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Atypical-Abbie

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i didnt mean a panacea for all of the #metaissues lol...but that effect was funny...it's like the logical extension of Counter Counter (which is a real card)

i didn't think you wanted a panacea, i was just stating that if such a thing were to exist... it wouldn't

i'm glad you liked the card. i tried. 

i know counter counter is a real card. 

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Viper Helios

 

Lv8 - FIRE - Dragon/Effect - 2200/3000

 

If you control no monsters, you can Normal Summon/Set this card without Tributing. During either player's turn, you can Tribute this card; neither player can Special Summon a monster(s) from the hand or Deck, until your opponent's 2nd End Phase after this effect's activation. While this card is in the Graveyard, you cannot Special Summon a monster(s) from the hand or Deck.

 

Next Card:

 

Cyxz Ghostrick High Dorking

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  • 2 months later...

Let's to try revive this thread, shall we?

 

CXyz Ghostrick High Dorking

Fairy-Type/DARK
Rank 5

3 Level 5 monsters

You can also Xyz Summon this card by using a "Ghostrick Angel of Mischief" you control as the Xyz Material, except during the turn that monster was Xyz Summoned (Xyz Materials attached to that monster also become Xyz Materials on this card.) While this card has 5 or more Xyz Materials attached to it, your opponent cannot declare an attack.

2500/2000

 

Return of the Dark Lord

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Return of the Dark Lord

SPELL/Quickplay

Target 1 "Darklord" monster in your Graveyard: Special Summon that monster, then it gains ATK equal to the amount of monsters your opponent controls x300. You can banish this card and 1 DARK monster from the Graveyard: Target 1 "Darklord" monster; The target cannot be destroyed by battle until the End Phase. This is a quick effect.

 

On the Run

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On the Run

Quick-play Spell

When an opponent's monster declares an attack; return the attacking monster to it's owner's hand, if you do: End the Battle Phase.

 

Idk.. it's cause the monster returned is on the run from something on your field, so it returns to it's owners hand. idk.

 

Anti-Arch Lightsworn, Tein

Must be a level 7 synchro that counters Lightsworns. cause why not.  

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Anti-Arch Lightsworn, Tein
Level 7/Fairy/LIGHT/Synchro/2600/1900
1 Tuner + 1 or more non-Tuner monsters.

You can target any number of "Lightsworn" card in any Graveyard; Shuffle those targets to Deck, then
Add 1 LIGHT monster whose ATK is equal or less than number of Shuffled Card(s) x100. If this card leaves the field by effect of

a LIGHT monster:Shuffle all face-up LIGHT monster(s) whose ATK is equal or lower than that monster's ATK on the field to the Deck.

You can only activate 1 effect of "Anti-Arch Lightsworn, Tein" per turn and only once that turn.
 

 

Trick Failure
(Must be a generic trap that punish opponent from adding/drawing a card from deck to hand)
 

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Number 108: Dystopia

Rank 4 / DARK / Warrior / Xyz

3 Level 4 monsters

When a monster declares an attack: You can detach 1 Xyz Material from this card; destroy that monster. During the End Phase, if this card has no Xyz Materials: You can pay 1000 LP and target 1 Level 4 or lower monster in your Graveyard; attach it to this card as an Xyz Material.

 

2700 / 1800

 

(ATK is 2700; Rank is 4. 27 x 4 = 108)

 

 

Next card:

 

Sovereign Goddess of the Radiant Skies

(Should have an effect that shuts down BAs and/or other similar cards)

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Sovereign Goddess of the Radiant Skies

Level 7  LIGHT

Fairy/Effect

If your opponent has two or more DARK or Fiend-type monsters in their Graveyard, you can Special Summon this card (from your hand). Negate the effects of any DARK or Fiend-Type monsters in the Graveyard. If the effect of an opponent's card would send cards from their Deck to the Graveyard, any cards that would have be sent that way are banished, instead.

2400 atk 1700 def

 

Delge the Mega Monarch

Must be a mega form for Delge the Dark Monarch.  

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Delge the Mega Monarch

Spellcaster-Type/DARK
Level 8

You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this card is Tribute Summoned: You can targets cards in your opponent's  Graveyard up to the number of cards in your Graveyard; banish those targets, and if you do, send cards from the top of your opponent's Deck to the Graveyard equal to the number of cards banished by this effect. If this card was Tribute Summoned by Tributing a DARK monster, add this additional effect.

● Inflict 100 damage to your opponent for each card sent to the Graveyard by this effect.

2800/1000

 

Council of the Monarchs

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Council of the Monarchs

Spell

Reveal 1 800 ATK, 1 2400 ATK, and 1 2800 ATK monster in your Hand. Shuffle them into the Deck and then add 1 800 ATK, 1 2400 ATK, and 1 2800 ATK monster from your Deck or Graveyard to your Hand. You cannot Special Summon monsters from the Extra Deck the turn you activate this card.

 

 

2 Birds in a Bush

(Winged-Beast type support)

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2 Birds in a Bush

Target 2 Winged Beast-Type monster with 1500 or less ATK and different names in your Graveyard; Add both targets to your hand. You can only Normal or Special Summon 1 card with the same name among the added cards for the rest of the turn.

 

Foolish Gift

(Must be a card that summon/set a card you own to opponent's field)

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Aromage - Camphor

Level 7/DARK/2500/1900

 

While your LP is higher than your opponent's, You take no effect damage. Once per turn, If you gain LP: You can Tribute 1 "Aromage" monster;

You take no damage for the rest of the turn.

 

Extra Trap Hole

Normal Trap that hit an extra deck monster.

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So, similar to Space-Time Trap Hole?

 

Extra Trap Hole

Trap Card

Type: Normal

When your opponent Special Summons a monster(s) from the Extra Deck: Negate the effects of 1 of those monsters, and if you do, banish it.

 

 

Next: Bringer of Madness

Requirement: Must be a 2-material Rank3 DARK/Spellcaster with generic summoning requirements.

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Edit: durn.. ninja'd

 

Bringer of Madness

DARK ***

Spellcaster/XYZ/Effect

2 Level 3 monsters

Once per turn, you may detach 1 material then declare a word. If a player says that word while this card is face-up on the field, they must banish 1 random card from their hand until their next Standby Phase.

1600/2200

 

RaD.D.ar

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I'll just do it in a similar vein to how Ci1000 was portrayed, except without it being infinitely stupid + breaking original stat rules.
 
Number Ci101: Silent Honor ABYSS
Rank 6 | WATER | Aqua | Xyz
3 Level 6 monsters
If a 'Number C101: Silent Honor DARK" you control is destroyed: You can Special Summon this card from your Extra Deck by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to that target also become Xyz Materials on the Summoned monster.) If this card has a "Silent Honor" monster as an Xyz Material, it gains this effect.

  • Once per turn: You can target 1 monster on the field; attach it to this card as Xyz Material. Your opponent cannot activate cards or effects in response to this card's activation. If this card would be destroyed: You can detach 1 Xyz Material from this card instead.

3200 / 2100

 

So yeah, this card basically functions similarly to Number 53; get smaller form blown up, and then you can make this. Basically has a CyDra Infinity effect to steal stuff on the field, and protection if needed. Also fits into how Ci1000 is summoned in the anime.

 

Otherwise, you can probably still make this with 3 Level 6 monsters, provided you can do it; but it'll be a vanilla. So yeah, you NEED C101 to be blown up in order to make it work.

----

 

Anyway, next card:

 

D/D/D Washington the Revolution Overlord

(Yeah, named after the man who brought independence to the USA. Should be an Extra Deck monster, and goes without saying that it should support D/D/D's)

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D/D/D Washington the Revolution Overlord

Synchro Monster | WIND | Fiend | Level 7

1 Tuner + 1 or more "D/D" non-tuner monsters

Once per turn, you can target a "D/D" Pendulum Monster in your Extra Deck, return that target to your hand, then you must discard a card. If this face-up card on the field is destroyed, you can pay 1000 Life Points, add 1 "Covenant" card from your deck to your hand, then return this card to the Extra Deck.

ATK 2500 DEF 1600

 

I know this probably isn't very good, but i never played D/Ds so that's why, but if you're questioning some of the design choices, here's a quick explanation. He's WIND because wind is often associated with freedom ('murica!), he frees the Pendulum from the extra deck (because freedom!), and he returns to the extra deck, because he will always live in our hearts....

-------

 

Aroma Boss monster.

Should help the deck with a real boss monster, must be a Tribute Monster, and must be DARK or WIND, which are the only types not used by Aromages yet. By real boss monster i mean something strong, like an aromatic Apoqliphort Towers, but less OP. Also, would be nice if to summon it you had to pay at least tot. life points

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6C2QOeC.jpg

 

Text:

This card cannot be Special Summoned. This card can only be Normal Summoned/Set by Tributing 3 "Aromage" monsters. This card cannot be targeted by card effects. Once per turn you can discard 1 card, "Aromage-Frildana" earns 1000 ATK until the End Phase. This card earns 300 ATK for every "Aromage" monster on the field.

 

N/C: Glaruik, the Last General

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Glaruik, the Last General

Level 7 | Effect | EARTH | Warrior

2800/1000

-------------

Cannot be destroyed by card effects. Cannot be Special Summoned, except by sending 1 Warrior-Type monster you control to the Graveyard, and cannot be Special Summoned by other ways. You can send 1 Warrior-Type monster from your Deck to the Graveyard; Draw 1 card. You can only use this effect of "Glaruik, the Last General" once per turn. If this card is sent to the Graveyard, you can Special Summon 1 Level 4 or lower Warrior-Type monster from your Graveyard.

 

Well, this is what happens when I make a card on the fly; I end up supporting the meta D:

-----------

 

Onslaught of Blades

Preferably a Quick-Play spell card.

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Got Hanzo'd

 

Onslaught of Blades:

 

Spell / Quick-Play

 

Target 1 Equip Spell Card your opponent controls: Set it in your Spell & Trap Card Zone. If this card you control is destroyed by your opponent's card and sent to your Graveyard: You can add 1 Equip Spell Card from your Deck to your hand.

 

Next: The End of a Thousand Years

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Glaruik, the Last General

 

******** / Warrior / EARTH / Effect / ATK 2800 / DEF 2300

 

You can Special Summon this card (from your hand) by banishing 2 Warrior-type monsters from your Graveyard. Once per turn, during either player's End Phase: You can target 1 Warrior-type monster in your graveyard; Special Summon it. You can only control 1 "Glaruik, the Last General".

 

Next: The End of a Thousand Years

ninja'd

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