GOATSNAKE Posted November 11, 2014 Report Share Posted November 11, 2014 1 Tuner + 1 or more non-Tuner Machine-Type monstersWhen this card is Synchro Sumoned: You can target 1 Machine-Type monster in your Graveyard; equip that target to this card. If this card destroys a monster by battle: You can equip 1 Machine-Type monster from your Graveyard to this card. If this face-up card would be destroyed, you can destroy a monster equipped to this card by its effect instead. God of Transitions, Janus Link to comment Share on other sites More sharing options...
Draconus297 Posted November 11, 2014 Report Share Posted November 11, 2014 God of Transitions, JanusEARTH - Level 10 - Fairy/Pendulum/Effect - 4000/4000Red Scale 1 / Blue Scale 10Spell Effect: There can be only one "Janus, God of Transitions" on the field at a time. When this card is activated, select one of the following effects--Monsters you control are unaffected by your opponent's Spell and Trap Cards.-Your opponent cannot negate the effect of any of your monsters.Monster Effect: Cannot be Normal Summoned or Set. There can be only one "Janus, God of Transitions" on the field at a time. Once per turn, during either Main Phase of both players' turns, flip a coin. If heads, both players select up to five cards from their Banished Zone and shuffle them into their Decks. If tails, both players select five random cards from each other's Decks and banish them. If this effect would remove the last card from either player's Deck or Banished Zone, flip a coin. If heads, both players double their Life Points. If tails, both players cut their Life Points in half. Lake of Salmacis (In Greek mythology, this was a lake that would make someone betray their country [on top of being homosexual]. {I just want to see what you come up with}.) Link to comment Share on other sites More sharing options...
The15thWing Posted November 11, 2014 Report Share Posted November 11, 2014 Lake of SalmacisSpell/Field During either player's turn; When 2 or more Monsters are Special Summoned at the same time: Select 1 of the Summoned Monsters, switch it to Attack Position, and then declare attacks involving it and the other Summoned Monsters, until it is either destroyed, or cannot declare an attack. Next: Solemn Requiem Link to comment Share on other sites More sharing options...
Azure Wolf Posted November 13, 2014 Report Share Posted November 13, 2014 Solemn RequiemTrap ContinuousWhen a monster you control is destroyed by an opponent's card (either by battle or by card effect): Gain Life Points equal to half the ATK or DEF of that monster (which ever is higher). When a Spell or Trap is destroyed by an opponents card effect: Draw 1 card, then if that card is the same type of card as the destroyed card; draw 1 more card. Kajinku Legeishi (Must be a level 4 WIND Winged Beast which ca open up Xyz plays) Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted November 14, 2014 Report Share Posted November 14, 2014 Kajinku LegeishiLevel 4/WIND/Winged-Beast You can pay 800 Life Points: Special Summon 1 Level 4 or lower WIND monster (from your hand or Deck). You cannot Xyz Summon monsters this turn, except for WIND monsters. The effect of "Kajinku Legeishi" can only be activated once per turn. 1700/1200 Next card: Emerara, Princess of Dragons (龍小媛エメララ) As name implies, make something similar to Sapphira; except not a Ritual monster and have it support Wyrms.Should also be a lower Level than Sapphy. Everything else is up to you. [Flavor notes, name is derived from the Māori word for "emerald"] Link to comment Share on other sites More sharing options...
-Noel- Posted November 14, 2014 Report Share Posted November 14, 2014 Emerara, Princess of DragonsLIGHT/Dragon/Synchro/Effect/*****2200/23001 Tuner + 1 or more non-Tuner Dragon and/or Wyrm-Type monstersDuring the turn this card is Synchro Summoned using a LIGHT monster(s) as a Synchro Material, it is unaffected by other card effects. Once per turn, at the start of the Damage Step, if this card battles an opponent monster while you have 3 or more other LIGHT monsters with the different names on your side of the field and/or in your Graveyard: You can shuffle that opponent's monster into the Deck. Next: Rainbow Pendulum Dragon (See how Odd-Eyes Dragon > Odd-Eyes Pendulum Dragon) Link to comment Share on other sites More sharing options...
Radiant F.U.R.Y.™ Posted November 14, 2014 Report Share Posted November 14, 2014 Rainbow Pendulum DragonLIGHTLevel 10Scale 9ATK 3000/DEF2000 Pendulum Effect:Once per turn, you can target 1 "Crystal Beast" monster in your Graveyard; add that target to your hand, OR have all "Crystal Beast" monsters you control gain 100 ATK for each face-up Continuous Spell Card you control, until the End Phase. During your Standby Phase, you can destroy this card, add 1 "Crystal Beast" monster from your Deck or Graveyard to your hand (that card and cards with the same name as that card cannot be summoned until your Main Phase 2). Monster Effect:You can destroy all "Crystal Beast" cards on the field; this card's maximum number of attacks this turn becomes one half of the number of destroyed cards (min 2). This card cannot attack your opponent directly more than once per turn. Vennta, Black Knight of Dark WorldMust be Pendulum monster that supports fiends and helps alleviate a problem dark worlds have...also it would be cool to have a second pend monster for dw too, but thats not required Link to comment Share on other sites More sharing options...
Sir Yamiegg Posted November 15, 2014 Report Share Posted November 15, 2014 Vennta, Black Knight of Dark World Lv8 - Fiend/Pendulum - DARK - 2400/2800 - Scale 1 PENDULUM EFFECT: If a monster is sent from your hand to the Graveyard: this turn, you can Pendulum Summon 1 of your banished "Dark World" monsters. If this card is destroyed, you can target 1 "Dark World" Spell card in your Graveyard: add it to your hand. The mightiest hero of the Dark World is finally strong enough to become an isthmus for his god... the Dragon Lord's reign of terror is coming! BONUS: Rouuge, Disciple of Dark World Lv4 - Fiend/Pendulum/Effect - DARK - 1900/0 - Scale 9 PENDULUM EFFECT: If a monster is sent from your hand to the Graveyard: this turn, you can Pendulum Summon 1 of your Level 3 or lower Fiend-Type monsters from your Graveyard. If this card is destroyed, you can add 1 "Dark World" Normal monster from your Deck to your hand. If this card is returned from the field to the hand: draw 1 card. Next card: Ojamartifact Must be a Normal Pendulum monster that supports Normal Pendulum monsters in some USEFUL way. Link to comment Share on other sites More sharing options...
Yemachu Posted November 15, 2014 Report Share Posted November 15, 2014 Attribute: LIGHTLevel: 2Type: Beast / PendulumPendulum Scale: <1 / >1Pendulum Lore: You cannot Special Summon any monsters, except non-Effect monsters (this effect cannot be negated). Normal Monsters you control cannot be destroyed by battle or by card effects controlled by your opponent.Monster Lore: While not a member of the Ojama Trio, he is just as likely to butt in by any means necessary. It's said that if he is alone, barely anything happens.ATK: 0DEF: 1000 Next card: "Acapella the Melodious Diva". The actual word does have a space between the 'A' and 'c', but that does not seem very fitting for a name. Here are some links related to the card's name: A cappella and "Melodious". [spoiler=Off Topic-ish]Next: Rainbow Pendulum Dragon (See how Odd-Eyes Dragon > Odd-Eyes Pendulum Dragon)About 3 months ago I created a card with roughly that name as that card: "Ultimate Crystal God - Rainbow Pendulum Dragon". Link to comment Share on other sites More sharing options...
Draconus297 Posted November 15, 2014 Report Share Posted November 15, 2014 Acapella the Melodious DivaLIGHT - Level 5 - Fairy/Pendulum/Effect - 2000/1800Scale 2Spell Effect: When you Special Summon a LIGHT monster, you can add 1 "Melodious" monster that is at least 2 Levels lower from your Deck or Graveyard to your hand.Monster Effect: Once per turn, if this monster is in face-up Defense Position when you Special Summon a "Melodious" monster, increase your Life Points by half that monster's original ATK. Once per turn, you can send "Acapella the Melodious Diva" to the Graveyard to Special Summon 1 "Melodious" monster from your hand or Deck- you cannot declare an attack the turn you activate this effect. Yin/Yang Soldier (a Fusion that uses a Warrior-type Synchro monster and a Warrior-type Xyz monster as its Fusion Materials) Link to comment Share on other sites More sharing options...
Radiant F.U.R.Y.™ Posted November 16, 2014 Report Share Posted November 16, 2014 Yin Yang SoldierFusion/Earth/Warrior/Level 7/ATK ?/DEF ?1 Warrior-Type Synchro Monster + 1 Warrior-Type Xyz MonsterMust first be Special Summoned by banishing the Fusion Materials from your side of the field (You do not use "Polymerization"). This card's ATK is equal to the Rank of the Xyz Monster banished to summon this card x400, and its DEF is equal to the Level of the Synchro Monster banished to summon this card x200. Warrior-Type monsters you control are unaffected by the effects of other cards on the field. Number n: Perfection's BrinkMust be a hard-to-Summon Xyz monster with eff(s) that make it nearly impossible to get around but its weakness must be obvious Link to comment Share on other sites More sharing options...
Azure Wolf Posted November 16, 2014 Report Share Posted November 16, 2014 Number n: Perfection's BrinkWyrm/LIGHT/ Rank 124 Xyz monsters of the same Rank. (Xyz material attached to does cards are sent to the graveyard.)This card cannot be targeted or destroyed by card effects. This card cannot leave the field except by its own effect. If this card is targeted for an attack banish it and take damage equal to the total Ranks of the Xyz material this card had while on the field. Once per turn, you can banish 1 card your opponent controls.ATK - 3000 DEF-3000 Ally of Justice Thunder BladeMust be a Pendulum monster with an effect that searches for other Ally of Justice monsters Link to comment Share on other sites More sharing options...
The15thWing Posted November 18, 2014 Report Share Posted November 18, 2014 Ally of Justice Thunder BladeMonster/PendulumDARK/MachineScales: Right 10/Left 10Level 10/3000 ATK/3000 DEF Pendulum Effect:While this card is in either of your Pendulum Zones: You cannot Special Summon Monsters from your Extra Deck, other than "Ally of Justice" Monsters. Once per turn, you may send shuffle 1 "Ally of Justice" Monster from your hand or face-up in your Extra Deck into your deck; Then add 1 "Ally of Justice" Monster from your deck to your hand. Monster Effect:This card cannot be Normal Summoned/Set. This card can only be Special Summoned by Tributing 1 Tuner Monster and 1 "Ally of Justice" Monster you control. This card cannot be destroyed by battle or by card effects. At the end of the Battle Phase; You may destroy cards your opponent controls, up to the number of LIGHT Monsters destroyed during the Battle Phase of this turn. Next: Ally of Justice "Hammer" (Ally of Justice Synchro.) Link to comment Share on other sites More sharing options...
Sir Yamiegg Posted November 18, 2014 Report Share Posted November 18, 2014 Ally of Justice - Hammer Lv7 - DARK - Machine/Synchro/Effect - 2600/1900 1 Tuner monster + 1 or more non-Tuner "Ally of Justice" monsters When this card is Synchro Summoned: you can Special Summon 1 "Ally of Justice" monster from your Deck or Extra Deck, but it cannot attack this turn. While this card is in your Graveyard: all monsters your opponent controls become LIGHT. Next card: Ally of Justice - Time Reader (must be a low-scale Pendulum with a very useful (to A.O.J) non-Pendulum effect, and a not-so-useful Pendulum effect. Link to comment Share on other sites More sharing options...
Azure Wolf Posted November 18, 2014 Report Share Posted November 18, 2014 Ally of Justice Time ReaderPendulum/Effect DARK Level 6Scale Right-2 Left-2Pendulum Effect - "Ally of Justice" monsters you control gain 200 ATK.Monster Effect - You can Special Summon 1 "Ally of Justice" monster from your hand; and if you do, target 1 monster your opponent controls: It's Attribute becomes LIGHT. If this card is destroyed by battle; target 1 monster your opponent controls: Destroy it. You can it activate 1 "Ally of Justice Time Reader" effect per turn and only once they turn.ATK 2300/ DEF 2000 Pious MageMust be a LIGHT Spellcastef with an anti-fiend effect. Link to comment Share on other sites More sharing options...
Draconus297 Posted November 18, 2014 Report Share Posted November 18, 2014 Pious MageLIGHT - Level 2 - Spellcaster/Tuner/Effect - 600/300This monster cannot be used as material for a Fiend-Type Synchro monster. As long as this card is face-up on the field, the effects of all Fiend-Type monsters on the field cannot be activated unless that monster's controller pays 1000 Life Points. If this monster battles a Fiend-Type monster, destroy the other monster immediately, without conducting damage calculation. Sweet Vengeance (must be a somewhat situational card,yet still entirely badass and capable of letting a low-level monster beat a boss monster) Link to comment Share on other sites More sharing options...
Azure Wolf Posted November 19, 2014 Report Share Posted November 19, 2014 Sweet VengeanceSpell NormalTarget 1 Level 2 or lower monster you control: It is unaffected by Spell, Trap and monster effects until the End Phase of this turn. Before Damage Calculations, if a Level 2 or lower Normal Monster battles a monster with 2000 or more ATK: Destroy that monster, and if you inflict damage to your opponent equal to that monsters ATK on the Field. Ally of Justice VictoryMust be a Level 10 or higher boss monster with an effect to summon itself or another Ally of Justice monster from your hand or graveyard. Link to comment Share on other sites More sharing options...
Darj Posted November 19, 2014 Report Share Posted November 19, 2014 Ally of Justice VictoryAttribute: DARKType: Machine/Synchro/EffectLevel: 11ATK: 3500DEF: 2500Effect: 1 Tuner + 1 or more non-Tuner Machine-Type monstersThe effects of your opponent's LIGHT monsters on the field, hand and Graveyard are negated. When this card is Synchro Summoned: Target up to 2 "Ally of Justice" monsters in your Graveyard; Special Summon those targets. While any of the monsters Special Summoned by this card's effect are face-up on the field, this card cannot be targeted by your opponent's card effects. If this card on the field would be destroyed, destroy 1 of the monsters Special Summoned by this card's effect instead. Next:Black Armor - StradivariusRequirements: Must be a level 8 or higher DARK Machine-Type monster. Link to comment Share on other sites More sharing options...
Sir Yamiegg Posted November 20, 2014 Report Share Posted November 20, 2014 Black Armor - Stradivarius Lv10 - DARK - Machine/Effect - 3500/0 If a face-up monster you control is targeted by a card effect: you can equip this card from your hand to that monster, and if you do, negate that effect. Once per turn, that monster cannot be destroyed by battle. When this card is destroyed because that monster was removed from the field: Special Summon this card in face-up Attack Position. Next card: Moon Eater - must be a generic Synchro monster. Link to comment Share on other sites More sharing options...
Draconus297 Posted November 20, 2014 Report Share Posted November 20, 2014 Moon EaterDARK - Level 7 - Fiend/Synchro/Effect - 2800/1900When this monster battles a Level 7 or higher monster, increase this monster's ATK by half the opposing monster's ATK during damage calculation only. Grand Magical Librarian (must be a monster that lets you trade Spells in your hand for Spells in your Graveyard/Deck.) Link to comment Share on other sites More sharing options...
Azure Wolf Posted November 20, 2014 Report Share Posted November 20, 2014 Grand Magical LibarianPendulum Effect EARTH Level 8 SpellcasterScale 2/2Pendulum Effect - Once per turn you can shuffle 2 cards from your hand into your deck, including at least 1 Spell card: Add 1 Spell card from your deck to your hand.Monster Effect - If this card is Special Summoned: Add 1 Spell card from your graveyard to your hand. If this card is Normal or Flip Summoned; excavate the top 3 cards of your deck: Add 1 excavated Spell card to your hand and send the rest to the graveyard.ATK - 2800 DEF - 2700 Meda PredatorMust be an upgraded form of Meda Bat, so must fit the Charmer Familiar theme. Link to comment Share on other sites More sharing options...
Big Lez Posted November 20, 2014 Report Share Posted November 20, 2014 I didnt know it it was supposed to be a strong evolution, or just a new version - but i guess this fits the "Dharc Charmer" Jinzo has a Jinzo Lord I want Newdoria Lord - be creative Link to comment Share on other sites More sharing options...
Forest Fire Posted November 21, 2014 Report Share Posted November 21, 2014 Newdoria - Lord Level 6 DARK Fiend-Type2200 ATK/ 1400 DEF This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by banishing 1 "Newdoria" from your Graveyard. When this card is destroyed by battle and sent to the Graveyard: Target 1 monster on the field; banish that target. Metaphys Nethersoul DragonMust be a Level 8 Dragon-Type Synchro evolution of Dragonecro Link to comment Share on other sites More sharing options...
The15thWing Posted November 23, 2014 Report Share Posted November 23, 2014 Metaphys Nethersoul DragonMonster/SynchroDARK/DragonLevel 10/ATK 3000/DEF 0 1 Zombie-Type Tuner + 1 Dragonecro Nethersoul DragonWhen an attack is declared involving this card and an opponent's monster; Until the end of the battle phase, both monsters cannot be destroyed by battle. At the end of the damage step, if this card battled a Monster: If that Monster is still face-up on the field, take control of it. It becomes Zombie-Type, and it cannot be destroyed by battle while you control this card. While this card is face-up on the field, Monsters cannot be used as Synchro or Fusion Material, except for Zombie-Type Monsters. Next: Huma, Bird of Victory (An odd myth which varies on the culture you view it from, a phoenix-like royal bird that signified victory or well-being. Ref: http://en.wikipedia.org/wiki/Huma_bird) Link to comment Share on other sites More sharing options...
Azure Wolf Posted November 24, 2014 Report Share Posted November 24, 2014 Huma, Bird of VictoryMonster Effect LIGHT Level 10 Winged-BeastThis card cannot be Normal Summoned/Set. This card can only be Special Summoned by paying any multiple of 1000 Life Points. This card's original ATK is equal to the Life Points paid by this effect. Once per turn if a monster you control inflicts Battle Damage to your opponent, directly after this effect resolves, it can attack once again. This card cannot attack your opponent directly.ATK-0 DEF-2700 Purpose of the StormMust be a Continuous Spell which supports Wind monsters Link to comment Share on other sites More sharing options...
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