Jump to content

Create a Card Game


Atypical-Abbie

Recommended Posts

1 hour ago, Zelse Archer said:

Kmightmare Medusa

Continous Trap Card

So long as this card remains on the field, monster cards on your opponent's side of the field cannot change battle position or be tributed.

Next: Blue-Eyes Dimensional Dragon

(Best AI art could do for me.)

Knightmare Medusa.png

Damn 🤣 she need a Bra.

By the way, i suggest you to search "Knightmare Archetype"

Link to comment
Share on other sites

  • Replies 3.6k
  • Created
  • Last Reply

Blue-Eyes Dimensional Dragon (Light)

Level 12

Dragon/Effect

ATK/4500    DEF/3800

Cannot be Normal Summoned/Set. Must be Special Summoned from your hand by banishing 1 "Blue-Eyes Ultimate Dragon" you control, and cannot be Special Summoned by other ways. Once per turn, you can pay half your Life Point, banish all card in your opponent hand and 1 card your opponent control (this effect cannot be negate). This card cannot attack the turn you activate this effect. If this card attack a Defense Position monster, inflict piercing Battle Damage to your opponent. This card cannot be targeted by card effect.

 

Next : Teragiga Gagagigo

Link to comment
Share on other sites

4 hours ago, Zelse Archer said:

Kmightmare Medusa

Continous Trap Card

So long as this card remains on the field, monster cards on your opponent's side of the field cannot change battle position or be tributed.

Next: Blue-Eyes Dimensional Dragon

(Best AI art could do for me.)

Knightmare Medusa.png

Blue-Eyes Dimensional Dragon

LIGHT

↙️⬇️↘️

1+ "Blue-Eyes" Dragon-type monsters 
If this card is Link Summoned, you can pay 3000LP; Special Summon monsters with "Blue-Eyes" in their card name equal to the number of Link Materials used to summon this card. Each time your opponent activates a card effect,  you can banish one "Blue-Eyes" monster this card points to face-down; negate and destroy that card.

ATK: 3000Blue-EyesDimensionalDragon.thumb.jpeg.acaa1d644fdc9a1fe3622b3ef8c83bd1.jpeg

Next: Possessed Baron of the Fiend Sword (A fusion between Fiend Sword and Baron of the Fiend Sword)

3 hours ago, Yuma Kaiba said:

Blue-Eyes Dimensional Dragon (Light)

Level 12

Dragon/Effect

ATK/4500    DEF/3800

Cannot be Normal Summoned/Set. Must be Special Summoned from your hand by banishing 1 "Blue-Eyes Ultimate Dragon" you control, and cannot be Special Summoned by other ways. Once per turn, you can pay half your Life Point, banish all card in your opponent hand and 1 card your opponent control (this effect cannot be negate). This card cannot attack the turn you activate this effect. If this card attack a Defense Position monster, inflict piercing Battle Damage to your opponent. This card cannot be targeted by card effect.

 

Next : Teragiga Gagagigo

Oh man. My page didn't update when I did mine. Guess I'm too late.

Link to comment
Share on other sites

10 hours ago, Yuma Kaiba said:

Blue-Eyes Dimensional Dragon (Light)

Level 12

Dragon/Effect

ATK/4500    DEF/3800

Cannot be Normal Summoned/Set. Must be Special Summoned from your hand by banishing 1 "Blue-Eyes Ultimate Dragon" you control, and cannot be Special Summoned by other ways. Once per turn, you can pay half your Life Point, banish all card in your opponent hand and 1 card your opponent control (this effect cannot be negate). This card cannot attack the turn you activate this effect. If this card attack a Defense Position monster, inflict piercing Battle Damage to your opponent. This card cannot be targeted by card effect.

 

Next : Teragiga Gagagigo

Teragiga Gagagigo

WATER

☆☆☆☆☆☆☆☆☆☆☆☆

Reptile/Effect

Once per turn you can pay 1000LP; Special Summon one WATER Attribute monster with "Giga" in its card name from your hand or Main Deck. While this card is face-up on the field, your opponent cannot activate card effects during the Battle Phase. 

ATK: 4500             DEF: 3500

Next: Possessed Baron of the Fiend Sword (A fusion between Fiend Sword and Baron of the Fiend Sword)

Link to comment
Share on other sites

12 hours ago, Yuma Kaiba said:

Damn 🤣 she need a Bra.

By the way, i suggest you to search "Knightmare Archetype"

I'll be honest, I didn't know it was an archetype. I haven't played the game since Battle City ruleset. So, if there is an archetype of something I make and I don't know about it, I am just gonna continue as if it was never a thing in the first place. lol

Link to comment
Share on other sites

1 hour ago, Problamatico said:

Teragiga Gagagigo

WATER

☆☆☆☆☆☆☆☆☆☆☆☆

Reptile/Effect

Once per turn you can pay 1000LP; Special Summon one WATER Attribute monster with "Giga" in its card name from your hand or Main Deck. While this card is face-up on the field, your opponent cannot activate card effects during the Battle Phase. 

ATK: 4500             DEF: 3500

Next: Possessed Baron of the Fiend Sword (A fusion between Fiend Sword and Baron of the Fiend Sword)

Possessed Baron of the Fiend Sword

Level 5 DARK Fiend Fusion

ATK/ 2250 DEF/ 800

No effect, A lot of old Yu-Gi-Oh had bad fusions, so, I thought it'd be most fitting to make it in the style of it. (Also, the AI Art that was gonna be used for it was too good for a crap card.)

Next: From the Streets

Possessed Baron of the Fiend Sword.png

Link to comment
Share on other sites

10 hours ago, Zelse Archer said:

Possessed Baron of the Fiend Sword

Level 5 DARK Fiend Fusion

ATK/ 2250 DEF/ 800

No effect, A lot of old Yu-Gi-Oh had bad fusions, so, I thought it'd be most fitting to make it in the style of it. (Also, the AI Art that was gonna be used for it was too good for a crap card.)

Next: From the Streets

Possessed Baron of the Fiend Sword.png

"From The Streets"

Quick-play Spell Card

Return 1 monster you control to the hand, and if you do, Special Summon 1 Level 1 monster from your Deck. You can only activate this card once per turn.

 

Next : Vod-Kamen HERO

Link to comment
Share on other sites

  • 3 weeks later...

Vod-Kamen HERO

[DARK]  [Level 10] [Warrior/Spirit/Effect]

ATK/???  DEF/???

Cannot be Normal Summoned/Set. Must be Special Summoned from your hand by Tributing 2 "HERO" Fusion monster from either side of the field, and cannot be Special Summoned by other ways. This card gains ATK and DEF equal to Total Level of monsters used for tribute summons this card x300. Unaffected by any card or effect. During the End Phase after this card was summoned this turn, return this card to the hand, and if you do, you can Special Summoned 2 Fusion Monsters from your GY ignoring its Summoning Condition.

 

Next : Corrupted Utopia, the Phantasm Knight

Link to comment
Share on other sites

12 hours ago, Yuma Kaiba said:

Vod-Kamen HERO

[DARK]  [Level 10] [Warrior/Spirit/Effect]

ATK/???  DEF/???

Cannot be Normal Summoned/Set. Must be Special Summoned from your hand by Tributing 2 "HERO" Fusion monster from either side of the field, and cannot be Special Summoned by other ways. This card gains ATK and DEF equal to Total Level of monsters used for tribute summons this card x300. Unaffected by any card or effect. During the End Phase after this card was summoned this turn, return this card to the hand, and if you do, you can Special Summoned 2 Fusion Monsters from your GY ignoring its Summoning Condition.

 

Next : Corrupted Utopia, the Phantasm Knight

Corrupted Utopia, the Phantasm Knight 

DARK 

Rank 5

Warrior/Xyz/Effect 

2 Level 5 monsters 
You can also Xyz Summon this card by using a "Utopia" Xyz monster you control as material. (Transfer its materials to this card.) Once per turn, if your opponent activates a card effect that would destroy this card; you can detach one material to negate the effect. Once per turn, you can detach two materials from this card; this card gains ATK equal to the original ATK of the strongest monster on your opponent's side of the field. If this card destroys an opponent's monster by battle and sends it to the GY, banish all monsters your opponent controls with fewer ATK than the destroyed monster. 

ATK: 2800           DEF: 2000

CorruptedUtopiathePhantasmKnight.thumb.jpeg.afefcb8f9af97432e3d1ec4f347b60ae.jpeg

 

Next: Mana Queen Kynatri

Link to comment
Share on other sites

  • 2 weeks later...

4Ysro5g.jpg

Mana Queen Kynatri
LIGHT
/Spellcaster/Xyz/Effect
2500/3100
2 Level 11 monsters
You can also Xyz Summon this card by using 1 Illusion or Spellcaster monster you control during the turn, or the next turn after, 3 or more Spell Cards and/or effects were activated. (Transfer its materials to this card.) This card's effects cannot be negated. The activation of your Spell Cards and effects cannot be negated. Once per turn (Quick Effect): You can detach 1 material from this card and banish 1 Quick-Play Spell that meets its activation conditions from your GY; this effect becomes that Spell Card's effect when that card is activated.

 

Next:

Aether of Lotus

Link to comment
Share on other sites

2 hours ago, Darj said:

4Ysro5g.jpg

Mana Queen Kynatri

LIGHT/Spellcaster/Xyz/Effect

2 Level 11 monsters
You can also Xyz Summon this card by using 1 Illusion or Spellcaster monster you control during the turn, or the next turn after, 3 or more Spell Cards and/or effects were activated. (Transfer its materials to this card.) This card's effects cannot be negated. The activation of your Spell Cards and effects cannot be negated. Once per turn (Quick Effect): You can detach 1 material from this card and banish 1 Quick-Play Spell that meets its activation conditions from your GY; this effect becomes that Spell Card's effect when that card is activated.

 

Next:

Aether of Lotus

AetherofLotus.jpeg.thumb.png.bb9b47e1cea82f61cc20335c1651e75a.png

Aether of Lotus

LIGHT

⬆️↙️⬇️↘️

2+ "Aether" monsters
Once per turn, you can banish any number of Plant-type monsters from your GY: banish the same number of cards from the top of your opponent's deck face-down. Once per turn, you can activate each of the following effects based on how many monsters this card points to:
1 or more: Special Summon one Plant-type monster to a zone this card points to. 
2 or more: During your Main Phase 1, pay 3000LP: banish 6 cards from your deck face-down, draw 3 cards. 
3 or more: Add up to 10 of your banished cards to your deck then shuffle it: your opponent gains 2000LP.
4: This card is unaffected by your opponent's card effects. 

ATK: 3200

 

Next: Dawn and Dusk of Time

Link to comment
Share on other sites

10 hours ago, Problamatico said:

AetherofLotus.jpeg.thumb.png.bb9b47e1cea82f61cc20335c1651e75a.png

Aether of Lotus

LIGHT

⬆️↙️⬇️↘️

2+ "Aether" monsters
Once per turn, you can banish any number of Plant-type monsters from your GY: banish the same number of cards from the top of your opponent's deck face-down. Once per turn, you can activate each of the following effects based on how many monsters this card points to:
1 or more: Special Summon one Plant-type monster to a zone this card points to. 
2 or more: During your Main Phase 1, pay 3000LP: banish 6 cards from your deck face-down, draw 3 cards. 
3 or more: Add up to 10 of your banished cards to your deck then shuffle it: your opponent gains 2000LP.
4: This card is unaffected by your opponent's card effects. 

ATK: 3200

 

Next: Dawn and Dusk of Time

Dawn and Dusk of Time

[Normal Trap Card]

Banish each 2 LIGHT and DARK monsters from your GY: Target up to 3 card on the field; banish it face-down. Your opponent cannot activate card effect in response to this card activation. You can only activate this card once per turn.

 

Next: Abyss Terrorblade

Link to comment
Share on other sites

Abyss Terrorblade
WATER/Effect/Level 4
1800/1300
(This card is also treated as a DARK monster.)
During the Main Phase (Quick Effect): You can discard 1 other DARK or WATER monster; Special Summon this card from your hand, and if you do, return 1 card on the field to either the top or bottom of the Deck. If this card is sent to the GY: You can activate 1 of these effects. You can only use this effect of "Abyss Terrorblade" once per turn.
● Special Summon 1 DARK or WATER "Abyss" monster from your Deck, except "Abyss Terrorblade",  in Defense Position, and if you do, its ATK/DEF are halved.
● Set 1 "Abyss-" Spell/Trap directly from your Deck.

Next:
Heart of Smelter

Link to comment
Share on other sites

8 hours ago, Darj said:

Abyss Terrorblade
WATER/Effect/Level 4
1800/1300
(This card is also treated as a DARK monster.)
During the Main Phase (Quick Effect): You can discard 1 other DARK or WATER monster; Special Summon this card from your hand, and if you do, return 1 card on the field to either the top or bottom of the Deck. If this card is sent to the GY: You can activate 1 of these effects. You can only use this effect of "Abyss Terrorblade" once per turn.
● Special Summon 1 DARK or WATER "Abyss" monster from your Deck, except "Abyss Terrorblade",  in Defense Position, and if you do, its ATK/DEF are halved.
● Set 1 "Abyss-" Spell/Trap directly from your Deck.

Next:
Heart of Smelter

HeartofSmelter.jpeg.thumb.png.03f12a4c350bde1a0e02c1bc3aa99299.png

Heart of Smelter

Continuous Spell

While this card is face-up on the field, by paying 500LP; you can add 1 Equip Spell from your deck to your hand. Once per turn you can banish 5 FIRE attribute Machine-type monsters from your hand or GY: Special Summon one "Smelter Fiend" from your hand, deck or GY. 

 

Next: Drop Viper (Must have an effect that makes it a good Snake Rain target)

Link to comment
Share on other sites

2 hours ago, Problamatico said:

HeartofSmelter.jpeg.thumb.png.03f12a4c350bde1a0e02c1bc3aa99299.png

Heart of Smelter

Continuous Spell

While this card is face-up on the field, by paying 500LP; you can add 1 Equip Spell from your deck to your hand. Once per turn you can banish 5 FIRE attribute Machine-type monsters from your hand or GY: Special Summon one "Smelter Fiend" from your hand, deck or GY. 

 

Next: Drop Viper (Must have an effect that makes it a good Snake Rain target)

"Drop Viper"

[Normal Trap Card]

When this card is discarded to the GY; you can Special Summon 1 Poison Token (Reptile/DARK/Lvl 4/ATK 1500/DEF 1500). If 2 or more Reptile-type monster is send directly from your Deck to your GY: You can target 1 of that monster; banish this card from your GY, and if you do, Special Summon that target. You can only activate this effect once per turn.

 

Next: Qlimatheriactor

Link to comment
Share on other sites

  • 2 weeks later...

Qlimatheriactor
Continuous Spell
If this card is activated: Place up to 2 "Qli" Pendulum monsters from your Deck in your Pendulum Zone(s), but destroy them during the End Phase of this turn. "Qli" monsters you control are unaffected by your opponent's Spell/Trap effects during the turn they are Tribute Summoned. Once per turn, if an opponent's monster battles a "Qli" monster you control: You can destroy 1 "Qli" card you control, and you do, the ATK of the opponent's battling monster is halved, also its effects are negated until the end of this turn. You can only activate 1 "Qlimatheriactor" per turn.


Next:
Fear of the Light

Link to comment
Share on other sites

1 hour ago, Darj said:

Qlimatheriactor
Continuous Spell
If this card is activated: Place up to 2 "Qli" Pendulum monsters from your Deck in your Pendulum Zone(s), but destroy them during the End Phase of this turn. "Qli" monsters you control are unaffected by your opponent's Spell/Trap effects during the turn they are Tribute Summoned. Once per turn, if an opponent's monster battles a "Qli" monster you control: You can destroy 1 "Qli" card you control, and you do, the ATK of the opponent's battling monster is halved, also its effects are negated until the end of this turn. You can only activate 1 "Qlimatheriactor" per turn.


Next:
Fear of the Light

This sounds like an old gen card so I'll make it so:

Fear of the Light

Continuous Trap

Activate only if you control a face-up LIGHT attribute monster. All face-up DARK attribute, Fiend-type and Zombie-type monsters lose 1000 DEF; if their DEF becomes 0 as a result of this effect, destroy them. If not, they cannot attack. If you control no LIGHT attribute monsters while this card is face-up on the field, destroy this card.

 

Next: Tournament of the Elite 

Link to comment
Share on other sites

7 hours ago, Problamatico said:

This sounds like an old gen card so I'll make it so:

Fear of the Light

Continuous Trap

Activate only if you control a face-up LIGHT attribute monster. All face-up DARK attribute, Fiend-type and Zombie-type monsters lose 1000 DEF; if their DEF becomes 0 as a result of this effect, destroy them. If not, they cannot attack. If you control no LIGHT attribute monsters while this card is face-up on the field, destroy this card.

 

Next: Tournament of the Elite 

"Tournament of the Elite"

(Quick Play Spell)

All face-up Level 9 or higher monsters you control are unaffected by other Spell/Trap effect this turn, also this turn, each time Level 9 or higher monster you control destroy a monster by battle; Draw 1 card.

 

Next: "Prime King Noble Artorigus"

Link to comment
Share on other sites

On 9/8/2023 at 8:32 AM, Nethersoul said:

Next: "Prime King Noble Artorigus"

Prime King Noble Artorigus

LV 10/LIGHT/Warrior/Effect

ATK/0  DEF/0

Cannot be Normal Summoned/Set. Must first be Special Summon (from your hand) by tributing 1 Rank 5 Warrior Xyz monster you control equipped with Equip Spell Card (min 2). Once per turn (Quick Effect), you can target 1 Equip Spell Card on the field or in your GY: Equip that target to this card. This card gains 1000 ATK and DEF for each Equip Spell Card equipped to it. When this card would be destroyed you can send 1 face-up Equip Spell Card on the field to the GY instead.

 

Next: Charilions the Burning Star Dragon

Link to comment
Share on other sites

Charilions the Burning Star Dragon
FIRE
Dragon/Effect
Level 10 - 2000/2000

Cannot be Normal Summoned/Set. Must first be Special Summoned(from your hand) by banishing 2 or more Level 8 or lower Dragon monsters from your GY. This card's Special Summon cannot be negated. When Summoned, this card gains 300 ATK for each banished Dragon monsters. This card is unaffected by card effects in Battle Phase.

 

Voices from the Beyond

Link to comment
Share on other sites

33 minutes ago, Lystern said:

Charilions the Burning Star Dragon
FIRE
Dragon/Effect
Level 10 - 2000/2000

Cannot be Normal Summoned/Set. Must first be Special Summoned(from your hand) by banishing 2 or more Level 8 or lower Dragon monsters from your GY. This card's Special Summon cannot be negated. When Summoned, this card gains 300 ATK for each banished Dragon monsters. This card is unaffected by card effects in Battle Phase.

 

Voices from the Beyond

Voices from the Beyond 

Quick-Play Spell 

Target one monster from your GY: Add the targeted card's effect to one of your face-up monsters. You can only activate the effect of "Voices from the Beyond" once per turn. 

 

Next: Where The Chosen Rise (Field spell)

Link to comment
Share on other sites

Where The Chosen Rise
Field Spell
When this card is activated: You can add 1 Level 4 or lower LIGHT Spellcaster or Warrior monster from your Deck to your hand. If a non-LIGHT Spellcaster or Warrior monster is sent to your GY: You can Special Summon it, also it becomes LIGHT monster, and it gains 300 ATK/DEF and this effect.
- Unaffected by your opponent's Spell/Trap effects.
If you activate the effect of a LIGHT Spellcaster or Warrior monster, you can add this additional effect to that card's effect at resolution.
- Also after that, negate the effect of 1 face-up card your opponent controls, until the end of this turn.
You can only use each effect of "Where The Chosen Rise" once per turn.


Next:
Fragmenting Skies

Link to comment
Share on other sites

3 hours ago, Darj said:

Next:
Fragmenting Skies

Fragmenting Skies

(Normal Spell Card)

Tribute 1 LIGHT monster you control (except Token); you can Special Summon as many "Holy Knight Token" (Warrior/LIGHT/LV 5/ATK ?/DEF ?) to your side of the field in face-up attack position. This Token gains Original ATK and DEF equal to a Tributed monster ATK and DEF. You cannot Summoned a monsters the turn you activate this effect, except LIGHT monster.

 

Next: Golden Luster Knight - Apocalyptian

Link to comment
Share on other sites

23 hours ago, Yuma Kaiba said:

Golden Luster Knight - Apocalyptian

level 5 light warrior 

you can special summon this card by revealing up to 5 equip spells in your deck your opponent takes one and ads it to his hand then send the remaining cards to gy

once while face up you can banish any number of equip spells from either graveyard :special summon one warrior monster from your deck whose level equals the number of spells banished for this effect activation in defence potion but banish it when it resolve one of its effects,you can only use this effect once per match(solo duels counts as matches) 

1200 atk 2200 def

next: cosmic horror - abomination

Link to comment
Share on other sites

20 minutes ago, i exist said:

next: cosmic horror - abomination

Cosmic Horror - Abomination

LV 8/LIGHT/Reptile/Synchro/Effect

ATK/3000  DEF/2100

"Alien Ammonite" + 1 or more non-Tuner Reptile monster

Once per turn, you can target 1 monster your opponent control with A-Counter: Take control that target. (Quick Effect): You can tribute 1 monster you control that is owned by your opponent; destroy all monster your opponent control. You can only activate this effect once per turn. When this card leaves the field: Place 4 A-Counter on each face-up card on the field.

 

Next: Fairfiend Delta Suneramoon

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.


×
×
  • Create New...