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[MtG] (Hopefully low) Budget Red Rush for Standard IRL


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[spoiler=Original build]

Creatures: 24

4 Minotaur Skullcleaver

4 Firedrinker Satyr

4 Nyxborn Rollicker

4 Akroan Crusader

4 Satyr Hoplite

4 Foundry Street Denizen

 

Instants: 10

3 Magma Jet

3 Spark Jolt

4 Titan's Strength

 

Enchantments: 8

4 Dragon Mantle

4 Epiphany Storm

 

Lands: 18

18 Mountain

[/spoiler]

 

Creatures: 24

4 Ash Zealot

4 Borderland Marauder

4 Firedrinker Satyr

4 Akroan Crusader

4 Foundry Street Denizen

4 Rakdos Cackler

 

Instants: 11

4 Lightning Strike

3 Magma Jet

4 Titan's Strength

 

Enchantments: 8

4 Madcap Skills

4 Dragon Mantle

 

Lands: 17

17 Mountain

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-4 Minotaur skullcleaver

 

sligh is about having a 1-2 mana curve, 3 mana creatures are too much with only 18 lands

 

-4 nyxborn rollicker

 

not an efficient card for RDW, you want your opponent dead or facing leathal damage on t4, not giving a creature +1+1

 

-4 satyr hopalite

 

Heroic is not a strong mechanic for this deck, neither is a 1/1 for 1

 

-4 epiphany storm

 

You dont need looting, this only slows you down

 

+4 Rakdos cackler

 

a turn 1 2/2 beater is damn strong and these things are dirt cheap

 

+4 ash zealot

 

These things are cheap and powerful and carry a lot of weight in a RDW

 

+4 Lightning strike

 

This is the premier removal and burn spell for red in standard, you must have it

 

+4 madcap skills

 

turn your 2/2 cackler into a 5/2 cackler and start really applying the pressure, swinging for 5 on turn 2 is no joke

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Nah, this deck is not as good as the Red Sligh deck that has been going around. Take a look at this primer:

 

http://www.mtgsalvation.com/forums/the-game/standard-type-2/competitive/proven-standard/rx-aggro/525592-sligh-all-in-red-air

 

Best way to play aggressive Mono Red is in this post.

 

Will this deck rotate out in September?

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