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Atypical-Abbie

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Blade Leg Scorpion
Attribute: EARTH
Type: Insect/Synchro/Effect
Rank: 5
ATK: 2400
DEF: 2000
1 Tuner + or more non-Tuner monsters
Negate the effects of an opponent's monster destroyed by battle with this card (including in the Graveyard). During the Damage Step, if this attacking card destroys an opponent's monster by battle: It can make a second attack in a row.

 

 

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Anguish in Flames

Must be a Spell/Trap that supports and/or requires FIRE monsters.

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Anguish in Flames

Continuous Spell

Lower the ATK of all face-up monsters your opponent controls by 200 times the number of face-up FIRE monsters you control. When a FIRE monster you control destroys your opponent's monster by battle: Inflict damage to your opponent's Life Points equal to the destroyed monster's original ATK.

 

Hydrophobia

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Reptilliane Ultimatum

Trap

Your opponent targets 1 monster they control: they take damage equal to it's ATK and destroy every other monster they control. You can only activate this card if your opponent controls a monster with 1000 ATK or less.

 

Next card- Underworld Troupe - Tricky Stagehand

(Must be a card for Sawatari's Underworld Yroupe deck)

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Underworld Troupe - Tricky Stagehand

DARK *****

Scale: 8/8

Fiend/Pendulum/Effect

PE: If you control no other "Underworld Troupe" cards, this card's pendulum scale becomes 6. Your opponent cannot activate monster effects when a "Underworld Troupe" monster attacks or is attacked.

ME: This card cannot be special summoned except by Pendulum Summon. When this card is Special Summoned, all "Underworld Troupe" monsters you control gain 600 ATK and DEF. During either player's turn, you can banish this card; monsters you control cannot be destroyed this turn.

1600/2200

 

Illusionist Blue-Eyes Mage

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Illusionist Blue-Eyes Mage

LIGHT - Level 5 - Spellcaster/Effect - 1900/1100

If you control a face-up LIGHT Dragon-Type monster, you can Special Summon this monster from your hand. As long as this monster is face-up on your side of the field, Level 8 and higher Dragon-Type LIGHT monsters you control cannot be destroyed by your opponent's card effects.

 

Curtain Keeper 7

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Curtain Keeper 7

Trap Card

Roll a 6-sided die twice; If the result is a total, activate 1 of these effects:

-Banish all monster's your opponent controls

-Shuffle all Spell/Trap card your opponent controls into the Deck

-Draw 3 cards

If you activate 1 of these effects: Your opponent takes no damage until your next End Phase. You cannot activate another "Curtain Keeper 7" until the 7th End Phase after activation.

 

Chthonian Archer

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Curtain Keeper 7

Level 7

FIRE

Spellcaster/Tuner/Effect

ATK:2700

DEF:700

During either player's turn, when your opponent activates the effect of a Rank 4 or higher Xyz Monster: You can negate the effect and Special Summon this card in face-up Defense Position.

 

Damn! Ninja'd!

 

Chthonian Archer

Level 4

DARK

Warrior/Tuner/Effect

ATK:1400

DEF:1800

When this card is Normal Summoned: You can Special Summon 1 "Chthonian" monster from your Graveyard with a different name. When this card is destroyes by battle: You can destroy the monster it battled.

 

Next card:Kage Kimono

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Kage Kimono

Dark/Insect

Level 1

ATK: 0 def: 0

 

If this card is destroyed(by battle or card effect): Target 1 monster your opponent controls; equip this card to that target. It cannot attack, be tributed, or be used as XYZ material. During the 3rd end phase after this effect was activated, if this card is still equipped to that target: Destroy all monsters your opponent controls.

 

Addressing the union

Make it Union support.

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Addressing Union

Quick-Play Spell Card

Activate while your opponent controls a Special Summoned monster. Special Summon 1 Union Monster from your Deck. A monster Special Summoned by this effect cannot be used as a Ritual, Fusion, Synchro, Xyz Material, or be Tributed for a Summon.

 

Next Card:Gemini Justice

 

Requirements: Must support Gemini Monsters.

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Dragon's Heavenly Scale

Equip Spell

Discard 1 Dragon-type monster to equip this card. If the discarded Dragon-type monster has a lower level than the equipped monster's level/rank, the equipped monster cannot be destroyed by battle. If the discarded Dragon-type monster has a higher level than the equipped monster's level/rank, the equipped monster cannot be destroyed.

 

Earthen Council

(rock-type or EARTH support)

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Level 4

Warrior/Effect

Earth

2000/0

Cannot be Normal Summoned or Set. When a monster that is Level/Rank 7 or higher is destroyed, you can Special Summon this card (from your hand), if you do, you can place that monster into your Spell/Trap Zone. When this card is removed from the field: Special Summon that monster.

 

Inner Conflict

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Trishula, Dragon of the Ice Barrier/Assault Mode

Lvl 11, 3200/2500, WATER, Dragon

Cannot be Normal Summoned/Set. Must be Special Summoned with "Assault Mode Activate" and cannot be Special Summoned by other ways. Once per turn: You can banish 1 card from your opponent's hand, field, or Graveyard, but this card cannot attack for the rest of the turn. When this card on the field is destroyed: You can Special Summon 1 "Trishula, Dragon of the Ice Barrier" from your Graveyard.

 

Chaos Emperor Dragon - Envoy of the Dawn

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CED-envoy of dawn

Level 8

Dark/dragon

ATK ? def 0

 

You can special summon this card by banish all dragon type monsters from your graveyard. This card gains 1000 ATK for every card banished by this effect. If this card is special summoned this way, it gains the following effect:

 

Once per turn: You can banish 1 dragon type monster from your graveyard; your opponent sends the top card of their deck to the graveyard times that monster's level/rank.

 

Next card: Warlock of Manipulation

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Warlock of Manipulation

LIGHT - Level 7 - Spellcaster/Pendulum/Effect - 2400/2400 - Scale ?

Pendulum Effect: When this card is activated, banish 1 monster from your Graveyard with a Level and flip a coin. If heads, this card's Scale is equal to the Level of that monster +1, if tails, this card's Scale is equal to that monster's Level -1. Once per turn, you can target 1 Pendulum Summoned monster on the field: add it to your hand, and Special Summon 1 monster of the same Level from your hand.

Monster Effect: Once per turn, declare a Level between 1 and 7, and flip a coin. If heads, all monsters you control become the declared Level. If tails, all monsters your opponent controls become the declared Level. If this monster leaves the field, destroy all monsters that had their Level changed by this effect.

 

Broken? I can never really tell.

 

Guaranteed Failure Mission

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Guaranteed Failure Mission

Trap

<picture: Kozaky is typing frantically in front of a slowly smoking tri-screen computer. His assistant is in the background>

Discard 1 card; banish 2 random cards from your opponent's Extra Deck.

 

Blue-eyed Pale Beast

(retrained version of Pale Beast from the first Kaiba starter deck)

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Blue-Eyed Pale Beast

Beast-Type/EARTH/Level 4/ATK 1500/DEF 1200

Monster(s) your opponent controls loses 500 ATK and DEF, also their Rank/Level are reduced by 1. When this card is Normal

or Special Summoned: You can Special Summon 1 "Blue-Eyed Pale Beast" from your hand or Graveyard. You can only use effect of "Blue-Eyed Pale Beast" up to twice per turn.

 

Crimson Fatalis (High Level/Rank) FIRE Dragon-Type

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Crimson Fatalis

FIRE - Level 11 - Dragon/Synchro/Effect - 4300/4000

1 or more Tuners + 1 or more non-Tuner Synchro monsters

This monster's Synchro Summon cannot be negated. This monster gains half the combined ATK of all Synchro monsters used as Synchro Material for this monster's Synchro Summon. This monster can attack a number of times equal to the number of Tuner monsters used in this monster's Synchro Summon +1. Once per turn, you can banish Dragon-Type monsters from your Graveyard with a total Level of 11 or higher: your opponent cannot activate card effects until the End Phase of this turn. You can only control 1 "Crimson Fatalis".

 

I'd run it.

 

Stellar Mathematics: Multiplication

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