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Sigil [OoC/Started/Always Accepting/Co-host: Zai]


Aix

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Oh, just want to say, Tiamat's broken spanish will be rendered with the ever-lovely google translate, so apologies to anyone that actually speaks spanish here for mangling the language.

Murdoch's start is iffy. I guess I'd consult this with Aix or Zai first.

 

Oh Quetzal speaks mexican spanish so he can scoff at it if you want

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Ouroboros will start out watching the parade, eating a foot long Subway Sandwich, looking rather pissed off at how badly her kind has been rendered.

As for outfit... I kinda want to go with a sleeveless hoodie (similar to Yuuki Terumi's, but shorter), really tight long sleeve shirt, short skirt and kneesocks. It wouldn't make sense for someone that's lived in NYC for a month to be stark naked now, wouldn't it?

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Hmmm...L will probably be sexing up a girl in an alley(consensual of course), another character running through and scaring off the girl would be fine.

 

EDIT: added a bit to Ladon's powers. Specifically, added in his dragon size( could use some feedback on that) and also threw in something that should have been there to begin with, but if it is problematic I am more than happy to edit/remove it. 

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[spoiler=Bedwyr WIP]

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"I shall lead the vanguard of humanity"

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Personal Information3PlD1Dt.png
Name: Bedwyr Pendragon
Age: 22
Gender: Male
Race: Human Mage
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[spoiler=Appearance][spoiler=Picture]fDgGOuU.png[/spoiler]
Bedwyr is around 6'0" in height.[/spoiler]

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[spoiler=Personality][/spoiler]

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[spoiler=Backstory][/spoiler]

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[spoiler=Abilities][/spoiler]

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[spoiler=Theme][/spoiler][/spoiler]
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[spoiler=Jean Enden]

 

"Just try and stop me."

Personal Information:

Name: Jean "[acronym='This nickname was given to her by her mother. She doesn't like the nickname and immediately rounds on anyone that uses it.']Jeanie[/acronym]" Enden

Age: 32

Gender: Female

Race: Human Mage

 

[spoiler=Appearance]

LFakLo9.jpg

 

Jean is not quite so scantily clad. Her dress, while of a similar style, is of a more conservative type. Covering her upper legs fully, the slit at the front of the dress stops at the top of her knee. Jean does not wear a monocle as depicted above, nor does she carry around the various potions and mixtures. Hanging at her side, Jean is never seen without her handbag. Said bag, while relatively small, seems to work as a pocket dimension as there never seems to be a lack of room in it. The only stipulation on the bag's limit is it must fit through the zipper opening. 

 

Jean stands at a decent height of 5'8", fairly tall for a woman. She has a very slender build and does not have much muscle on her. 

[/spoiler]

[spoiler=Personality]

Jean is venomously driven. She is passionate and hard working, always striving for perfection. This stems from being one of eight sisters, constantly vying for parents' attention. She has a real problem with other women, having some irrational hate towards those of the same gender. That isn't to say that she has any greater affection for men, she just doesn't have a prebiased hate towards them. 

 

Despite having 7 other siblings to talk to growing up, Jean was always a bit of a loner when she was younger. She always saw her sisters as competition, and never got close with any of them. Kids at school thought she was a bit weird and often avoid her. This led to her talking to the handbag that she constantly carries around. While not as prominent as it was in her childhood, when she believes that she is alone, Jean talks with the bag, which she has named Hex.

 

As you may have suspected, Jean hates to lose and be outdone. This makes her fiercely competitive and really quite the b****. Additionally, she is emotionally unstable and times of great stress can cause psychotic breaks. During which, she turns into a malevolent psychopath that feeds on sadistic torture. Not many have seen this side of Jean, and most that have are dead.

 

Jean has her eyes set on leading the House of Yaga, and she believes that if she can rid the world of dragonkind again, she will be able to claw her way to that position.

[/spoiler]

[spoiler=Backstory]

Jean grew up in a strong magical family. Both of her parents were members of the House of Yaga, and as such, so is she. She, along with her seven sisters, were constantly drilled in magical studies in addition to their regular ones. Jean thrived in this environment, excelling at the mystic arts from an early age. She was always her father's favorite, causing her sisters' to resent her, but she didn't much mind.

 

At the age of 14, Jean's relationship with her mother took a steep nosedive. Jean's relationship with her father had always been a strong one, and as it grew stronger, her father's relationship with her mother grew weaker. Jean's mother began to resent her for that, and she eventually succumbed to the psychosis that is rampant in their bloodline. Jean's mother tried to kill her, causing Jean's first psychotic break. Jean viciously killed her mother in self-defense and as a result, her father never saw her in the same way again.

 

Now, Jean strives to win back her father's affection by becoming the head of the House of Yaga. Over the past month, she has felt a strong magical disturbance as the seals that have held the dragons at bay for so long disappeared. She counts this as a blessing, as it is finally her chance to gain back her father.

[/spoiler]

[spoiler=Abilities]

Superior Intellect: Jean is incredibly intelligent, this being the reason she excels as just about anything she does. That, coupled with her perfectionist determination, gives Jean an edge against most.

Magical Affinity: Jean has always been particularly skilled in the mystic arts. While she is relatively good at all branches of magic, she is a master Ritualist and much prefers to use that form of magic than any either. For the most part, Jean uses Ritualism to create golems out of mana-infused clay figures that she stores in her bag. Because her clay figures are prepared long in advance, they do not require the length preparation time that most rituals require.

Arcane Items: Stored in Jean's own pocket dimension(her handbag, Hex) are a variety of useful magical items. These include, but are not limited to, magical explosives, flying daggers, enchanted bindings, and of course her mana-infused clay figures.

 

[/spoiler]

 

Other Information:

Theme: Pending

[/spoiler]

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[spoiler=Marilyn "Lynn" Lilinette]
“Magic? Mythos? Hah, fools! I'll show you REAL power... The power of SCIENCE! Hahaha.. HAHAHAHA!"
Personal Information
Name: Marilyn Lilinette, but she prefers to be called Lynn.
Age: 27
Gender: F
Race: Swiss

[spoiler=Human Appearance]
m7ak5d.jpg

Lynn, being a workaholic, is almost always seen in her lab coat, regardless of time, place or situation. She stands at 168 cm, with high heels. Her actual height is probably closer to 165, though.



[spoiler=Personality]
Workaholic, slavedriver, cruel, harsh, are all words her co-workers and subordinates have used to describe her. Very high-strung with heavy deadpan snarker tendencies, Lynn is generally not a pleasant person to work under. She expects everyone else to have the same dedication to her work and is more than happy to berate and insult whoever appears to be slacking off. A perfectionist at work and life, she takes her work very seriously and puts great pride in her creations. Despite looking very serious, she talks in a somewhat playful and arrogant tone, very unlike her appearance. She's sarcastic, cynical, foul mouthed and has a somewhat dark sense of humor, which really shows when she's working with hazardous materials.

Lynn has an unrivaled passion for science and an undying hatred for anything magic related. Her life goal is to prove the superiority of science to magic, and she'll stop at nothing until she can pull off the same stuff she did using magic without magic. She doesn't really have a life outside of her lab, and often sleeps at her workplace and even has even worked while wearing nothing but her labcoat and lingerie on one occasion.
[/spoiler]


[spoiler=Backstory]
Born as the sole daughter of a caster from the house of Amun, Lynn spent her early childhood life learning magic under her mother and science under her father. As a child, she showed high affinity for magic, which caused her mother to continuously drill her in magical studies, forcing her to skip school despite her wishes. Indeed, she found magic to be somewhat fun and amusing, akin to a hobby, but her mother expected more from her. She wanted her to someday become the head of House Amun, as she herself never had the natural talent, despite training a lot. Around the same time, she also started taking interest in her father's work as a nuclear scientist, despite protests from her mother.
At age 13, she came home from school to find that her mother was gone, and so was half the furniture in her house. No warning, no divorce settlement, nothing. Even her father was very deeply shocked when he came. Because she's already thirteen, and had heard of the many quarrels her mother had with father about wanting to take her to House Amun, she understood most of what happened and since started to resent her mother, and magic in general.
Flash forward 14 years later, Lynn followed her father's steps and became a world-renowned scientist in the field of weaponry. Leaving her hometown of Lucerne for New York, she's now working under the US Army's R&D division, her team is tasked with spearheading the development of prototype weapons to protect the US of A, and world peace. So far she's made huge advances in the field of nuclear bombs (she and her team have worked on a prototype nuclear fusion bomb, and even though it didn't work, the results they got from the tests are very helpful to mankind), railguns as well as solar-powered laser guns.

One day, she suddenly felt an odd disturbance. One she's never felt before, and was very confused when she felt it.
[/spoiler]



[spoiler=Abilities]
Intellect - Being a scientist, this is a given. She's very smart and perceptive about anything that involves technology, physics, chemistry or anything in-between. She claims to be a good strategist, but she's never really done any strategizing beyond Total War II.

Magic Affinity - Despite trying her best to get away from her magic roots, she still spent a good thirteen years of her life studying magic rigorously under the House of Amun. She's a very strong caster, capable of dealing powerful shots just after short charges of solar powers. Lack of practice and her sheer hatred for magic itself means she gets tired easily, and is nowhere near as proficient as she was fourteen years ago.

Marksmanship - She is decent with guns, able to wield small-caliber rifles with acceptable accuracy.

Lilinette's Magic Railgun Project Prototype Ver. 00.1 - Lynn's side project, unsanctioned by the US government. A large, "portable" railgun capable of firing very fast and very powerful shells. The gun itself is half as tall as Lilinette herself and is rather uncouth and difficult to wield without a tripod. Right now, it's still in very early prototype stage and cannot fire anything without destroying itself. However, that's only if she powers it via conventional means. Despite her hatred for magic, she reluctantly equips this gun with a unique system where it can be powered with her mana. She's very reluctant in using it, and is spending countless hours and money trying to get it to work without using magic.
[/spoiler]


[spoiler=Other]

Normal Theme - Integration Under The Moon of Codes

Battle Theme - Doomsday


Her favorite food is chocolate pudding, and her least favorite are hamburgers.

[/spoiler]
[/spoiler]

[/spoiler]
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[spoiler=Jormungandr]

“Ah, what a perfect day for an afternoon nap.”

Personal Information

Name: Jormungandr (Goes by Jordan Gand)
Age: About 70
Gender: Male
Race: Serpentine Dragon

[spoiler=Human Appearance]2274606_1324747932126.8res_400_300.jpg

Though old, Jordan still stands at 185 cm tall and certainly isn't decrepit in any way. He carries a walking stick similar to the one in the picture, though that's more because he like the idea of being an old man with a walking stick, rather than actually requiring it to walk. His sealing tattoo, in the shape of an Ouroboros with old Norse runes around the edges, curls in a circle around his stomach and back, with the head biting the tail over the centre of his stomach.[/spoiler]

[spoiler=Personality] Jordan's personality is very much similar to that of a stereotypical old man. He's smart and somewhat wise, though can get rather cranky at times, particularly when he's reminded that his dragon form is still sealed away. Though smart, Jordan hasn't actually met any dragons other than Nidhogg in the past, and thus doesn't know just how many others exist or what they'll be like if they do exist. He has a particular liking for sleeping, even after only recently waking up from sleeping for a couple of millennia, and enjoys reading about old mythology, particularly Norse Mythology as he enjoys seeing just what people believed happened, particularly since he knows what really happened in some of them. Though Jordan himself can't cook, he's lately been enjoying eating out as often as possible, particularly when he can find places that serve seafood which he's taken a particular liking to. He has tried to figure out all the new advanced technology around, phones and the like, but after being out of touch with the world for so long, it is difficult. He does take a particular dislike to how weak most humans are these days, having preferred the tougher, warrior-like culture of his homeland, though from what he's managed to pick up, his homeland is nothing like he remembers now either. Thanks to the long life he's lived, it isn't hard to see that he really had had a lot of experiences in his lifetime, particularly since he has trouble getting properly surprised at anything, and even the sheer improvements that the human world made in the time they were away only surprised him briefly before he got used to that particular fact.[/spoiler]

[spoiler=Backstory] Before being sealed, Jormungandr lived in the north for nearly his whole life, in the northern oceans near the Norse tribes. He also ended up being the source of several stories in relation to one of the major hunters of those tribes, a man named Thor, while developing a friendship with Thor's brother, Loki at the same time. Jormungandr doesn't remember much about the time they were sealed, but he does remember deciding to sleep, and now claims it was the best sleep he's ever had, even if he wouldn't preferred not to have his dragon form sealed as well. He was only released into the human world about two weeks ago, and appeared on a beach just outside of New York City. Since then, he's managed to set up an identity and life for himself in the city, and is relaxing at the moment as he watches out for what is happening, and tries to figure out how to free himself from the seal. [/spoiler]

[spoiler=Abilities]

[spoiler=Dragon Form]Jormungandr.jpg

Jormungandr is massive even among dragons. Though not big enough to encircle the world as Norse eventually believed him to be, Jormungandr is about 500 metres long and about 6 metres in diameter at full size. In this form he does not possess either wings or limbs of any sort, though instead his scales are even tougher and stronger than most dragons, and he's even quicker while in the water. [/spoiler]

[spoiler=Skills]

Enhanced Durability - Jormungandr is incredibly tough and durable in dragon form, and some of that has been passed onto his human form as well, giving him a durability and resistance to damage far above normal human level, and above even that of most of the other dragons in human form.

 

Minor Shapeshifting - Jormungandr has the ability to increase and decrease, though he can't increase the size past the full size of his original form. Since the ability only works as a dragon, it currently can't be used.

 

Underwater Survivability - Having spent so much time underwater before the dragons were sealed, Jormungandr can breath underwater, a trait which carries over to his human form as well. His dragon form can also survive crushing pressures without difficulty, allowing him to swim around the bottom of the ocean as a dragon without getting killed.

 

Fire Breath - His fire is unusual, as unlike most forms of fire it won't be extinguished by water, but instead will vanish rapidly upon contact with air. It's also only usable while he's in the form of a dragon though.

 

Poisoned Fangs - Jormungandr possesses a corrosive poison akin to acid, which will eat away and destroy the nervous system of anyone he bites, slowly making it's way through the nervous system to destroy the brain if untreated. Due to the necessity of thick poison sacs to store the poison, this ability is also only useable as a dragon, and usually only while smaller, as he's too large to properly bite someone at full size.

 

Near-Immortality - Though not technically immortal, Jormungandr has lived a long time. Though even he doesn't know how much longer he's going to live for, it doesn't seem like his lifespan is going to end any time soon.[/spoiler][/spoiler]

[spoiler=Other]Can speak and read Old Norse, and has quickly learnt to speak, read and write in English so as to survive and prosper in the world he's found himself in.[/spoiler][/spoiler]

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IC is up. Those of you who are accepted should go post now, and I'm still getting to the ones that aren't accepted yet.

Although your dragons are probably unaware of this, approaching or passing by another dragon will make your sigil throb. See database. Probably good to read it through.

Also, link to what happens during Chinese New Year: http://gonyc.about.com/cs/holidays/a/chinesenewyear.htm

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several kilometres long

too big, he only has to be long enough that people will think he's endless, but since he's in the water no one can really tell

 

Oh to everyone wondering, the emerald dragon is Siegfried.

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“I'm eight times ahead of you~ try to keep up~”
Personal Information
Name: Yamata no Orochi
Age: 13
Gender: Female
Race: Japanese Dragon, Sea Serpent
[spoiler=Human Appearance] Orochi takes the form of a young maiden, about 138 centimetres in height and 28kg in mass. Her figure, as well as her limbs, is slender in build, and she has minor curves with an A-cup to boot. Her skin is fair and snow-white, like an Asian's. She has a long, black hime-cut that is 10 centimetres above the ground, capable of covering her bare body. Her eyes are as red as blood, and appear to be reptillian in nature. A cute little fang is visible in her mouth, as well as some sort of forked tongue, if anyone bothers to pay attention.
She has eight similiar sigils that resemble oriental serpents on the following areas - the back of each palm, the sole of each foot, each of her eyes and two more on her back shoulders. The seal that holds her powers is a spellbinding circle resembling the eight-path fold of Buddhism teachings, and right in the middle is her navel.

She dons a rather adorable-looking hoodie, which is dark green in hue. It is long enough to cover her skirt, but reveals her thighs. The mittens she wears look like snakes, and so do her fine rubber boots. She also wears a scarf, and each end of the scarf has two red circles. She wears nice, long, knee-length black socks and carries an umbrella with her outfit.
[/spoiler]
[spoiler=Personality] Orochi is a cunning little snake. She'll do anything to make things in her favour, or get food. She's not exactly evil anymore, it's just that old habits are really hard to kick. She will not hestitate to eliminate anyone in her path, and does not like mercy. She is pretty aggresive and feisty, and you do not want to mess with her, because if you do, you might not be able to do so ever again.

Orochi may be a little mean and vicious like the viper she is, but she loves to play with children in the park. Nothing brightens up her day like the one thing she never really had back in those ancient times - friends. She is probably planning to make them generals of some great Orochi armada, but even if she was, she's far from her goal.

Orochi is actually a pretty curious individual who wants to learn more about this world. Of course, she is as wary as she is cunning.

Orochi has a sweet side to her, just like any ordinary girl. Once she warms up to you, she will treat you nicely, and depending on who you are, she will be like a mother or sister to you. In such a state, she might grow so attached to you, she just clings to you, and it might get annoying. She might get really jealous of others you meet if she grows too close to you.
[/spoiler]
[spoiler=Backstory]Yamata no Orochi was once a member of the Shinto Pantheon, a Pantheon of deities. It is unknown whether they are humans worshipped as gods, or actual divine beings, probably the latter, since they were the ones who banished Orochi from their homeland Takamagahara for doing what was known as 'unspeakable evil'. Furthermore, that was before the human-dragon war.
The Yamata no Orochi is most famous in the tale of the Shinto storm god Susanoo's mischief. Yamata no Orochi resorted to becoming an evil villain who was going to eat the maiden Kushinadahime. Fortunately, Susanoo was at the scene to plan something to save the maiden and stop Orochi for good. He tricked Orochi by attracting her with sake, then sliced her eight heads off the acquire the Ame-no-Marakumo. Little was heard about Orochi since then, since that was presumably her death. Little is known of what happened afterwards, but at some point, she was captured and sealed.

Fast forward to the current time. Orochi appeared one night in a dark city in the shape of a young maiden, completely naked. She then realised that she was not in her homeland, and decided to find ways to adapt to the new environment.
[/spoiler]
[spoiler=Abilities]
[spoiler=Dragon Form]Orochi's dragon form
In addition this shape and hue, Orochi's dragon form has four komodo dragon-like legs underneath and eight long, serpentine tails. Her main body is 6 metres in length, each neck and head combined is 8 metres in length, each tail is 3.4 metres and each leg is 2.6 metres. Her eyes are blood red and her scales are dark green.
When she brings forth a limited release, her limbs do not become claws, they become heads. She also lacks any wings, for now anyways.[/spoiler]
[spoiler=Abilities]Fire Breath - emitted from her left hand and another sealed within her left shoulder. Produces flames that burn many.
Frost Breath - emitted from her right hand and another sealed within her right shoulder. Creates ice to freeze the area
Lightning Breath - emitted from her both feet. In addition to producing lightning, it allows her to run at enhanced speeds and deal strong kicks. Only in her human form is she able to use this ability to jump up to two times the length of her dragon form. For now, she can jump up to two metres. In her dragon form, this is but a powerful breath from two of her eight heads, and does not boost speed.
Nosferatu - sealed in both eyes. It allows her to launch shadow-like projectiles that drain the health of others, restoring her energy.

Wall-scaling - Just like a lizard, she can climb vertical, solid surfaces to make up for her lack of flight. She can do this in her human form as well, although in her human form, it works better on friction-based surfaces like trees and brick walls. Her dragon form can scale smooth glass panels of buildings without slipping.
Underwater Breath - being a creature from the sea, she can naturally breathe in water.
Powerful fangs - her fangs in her dragon form can bite through steel, allowing to cling onto poles and such when her claws cannot handle it.
Multiple heads - Her most distinct trait, only in dragon form. Eight to be exact. As opposed to claws and wings, her human form's arms and legs transform into these heads.Great roar - Dragon form only. An intimidation tactic.
Vast strength - In her small, petite human form, she has the strength of a bodybuilder. Her dragon form, on the other hand, has much greater strength.
Enhanced Durability - this protects her from harmful spikes and splinters while scaling surfaces. Her scales also act as an armour from basic mechanical damage from the environment. Combat, on the other hand, does affect her.

Ame-no-Marakumo-no-Tsurugi - After all these years, the legendary blade found its way back into Orochi's body. Anyone who slays her in her dragon form will acquire this blade. It is said to be blunt, yet very strong and durable, and can also control the wind. She cannot use it. It is merely within her.
[/spoiler]
[/spoiler]
[spoiler=Other]She has laid an egg in the past.
She has taken an interest in human food, and has learnt of proper table manners. She still doesn't like chewing before swallowing, but tries to do so at every meal despite being a snake.
She speaks dragon, as well as a handful of Asian languages that are closely related to Japanese, as well as Japanese itself. Her English is pretty basic.
She possesses a gun which she found on her first day in New York. Ever since then, she has taken an interest in guns, and probably carries at least one every day.
She is capable of puppet ventriloquism, although it specifically only works on her snake-like mittens, her scarf, and boots.
[/spoiler]

Well, I'll bump this forward, seeing that this is a couple pages back.
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too big, he only has to be long enough that people will think he's endless, but since he's in the water no one can really tell

 

Oh to everyone wondering, the emerald dragon is Siegfried.

Edited, He's now only about one kilometre long, rather than several. I also reduced his diameter a bit to match the smaller size.

 

EDIT: I reduced him a bit further, he's only at about 500 metres long now. If that's still too large, just tell me and I'll reduce it even further.

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Added a bunch of you to the roster. If I missed anyone let me know. Orochimaru is accepted. Jormungandr... hm, remove the human appearance copying and I'd be fine with it.

 

It's currently approaching noon, between 11 am and 12 pm, by the way. Sorry for any confusion.

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Added a bunch of you to the roster. If I missed anyone let me know. Orochimaru is accepted. Jormungandr... hm, remove the human appearance copying and I'd be fine with it.

 

It's currently approaching noon, between 11 am and 12 pm, by the way. Sorry for any confusion.

 

Done, Jormungandr's shapeshifting is constrained just to modifying his length and girth in dragon form now.

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