Vitral Posted October 12, 2015 Report Share Posted October 12, 2015 [spoiler=Edit: Are you kidding me]Nightmare Cluster ObsidionyxDARK | Rock / Fusion / Effect | 4* ? ATK / ? DEF1 Rock-type monster + 1 or more monstersMust first be Special Summoned(from the Extra Deck) by sending the above materials from you hand or Field to the graveyard. (You do not use "Polymerization". This is treated as a Fusion Summon.) This cards effect (1) cannot be negated.(1)When this card is Special Summoned: It gains Levels equal to the number of Fusion Material monsters used for this cards Fusion Summon + The number of times this cards effect (2) was activated in this Duel.(2)If this card is destroyed (either by battle or by a card effect) and sent to the graveyard: Special Summon it(3)This cards original ATK and DEF are equal to its Level x 400.Its kinda cheating the requirements, but it becomes a level 6 when its summoned anyway.Camile the Merciless ReaperEARTH | Fiend / Xyz / Effect | 6* 2000 ATK / 1000 DEF2 Level 6 monsters(1)When this card inflicts Battle Damage to your opponent: Attach 1 card from your opponents hand or Field to this card as an Xyz Material.(2)Once per turn: You can detach 1 Xyz Material from this card; Inflict damage equal to the number of card in your opponents hand X 300.(3)This card gains ATK and DEF equal to the number of Xyz Materials attached to it X 400. LizarWizardMust be a Rank 4 Reptile. Link to comment Share on other sites More sharing options...
evil cucumber Posted October 12, 2015 Report Share Posted October 12, 2015 LizarWizardWATER Reptiler\Xyz\Effect**** 2600/21003 Level 4 monstersWhile this card has a Spellcaster and/or Reptile-type monster(s) attached to it as an Xyz Material, it is unaffected by other monsters' effects. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; apply 1 of these effects.-All monsters you control with the same Type as the detached Xyz Material in the Graveyard gain 500 ATK and DEF.-Target 1 monster in your Graveyard with the same Type as the detached Xyz Material, except that monster; add it to your hand. Stygian Commander (Stygian Support) Link to comment Share on other sites More sharing options...
~Faytl~ Posted October 13, 2015 Report Share Posted October 13, 2015 Stygian CommanderLevel 4 DARK FiendWhen this card is Normal Summoned, you can add 1 "Stygian Security" from your Deck to your hand. If this card is in your Graveyard, you can banish it: Target Fiend-Type monster gains 400 ATK, until the End Phase.1800/400 Next card: Frightfur Moth(A Frightfur version of Fluffal Wings) Link to comment Share on other sites More sharing options...
TF2_The_Scout Posted October 13, 2015 Report Share Posted October 13, 2015 Fluffal MothLevel 6Beast/DarkATK: 2300 def: 1900 2 "Fluffal" monsters + 1 "Edge Imp" monsterIf this card is fusion summoned: Banish 1 "Toy Vendor" from your deck; Draw 1 card. You can only use this effect of "Frightfur Moth" once per turn. If you fusion summon a "Frightfur" monster: Draw 1 card. Tried going of a TG Hyper Librarian on this. Next card: Kozmo Wizard(The Wizard of Oz/Yoda) Link to comment Share on other sites More sharing options...
Bringerofcake Posted October 13, 2015 Report Share Posted October 13, 2015 Kozmo WizardLIGHTPsychic/Effect2/700/1000During either player's turn: You can banish this card; Special Summon 1 Level 3 or higher "Kozmo" monster from your hand. You can pay 500 Life Points and target 1 Level 4 or lower "Kozmo" monster you control; that monster can attack directly during each battle phase this turn. You can only activate each effect of "Kozmo Wizard" once per turn. Next card: Kozmo SpherefighterMust be a machine-type analogue to Yoda's Fighter. Link to comment Share on other sites More sharing options...
TF2_The_Scout Posted October 16, 2015 Report Share Posted October 16, 2015 Kozmo SpherefighterLevel 6Machine/LightATK: 2400 DEF: 2000 If this card is normal or special summoned: Special summon 1 banished level 4 or lower "Kozmo" monster. This card can attack directly, but if it does using this effect, the damage is halved. During your standby phase: gain 1000 LP. If this card is destroyed and sent to the graveyard: you can banish it; special summon 1 level 5 or lower "Kozmo" monster from your deck. Number 1-16: Ultra Shock MasterMake it an incredibly OP upgrade to the original Shock Master. Link to comment Share on other sites More sharing options...
Vitral Posted October 16, 2015 Report Share Posted October 16, 2015 Number 1-16: Ultra Shock MasterLIGHT | Fairy / Xyz / Effect | 4* 2700 ATK / 2000 DEF4 Level 4 monstersYou can Special Summon this card by sending your entire hand(min:2) to your graveyard, and if you, attach up to 3 cards from your graveyard to this card as Xyz Materials. Once per turn: You can detach 1 Xyz Material from any card; Your opponents face-up cards cannot activate or resolve their effects until the end of your opponents turn. (This effect also applies to cards that are banished or on the graveyard Face-up.)Perfect Pyramid of LightMust be an upgraded version of Pyramid of Light, Tri-Blaze Accelerator style Link to comment Share on other sites More sharing options...
Darj Posted October 16, 2015 Report Share Posted October 16, 2015 Perfect Pyramid of LightTrap CardType: ContinuousWhen this card is activated: You can add 1 "Andro Sphinx" or "Sphinx Teleia" from your Deck to your hand. Level 10 "Sphinx" monsters you control cannot be targeted or destroyed by your opponent's card effects by your opponent's card effects. This card's name becomes "Pyramid of Light" while on the field or in the Graveyard. Next:Glacial the Icy WindMust be a WATER/Winged Beast Synchro monster that supports Winged Beasts (think of a WATER version of "Vortex the Whirlwind") Link to comment Share on other sites More sharing options...
Draconus297 Posted October 16, 2015 Report Share Posted October 16, 2015 Glacial the Icy WindWATER - Level 7 - Winged Beast/Effect - 2500/18001 Tuner + 1 or more non-Tuner Winged Beast-Type monstersOnce per turn, during either player's turn, when a Winged Beast-Type monster is Special Summoned: you can add 1 Winged Beast-Type monster from your Deck or Graveyard to your hand. When a Winged Beast-Type monster you control, except "Glacial the Icy Wind", inflicts Battle Damage to your opponent's Life Points, increase the ATK of all face-up Winged Beast-Type monsters you control by the amount of damage inflicted until the End Phase. If you activate this effect, destroy all monsters you control, except Winged Beast-Type monsters. Aromage Aloe (an Xyz that really makes Aroma worth it, like Rafflesia for Traptrix or CDI for Cyber Dragons). Link to comment Share on other sites More sharing options...
Darj Posted October 16, 2015 Report Share Posted October 16, 2015 Aromage AloeAttribute: DARKType: plant/Xyz/EffectRank: 4ATK: 2200DEF: 17002 Level 4 monstersYou can also Xyz Summon this card card by using 2 "Aroma" monsters you control with different Levels as Xyz Materials. While your LP is higher than your opponent's, "Aroma" cards you control cannot be destroyed by battle or monster effects. If this card is Xyz Summoned: Add 1 "Dried Winds", "Humid Winds", or "Aroma" card from your Deck to your hand. Once per turn, during either player's turn: You can detach 1 Xyz material from this card; the effects of monsters Special Summoned this turn, except Plant-Type monsters, are negated, also they cannot declare an attack this turn. Next:Rezark the Road RageMust be a generic Synchro monster whose Attribute/Type combination can be related to a Mad Max-style vehicle or driver (DARK, FIRE, EARTH, Warrior, Beast-Warrior, Machine, etc.) Link to comment Share on other sites More sharing options...
Draconus297 Posted October 16, 2015 Report Share Posted October 16, 2015 Rezark the Road RageFIRE - Level 9 - Machine/Synchro/Effect - 3400/13002 Tuners + 1 or more non-Tuner monsters This monster inflicts piercing Battle Damage. This monster can attack a number of times equal to the number of Synchro Materials used to Synchro Summon this monster minus one. If this monster inflicts Battle Damage, your opponent excavated and reveals the top card of their Deck- if that card is an Effect Monster, negate its effect and banish it. If not, it is added to their hand. Plate Harvest Link to comment Share on other sites More sharing options...
mitchermitcher Posted October 16, 2015 Report Share Posted October 16, 2015 Plate HarvestSpellFor each Plant-type monster on either side of the field, shuffle cards from either players' graveyards back to the deck. You can remove from play this card in your graveyard to draw 1 card. Zombieline Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted October 16, 2015 Report Share Posted October 16, 2015 ZombielineNormal Spell CardActivate while your opponent controls a monster that was Special Summoned from the Extra Deck. Pay 1000 Life Points to Special Summon 1 Zombie-Type monster from your Deck; this effect cannot be negated. Next Card:Briar, Exorcist of EvilRequirements:Must be a Ritual Monster that inhibits LIGHT and DARK monsters. Link to comment Share on other sites More sharing options...
goodfusion Posted October 16, 2015 Report Share Posted October 16, 2015 Briar, Exorcist of EvilRitual/EffectFIend-Type WINDLevel 10100 ATK 3100 DEFIf a LIGHT or DARK monster activates its effect while you have 3 or more monsters in your Graveyard: You can Ritual Summon this card by banishing 1 "Corruption Crash" from your hand or side of the field and losing 400 LP for each monster in your Graveyard. After a LIGHT or DARK monster's effect resolves: Inflict 1000 damage to the player that activated that effect, and if you do, this card gains 1000 ATK, also neither player can activate the effects or attack with that monster or monsters with the same name while this card is face-up on the field. This card is unaffected by the effects of LIGHT and DARK monsters. And the Ritual Spell: Corruption CrashRitual SpellDuring the 3rd End Phase after this card was banished: Destroy 1 monster you control, and if you do, add this card to your hand, then gain 1200 LP. Next card: Polymorphing GooIt must be a Synchro or Xyz monster that can either act as a Fusion Substitute (like King of the Swamp or Mystical Sheep #1) or make other monsters Fusion Substitutes, along with other effects (if you want). Link to comment Share on other sites More sharing options...
Darj Posted October 16, 2015 Report Share Posted October 16, 2015 Polymorphing GooAttribute: WATERType: Aqua/Synchro/EffectLevel: 6ATK: 1100DEF: 26001 Tuner + 1 or more non-Tuner monstersYou can substitute this card for any 1 Fusion Material Monster, but the other Fusion Material Monster(s) must be correct. If this card is Synchro Summoned: You can add 1 "Polymerization" Spell Card or "Fusion" Spell Card from Deck to your hand, except "Diffusion Wave-Motion". Next:Toxic Mist - Atmoskurr Must be a DARK/Aqua Extra Deck monster. Link to comment Share on other sites More sharing options...
Tinkerer Posted October 16, 2015 Report Share Posted October 16, 2015 Toxic Mist - AtmoskurrDARK ********Aqua/Fusion/Effect2 "Cloudian" monstersThis card is always treated as a "Cloudian" monster. When this card is Special Summoned, place 2 Fog Counters on all monsters on the field. When a monster is Summoned, place 1 Fog Counter on it. Monsters with Fog Counters lose 600 ATK except "Cloudian" monsters. If a monster with Fog Counters leaves the field, you can place their Fog Counters on a monster you control.3000/1000 Cosmic Skiff Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted October 16, 2015 Report Share Posted October 16, 2015 Cosmic SkiffLIGHTLevel 4PyroATK:1900DEF:0Negate the effects of all Level/Rank 4 or higher monsters on the field and in either player's Graveyard. Next card:Lamia Fortune Link to comment Share on other sites More sharing options...
TF2_The_Scout Posted October 17, 2015 Report Share Posted October 17, 2015 Lamia FortuneContinuous trap Every time a Reptile-Type monster you control destroys a monster your opponent controls: you can add 1 "Reptile-type monster from your deck to hand. If your opponent activates a spell/trap card or effect: you can banish 1 reptile-type monster from your graveyard; negate the activation and if you do, destroy the card. The Black Noble Knight Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted October 17, 2015 Report Share Posted October 17, 2015 The Black Noble NightLevel 4DARKATK:2000DEF0Warrior/EffectWhile you control another monster, this card cannot declare an attack. This card can be treated as a Level 5 monster for the Xyz Summon of a Warrior-Type monster. When this card is Normal Summoned: You can Special Summon 1 "Noble Knight" monster with a different name or "Lady of the Lake" from your hand or Graveyard. Next Card:Fabled NoxRequirements: Must be a LIGHT Fiend-Type monster. Link to comment Share on other sites More sharing options...
Tojin Posted October 17, 2015 Report Share Posted October 17, 2015 Fabled NoxLevel 4LIGHT/Fiend/Effect1900/0When this card is Normal Summoned, you can discard 1 card to Special Summon 1 "Fabled" monster from your Deck in face-up defense position. When this card is Special Summoned, you can discard up to 2 cards, then target the same number of cards in either player's Graveyard: banish them. You can only activate i "Fabled Nox" effect per turn, and only once that turn. Next card: Witch's Invitation. Link to comment Share on other sites More sharing options...
Tinkerer Posted October 17, 2015 Report Share Posted October 17, 2015 Witch's InvitationSpellBanish 1 monster you control with 1500 or less ATK face-down. Add from your Deck to your Hand 1 monster with 1500 DEF. It cannot be Summoned this turn. Sangan's Spite Link to comment Share on other sites More sharing options...
TF2_The_Scout Posted October 18, 2015 Report Share Posted October 18, 2015 Sangan's SpiteTrap If your opponent adds a card from their deck to hand(except by drawing): Draw 2 cards. Next: Allies of JudgementMake it support Ally of Justice drastically. Link to comment Share on other sites More sharing options...
Draconus297 Posted October 18, 2015 Report Share Posted October 18, 2015 Allies of Judgement Counter TrapIf your opponent declares an attack with a LIGHT monster, and all monsters you control are DARK: Special Summon 1 "Ally of Justice" Synchro monster from your Extra Deck whose original ATK is less than or equal to the ATK of the attacking monster. If you would take damage in this battle, that damage is reduced to 0, and all effects of the attacking monster are negated. Instantaneous Chaos Link to comment Share on other sites More sharing options...
Darj Posted October 18, 2015 Report Share Posted October 18, 2015 Instantaneous ChaosTrap CardType: NormalTarget 1 DARK monster and 1 LIGHT monster in your Graveyard; banish them, and if you do, Special Summon from your Deck or Extra Deck a DARK or LIGHT monster whose Level is equal to the total Levels of the banished monsters. Its effects are negated this turn. Next:The last ChallengerRequirement: Must be an Spell/Trap that supports Heroics in a relatively big way, similar to how Pirika and Nebula Meteorite provided a boon to their respective archetypes. Link to comment Share on other sites More sharing options...
Tojin Posted October 19, 2015 Report Share Posted October 19, 2015 The Last ChallengerQuick-play SpellActivate only if you control no monsters. Special Summon 1 "Heroic" monster from your Deck or Graveyard. It gains 1000 ATK and is unaffected by other card effects. These changes last until the start of your next End Phase. If that monster is still on the field at the start of your next End Phase, you can banish this card from your Graveyard: Xyz Summon 1 "Heroic" Xyz Monster, using the monster summoned by this card's effect and up to 2 "Heroic" monsters in your Graveyard as Xyz Material. Next card: Bonescuffle. Link to comment Share on other sites More sharing options...
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