Thar Posted July 9, 2014 Report Share Posted July 9, 2014 3D Views (click the red box below the image with "3D" on it. All links show the same model.) Had this idea ever since I planned on getting a new computer to download this program. The grip was a b*tch to sketch out, but everything else turned out rather nicely. Comments? Requests? Link to comment Share on other sites More sharing options...
Agro Posted July 10, 2014 Report Share Posted July 10, 2014 It's cool, but I'm questioning the comfortability of wrapping ones hand around the grip. Link to comment Share on other sites More sharing options...
Thar Posted July 10, 2014 Author Report Share Posted July 10, 2014 It's cool, but I'm questioning the comfortability of wrapping ones hand around the grip. Could you elaborate? If you are talking about the height of the hole, that was an issue from the beginning. The sketch started out as a rectangle which I just plopped circles in and trimmed to get an ergonomic appearance, but when I realized that the hole was too tall, I couldn't change it without throwing all the circles around. If you're talking about where the bottom of the palm settles, the only real area of concern is the curve directly under the fillets between each finger socket. The two circles on each end are only there for the index and the pinky fingers to go through. There's no real grip there. Other than those two, I'm not entirely sure what you mean. Thanks for commenting, btw. Link to comment Share on other sites More sharing options...
Agro Posted July 10, 2014 Report Share Posted July 10, 2014 The underside. Think about how your hand would wrap around the handle. I'm questioning how the palm and thumb will fit well around the rays. Link to comment Share on other sites More sharing options...
Thar Posted July 10, 2014 Author Report Share Posted July 10, 2014 Right, you do make a good point. The thumb would be gripping at a slight offset, so the valley would have to be moved to the side a bit. Link to comment Share on other sites More sharing options...
Dracoswag Posted July 10, 2014 Report Share Posted July 10, 2014 This looks pretty well done, but maybe this might just be a 'visual' thing but the slight triangle withing the triforce (which seems to shade a lighter triangle right across from it) is that supposed to be a lighting thing or something else in particular? Is it supposed to be some form of detail to give it that 3D feel? Link to comment Share on other sites More sharing options...
Thar Posted July 10, 2014 Author Report Share Posted July 10, 2014 This looks pretty well done, but maybe this might just be a 'visual' thing but the slight triangle withing the triforce (which seems to shade a lighter triangle right across from it) is that supposed to be a lighting thing or something else in particular? Is it supposed to be some form of detail to give it that 3D feel? It's a lighting thing. The model is made of welded brass, and the render was lit up that way. Link to comment Share on other sites More sharing options...
Dracoswag Posted July 10, 2014 Report Share Posted July 10, 2014 It's a lighting thing. The model is made of welded brass, and the render was lit up that way. Ah I see. Figured as such. Do you often work with 3D animating? Link to comment Share on other sites More sharing options...
Thar Posted July 10, 2014 Author Report Share Posted July 10, 2014 Ah I see. Figured as such. Do you often work with 3D animating? Not animating. I only make models. Link to comment Share on other sites More sharing options...
Dracoswag Posted July 10, 2014 Report Share Posted July 10, 2014 Sorry I actually did mean modeling. I am deadly tired so my wording may be off my apologies lol. I would say that the in-grip portion of the model would probably have a little more depth (if we are judging by the average size of human fingers) for ease of hold. Otherwise, it'd look like it would slip or tilt slight in one's grip (based on it's visual of course.) Nonetheless, the content is well done. Link to comment Share on other sites More sharing options...
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