HeavyWeaponsSpy Posted July 10, 2014 Report Share Posted July 10, 2014 So this is my new archetype. It is based around quickly Synchro Summoning "Demonic Wyvern" Synchro Monsters and other powerhouses while utilizing a new type of "Rank-Up Magic" Spell. I'm working on giving this deck support for every card type. Here's an introduction. Feedback is encouraged. Link to comment Share on other sites More sharing options...
HeavyWeaponsSpy Posted July 10, 2014 Author Report Share Posted July 10, 2014 Bump. No one has anything to say? Link to comment Share on other sites More sharing options...
krakonfour Posted July 10, 2014 Report Share Posted July 10, 2014 Wow. THIS is good. If I understand correctly, the usual play is to Normal summon Demonic Bloodlust, special summon Priest, search for another Bloodlust, then syncro into Scorcher and add a Rank-Up magic to your hand before you turn it into Number 666. I love this. Extremely consistent, and doesn't skip a beat from the normal summon to getting a 3000 attack ace monster on the field. Now, to discuss a few cards: Demonic Priest, bravo. Replaces your combo-initiator, but is balanced by the cost. The 2000 DEF allows you to sit behind it in case you don't start with Bloodlust. Demonic Wyvern is a bit too powerful. It has 2400 attack for a lvl 5 syncro. If you look at other lvl 5 syncros, they have 2300 maximum. If you say that is has restricted tuner and syncro materials I would say that is just too easy to summon for having 2400 attack. Also, searching for ANY Rank-Up card is bad. Look at Thousand and Astral. Those were meant not to be added to your hand so easily, because they are so powerful. The destruction effect is okay, essentially giving you two free destructions. I suggest: Lowering the attack to something like 2200, changing the card it searches for to"Rank Up Level Magic Penta Force", and finally, making the destruction effect limited to your own turn. That way, it actually becomes a disadvantage to leave it at 1200 attack, instead of 'meh, I can just activate the effect again if the opponent attacks'. For Penta Force, I think you meant 'Rank 5'; also, there will be very fuel occasions where you have 5 Demonic monsters in the grave, especially considering that even triplicates of Priest and Bloodlust makes only 6. I suggest you make it 'up to 5'. Number 666 is too powerful. The draw effect is entirely unnecessary. Basically, I summon this with Scorcher on the field, draw 5, and I will have a minimum of 6 cards in my hand (I added Bloodlust with Priest in hand). On the first turn, I'll end up with an 11 card hand. I believe the extreme consistency of the archetype does't even justify this effect. I suggest removing the draw effect entirely. Link to comment Share on other sites More sharing options...
HeavyWeaponsSpy Posted July 10, 2014 Author Report Share Posted July 10, 2014 Wow. THIS is good. If I understand correctly, the usual play is to Normal summon Demonic Bloodlust, special summon Priest, search for another Bloodlust, then syncro into Scorcher and add a Rank-Up magic to your hand before you turn it into Number 666. I love this. Extremely consistent, and doesn't skip a beat from the normal summon to getting a 3000 attack ace monster on the field. Now, to discuss a few cards: Demonic Priest, bravo. Replaces your combo-initiator, but is balanced by the cost. The 2000 DEF allows you to sit behind it in case you don't start with Bloodlust. Demonic Wyvern is a bit too powerful. It has 2400 attack for a lvl 5 syncro. If you look at other lvl 5 syncros, they have 2300 maximum. If you say that is has restricted tuner and syncro materials I would say that is just too easy to summon for having 2400 attack. Also, searching for ANY Rank-Up card is bad. Look at Thousand and Astral. Those were meant not to be added to your hand so easily, because they are so powerful. The destruction effect is okay, essentially giving you two free destructions. I suggest: Lowering the attack to something like 2200, changing the card it searches for to"Rank Up Level Magic Penta Force", and finally, making the destruction effect limited to your own turn. That way, it actually becomes a disadvantage to leave it at 1200 attack, instead of 'meh, I can just activate the effect again if the opponent attacks'. For Penta Force, I think you meant 'Rank 5'; also, there will be very fuel occasions where you have 5 Demonic monsters in the grave, especially considering that even triplicates of Priest and Bloodlust makes only 6. I suggest you make it 'up to 5'. Number 666 is too powerful. The draw effect is entirely unnecessary. Basically, I summon this with Scorcher on the field, draw 5, and I will have a minimum of 6 cards in my hand (I added Bloodlust with Priest in hand). On the first turn, I'll end up with an 11 card hand. I believe the extreme consistency of the archetype does't even justify this effect. I suggest removing the draw effect entirely. Penta Force is to go into Hellish 6 and some other Rank 6 Cxyzs. Number 666 is its own Xyz Monster and isn't a Rank-Up. The draw effect was to sort of restore resources after a lot of resources are put in to a few monsters, but I see where you're coming from. I'll edit the effect. Also, the Demonic Wyverns only search "Rank Up Level Magic" Spell Cards that only work on Synchro Monsters. My own twist on Ranking Up. Link to comment Share on other sites More sharing options...
HeavyWeaponsSpy Posted July 11, 2014 Author Report Share Posted July 11, 2014 Bump Link to comment Share on other sites More sharing options...
HeavyWeaponsSpy Posted July 12, 2014 Author Report Share Posted July 12, 2014 Really thought this was enough to warrant at least a few replies. Whatever. Link to comment Share on other sites More sharing options...
Hunter Mahan11 Posted July 25, 2014 Report Share Posted July 25, 2014 Dude this is so amazing NICE JOB! Link to comment Share on other sites More sharing options...
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