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Atypical-Abbie

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Nostalgic Value

Continuous Trap

Activate this card when one of your cards would be destroyed- banish it instead. During your third Standby Phase after this card was activated, destroy this card and shuffle your Banished Zone into your Deck.

 

DAMNIT. Now there's something that will murder my autocorrect. I hope that this isn't a part of an existing archetype . . .

 

Shinigami Symphony Maestro Mortis

DARK - Level 7 - Fiend/Pendulum/Effect - 2100/3000 - Scale 8

Pendulum Effect: Once per turn, you can Pendulum Summon a Fiend-Type monster from your Banished Zone. If, during your Standby Phase, your other Pendulum Zone is unoccupied, you can Special Summon this monster in Defense Position.

Monster Effect: During each of your Draw Phases, banish 1 card at random from your Graveyard. If that card is a monster card, your opponent must banish cards from the top of their Deck face-down equal to the Level or Rank of the banished monster. If this monster would be destroyed, banish it instead.

 

Dirge to the Ancient One

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Nostalgic Value

Spell

Activate if your Graveyard has 10 or more cards in it. Discard 1 card, Special Summon the monster at the bottom of your Graveyard. Destroy it during your next Standby Phase.

 

Edit: Damn... Double ninja'd...

 

Dirge to the Ancient One

Counter Trap

If a card effect is activated while you control a level 7 or higher monster, send the monster you control to the Graveyard; destroy up to 2 cards your opponent controls.

 

Metamorphic Pressure

(rock SS support)

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Metamorphic Pressure

Normal Trap

Activate when you have 5 or more Rock-Type monsters in your Graveyard. Special Summon 1 Rock-Type monster from your hand or Deck with a Level equal or lesser than the number of Rock-Type monsters in your Graveyard, ignoring Summoning conditions. A monster Special Summoned by this effect cannot attack this turn.

 

Infinite Power

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Infinite Power


Continuous Trap Card


All Gemini monsters you control gain 500 ATK. Once per turn, when you Normal Summon a Gemini Monster as an Effect Monster: you can target 1 Gemini monster in your Graveyard; add that target to your hand.


 


Next: Reaction Workshop (Reactor support preferable but your choice~)


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Reaction Workshop
|TRAP| Continuous
Once per turn, when you Normal Summon a "Reactor" monster, you can target 1 "Reactor" monster with a different name in your Graveyard; Special Summon it. It cannot attack and its effects are negated until the end of this turn. When your opponent draws a card except during their Draw Phase; Inflict 800 damage. Cards destroyed by the effects of a "Reactor" monster or "Flying Fortress SKY FIRE" have their effects negated and cannot be activated in response to monster effects.


Harmonic Descent

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Goddammit, we already have an Ultimate Herald...!

 

Herald of Unlimited Perfection

 

Level 0 - LIGHT - Fairy/Fusion/Effect - 3000/4000

 
1 Fairy-Type Ritual monster + 2 Fairy-Type monsters
 
(This card's original Level is always treated as 12.) Must first be Special Summoned (from your Extra Deck) by returning the above cards you control to the hand. (You do not use "Polymerization".) During either player's turn, when your opponent would Normal or Special Summon a monster(s), OR activates a Spell Card, Trap Card, or monster effect: You can send 1 Fairy-Type monster from your hand to the Graveyard; negate the Summon or activation, and if you do, destroy that card. When this card is destroyed and sent to the Graveyard, you can target Fairy-Type Normal monster and 1 Ritual Spell card in your Graveyard; add those targets to your hand.
 
Next Card:
 
Perfectly Ultimate Obedient Fiend
 
Must have no restrictions, but a stringent Special Summon requirement. This must be hard but feasible to achieve!
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Perfectly Ultimate Obedient Fiend

**********

DARK Fiend/Special Summon/Effect

Cannot be Normal Summoned/Set. Must first be Special Summoned(from your hand) by Tributing 3 DARK monsters you control. When this card attacks, your opponent cannot activate cards or effects until the end of the Damage Step. At the start of the Damage Step, if this card battles a Special Summoned monster: You can target 2 cards on the field; destroy them.

3500/3000

 

 

>>>Urgent Pendulum (trap that supports pendulums)

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Urgent Pendulum

Normal Trap

Activate this card only when you have two Pendulum Monsters in your Pendulum Zones and your opponent declares a direct attack. Immediately after this effect resolves: Pendulum Summon, then pay 800 LP for each monster you summon this way. You can only activate 1 "Urgent Pendulum" per turn.

 

Next card: Precipitation. (Must support WATER monsters.)

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Precipitation

Continuous Spell

When a WATER monster you control is sent to the Graveyard, place 1 Drop Counter on this card. Once per turn, you can Special Summon 1 WATER monster from your hand and remove Drop Counters equal to that monster's Level from this card.

 

Planned Obsolescence

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Planned Obsolescence

 

Trap/Normal

 

Target 1 monster you control; during the End Phase of the turn this card was activated, destroy it, and if you do, add 1 monster with the same Type and Attribute, but with a higher ATK and Level. During your opponent's Standby Phase, you can banish this card from your Graveyard; Set 1 "Planned Obsolescence" from your Deck.

 

Next Card:

 

Largo

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Largo

Level 1

EARTH

FIend-Type

ATK:600

DEF:900

When this card is Normal Summoned, you can target 1 monster your opponent controls; this card gains ATK equal to that target's original ATK. When this card is destroyed by battle, you can Special Summon 1 Level 1 monster from your hand or Graveyard with a different name. When this card is destroyed by a card effect, you can banish 1 monster your opponent controls.

 

Next card:Last Onslaught of the Marmaids

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Last Onslaught of the Marmaids

Normal Trap Card

Lore: You can only activate this card if you control 2 or fewer "Mermail" monsters. All "Mermail" monsters you control can attack your opponent directly this turn.

 

Next card: Argorok, the Twilit Dragon.

Requirements: Must be a boss monster based off of this: http://zelda.wikia.com/wiki/Argorok

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Argorok, the Twilit Dragon

DARK 8*

Dragon/Effect

This card is also treated as a LIGHT monster. You can Special Summon this card (from your Hand) if the number of LIGHT and DARK monsters in your Graveyard is the same. If this card is in defense position, it cannot be destroyed. If this card is in attack position, it can attack all monsters your opponent controls.

3000/3000

 

Gruesome Reflection

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Gruesome Reflection

Fiend/Fire

ATK: ? Def: ?

 

When your opponent inflicts damage to your LP by a direct attack: You can Special Summon this card. The original ATK and DEF of this card becomes double the amount of damage you took. This card cannot be destroyed by battle or by monster effects.

 

Black Luster Knight

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Black Luster Knight

Level 1

EARTH

Warrior-Type

ATK:300

DEF:250

When this card is Normal Summoned, you can add 1 "Black Luster Soldier" Ritual Monster or "Black Luster Ritual" from your Deck or Graveyard to your hand. This card can be treated as an entire Tribute for the Ritual Summon of "Black Luster Soldier".

 

Next card:Esile, the Child Prodigy

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Esile, the Child Prodigy

LIGHT *

Psychic/Tuner/Effect

If this card is used to Synchro Summon a Synchro monster, you can return this card to your Hand. If this card is banished, you can target 1 banished Psychic-type monster and Special Summon it. You can only use each effect of "Esile, the Child Prodigy" once per turn.

400/250

 

Qwerty Processor

(make it a unique searcher monster for a "Qwerty" archetype)

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Qwerty Processor


LIGHT/ Level 2


Machine/ Effect


Once per turn: you can reveal 1 "Qwerty" monster in your hand; shuffle that target into the Deck, and if you do, Special Summon 1 "Qwerty" monster from your Deck with a different name. If this card is destroyed by an opponent's card and sent to the Graveyard: you can shuffle 1 other "Qwerty" monster from your Graveyard into the Deck. 


1200 ATK/ 1200 DEF


 


​Next Up: Statuette of Exile (Banish Rock support would be nice but whatevs  ¯\_(ツ)_/¯ )


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Statuette of Exile

Quick-Play Spell

At the beginning of the End Phase, if a card(s) were banished by an effect, if there are cards in a Graveyard with the same name as one of those banished cards; target any number of them, banish those targets. You can only activate 1 "Statuette of Exile" per turn. 

 

Aromage Ajwain

Aroma tuner DARK and level 5.

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Obelisk the Progenitor

Level 12

Divine/Divine Beast

ATK: 4000 def: 4000

 

Cannot be Normal Summoned/Set. Can only be Summoned by banishing 3 DIVINE monsters from your Deck. Cannot be Tributed. Cannot be targeted or destroyed by card effects. This card's summoning cannot be negated. This card's effect cannot be negated. Once per turn: You can pay halve your LP; This card can attack directly and no other monsters can attack the turn this effect is activated.

 

Gaia the Fierce Dragon Master

Must be a fusion of Gaia the Dragon Champion and Gaia the Force of Earth

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Gaia the Fierce Dragon Master
Level 10 | WIND | Dragon | Fusion
"Gaia the Dragon Champion" + "Gaia Knight, the Force of Earth"
A Fusion Summon of this card can only be done with the above Fusion Material Monsters. Cannot be destroyed or targeted by your opponent's card effects.
 
3500 | 2800
 
----
Next card: Grand Skyship Hōkūleʻa

Should be a Level 8 Synchro that involves absorbing the effect of 1 of its Synchro Material monsters as its own.

 

Don't worry about the name part, although if you need to know, it's named for the Hawaiian word for Arcturus in the Big Dipper.

 

[spoiler=Side notes about the name]

You should c/p the name if you make it written; otherwise if you opt to make it in the cardmaker, try to retain the diacritical marks (because it means something else without them and the ʻokina [looks like an apostrophe]).

 

Circumflexed vowels (they have carets over them, like this: ô) and the apostrophe mark are perfectly fine as substitutes, because cardmaker font doesn't support long vowels + stuff for whatever reason. Otherwise, you can just write them as regular vowels.

 

(I have to be slightly critical about this, because of how the language/vocabulary works)

 

 

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Grand Skyship Hōkūleʻa

********

Machine WIND

1 Tuner + 1 or more non-Tuner monsters

When this card is Synchro Summoned: You can target 1 monster in either Graveyard that was used as a Synchro Material Monster; this card gains that monster's original effects. While this card is face-up on the field, destroy all monsters with the same name as that target.

2800/2100

 

>>>Armed Dragon LV12

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