TF2_The_Scout Posted July 31, 2015 Report Share Posted July 31, 2015 Number C79: Battlin' Boxer Supernova CaesarOriginal stats of Number 79 but 1 rank higher because I'm too lazy to look them up This card can also be XYZ Summoned using 1 other "Battlin' Boxer" XYZ monster you control(materials attached to that monster also become materials of this card). When this card declares an attack: Detach 1 material from this card; destroy all monsters on the field. If a "Battlin' Boxer monster is targeted for an attack: you can detach 1 material from this card; that monster is not destroyed and it gains 500 ATK. Elemental Hero MetalmanMust be a Machine Hero monster. I want machine fusions to be relevant to E-Heroes. Link to comment Share on other sites More sharing options...
GarlandChaos Posted July 31, 2015 Report Share Posted July 31, 2015 Elemental HERO MetalmanDARK ****ATK: 1900/DEF: 900Machine/EffectLore: Once per turn, if this card battles: You can add 1 "Polymerization" or "Change" Quick-Play Spell Card from your Graveyard to your hand. Once per turn, if this card destroyed an opponent's monster by battle, you can: Immediately after this effect resolves, Special Summon 1 "Masked HERO" monster from your Extra Deck with the same Attribute as this card (This Special Summon is treated as a Special Summon with "Mask Change".). Next Card: Dawn Giant.Requirements: Must be based off of this: http://duelmasters.wikia.com/wiki/Dawn_Giant Link to comment Share on other sites More sharing options...
~Faytl~ Posted July 31, 2015 Report Share Posted July 31, 2015 Dawn GiantLevel 6 LIGHT RockDuring the turn this card is Tribute Summoned, this card can attack your opponent directly.When this card inflicts direct damage to your opponent, that damage is doubled.1500/1000 Next card: Raidraptor - Nightfall Condor(Must be a Rank 5/6 Raidraptor Xyz) Link to comment Share on other sites More sharing options...
Tinkerer Posted July 31, 2015 Report Share Posted July 31, 2015 Raidraptor - Nightfall CondorDARK R*****Winged-Beast/XYZ/Effect3 level 5 Winged-Beast type monsters(1) Special Summoned monsters cannot activate their effects the turn they are summoned. (2) Once per turn: you can detach 1 XYZ material from this card to negate this card's (1) effect until the End Phase. If you do, you can target up to 3 banished "Raidraptor" cards; return them to the Deck then draw 1 card.2750/500 Frequency Gadget(a tuner for the Gadget archetype) Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted July 31, 2015 Report Share Posted July 31, 2015 Frequency GadgetLevel 4 | EARTH | Machine | TunerYou can only use the (2) effect of "Frequency Gadget" once per turn.(1) When using this card you control as a Synchro Material monster, you can use "Gadget" monsters in your hand as non-Tuner Synchro Materials.(2) You can banish this card from your Graveyard; add 1 Level 4 "Gadget" monster with 1500 or less ATK and DEF from your Deck to your hand. 1200 | 1200 Next card: Awakening Chaos Link to comment Share on other sites More sharing options...
Tojin Posted July 31, 2015 Report Share Posted July 31, 2015 Awakening ChaosNormal SpellActivate only if you control no monsters. Send one each of "Knight of the Beginning" and "Knight of the Evening Twilight" from your hand or Deck to the Graveyard. You cannot Special Summon monsters the turn you activate this card, except "Black Luster Soldier" monsters. You can only activate one "Awakening Chaos" per turn. Next card: The Beautiful Moonlight. Link to comment Share on other sites More sharing options...
Draconus297 Posted July 31, 2015 Report Share Posted July 31, 2015 The Beautiful Moonlight Continuous Spell As long as this card is face-up on the field, DARK monsters you control can only be destroyed by attacks and effects of other DARK monsters. Starfall Link to comment Share on other sites More sharing options...
ÆƵ– Posted July 31, 2015 Report Share Posted July 31, 2015 StarfallNormal SpellDiscard 1 "tellarknight" monster; Destroy 1 monster on the field, and if you do, draw 1 card. Next: Lightray Monk (LIGHT counter part to summoner monk) Link to comment Share on other sites More sharing options...
Bringerofcake Posted July 31, 2015 Report Share Posted July 31, 2015 Lightray MonkLIGHTSpellcaster/Effect4/800/1600If this card is Summoned: Change it to Defense Position. Once per turn, you can banish 1 LIGHT monster in your hand; Special Summon 1 Level 4 LIGHT monster from your deck, but it cannot attack this turn. You can only activate this effect of "Lightray Monk" once per turn. Next card: "A" Cell Mutation LabRequirement: Must be a Spell or Trap card and use A-Counters. Link to comment Share on other sites More sharing options...
evil cucumber Posted July 31, 2015 Report Share Posted July 31, 2015 "A" Cell Mutation LabField SpellWhen this card is activated: Send 1 Reptile-type monster from your Deck to the Graveyard. Once per turn, if a monster(s) is Summoned to your opponent's side of the field, you can place a number of A-Counters on it equal to the Level of the sent monster. If this face-up card on the field is sent to the Graveyard: You can add 1 "Alien" monster from your Deck to your hand. >>>Lucky Clutch Link to comment Share on other sites More sharing options...
TF2_The_Scout Posted July 31, 2015 Report Share Posted July 31, 2015 Lucky ClutchQuickplay Spell When your opponent inflicts damage to you by card effect: Draw 1 card. This effect lasts until the End Phase. Shien's MentorMust be a synchro monster that brings Great Shotun Shien out. Link to comment Share on other sites More sharing options...
Azure Wolf Posted July 31, 2015 Report Share Posted July 31, 2015 Shien's MentorLevel 6 EARTH WarriorSynchro/Effect1 "Six Samurai" tuner + 1 or more non-tuner monsters.When your opponent activates a Spell or Trap card; You can place 1 Bushido counter on to this card. You can remove 3 Bushido counters; Special Summon 1 "Great Shogun Shein" from your hand or graveyard. You can only activate this effect of "Shein's Mentor" once per turn. Lyrical HERO Messiah's SnowMust be a level 4 or lower tuner monster. Link to comment Share on other sites More sharing options...
evil cucumber Posted July 31, 2015 Report Share Posted July 31, 2015 Lyrical HERO Messiah's Snow****WATER Warrior/Tuner/Effect2000/0If this card is added from your Deck to your hand by a card effect, you can activate this effect: For the rest of this turn, you cannot Special Summon monsters, except Warrior-type monsters, also Special Summon this card from your hand. During the turn this card was sent from your side of the field to the Graveyard, Warrior-type monsters you control cannot be destroyed. >>>Dandytiger Link to comment Share on other sites More sharing options...
~Faytl~ Posted July 31, 2015 Report Share Posted July 31, 2015 DandytigerLevel 2 Plant EARTH200/200When this card is removed from the field: Special Summon 1 "Fluff Token" (Plant-Type/Level 1/EARTH/ATK 0/DEF 0). You can banish this card in your Graveyard, during either player's turn: Special Summon 1 "Fluff Token." Next card: Fluffal Pig Link to comment Share on other sites More sharing options...
evil cucumber Posted July 31, 2015 Report Share Posted July 31, 2015 Fluffal Pig***EARTH Fairy/Effect900/600When this card is Summoned: You can Special Summon 1 "Fluffal" or "Edge-imp" monster from your hand. If this card is in your Graveyard because it was used for a Fusion Summon: You can Special Summon this card. You can only use each effect of "Fluffal Pig" once per turn. >>>Toy Super Factory (support fluffals) Link to comment Share on other sites More sharing options...
~Faytl~ Posted July 31, 2015 Report Share Posted July 31, 2015 Toy Super FactoryCont SpellYou can send 1 Spell or Trap you control to the Graveyard, except this card: Add 1 "Fluffal" monster from your Deck to your hand. You can return 1 "Fluffal" monster from your hand to your Deck to draw 1 card. You can only use each effect of "Toy Super Factory" once per turn. Frightfur Boar (A Frightfur version of the Pig Silenth made in the above post) Link to comment Share on other sites More sharing options...
TF2_The_Scout Posted July 31, 2015 Report Share Posted July 31, 2015 Frightfur BoarLevel 6Dark/FairyATK: 2000 def: 1200 1 "Frightfur Pig" + 1 or "Edge-Imp" monsters When this card is Fusion Summoned: Special Summon 1 "Fluffal" monster from your hand and 1 "Edge-Imp" monster from your graveyard. Once per turn: You can send 1 "Toy Vendor" you control to the graveyard; add 1 "Fluffal" monster from your deck to hand. Intense Stock MarketContinuous spell Make it a really good draw power card with a really risky drawback. Link to comment Share on other sites More sharing options...
Draconus297 Posted July 31, 2015 Report Share Posted July 31, 2015 Intense Stock MarketContinuous Spell Every time you draw a card, declare a Level. If the card you draw is the same Level as the one you declare, you can draw again (Spell and Trap Cards are treated as Level 0). If the card you draw has a lower Level than what you declared, you cannot Special Summon this turn. If the card you draw has a higher Level than what you declared, discard your entire hand to the Graveyard. Energy and Mass Conversion Link to comment Share on other sites More sharing options...
Tojin Posted July 31, 2015 Report Share Posted July 31, 2015 Energy and Mass ConversionNormal TrapActivate only when a monster you control is destroyed by your opponent's card (whether by battle or by card effect). Special Summon a monster from your hand or Graveyard with the same Attribute and a level equal to or lower than that of the destroyed monster. Next card: Rain of Fire. Link to comment Share on other sites More sharing options...
Tinkerer Posted July 31, 2015 Report Share Posted July 31, 2015 Rain of FireFIRE *Aqua/EffectWhen this card is destroyed (by battle or by card effect), inflict 500 damage to your opponent, then end the Phase.200/500 Extra Flint(Equip Spell that helps with the "Flint" cards) Link to comment Share on other sites More sharing options...
ÆƵ– Posted August 1, 2015 Report Share Posted August 1, 2015 Extra FlintEquip SpellEquip only to a monster you control. The equipped monster gains 0 ATK. You can send this face-up card you control to the Graveyard; destroy the monster that was equipped with this card, and if you do, add 1 "Flint" card from your Deck to your hand, except "Extra Flint". Next up: Prime Material Kitsune (More Prime Material monsters!) Link to comment Share on other sites More sharing options...
evil cucumber Posted August 1, 2015 Report Share Posted August 1, 2015 Prime Material Kitsune****LIGHT Spellcaster/Effect1600/700You can Tribute this card you control; Special Summon 1 "Prime Material" monster from your hand or Deck, except "Prime Material Kitsune". If this card is in your Graveyard, if a card(s) is sent from your hand to the Graveyard: You can return this card to your hand. You can only use 1 "Prime Material Kitsune" effect per turn, and only once that turn. >>>Jade Rabbit of the Moon Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted August 1, 2015 Report Share Posted August 1, 2015 Jade Rabbit of the MoonLevel 2WINDBeast-TypeATK:400DEF:400During your Main Phase, you can discard 1 monster to Special Summon this card. During either player's End Phase, if you control no monsters: You can Special Summon this card. Next card: Malicious Musketeer Link to comment Share on other sites More sharing options...
Draconus297 Posted August 1, 2015 Report Share Posted August 1, 2015 Malicious MusketeerFIRE - Level 5 - Warrior/Effect - 1800/1100If you control no face-up FIRE monsters, you can Special Summon this monster from your hand- you can only Special Summon 1 "Malicious Musketeer" per turn in this way. Once per turn, you can send one monster from your hand or Extra Deck to the Graveyard- lower the ATK and DEF of all monsters your opponent controls by half the original ATK of the monster sent, and increase this monster's ATK by the same amount. I'm tempted to ask if that would be abused. Jar of One Thousand Souls Link to comment Share on other sites More sharing options...
evil cucumber Posted August 2, 2015 Report Share Posted August 2, 2015 [spoiler=response]Yes. Just the fact that it can be ssd for no cost is enough for you to consider an eff change. Also the send from ED can provide you unfair advantage if coupled with cards like that synchro Herald or that new Elder God/Entity fusion. Jar of One Thousand SoulsCont SpellOnce per turn: You can banish 1 monster you control; put 1 Soul Counter on this card (max. 3). If only your opponent controls monsters, you can banish 1 monster from your Graveyard instead. You can send this card you control with Soul Counters to your Graveyard; draw 1 card for each Soul Counter that was on this card. >>>Gagaga Librarian Link to comment Share on other sites More sharing options...
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