The Nyx Avatar Posted August 2, 2015 Report Share Posted August 2, 2015 Gagaga LibrarianLevel 4Spellcaster-TypeLIGHTATK:1000DEF:1000When this card is Normal Summoned, you can Special Summon 1 "Gagaga" monster from your hand. When this card is destroyed by battle, you can Special Summon 1 "Gagaga" monster from your Deck. Next card:Plague Doctor Link to comment Share on other sites More sharing options...
Draconus297 Posted August 2, 2015 Report Share Posted August 2, 2015 Plague DoctorDARK - Level 4 - Spellcaster/Effect - 1700/400During every Draw Phase, place 1 Plague Counter on all face-up non-DARK monsters on the field. Monsters with Plague Counters on them cannot activate effects that target monsters without Plague Counters. When this monster leaves the field, inflict 100 points of damage to your opponent's Life Points for every Plague Counter on the field. Quickdraw Link to comment Share on other sites More sharing options...
TF2_The_Scout Posted August 2, 2015 Report Share Posted August 2, 2015 QuickDrawTrap when a Quickplay spell card resolves: Draw 1 card. Relinquishment Make it a support card for Relinquished. Link to comment Share on other sites More sharing options...
Draconus297 Posted August 2, 2015 Report Share Posted August 2, 2015 Relinquishment Equip Spell This card can only be equipped to "Relinquished" or "Thousand-Eyes Restrict". The equipped monster is unaffected by your opponent's card effects. If the equipped monster has a monster equipped to it by its own effect, you can banish that monster to inflict it's original ATK to your opponent's Life Points. Malicious Cannoner (should mesh with Malicious Musketeer above) Link to comment Share on other sites More sharing options...
TF2_The_Scout Posted August 2, 2015 Report Share Posted August 2, 2015 Malicious CannonerLevel 5Fire/warriorATK: 1800 def: 1100 If you control "Malicious Musketeer": You can Special Summon this card from your hand. You can only special summon "Malicious Cannoner" this way once per turn. Once per turn: You can tribute 1 monster in your hand or extra deck; Inflict halve of that monster's ATK to your opponent. If this card is sent to the graveyard to activate "Malicious Musketeer": halve the DEF of all monsters on the field. Next card: Serial Shadow Spell Link to comment Share on other sites More sharing options...
Draconus297 Posted August 2, 2015 Report Share Posted August 2, 2015 Serial Shadow SpellContinuous Trap During each Battle Phase, target the monster with the highest ATK on the field: flip that target face-down. Monsters flipped face-down by this effect cannot be flipped face-up as long as this card is face-up on the field. Either player can pay 700 Life Points during their 1st Main Phase to flip this card face-down. Last Shot at Victory Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted August 2, 2015 Report Share Posted August 2, 2015 Last Shot at VictoryQuick-PlaySpell CardDuring the Damage Step, if a monster you control attacks: It can declare a second attack and apply 1 of the following effects until the end of the Damage Step:Increase its ATK by 1000 It is unaffected by other card effects. Next Card:Reaper's Order Link to comment Share on other sites More sharing options...
Tojin Posted August 2, 2015 Report Share Posted August 2, 2015 Reaper's OrderContinuous SpellDuring each player's End Phase, the turn player sends one monster they control to the Graveyard. The effects of the monster they send are negated while in the Graveyard. Cleric of the Forward Order. Link to comment Share on other sites More sharing options...
Hexanort Posted August 3, 2015 Report Share Posted August 3, 2015 Cleric of the Forward OrderPsychic-Type/EARTH/Level 4ATK 800/DEF 1400If your Life Points are lower than your opponent's: You can Special Summon this card (from your hand), then gain 1000 Life Points, you cannot Normal Summon/Set monster during the turn this card is Special Summoned this way.During your Main Phase, If this card is in your Graveyard after being sent there from the Monster Zone: You can gain 500 Life Points. You can only activate this effect of "Cleric of the Forward Order" once per turn. Next Card: Number Mage (main deck monster that support number xyz monsters) Link to comment Share on other sites More sharing options...
TF2_The_Scout Posted August 3, 2015 Report Share Posted August 3, 2015 Number MageLevel 4Spellcaster/LightATK: 1200 def: 1400 If this card is attached to a "Number" XYZ, it gains the following effect: "This card cannot be destroyed by card effects. You can use this card and 1 other monster you control to XYZ summon 1 "Number" XYZ monster from your extra deck." Next card: Pendulum Mirror Force Link to comment Share on other sites More sharing options...
Hexanort Posted August 3, 2015 Report Share Posted August 3, 2015 Pendulum Mirror ForceTrap/CounterWhen your opponent monster declares an attack while you control 2 card in your Pendulum Zones: Destroy all attack position your opponent controlwhose Level/Rank is between (exclusive) the Pendulum Scales of cards in your Pendulum Zones. next card: ZeXal Bond Link to comment Share on other sites More sharing options...
Tinkerer Posted August 3, 2015 Report Share Posted August 3, 2015 ZeXal BondEquip SpellEquip to a "Number" XYZ monster. Once per turn, when a monster you control is destroyed, the equipped monster gains ATK equal to that monster's ATK until your next End Phase. Kolapse Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted August 4, 2015 Report Share Posted August 4, 2015 I'll leave these two below, as I was making them before getting ninja'd twice.Actual card will be directly after. [spoiler=Pendulum Mirror Force]Pendulum Mirror ForceTrap | NormalWhen an opponent's monster declares an attack while you control a Pendulum Monster and both of your Pendulum Zones are occupied: Destroy all monsters your opponent controls. [spoiler=ZeXal Bond]ZeXal BondSpell | EquipActivate only by equipping to a "Number" monster. It gain ATK and DEF equal to the combined ATK and DEF of other "Number" monsters on the field. If the equipped monster activates an effect that detaches Xyz Materials: You can detach 1 material from another "Number" Xyz Monster you control instead. KolapseSpell | NormalYou can only activate 1 "Kolapse" per turn.(1) Activate by targeting 1 Level 5 or higher "Kozmo" monster you control. Destroy all monsters on the field with equal or lesser ATK than the target, except for "Kozmo" monsters you control. (2) Any battle damage your opponent takes this turn is halved. Next card: Odd-Eyes Monochromic Dragon Link to comment Share on other sites More sharing options...
Tinkerer Posted August 4, 2015 Report Share Posted August 4, 2015 Odd-Eyes Monochromatic DragonLIGHT 7*Dragon/EffectYou can Normal Summon this card with no tributes. If you do, it's ATK becomes 1500 until your opponent's next End Phase. You can Special Summon this card (from your Hand or Graveyard) by destroying 1 "Odd-Eyes" monster you control except "Odd-Eyes Monochromatic Dragon". If this card is destroyed and sent to your Graveyard, you can send 1 "Odd-Eyes" monster from your Deck to the Graveyard to add 1 monster with the same name from your Deck to your Hand.2500/2000 Mega Plasmaball(fusion of Mega Thunderball & Plasma Ball) Link to comment Share on other sites More sharing options...
GarlandChaos Posted August 4, 2015 Report Share Posted August 4, 2015 Mega PlasmaballWIND *****ATK: 1650/ DEF: 1500Thunder/Fusion/EffectLore: "Mega Thunderball" + "Plasma Ball"Must be Fusion Summoned with the above Fusion Materials and cannot be Special Summoned by other ways. This card can attack your opponent directly. Your opponent's monsters must attack this card, if able. Next Card: Saikouyashi.Requirements: Must be a fusion of Yashinoki and Snakeyashi. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted August 5, 2015 Report Share Posted August 5, 2015 SaikouyashiLevel 6 | EARTH | Plant | Fusion"Snakeyashi" + "Yashinoki"When this card is Fusion Summoned: You can target 1 card your opponent controls; negate its effects. 1800 | 1800 Next card: Twilight Elite Commander - Sanseiryu(黄昏の上忍サンセイリュウ) Should have something to do with Ninjas, and be stronger than Nichirin.http://yugioh.wikia.com/wiki/Twilight_Stealth_Commander_-_Nichirin Link to comment Share on other sites More sharing options...
TF2_The_Scout Posted August 5, 2015 Report Share Posted August 5, 2015 I'm not familiar with how Ninjas play, but oh well. YOLO Twilight Elite Commander - SanseiryuWarrior/LightLevel 7ATK: 2700 def: 1800 When this card is Summoned: You can set 1 "Ninjestu Art" Spell/Trap card from your deck. Once per turn: You can tribute this card: Special Summon 2 "Ninja" monsters from your Hand. Flying Spaghetti Monster Link to comment Share on other sites More sharing options...
evil cucumber Posted August 5, 2015 Report Share Posted August 5, 2015 Flying Spaghetti Monster*******Fiend/Synchro/Effect WIND2300 / 26001 Tuner + 1 or more non-Tuner monstersWhen this card is Synchro Summoned: You can place 1 Spaghetti Counter on each face-up monster your opponent controls. Once per turn: You can target 1 monster with Spaghetti Counter on it; switch control of it. This card cannot attack the turn you activate this eff. (Monsters with Spaghetti Counters have their control switched during each player's End Phase.) Cutie Revolution Link to comment Share on other sites More sharing options...
Draconus297 Posted August 5, 2015 Report Share Posted August 5, 2015 Cutie Revolution Continuous Trap Only activate this card if the only monsters you control are LIGHT monsters Level 4 or lower. Select 2 Phases of your opponent's turn- your opponent cannot conduct those Phases as long as this card is face-up on the field. If, during your Standby Phase, you control no face-up LIGHT monsters, destroy this card. Spot Welding Link to comment Share on other sites More sharing options...
Tinkerer Posted August 5, 2015 Report Share Posted August 5, 2015 Spot WeldingEquip SpellYou can only equip this card to a monster you control. Once per turn, during your Main Phase, you can send 2 equip spell cards from your Hand or Deck to the Graveyard. This card's effect becomes the effect of 1 of those equip spells until your next Standby Phase. This card counts as 2 Equip Spells. Moon Mirror Gardna Link to comment Share on other sites More sharing options...
evil cucumber Posted August 5, 2015 Report Share Posted August 5, 2015 Spot WeldingContinuous SpellWhen a monster attacks another monster in the same column, negate all the effects(including in the Graveyard) of the attack target until the end of the Damage Step. Moon Mirror Gardna****Rock/EffectWhen this card is Normal Summoned: You can change this card to Defense Position, then Special Summon 1 "Gardna" monster from your Deck. You can only Special Summon monsters in Defense Position during the turn you activate this effect. Cannot be destroyed by battle with a non-EARTH monster.0/2000 Advance Finish (must have an eff that triggers during an End Phase) Link to comment Share on other sites More sharing options...
Draconus297 Posted August 5, 2015 Report Share Posted August 5, 2015 Advance Finish Normal TrapActivate this card only during your own Standby Phase. Target one monster you control and destroy it. During the End Phase of the turn this card was activated, Special Summon the monster you destroyed with this effect, with double the ATK and DEF it had when it was destroyed. This effect ignores Summoning Conditions. Chained Coffin Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted August 5, 2015 Report Share Posted August 5, 2015 Chained CoffinContinuous TrapTarget 1 monster on the field; banish that target. When this card leaves the field, return the banished monster to the field. Next card:Order of the Rabbit Link to comment Share on other sites More sharing options...
Tinkerer Posted August 5, 2015 Report Share Posted August 5, 2015 Chained CoffinTrapActivate as Chain Link 3 or higher. Destroy 2 monsters on the field. Edit: ninja'd Order of the RabbitContinuous SpellNormal Summoned Normal monsters gains 1000 ATK and cannot be destroyed once per turn. Wombo Combo Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted August 5, 2015 Report Share Posted August 5, 2015 Wombo ComboSpellQuick-PlayActivate whan a monster you control battles a monster whose ATK is higher. After Damage Calculation, banish 1 monster your opponent controls. Next card:Jewel of the Dragonfly Link to comment Share on other sites More sharing options...
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