulum/Effect - 4200/3800 - Scale 5

Pendulum Effect - If the card in your other Pendulum Zone would be Level/Rank 7 or higher when treated as a monster: Raise or lower this card's Scale by 5. If a Pendulum monster you control would make a direct attack, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step.

Monster Effect -

"Nirvana High Paladin" + "Noble Truth Wyvern"

Must be Fusion Summoned by sending the above 2 cards to your Extra Deck, face-down, and cannot be Summoned by other ways (You do not use "Polymerization"). If this card is Fusion Summoned using monsters with the above original names, you can target 1 card in your Graveyard or face-up in your Extra Deck: Place it face-up in any appropriate Zone on your field. If this monster successfully destroys your opponent's monster by battle, you can return 1 face-up Pendulum card to your Deck: Inflict damage to your opponent equal to double that monster's original ATK. If this face-up card would be destroyed, you can move it to an empty Pendulum Zone instead.

 

Shackles of Pain

The newest upgrade to cards like Shadow Spell or Fiendish Chain

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Shackles of Pain

Continuous Trap Card

Target 1 monster on the field; its effect is negated and its ATK and DEF are halved. During either player's turn, if your opponent would activate a card effect in their Graveyard: You can banish this card from your Graveyard; negate that effect.

 

Next card:

 

Mortis Pax, the Successor of Reapers

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Mortis Pax, the Successor of Reapers
 
Dark, Lv. 6, Fiend/Fusion/Effect, 1100 ATK/ 1700 DEF
 
"Booksmart Monkey" + "Reaper of the cards"
 
When this card is normal or flipped summoned Select 1 Spell/Trap Card you control and Destroy It, then activate the following effect:

  • If a spell card, Gain 500 life for each monster your opponent controls
  • If a trap card, Banish selected trap, select one trap in your graveyard and play it, the trap can't be activated this turn

Forrest Destroyer
Requirements: Must be fusion and must have "Titan of the Forest" (you know the first card made here)  as one of it's materials

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Malicious Horseman

DARK - lvl 6 - Beast-Warrior/Pendulum/Effect - 2000 atk 1000 def

Pendulum Effect (Scale 7/7): N/A

Monster Effect:

When your opponent Special Summons a monster from the Extra Deck or Graveyard, you can Special Summon this card from your graveyard or Pendulum Zone. Whenever your monster Special Summons a monster, you can target 1 monster you control and 1 monster your opponent controls; the first monster's effect becomes the effect of the second monster and the second monster has its effects negated. 

 

Stardust Synchron

(If that has been done, then do 

Dark Rebellion Malefic Dragon)

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Stardust Synchron

WIND - Level 2 - Machine/Synchro/Tuner/Effect - 250/200

1 Tuner + 1 non-Tuner monster

Cannot be used as Synchro Material, except for the Synchro Summon of a Dragon-Type, "Stardust", and/or "Warrior" Synchro monster. This monster can be treated as any "Synchron" Tuner monster for a Synchro Summon. This monster's name can be treated as "Majestic Dragon" for a Synchro Summon. Once per turn, you can send 1 "Synchron" monster from your Deck to the Graveyard to select and activate 1 of the following effects:

●Halve this monster's Level.

●Double this monster's Level.

 

Accelerant Nutrient

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Accelerant Nutrient

Normal Spell

Double the ATK of all face up Plant-type monsters, but destroy them during the end phase. During your Stand-By phase, you can banish this card from your graveyard; special summon 1 Plant-type monster from your hand, but it cannot be used as Synchro or Xyz material, unless all other materials are Plant-type

 

 

Dark Rebellion Malefic Dragon

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Dark Rebellion Malefic Dragon

DARK - Level 4 - Dragon/Effect - 2500/2000

Cannot be Normal Summoned/Set. Cannot be Special Summoned, except by banishing 1 "Dark Rebellion Xyz Dragon" from your Extra Deck. There can be only 1 "Malefic" monster on your side of the field. Other monsters you control cannot attack. If there is no face-up Field Spell Card on the field, destroy this card. Once per turn, you can target 1 face-up monster your opponent controls: Its ATK becomes half its current ATK, and if it does, this monster gains that lost ATK.

 

Loss of Mind

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White Star, Black Star

Continuous Trap

Activate this card only if you control at least 1 Xyz monster and 1 Synchro monster. If this card would be negated or destroyed by the effect of a Synchro or Xyz monster, you can negate that card's effect instead. Once per turn, you can select and activate one of the following effects:

●Target 1 face-up Synchro monster on either player's side of the field, and attach it to a face-up Xyz monster either player controls as Material.

●Destroy 1 face-up Xyz monster either player controls, and increase the ATK and DEF of 1 face-up Synchro monster either player controls by the ATK and DEF of the destroyed monster on the field.

 

Loss of Body

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Giant's Footprint

DARK *

Rock/Tuner/Effect

You can banish 1 level 5 or higher monster from your field or Graveyard; Special Summon this card (from your Hand). You can discard 1 level 5 or higher monster; Special Summon this monster from your Graveyard. If this face-up card would leave the field, shuffle it into your Deck.

100/100

 

Ghost Chasm

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Ghost Chasm

Field Spell

Monsters cannot be Normal Summoned, except Zombie-Type monsters. If a monster is Special Summoned from the Graveyard or Banished Zone, it and all cards with the same name are treated as Zombie-Type until the 3rd End Phase after it was Summoned.

 

Loss of Soul

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Loss of Soul

[Continuous Spell Card]

Any card that would be banished is shuffled into the deck instead. When this card is destroyed: You can banish 1 card from your deck. You can only control 1 "Loss of Soul".

 

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Kampferhund 

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Kampferhund

 

Level 4

 

DARK

Beast/Tuner/Effect

When your opponent Special Summons a monster(s): You can pay up to 1000 Life Points; all monsters your opponent controls lose ATK equal to the amount you payed. When this card is removed from the field: You can target 1 face-up card on the field; negate its effects.

 

ATK:1900

 

DEF:0

 

Next:

 

Ghastly Gentleman

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Ghastly Gentleman

DARK

[Zombie / Tuner / Effect]

Once per turn: You can pay 1000 LP; Special Summon 1 Zombie-Type monster from your Graveyard, but its effects are negated, also it cannot be used as an Xyz material monster. You cannot Special Summon monsters during the turn you activate this effect, except DARK monsters.

 

ATK 0 / DEF 1800

 

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Sadpole (like a tadpole)

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Sadpole

Continuous Trap

Special Summon this card in Attack Position as an Effect monster (Aqua-type/LIGHT/Level 2/ 0 ATK 0 DEF). (This card is still treated as a Trap card). Once per turn, you can target 1 level 2 or lower Aqua-type WATER monster you control and 1 monster your opponent controls; double the attack of the first target and the second target loses attack equal to the gain made by the first.

 

Secret Rising- General Carrier

(Props to anyone who figures this out) 

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Secret Rising- General Carrier

Level 8

WATER

Machine/Tuner/Effect

While your opponent controls 2 or more Special Summoned monsters: You can Normal Summon this card without Tributing. Once per turn: You can Special Summon 1 WATER monster from your hand or Graveyard. While this card is face-up on the field, WATER monsters cannot be targeted by your opponent's card effects.

 

ATK:2000

DEF:3100

 

Next:

 

Mistress of the Moonlight

 

Requirements: Must significantly support "Maiden of the Moonlight"; no copouts.

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Mistress of the Moonlight

LIGHT

Spellcaster/Xyz/Effect

2 Level 4 LIGHT monsters

R4 1900/1700

If this card is Xyz Summoned: Flip all face-down monsters face-up. If an "of the Moonlight" monster leaves the field: LIGHT monsters you control gain ATK equal to that monster's ATK or DEF (whichever is higher). If this card has "Maiden of the Moonlight" as Xyz Material, it gains the following effect:

~ Once per turn: You can detach 1 Xyz Material from this card: Special Summon 1 "Maiden of the Moonlight" from your hand, Deck or Graveyard. It cannot be destroyed by battle or card effects.

 

It has some wider appeal and utility, but still provides direct benefit to Maiden of the Moonlight.

 

Next card:

 

Harvest Moon Offering

A Ritual Spell. You can name a monster, but someone else has to make it.

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Harvest Moon Offering

Ritual Spell

This card can be used to Ritual Summon any Machine-type Ritual monster. You must tribute monster(s) whose total level is exactly equal to the level of the Ritual monster you wish to summon. When you control a face-up Ritual monster, you can banish this card from your graveyard: Send 1 card from your deck to graveyard.

 

 

And on an unrelated note...

Secret Rising- Doomship

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Secret Rising - Doomship

DARK 9*

When this card is in the Graveyard and a level 7 or higher Machine-type monster is Summoned, Special Summon this card from your Graveyard and if you do, this card's level becomes the same as that monster's.

900/2700

 

Kitsune Lord

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Kitsune Lord
Beast-warrior, level 2 EARTH

When this card is Normal Summoned, you can target 1 Level 2 Beast-Type monster in your Graveyard: Special Summon it in Attack Position, then this card gains ATK equal to it's original ATK.
1000/300


Next: Change Warrior
Must be a synchro monster requiring Changer Synchron

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Change Warrior

DARK

Warrior/Synchro/Effect

5/2000/1300

"Changer Synchron" + 1 or more non-Tuner monsters

If this card is Synchro Summoned: Target 1 monster on the field; Change its Battle Position, and if you do, draw 1 card. You can target 1 monster on the field; Switch its current ATK and DEF.  You can only use each effect of "Change Warrior" once per turn. 

 

Reaper of the Harvest

Heck with it, make a Machine-type Ritual monster.

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Reaper of the harvest

level 6

dark 

effect/ritual/machine

2100 atk/2500 def

You can ritual summon this card using "autumn farming"

Once per turn, you can destroy 1 card on the field. If it was a monster, gain life points equal to half of its ATK.

 

 

 

Ultimate pharaoh of anubis

it must have something to do with sphinx monsters. 

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