Radiant F.U.R.Y.™ Posted February 16, 2015 Report Share Posted February 16, 2015 i didnt mean a panacea for all of the #metaissues lol...but that effect was funny...it's like the logical extension of Counter Counter (which is a real card) Link to comment Share on other sites More sharing options...
Forest Fire Posted February 16, 2015 Report Share Posted February 16, 2015 i didnt mean a panacea for all of the #metaissues lol...but that effect was funny...it's like the logical extension of Counter Counter (which is a real card)i didn't think you wanted a panacea, i was just stating that if such a thing were to exist... it wouldn'ti'm glad you liked the card. i tried. i know counter counter is a real card. Link to comment Share on other sites More sharing options...
Sir Yamiegg Posted February 17, 2015 Report Share Posted February 17, 2015 Viper Helios Lv8 - FIRE - Dragon/Effect - 2200/3000 If you control no monsters, you can Normal Summon/Set this card without Tributing. During either player's turn, you can Tribute this card; neither player can Special Summon a monster(s) from the hand or Deck, until your opponent's 2nd End Phase after this effect's activation. While this card is in the Graveyard, you cannot Special Summon a monster(s) from the hand or Deck. Next Card: Cyxz Ghostrick High Dorking Link to comment Share on other sites More sharing options...
Atypical-Abbie Posted April 27, 2015 Author Report Share Posted April 27, 2015 Let's to try revive this thread, shall we? CXyz Ghostrick High DorkingFairy-Type/DARKRank 53 Level 5 monstersYou can also Xyz Summon this card by using a "Ghostrick Angel of Mischief" you control as the Xyz Material, except during the turn that monster was Xyz Summoned (Xyz Materials attached to that monster also become Xyz Materials on this card.) While this card has 5 or more Xyz Materials attached to it, your opponent cannot declare an attack.2500/2000 Return of the Dark Lord Link to comment Share on other sites More sharing options...
MetalRock547 Posted April 27, 2015 Report Share Posted April 27, 2015 Return of the Dark LordSPELL/QuickplayTarget 1 "Darklord" monster in your Graveyard: Special Summon that monster, then it gains ATK equal to the amount of monsters your opponent controls x300. You can banish this card and 1 DARK monster from the Graveyard: Target 1 "Darklord" monster; The target cannot be destroyed by battle until the End Phase. This is a quick effect. On the Run Link to comment Share on other sites More sharing options...
Forest Fire Posted April 28, 2015 Report Share Posted April 28, 2015 On the RunQuick-play SpellWhen an opponent's monster declares an attack; return the attacking monster to it's owner's hand, if you do: End the Battle Phase. Idk.. it's cause the monster returned is on the run from something on your field, so it returns to it's owners hand. idk. Anti-Arch Lightsworn, TeinMust be a level 7 synchro that counters Lightsworns. cause why not. Link to comment Share on other sites More sharing options...
Hexanort Posted April 28, 2015 Report Share Posted April 28, 2015 Anti-Arch Lightsworn, TeinLevel 7/Fairy/LIGHT/Synchro/2600/19001 Tuner + 1 or more non-Tuner monsters.You can target any number of "Lightsworn" card in any Graveyard; Shuffle those targets to Deck, thenAdd 1 LIGHT monster whose ATK is equal or less than number of Shuffled Card(s) x100. If this card leaves the field by effect ofa LIGHT monster:Shuffle all face-up LIGHT monster(s) whose ATK is equal or lower than that monster's ATK on the field to the Deck.You can only activate 1 effect of "Anti-Arch Lightsworn, Tein" per turn and only once that turn. Trick Failure(Must be a generic trap that punish opponent from adding/drawing a card from deck to hand) Link to comment Share on other sites More sharing options...
Atypical-Abbie Posted April 28, 2015 Author Report Share Posted April 28, 2015 Trick FailureNormal Trap CardWhen your opponent adds exactly 1 card from their Deck to their hand, except by drawing it: Shuffle that card into the Deck, then both players draw 1 card. Reality Check Link to comment Share on other sites More sharing options...
Hexanort Posted April 28, 2015 Report Share Posted April 28, 2015 Reality CheckContinuous Spell During each player's End Phases: Send all card(s) on the field that was placed to the field from the Graveyard or Banished. Number 108: Dystopia Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted April 29, 2015 Report Share Posted April 29, 2015 Number 108: DystopiaRank 4 / DARK / Warrior / Xyz3 Level 4 monstersWhen a monster declares an attack: You can detach 1 Xyz Material from this card; destroy that monster. During the End Phase, if this card has no Xyz Materials: You can pay 1000 LP and target 1 Level 4 or lower monster in your Graveyard; attach it to this card as an Xyz Material. 2700 / 1800 (ATK is 2700; Rank is 4. 27 x 4 = 108) Next card: Sovereign Goddess of the Radiant Skies(Should have an effect that shuts down BAs and/or other similar cards) Link to comment Share on other sites More sharing options...
Forest Fire Posted April 29, 2015 Report Share Posted April 29, 2015 Sovereign Goddess of the Radiant SkiesLevel 7 LIGHTFairy/EffectIf your opponent has two or more DARK or Fiend-type monsters in their Graveyard, you can Special Summon this card (from your hand). Negate the effects of any DARK or Fiend-Type monsters in the Graveyard. If the effect of an opponent's card would send cards from their Deck to the Graveyard, any cards that would have be sent that way are banished, instead.2400 atk 1700 def Delge the Mega MonarchMust be a mega form for Delge the Dark Monarch. Link to comment Share on other sites More sharing options...
Atypical-Abbie Posted April 29, 2015 Author Report Share Posted April 29, 2015 Delge the Mega MonarchSpellcaster-Type/DARKLevel 8You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this card is Tribute Summoned: You can targets cards in your opponent's Graveyard up to the number of cards in your Graveyard; banish those targets, and if you do, send cards from the top of your opponent's Deck to the Graveyard equal to the number of cards banished by this effect. If this card was Tribute Summoned by Tributing a DARK monster, add this additional effect.● Inflict 100 damage to your opponent for each card sent to the Graveyard by this effect.2800/1000 Council of the Monarchs Link to comment Share on other sites More sharing options...
Tinkerer Posted April 29, 2015 Report Share Posted April 29, 2015 Council of the MonarchsSpellReveal 1 800 ATK, 1 2400 ATK, and 1 2800 ATK monster in your Hand. Shuffle them into the Deck and then add 1 800 ATK, 1 2400 ATK, and 1 2800 ATK monster from your Deck or Graveyard to your Hand. You cannot Special Summon monsters from the Extra Deck the turn you activate this card. 2 Birds in a Bush(Winged-Beast type support) Link to comment Share on other sites More sharing options...
Hexanort Posted April 29, 2015 Report Share Posted April 29, 2015 2 Birds in a BushTarget 2 Winged Beast-Type monster with 1500 or less ATK and different names in your Graveyard; Add both targets to your hand. You can only Normal or Special Summon 1 card with the same name among the added cards for the rest of the turn. Foolish Gift(Must be a card that summon/set a card you own to opponent's field) Link to comment Share on other sites More sharing options...
Radiant F.U.R.Y.™ Posted April 29, 2015 Report Share Posted April 29, 2015 Foolish GiftNormal SpellSpecial Summon 1 Level 4 or lower monster from your hand to your opponent's side of the field in face-down Defense Position. Aromage - Camphor cannot share a level or attribute with any real aromages and must have continuous eff and trigger eff like all other aromages Link to comment Share on other sites More sharing options...
Hexanort Posted April 30, 2015 Report Share Posted April 30, 2015 Aromage - CamphorLevel 7/DARK/2500/1900 While your LP is higher than your opponent's, You take no effect damage. Once per turn, If you gain LP: You can Tribute 1 "Aromage" monster;You take no damage for the rest of the turn. Extra Trap HoleNormal Trap that hit an extra deck monster. Link to comment Share on other sites More sharing options...
Darj Posted April 30, 2015 Report Share Posted April 30, 2015 So, similar to Space-Time Trap Hole? Extra Trap HoleTrap CardType: NormalWhen your opponent Special Summons a monster(s) from the Extra Deck: Negate the effects of 1 of those monsters, and if you do, banish it. Next: Bringer of MadnessRequirement: Must be a 2-material Rank3 DARK/Spellcaster with generic summoning requirements. Link to comment Share on other sites More sharing options...
Tinkerer Posted April 30, 2015 Report Share Posted April 30, 2015 Edit: durn.. ninja'd Bringer of MadnessDARK ***Spellcaster/XYZ/Effect2 Level 3 monstersOnce per turn, you may detach 1 material then declare a word. If a player says that word while this card is face-up on the field, they must banish 1 random card from their hand until their next Standby Phase.1600/2200 RaD.D.ar Link to comment Share on other sites More sharing options...
Hexanort Posted April 30, 2015 Report Share Posted April 30, 2015 RaD.D.arDeclare 1 card name; When the declared card(s) is banished: You can add 1 of them to your hand. Until youadd a card to hand with this effect, you cannot activate other "Ra.D.Dar". Number Ci101: Silent Honor ABYSS Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted April 30, 2015 Report Share Posted April 30, 2015 I'll just do it in a similar vein to how Ci1000 was portrayed, except without it being infinitely stupid + breaking original stat rules. Number Ci101: Silent Honor ABYSSRank 6 | WATER | Aqua | Xyz3 Level 6 monstersIf a 'Number C101: Silent Honor DARK" you control is destroyed: You can Special Summon this card from your Extra Deck by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to that target also become Xyz Materials on the Summoned monster.) If this card has a "Silent Honor" monster as an Xyz Material, it gains this effect.Once per turn: You can target 1 monster on the field; attach it to this card as Xyz Material. Your opponent cannot activate cards or effects in response to this card's activation. If this card would be destroyed: You can detach 1 Xyz Material from this card instead.3200 / 2100 So yeah, this card basically functions similarly to Number 53; get smaller form blown up, and then you can make this. Basically has a CyDra Infinity effect to steal stuff on the field, and protection if needed. Also fits into how Ci1000 is summoned in the anime. Otherwise, you can probably still make this with 3 Level 6 monsters, provided you can do it; but it'll be a vanilla. So yeah, you NEED C101 to be blown up in order to make it work.---- Anyway, next card: D/D/D Washington the Revolution Overlord(Yeah, named after the man who brought independence to the USA. Should be an Extra Deck monster, and goes without saying that it should support D/D/D's) Link to comment Share on other sites More sharing options...
Cosmo. Posted May 2, 2015 Report Share Posted May 2, 2015 D/D/D Washington the Revolution OverlordSynchro Monster | WIND | Fiend | Level 71 Tuner + 1 or more "D/D" non-tuner monstersOnce per turn, you can target a "D/D" Pendulum Monster in your Extra Deck, return that target to your hand, then you must discard a card. If this face-up card on the field is destroyed, you can pay 1000 Life Points, add 1 "Covenant" card from your deck to your hand, then return this card to the Extra Deck.ATK 2500 DEF 1600 I know this probably isn't very good, but i never played D/Ds so that's why, but if you're questioning some of the design choices, here's a quick explanation. He's WIND because wind is often associated with freedom ('murica!), he frees the Pendulum from the extra deck (because freedom!), and he returns to the extra deck, because he will always live in our hearts....------- Aroma Boss monster.Should help the deck with a real boss monster, must be a Tribute Monster, and must be DARK or WIND, which are the only types not used by Aromages yet. By real boss monster i mean something strong, like an aromatic Apoqliphort Towers, but less OP. Also, would be nice if to summon it you had to pay at least tot. life points Link to comment Share on other sites More sharing options...
mistergeorge Posted May 2, 2015 Report Share Posted May 2, 2015 Text:This card cannot be Special Summoned. This card can only be Normal Summoned/Set by Tributing 3 "Aromage" monsters. This card cannot be targeted by card effects. Once per turn you can discard 1 card, "Aromage-Frildana" earns 1000 ATK until the End Phase. This card earns 300 ATK for every "Aromage" monster on the field. N/C: Glaruik, the Last General Link to comment Share on other sites More sharing options...
DuelSpectre Posted May 2, 2015 Report Share Posted May 2, 2015 Glaruik, the Last GeneralLevel 7 | Effect | EARTH | Warrior2800/1000-------------Cannot be destroyed by card effects. Cannot be Special Summoned, except by sending 1 Warrior-Type monster you control to the Graveyard, and cannot be Special Summoned by other ways. You can send 1 Warrior-Type monster from your Deck to the Graveyard; Draw 1 card. You can only use this effect of "Glaruik, the Last General" once per turn. If this card is sent to the Graveyard, you can Special Summon 1 Level 4 or lower Warrior-Type monster from your Graveyard. Well, this is what happens when I make a card on the fly; I end up supporting the meta D:----------- Onslaught of BladesPreferably a Quick-Play spell card. Link to comment Share on other sites More sharing options...
Wildflame Posted May 2, 2015 Report Share Posted May 2, 2015 Got Hanzo'd Onslaught of Blades: Spell / Quick-Play Target 1 Equip Spell Card your opponent controls: Set it in your Spell & Trap Card Zone. If this card you control is destroyed by your opponent's card and sent to your Graveyard: You can add 1 Equip Spell Card from your Deck to your hand. Next: The End of a Thousand Years Link to comment Share on other sites More sharing options...
DuelSpectre Posted May 2, 2015 Report Share Posted May 2, 2015 Glaruik, the Last General ******** / Warrior / EARTH / Effect / ATK 2800 / DEF 2300 You can Special Summon this card (from your hand) by banishing 2 Warrior-type monsters from your Graveyard. Once per turn, during either player's End Phase: You can target 1 Warrior-type monster in your graveyard; Special Summon it. You can only control 1 "Glaruik, the Last General". Next: The End of a Thousand Yearsninja'd Link to comment Share on other sites More sharing options...
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