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Generic Dinosaurs


Sleepy

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i've been perfecting this for a while. It's at the very least a lot of fun to use.

 

[spoiler=Written list]

 

Main Deck:

Monsters (16)

x3 Hydrogeddon

x3 Hyper Hammerhead

x3 Babycerasaurus

x2 Black Brachios

x2 Tyranno Infinity

x2 Junk Synchron

x1 Mad Sword Beast

 

Spells (14)

x3 Supply Squad

x3 Instant Fusion

x3 Inferno Reckless Summon

x2 Forbidden Lance

x1 Book of Moon

x1 Dark Hole

x1 Soul Release

 

Traps (8) 

x3 Call of the Haunted

x3 Limit Reverse

x1 Survival Instinct

x1 Torrential Tribute

 

Extra Deck:

 

Xyz (9)

x1 Volcasaurus

x1 Number 82: Hearthlandraco

x3 Evolzar Laggia

x1 Evolzar Dolkka

x1 Gachi Gachi

x1 Herald of Pure Light

x1 Diamond Dire Wolf

 

Synchro (2)

x1 Black Rose Dragon

x1 Scrap Dragon

 

Fusions (4)
x2 Pragtical

x2 Elder God Noden

[/spoiler]

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How does the deck test?

 

 

Also this.  Isn't Guaiba just better than Hydrogeddon?

That's because Guaiba's Special Summoned monster cannot attack that turn. In test Hydrogeddon has killed floaters like ce Hands, Gravekeepers, or Wyrms. Especially if Survival of the Fittest is used. You'll get to attack twice with the 2600 ATK one and have 2 monsters with 1600 each ready for action, concluding in something like a Laggia during Main Phase 2 without losing the initial monster that is potentially boosted. Guaiba was one of my first options in my head, but it really only has that initial +100 ATK going for it.

 

I'd still try it out if I find out what to minus for it though, since I feel it has too few monsters, and a 2 in 1 1700 ATK beater is still really good. =(

 

Swap Sword Beast for Redox?

 

That could work to help me replace Soul Release and Survival Instinct with something else. I'll try it out.

Though despite the pathetic looks, Mad Sword Beast has surprisingly worked pretty well as a tech xD Things like a Level Eater or a Token are great. Granted, it's just a tech for trolling.

Anyhow, I'll test both changes, which seem to work well together.

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Hey, ever thought about Jurrac Velo/Guaiba?

Yeah I was just talking about that in my post where I quoted you.

It works perfectly for a test when we combine your suggestion with Welche's
-1 Soul Release

-1 Survival Instinct

+2 Guaiba

-1 Sword Beast

+1 Redox

I'll test it out later today as soon as I get back from some stuff I have to do outside.

 

 

i'm curios, how well has babycerasaurus been playing?

 

have you considered trying evilswarm salamandra, it's good for setting up tyrano infinity

 

That's a good idea, Salamandra will be my next test option after Redox.

As for Babycerasaurus, he is the core searcher of my deck. End Phase Limit Reverse allows me to change it during my Main Phase, which results in toolboxing + drawing from Supply Units. Also, it is a very responsive card that neutralizes Mirror Forces and softens Torrentials if revived in response.

Another cute combo I recently found out about is reviving it with Junk Synchron and then using Instant Fusion to get out Pragtical, make Scrap Dragon, pop Babycerasaurus, and search (+ added draws from Supply Squads of course). I'm incredibly happy with this card, I'd dare say it makes this deck possible xD

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So I made a few tests and the Evilswarm Dinosaur is not particularly good for the banishing strategy since it needs to do so gradually and I often disrupt my own Inferno Reckless plays. Not to mention I wanted him as an alternative to the other banishing cards I currently have, but it suffers from being stopped more easily.

 

I tried the Guaibas too, but the deck was a bit overpacked with that effect with the Hydrogeddons and all, so it was a bit problematic for my hands.

 

I haven't tried Redox. Will do so in a bit.

 

 

In other news, a second Junk Synchron worked surprisingly well to make Instant Fusion into a Scrap Dragon that pops Babycerasaurus, which results in searching and drawing often enough. He replaced Soul Rope.

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No Fossil Digs?

 

Isn't Lance > MST nowadays? Lance would also help with triggering Hydrogeddon's effect.

 

I'm not sure of "Survival of the Fittest". I have tested it before in Jurracs and its performance was unsatisfactory: It is dead if you don't have dinos on the field, and the effect is useless when the opponent doesn't have any target for the second attack. Plus if you are killing Hands with this, you are only giving Ice Hand a target to keep up with the Ice/Fire cycle.

How about using Shrink instead for Hydrogeddon plays? It might not give a lingering ATK boost to your dinos as the Trap card does, but really, equipped beaters won't last long.

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No Fossil Digs?

 

Isn't Lance > MST nowadays? Lance would also help with triggering Hydrogeddon's effect.

 

I'm not sure of "Survival of the Fittest". I have tested it before in Jurracs and its performance was unsatisfactory: It is dead if you don't have dinos on the field, and the effect is useless when the opponent doesn't have any target for the second attack. Plus if you are killing Hands with this, you are only giving Ice Hand a target to keep up with the Ice/Fire cycle.

How about using Shrink instead for Hydrogeddon plays? It might not give a lingering ATK boost to your dinos as the Trap card does, but really, equipped beaters won't last long.

 

Actually, I originally had 2 Fossil Digs, though oddly enough I'd almost always draw into them when I had already ran out of main deck monsters through Baby searches and Supply draws. Though my deck actually misses them a bit. My ability to toolbox what I need with more consistent has been lacking in today's tests.

Also, out of the "Survival of the Fittest" tests, I've often had at least 1 of them be dead surprisingly, so now that you mention it it sounds like a good idea to take 1 or both copies out. I mean it DOES help me as a randomly drawn tech, but I have the feeling I could do better with something else.

 

Maybe trading both Surivials for Fossil Digs and seeing how it goes?

and the Shrink sounds good too, or a lance, since an issue of Survival of the Fittest is that sometimes I draw it a little too late and need to set it and wait a turn, it being a trap and all. Though I need to minus something else or make it a 41 card deck.

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As another Report, Redox is rarely drawn before I run out of Main Deck monsters and even then it is more of a one of, destined to just be a temporary wall at best for the rest of the game.

 

On another note I'm trying Guaiba in exchange for 1 Infinity and the Mad Sword Beast, I also added a third one though without Survival of the Fittest, I'll only be able to make it go off Call of the Haunted shenanigans past the first use. Or I'm hoping it'll be no problem and just become Baby's search for the sake of a future Xyz Material. Seems to no longer be clogging with the addition of the few changes I've been making throughout the day thanks to the suggestions.

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You should swap Dire Wolf for something like Armades/[Level 5 Synchro]

Rather than Armades, who is still vulnerable to effects outside of the window where he is attacking, I've been testing out the good old trusty Junk Warrior. It's amazing how a 2 card combo can end up with a 3700 ATK monster.

Junk Synchron + Inferno Reckless = Junk Warrior + Gachi Gachi

 

 

 

Speaking of, I need to update the OP.... 

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