Bringerofcake Posted May 5, 2015 Report Share Posted May 5, 2015 Spotlights!Quick-play SpellTarget 1 "Performa" monster you control; During this turn, your opponent can only select that monster as an attack target, or as a target for card effects. You can only activate 1 "Spotlights!" per turn. Next card: The Secret of Evolution Requirements: Must be a Spell/Trap card. Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted May 5, 2015 Report Share Posted May 5, 2015 The Secret of EvolutionNormal TrapActivate when a "LV" monster is destroyed and sent to the Graveyard. Pay 1000 Life Points; Special Summon 1 "LV" monster with the same Type and Attribute, but higher Level, ignoring the Summoning conditions. A monster Special Summoned by this effect is unaffected by your opponent's Trap effects. Next card: Sacred Moth Requirements: Must be an Insect-Type Synchro monster. Link to comment Share on other sites More sharing options...
goodfusion Posted May 5, 2015 Report Share Posted May 5, 2015 Sacred MothLevel 10 WIND Insect-Type Synchro Monster2700 ATK 3400 DEF 1 Tuner + 2 or more non-Tuner Insect-Type monstersInsect-Type monsters you control cannot be destroyed by card effects, except this card. If an Insect-Type monster you control is targeted for an attack or by an opponent's card effect (and no other cards): You can change the target to this card. If this card is targeted for an attack while you control no other Insect-Type monsters: Destroy this card. You can only control 1 "Sacred Moth". Basically intended to be a powerful boss for Insect-Types, along with a protection effect to help your swarm survive longer. EDIT: forgot ATK and DEF Now make:Queen of Thorns/Assault Mode Link to comment Share on other sites More sharing options...
Swelterrier Posted May 5, 2015 Report Share Posted May 5, 2015 Queen of Thorns, Assault Mode(1 Tuner +1 Non Tuner)When you Synchro Summon this monster, target one monster in your opponent's graveyard, and special summon it on your side, neither person can special summon this round, add one counter to the card everytime it attacks, it gains 500 ATK every 2 counters.ATK: 2600DEF: 3000LVL: 10 Paradox Magician(XYZ, Level 7 By That) This was ill fated, sorry if it sucked. Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted May 5, 2015 Report Share Posted May 5, 2015 LORE:2 Level 7 Spellcaster-Type MonstersWhile this card has a "Dark Magician" monster as an Xyz Material, this card cannot be destroyed by card effects. Once per turn, you can detach 1 Xyz Material from this card; Special Summon 1 banished monster in either player's Banished Card Zone. When this card is destroyed by battle, you can Special Summon 1 Spellcaster-Type monster from your Graveyard, except a "Shaddoll" monster. Next card: Masked Vigilante, Cecilia Requirements: Must be a Level 8 or higher monster and have at least 2500 ATK. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted May 6, 2015 Report Share Posted May 6, 2015 Queen of Thorns, Assault Mode(1 Tuner +1 Non Tuner)When you Synchro Summon this monster, target one monster in your opponent's graveyard, and special summon it on your side, neither person can special summon this round, add one counter to the card everytime it attacks, it gains 500 ATK every 2 counters.ATK: 2600DEF: 3000LVL: 10You do realize that you messed up the thing with /Assault Modes right? Anyway... Masked Vigilante, CeciliaLevel 8 / DARK / Warrior / Effect During either player's turn: You can discard 1 card; negate the effect of an opponent's card, and if you do, destroy it. You can only activate this effect of "Masked Vigilante, Cecilia" once per turn. 2600 / 1500 -----Next card: Clash of Rebellions(And now we continue on the path of designing cards named after booster sets) Link to comment Share on other sites More sharing options...
Bringerofcake Posted May 6, 2015 Report Share Posted May 6, 2015 FINALLY someone catches on Clash of RebellionsContinuous SpellIf two monster battle, and neither of them have the highest ATK on the field, you can: Negate that battle, then both monsters gain 500 ATK, and if they do, they both attack the monster with the highest ATK on the field, aside from each other. (The turn player's monster attacks first.) If the monster with the highest ATK on the field is destroyed by battle this way: the monster that destroyed it loses ATK equal to half that monster's ATK, and its controller draws 1 card. You can only use the effect of "Clash of Rebellions" once per 2 turns. Next card: Legacy of the Valiant Link to comment Share on other sites More sharing options...
Radiant F.U.R.Y.™ Posted May 6, 2015 Report Share Posted May 6, 2015 Legacy of the ValliantNormal TrapWhen a Special Summoned Warrior-Type Monster you control is destroyed by your opponent's card (by battle or card effect): Special Summon 1 Warrior-Type monster from your Graveyard with a lower original ATK than the destroyed monster. This Sumon can not be negated, and that monster can not be targeted or destroyed by your opponent's card effects until the End Phase. Olfaction ReactionMust be a trap that can only be activated in response to some (common) type of play...but not a generic trap either bonus points for artwork that ties into the name Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted May 6, 2015 Report Share Posted May 6, 2015 I apologize if this image isn't fitting enough. I could change it later if you want. Next card:Red Moon Joker Link to comment Share on other sites More sharing options...
Radiant F.U.R.Y.™ Posted May 6, 2015 Report Share Posted May 6, 2015 I apologize if this image isn't fitting enough. I could change it later if you want.Well, the image is actually great! I wish you didnt change the name tho Red Moon JokerDARK/Fiend/Lv 3/ATK 700/DEF 1500When your opponent Sets a monster or changes a monster they control to face-down Defense Poition: You can Banish this card; return 1 Set card your opponent controls to the hand. If this face-up card would leave the field, except to activate its own effect, change tit to face-down Defense Position instead. Reflector SummonMust be a S/T that allows a summon when a monster(s) is summoned by opp...go crazy peeps Link to comment Share on other sites More sharing options...
Cosmo. Posted May 6, 2015 Report Share Posted May 6, 2015 Reflector SummonTrap CardWhen your opponent Special Summon a monster on their side of the field, you can negate that Summon and return the summoned monster to his owner's hand, then you can Special Summon a monster from your hand to your side of the field. The monster summoned by this effect is banished at the end of the next turn. You can only activate 1 "Reflector Summon" per turn.-------------------------------------- It's Showtime!Normal or continous spell that helps both "Performapals" and "Performages" with Special Summoning. But try to make it as strange as possible, not lame. Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted May 6, 2015 Report Share Posted May 6, 2015 "It's Showtime!"Continuous Spell CardOnce per turn, while you have 1 or no cards in your Pendulum Card Zone, you can Special Summon up to 3 "Performa" monsters from your hand and increase your opponent's Life Points by 1000 for each crd Summoned by this effect. All "Performa" monsters gain 500 ATK and DEF. When this card is destroyed by a card effect, you Special Summon 1 "Performa" Pendulum monster from your Extra Deck. Next card: "D.D Teleport" Requirements: Must add a "D.D" monster from your Deck to your hand. Link to comment Share on other sites More sharing options...
mistergeorge Posted May 6, 2015 Report Share Posted May 6, 2015 Next Card: "Exposing the Truth" Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted May 6, 2015 Report Share Posted May 6, 2015 Next card: Sonia, Witch of the Blue Flame Requirements: Must be a Ritual Monster and have a Ritual Spell Card Link to comment Share on other sites More sharing options...
goodfusion Posted May 6, 2015 Report Share Posted May 6, 2015 damnit The Nyx Avatar got there first. Link to comment Share on other sites More sharing options...
Swelterrier Posted May 7, 2015 Report Share Posted May 7, 2015 You do realize that you messed up the thing with /Assault Modes right? Anyway... Masked Vigilante, CeciliaLevel 8 / DARK / Warrior / Effect During either player's turn: You can discard 1 card; negate the effect of an opponent's card, and if you do, destroy it. You can only activate this effect of "Masked Vigilante, Cecilia" once per turn. 2600 / 1500 -----Next card: Clash of Rebellions(And now we continue on the path of designing cards named after booster sets)Ehh... yeah. i suck at making cards :PMoving on...(Name: Mage of Dark Punishment, Dark Magician Highlander)(Must be a LVL 11 Fusion Monster, Fusing Dark Magician and Dark Highlander)Also, one monster got skipped, make that card aswell :P Link to comment Share on other sites More sharing options...
Peridank Posted May 7, 2015 Report Share Posted May 7, 2015 Won't let me get image link so I'll type it out. Sonia, Witch of the Blue FlameLV 7FIRE2500 ATK 2000 DEFSpellcaster/Ritual/EffectOnce per turn, you can Banish 1 monster from your opponent's Graveyard; inflict damage to your opponent equal to halve it's total ATK and DEF. Gets rid of naughty grave monsters for your opponent and does a burn on top of that... Blue Flame SacrificeSpellRitualThis card is used to Ritual Summon "Sonia, of the Blue Flame". You must also send monster(s) whose total Level(s)/Rank(s) equal 7 or more. If a "Blue Flame" monster would be destroyed (and only that monster) you can Banish this card from your Graveyard instead. Hope you like it... slightly tempted to make a blue flame archetype now hehe. Next Card: "Rude Awakening" Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted May 7, 2015 Report Share Posted May 7, 2015 Mage of Dark Punishment, Dark Magician HighlanderDARK FusionSpellcasterLevel 112800 ATK 2500 DEF"Dark Highlander" + "Dark Magician"Neither player can Synchro or Fusion Summon.Once per turn, you can target 1 Equip Spell Card in your Graveyard; equip it to this card. Link to comment Share on other sites More sharing options...
Peridank Posted May 7, 2015 Report Share Posted May 7, 2015 Nyx I made that already Sonia I mean Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted May 7, 2015 Report Share Posted May 7, 2015 Sorry. Anyways, And good job, MHANK on the card. Next card: Phantom Phoenix Link to comment Share on other sites More sharing options...
Cosmo. Posted May 7, 2015 Report Share Posted May 7, 2015 Phantom PhoenixLevel 4, Winged-Beast type, FIRE, ATK 2000, DEF 1200, Effect MonsterWhen this card is Normal Summoned, add 1 card from your Graveyard to your hand, then send this card to the Graveyard. You can destroy 1 FIRE monster you control, add this card to your hand. FIRE represent!-------Let's get with the next card! Arkeyalem, the Maiden of the Ancient SkyMust be a Synchro monster that has an effect that helps consistency via banishing Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted May 7, 2015 Report Share Posted May 7, 2015 Next card:A World Without Logos Link to comment Share on other sites More sharing options...
Wildflame Posted May 8, 2015 Report Share Posted May 8, 2015 A World Without Logos Spell/Field The card name of all face-up monsters on the field becomes "Nameless". If this card would be destroyed, you can send 1 "Nameless" you control to the Graveyard instead. (Because screw archetypes) Next: Last Remote Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted May 9, 2015 Report Share Posted May 9, 2015 Sorry if this image isn't fitting. Next card: Coffee Sprite Mocha Link to comment Share on other sites More sharing options...
evil cucumber Posted May 9, 2015 Report Share Posted May 9, 2015 Coffee Sprite Mocha Spellcaster / Lvl 2 / Dark When this card is Summoned: You can Place 1 Coffee Counter on another face-up monster you control (max. 1). Increase that monster's ATK by 1000, also when that monster attacks your opponent cannot activate cards or effects until the end of the Damage Step. Destroy all monsters you control with Coffee Counters during the end of this turn. 800 / 800 -->Solemn Emergency (Quick play Spell with an effect that negates something) Link to comment Share on other sites More sharing options...
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