Tinkerer Posted August 28, 2015 Report Share Posted August 28, 2015 Gimmick TrunkDARK ****Machine/Flip/EffectFLIP: You can send up to 2 level 7 or higher DARK monsters from your Hand or Deck to the Graveyard.If this card is destroyed by battle and sent to the Graveyard, you can target 1 banished DARK monster and Special Summon it. It's ATK and DEF are halved.0/1500 Eliminat3 Link to comment Share on other sites More sharing options...
Tojin Posted August 28, 2015 Report Share Posted August 28, 2015 Gimmick TrunkField SpellWhen this card is activated: choose one of the following effects and activate it.*Add 1 "Gimmick Puppet" monster from your Deck to your hand.*Send 1 "Gimmick Puppet" monster from your Deck to the Graveyard."Gimmick Puppet" Xyz monsters you control gain 300 ATK and DEF for each Xyz Material attached to them.When this card would be destroyed, you can detach 1 Xyz Material from an Xyz Monster you control instead. Next card: Utopiosphere. EDIT: Dammit. Eliminat3Quick-play SpellTarget one Level or Rank 3 monster your opponent controls; destroy it, and if you do, it's effects are negated (everywhere). Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted August 29, 2015 Report Share Posted August 29, 2015 UtopiosphereContinuous Spell CardAdd 1 "Rank-Up Magic Astral Force" from your Deck to your hand. You cannot Xyz Summon monsters, except "Utopia" and "Utopic" monsters. During the End Phase, if this card is destroyed by a card effect: You can add up to 3 "Gagaga", "Gogogo", "Dododo","Zubaba","Utopia", and/or "Utopic" cards from your Graveyard to your hand. Next card:Oppression of the Almighty Wyvern Link to comment Share on other sites More sharing options...
Draconus297 Posted August 29, 2015 Report Share Posted August 29, 2015 Oppression of the Almighty Wyvern Continuous Trap Destroy all Dragon and/or Wyrm-Type monsters you control (min. 4). As long as this card is face-up on the field, you cannot Special Summon Dragon or Wyrm-Type monsters. During each of your Main Phases, banish 1 card from your opponent's Deck or Graveyard face-down equal to the number of Wyrm and Dragon-Type monsters in your Graveyard. Muscle Bindings Link to comment Share on other sites More sharing options...
evil cucumber Posted August 29, 2015 Report Share Posted August 29, 2015 Muscle BindingsEquip SpellOnce per turn: You can send 1 monster from your Deck to the Graveyard with the same Type as the equipped monster; increase the equipped monster's ATK by 300x the Level of the sent monster until the end of the turn. When this card leaves the field, banish the equipped monster. Odd-Eyes Onslaught Link to comment Share on other sites More sharing options...
TF2_The_Scout Posted August 30, 2015 Report Share Posted August 30, 2015 Odd-Eyes OnslaughtTrap Tribute 1 "Odd-Eyes" monster you control; Your opponent may not activate card effects this turn. Only "Odd-Eyes" monsters can attack this turn. Circular Reasoning Link to comment Share on other sites More sharing options...
Tinkerer Posted August 30, 2015 Report Share Posted August 30, 2015 Circular ReasoningSpellDeclare a level. Your opponent excavates cards until they excavate a monster that can be Normal Summoned. If that monster's level is the same as the one you declared, Special Summon it to your side of the field in attack position. If not, your opponent shuffles all excavated cards back into their Deck and draws 1 card. D.D. Domain Link to comment Share on other sites More sharing options...
Draconus297 Posted August 30, 2015 Report Share Posted August 30, 2015 D. D. Domain Field Spell If a card(s) would enter the Graveyard, banish it instead. When you Summon a "D. D." monster, banish cards from either player's Graveyard equal to that monster's Level. If there are no cards in the Graveyard when this effect would be activated, banish 1 card on the field instead. (Are D. D. relevant again?) Burning Bull Ploy Link to comment Share on other sites More sharing options...
Hexanort Posted August 30, 2015 Report Share Posted August 30, 2015 D.D. DomainSpell/FieldCards that would be sent to your Graveyard are banished instead. Once during either player's turn:You can banish 1 card you control; Select and apply 1 of the following effects:-Draw 1 card.-Destroy 1 card on the field.You can only use this effect of "D.D. Domain" once per turn. Next: D.D. Destroyer (Extra deck D.D. monster) Edit: Ninja'd Burning Bull PloyTrap/ContinuousTarget 1 monster you control; It gain 1000 ATK but cannot be Tributed or used as a Synchro or Xyz Material, then switch the control of that monster to your opponent. During each of your Standby Phases: The controller of the targeted monster take damage equal than half its current ATK. Next: D.D. Destroyer (Extra deck D.D. monster) Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted August 30, 2015 Report Share Posted August 30, 2015 D.D. DestroyerLevel 5LIGHTSynchroATK:2500DEF:0Fiend/Effect/Tuner1 Tuner monster + 1 or more non-Tuner "D.D." monstersThis card is unaffected by your opponent's Trap Effects. Once per turn: You can Special Summon 1 Level 4 or lower monster banished monster to your side of the field. When this card leaves the field: You can banish 1 card on the field. Next Card: D.D. Revenge Link to comment Share on other sites More sharing options...
Hexanort Posted August 30, 2015 Report Share Posted August 30, 2015 D.D. RevengeTrap/NormalActivate only during either End Phase of the turn "D.D." Card(s) you control laves the field byyour opponent's card (either by battle or by card effect): Banish number of card(s) your opponent controlor in their hand (chosen at random) up to number of "D.D." Card(s) you control that leaves the fieldby your opponent's card this turn.During either player's End Phase: If this card is in your Graveyard because its sent there this turn by your opponent's card effect: You can activate this card. Next: Blazing Raigeki Link to comment Share on other sites More sharing options...
Draconus297 Posted August 30, 2015 Report Share Posted August 30, 2015 Blazing RaigekiQuick-Play Spell Activate only if you control 2 or more FIRE monsters. Destroy all monsters your opponent controls, and any active Field Spell cards. Matchlock Mordechai Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted August 30, 2015 Report Share Posted August 30, 2015 Matchlock MordechaiWATERLevel 2ReptileATK:0DEF:500When this card is Normal Summoned: You can Special Summon 1 Reptile-Type monster from your Graveyard, ignoring its Summoning conditions. You can Tribute this card; destroy 1 Spell/Trap Card on the field. Next card:Cheerful Reaper Link to comment Share on other sites More sharing options...
TF2_The_Scout Posted August 30, 2015 Report Share Posted August 30, 2015 Cheerful ReaperSpell Banish 3 monsters from your Graveyard that have different levels. During each standby phase: Add 1 of those monsters to your hand. Jorgan Von Strangle(The toughest fairy in the universe) Link to comment Share on other sites More sharing options...
Radiant F.U.R.Y.™ Posted September 2, 2015 Report Share Posted September 2, 2015 Jorgan Von StrangleFairy/LIGHT/Level 7/ATK 2600/DEF 2000Cannot be destroyed while you control an Equip Spell Card. Each time this card destroys an opponent's monster by battle and sends it to the Graveyard, Special Summon 1 "Humiliation Token" to your opponent's side of the field (Fairy-Type/LIGHT/Level 2/ATK 0/DEF 1000) in Defense Position. While your opponent controls a "Humiliation Token" they cannot activate the effect(s) of Spell/Trap cards on the field. This card must attack a "Humiliation Token" during each of your Battle Phases, if able. Dark World SanctumField Spell that promotes an alternate strategy for dark worlds Link to comment Share on other sites More sharing options...
TF2_The_Scout Posted September 3, 2015 Report Share Posted September 3, 2015 Dark World SanctumField spell All "Dark World" monsters gain 500 ATK and DEF. Once per turn;': You can banish 1 monster in your opponent's graveyard, then discard 1 card. When a "Dark World" monster is special summoned to your side of the field: Your opponent sends the top card of their deck to the graveyard. Star FeastMake it direct support for Star Eater. Link to comment Share on other sites More sharing options...
Tinkerer Posted September 3, 2015 Report Share Posted September 3, 2015 Star FeastQuick-playBanish all "Star Eater" monsters you control. Destroy all set cards on the field. During the End Phase, return all "Star Eater" monsters banished by this effect. If a "Star Eater" monster you control is targeted by a card effect while this card is in your Graveyard, you can banish this card to negate that effect and destroy it. Gravity Hole(an anti-extra deck card) Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted September 3, 2015 Report Share Posted September 3, 2015 Gravity HoleNormal Trap CardWhen your opponent Summons a monster from their Extra Deck: Target that monster; destroy it if it is Level 4 or lower/Rank 5 or higher and banish it if it is Level 5 or higher/Rank 4 or lower. Next card:Mask Market Requirements:Must be a Continuous Spell Card or Field Spell that revolves around "Mask" cards. Link to comment Share on other sites More sharing options...
Tinkerer Posted September 3, 2015 Report Share Posted September 3, 2015 Mask MarketField SpellOnce per turn, you can pay 500 Life Points to add 1 "Mask of" or "Masked Beast" card from your Deck to your Hand. Your monsters gain 300 ATK and DEF for each "Mask of" or "Masked Beast" card on the field. If this card would be destroyed, you can discard 1 "Mask" or "Masked Beast" card instead. Familiar of Masked Beast (must be DARK Fiend-type) Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted September 3, 2015 Report Share Posted September 3, 2015 Familiar of Masked BeastDARKLevel 3FiendATK:1300DEF:600When this card is Normal Summoned: You can add 1 "Mask of" or "Masked Beast" monster from your Graveyard to your hand. This card can be treated as an entire Tribute for the Ritual Summon of a "Masked Beast" Ritual Monster. Next Card:Queen of Tsurugi Requirements: Must revolve around "Queen's Double" and "Princess of Tsurugi". Link to comment Share on other sites More sharing options...
ÆƵ– Posted September 3, 2015 Report Share Posted September 3, 2015 Queen of TsurugiLevel 6/ WINDWarrior/ Fusion/ Effect"Princess of Tsurugi" + "Queen's Double"Once per turn: you can destroy all Spell/ Trap cards your opponent controls, then inflict damage to your opponent equal to the number of Spell/ Trap destroyed x300. This card cannot declare an attack the turn you activate this effect. If your opponent controls no Spell/ Trap cards, this card can attack your opponent directly. 2000 ATK/ 400 DEF Next up: Sour Corn (something like Sweet Corn) Link to comment Share on other sites More sharing options...
Tojin Posted September 3, 2015 Report Share Posted September 3, 2015 Sour CornLevel 2EARTH/Plant/Effect500/500Once per turn, during your Main Phase 2, you can Special Summon 1 "Maize Token" (Level 1/EARTH/Plant/ATK 0/DEF 0) to your opponent's side of the field, then inflict 500 damage to them. In the Land of Twilight Link to comment Share on other sites More sharing options...
TF2_The_Scout Posted September 4, 2015 Report Share Posted September 4, 2015 In The Land of TwilightField spell Activate by banishing 1 LIGHT monster and 1 DARK monster from your graveyard. Monsters banished for a summoning condition are shuffled into the deck instead. When monsters are banished to special summon 1 monster: That player can banish the top card of their opponent's deck. Gargoyle Xanatos Must be XYZ support for Gargoyles.http://forum.yugiohcardmaker.net/topic/340141-agmgargoyle-set/ Link to comment Share on other sites More sharing options...
Tinkerer Posted September 4, 2015 Report Share Posted September 4, 2015 Gargoyle XanatosDARK R***Fiend/XYZ/EffectYou can detach 1 Xyz material and target 1 card you control and 1 card your opponent controls; destroy them. If this card is destroyed while it has no Xyz materials, you can shuffle 3 monsters from your Graveyard into your Deck (except "Gargoyle Xanatos") and draw 1 card.1600/2000 Mask of Redemption (Level 2 FLIP monster) Link to comment Share on other sites More sharing options...
Draconus297 Posted September 4, 2015 Report Share Posted September 4, 2015 Mask of Redemption DARK - Level 2 - Fiend/Effect - 600/400When this monster is flipped face-up, you can target 1 DARK monster in your Graveyard: add that monster to your hand. If, during your Main Phase, this monster has the lowest ATK on the field, you can flip this monster face-down. Hook of Old Glory Link to comment Share on other sites More sharing options...
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