El Majishan Posted July 5, 2014 Report Share Posted July 5, 2014 So after taking the better part of a year off from this game, I'm back trying to get back in it. I'm starting off casually at first, and if I like the state the game is in, I'll maybe get back into it competitively. Here is the deck I plan on taking to locals. I'm keeping it budget since I won't be playing seriously for awhile. Pretty sure I'm doing harpies wrong..but I want to run a more control/stun variant Need ideas for the extra and side. Monsters: 15 3: Harpie Queen 3: Harpie Lady #1 3: Harpie Channeler 3: Harpie Dancer 2: Summoner Monk 1: Blackwing – Zephyros Spells: 13 3: Harpie Hunting Ground 3: Hysteric Sign 2: Mystical Space Typhoon 2: Pot of Duality 1: Elegant Egotist 1: Book of Moon 1: Dark Hole Traps: 12 3: Hysteric Party 3: Fiendish Chain 2: Dimension Prison 1: Trap Stun 1: Solemn Warning 1: Bottomless Tarp Hole 1: Phoenix Wing Wind Blast Extra: 15 2: Lightning Chidori 2: Ice Beast Zerofyne 1: Number 50: Utopia 1: Number 66: Master Key Beetle 1: Number 50: Blackship of Corn 1: Diamond Dire Wolf 1: Harpie's Pet Phantasmal Dragon 1: Photon Papilloperative 1: Number 82: Heartlandraco 1: Steelswarm Roach 1: Maestroke the Symphony Djinn 1: Abyss Dweller 1: Gagaga Cowboy Soo...what do you guys think? Link to comment Share on other sites More sharing options...
jabber2033 Posted July 5, 2014 Report Share Posted July 5, 2014 Doesn't look too bad TBH. What's your Extra Deck look like? Link to comment Share on other sites More sharing options...
Slinky Posted July 5, 2014 Report Share Posted July 5, 2014 might want to drop hunting ground and just use Divine Winds, because Artifacts. Link to comment Share on other sites More sharing options...
El Majishan Posted July 5, 2014 Author Report Share Posted July 5, 2014 might want to drop hunting ground and just use Divine Winds, because Artifacts. Isn't Divine Wind @ 1? Link to comment Share on other sites More sharing options...
El Majishan Posted July 5, 2014 Author Report Share Posted July 5, 2014 Doesn't look too bad TBH. What's your Extra Deck look like? Updated with what I have so far Link to comment Share on other sites More sharing options...
El Majishan Posted July 6, 2014 Author Report Share Posted July 6, 2014 Updates made. Bump. Link to comment Share on other sites More sharing options...
Wildflame Posted July 7, 2014 Report Share Posted July 7, 2014 It just doesn't look like the right deck to play Dualities. You have no decent plays the turn you use it. I guess Pet Dragon is out of the question? Link to comment Share on other sites More sharing options...
El Majishan Posted July 8, 2014 Author Report Share Posted July 8, 2014 It just doesn't look like the right deck to play Dualities. You have no decent plays the turn you use it. I guess Pet Dragon is out of the question? The only good rank 7 I own is Master of Blades so running Pet Dragon is not worth it, I was thinking about fun stuff with Baby Dragon though. From the little testing I've done, I've noticed that harpies can have some really awkward hands if you don't get sign to go off early. Duality helps fix those hands. Also, Harpies don't really need to SS all that much if you're playing the control game. The deck can actually play the grind game fairly well until you're ready to go off. Link to comment Share on other sites More sharing options...
BatMed Posted July 8, 2014 Report Share Posted July 8, 2014 well, it seems okay, but I suggest you to add 101... that's all Link to comment Share on other sites More sharing options...
El Majishan Posted July 8, 2014 Author Report Share Posted July 8, 2014 well, it seems okay, but I suggest you to add 101... that's all Don't own one :( Link to comment Share on other sites More sharing options...
BatMed Posted July 8, 2014 Report Share Posted July 8, 2014 that's okay, the whole set is pretty and I try it in YGO PRO... the results were fascinating ^^ Link to comment Share on other sites More sharing options...
Dracoswag Posted July 9, 2014 Report Share Posted July 9, 2014 Hm. You can probably lose the 1 Summoner monk in favor of Harpies Pet Dragon/Pet Baby Dragon and for a cheap rank 7 use Master of Blades. Also, Hysteric Party is this decks own Rekindling and combos with Hysteric Sign, so I recommend a third copy. Overall the build seems fine. Link to comment Share on other sites More sharing options...
Marco Polo Posted July 9, 2014 Report Share Posted July 9, 2014 Why don't you run Egotist at 3? with Hysteric Sign it feels like having it at 6. It's rarely a dead draw, just make sure you summon Queens with Channeler. even if it is, still worth the times it isn't. Link to comment Share on other sites More sharing options...
Dracoswag Posted July 9, 2014 Report Share Posted July 9, 2014 Why don't you run Egotist at 3? with Hysteric Sign it feels like having it at 6. It's rarely a dead draw, just make sure you summon Queens with Channeler. even if it is, still worth the times it isn't. The thing about Egotist is it can be searched AND recycled with ease. 1 is an optimal choice due to ease of toolboxing. any additional copies CAN cause dead draws, and with Sign you will blow through your Harpie resources quickly enough to not need to regulate Egotist. Link to comment Share on other sites More sharing options...
Marco Polo Posted July 9, 2014 Report Share Posted July 9, 2014 The thing about Egotist is it can be searched AND recycled with ease. 1 is an optimal choice due to ease of toolboxing. any additional copies CAN cause dead draws, and with Sign you will blow through your Harpie resources quickly enough to not need to regulate Egotist. So wait, how many times does your sign get destroyed anyway? let's assume all the times you don't get to combo it with the field spell, what does it do anyway then? Egotist is happier in hand. why would you waste space and put more cards in that would act as recyclers while you can just run it at 3 and get it to your hand with 3 steps less? I don't understand. Link to comment Share on other sites More sharing options...
Dracoswag Posted July 9, 2014 Report Share Posted July 9, 2014 So wait, how many times does your sign get destroyed anyway? let's assume all the times you don't get to combo it with the field spell, what does it do anyway then? Egotist is happier in hand. why would you waste space and put more cards in that would act as recyclers while you can just run it at 3 and get it to your hand with 3 steps less? I don't understand. Hysteric Sign searches and recycles it. I did not imply that you use other cards to recycle it. Given the fact that Hysteric Sign can be triggered by the Harpie field spell/Hysteric Party/Harpie Channeler/MST/Summoner monk, there is more then enough ways to trigger its effect(s). I have tested my fair share of copies of Egotist, and I can honestly say 3 copies of Egotist wil llead to dead draws (with Hysteric Sign, you really do not need the third copy since it recruits it from both the Graveyard and the Deck, meaning in a way, you already have enough copies as is.) 2 is fine though, but I do not see the necessity of 3 Egotists. Link to comment Share on other sites More sharing options...
Greiga Posted July 9, 2014 Report Share Posted July 9, 2014 You know if you wanna see it but it's apparently dead a lot and it's searchable you can still run 2. Lol hanzo'd Link to comment Share on other sites More sharing options...
El Majishan Posted July 10, 2014 Author Report Share Posted July 10, 2014 Hm. You can probably lose the 1 Summoner monk in favor of Harpies Pet Dragon/Pet Baby Dragon and for a cheap rank 7 use Master of Blades. Also, Hysteric Party is this decks own Rekindling and combos with Hysteric Sign, so I recommend a third copy. Overall the build seems fine. Running Pet Dragon just for Master of Blades seems like it more trouble than it's worth. If they make more good rank 7s or reprint Dracossack and Big Eye, I'll run Pet Dragon. I only only run 2 Party because I want to keep the deck at 40 and there is nothing else I really want to drop for a 3rd. That and the fact that everyone wants to play Wire Tap/Trap Stun. I figured Soul Charge makes up for only running 2 while it gets around those cards. I was thinking about dropping Monk...but the Zephyros/Sign plays are too much fun. Link to comment Share on other sites More sharing options...
Dracoswag Posted July 10, 2014 Report Share Posted July 10, 2014 As far as much more affordable Rank 7's, Master of Blades is your best bet, and he is not a bad choice at all really if you are going for budget. I was actually recommending a third Hysteric Party implying you made edit's with the Deck to maintain the 40 card ratio. For the reason alone that Trap Stun/Wiretap is becoming thing would usually imply you probably want extra copies of important traps too insure 1 too less goes unused (but too each their own.) Soul Charge does in fact allow you to re-create the board at the drop of a hat, but often at a huge cost and loss of your BP can kill this type of Deck in particular (with Hysteric Party, you do not need to worry about those repercussions.) Though 2 Party is still very optimal, so no recommendations there. I am so-so about Summoner Monk. I mean, he has his obvious uses, and clearly a cut&go combo with Hysteric Sign without a doubt, but I feel as if though you HAVE to open up Egotis or Sign with monk to really use him for your benefit (any other discarded spell does not have a recurring ability, meaning it would actually leading to a minus,) and there is also the case of running only 1 copy. It would seem he would appear too late or too early given the card ratio's as of now. However, I digress, the build is fine for what it is trying to accomplish, but I do recommend at least trying to fit in an option for a Rank 7 play if you ever get the chance :) Link to comment Share on other sites More sharing options...
Marco Polo Posted July 10, 2014 Report Share Posted July 10, 2014 Hysteric Sign searches and recycles it. I did not imply that you use other cards to recycle it. Given the fact that Hysteric Sign can be triggered by the Harpie field spell/Hysteric Party/Harpie Channeler/MST/Summoner monk, there is more then enough ways to trigger its effect(s). I have tested my fair share of copies of Egotist, and I can honestly say 3 copies of Egotist wil llead to dead draws (with Hysteric Sign, you really do not need the third copy since it recruits it from both the Graveyard and the Deck, meaning in a way, you already have enough copies as is.) 2 is fine though, but I do not see the necessity of 3 Egotists. OH GOD. I did not see that part that says you can get it from the grave. my jaw just dropped. Anyway, and what if you didn't draw Hysteric Sign yet? doesn't having 2 less egotists slow the deck? Link to comment Share on other sites More sharing options...
Dracoswag Posted July 11, 2014 Report Share Posted July 11, 2014 OH GOD. I did not see that part that says you can get it from the grave. my jaw just dropped. Anyway, and what if you didn't draw Hysteric Sign yet? doesn't having 2 less egotists slow the deck? Not at all. The thing is, you should not have to rely on drawing sign exclusively just to pitch for Egotist. 1-2 Egotis is fine because of how easily searched it is (remember, Sign/Egotist/Channeler all search for Harpie Lady respectfully, there is little worry on the pace of the Deck.) Overall, Harpie Lady's tend to have a slow paced game anyway without opening up the key card's early on, so having multiple Egotists doe s not necessarily speed up the Deck per-se + it's Only target is "Harpie Lady" and cannot summon the other Harpies. Link to comment Share on other sites More sharing options...
El Majishan Posted July 12, 2014 Author Report Share Posted July 12, 2014 Extra deck updated. Just need to make a side deck. Link to comment Share on other sites More sharing options...
El Majishan Posted July 14, 2014 Author Report Share Posted July 14, 2014 Made top 8 today at locals, I would have made top 4, but apprently I'm a scrub that misplays and gives away game 3s when he was clearly supposed to win :( I don't feel too bad though, I made top 8 the first playing since last year so that's something. The deck performed well overall, and the rank 4 tool box is pretty effective. It gives the deck a lot of options to handle most situations. The only thing I don't like about the deck is the low monster count, there were too many games where I opened up with no monsters and found myself in a bad situation. And that takes us into the changes I'll be making for next time. Soul Charge was so/so to be honest, every time I drew it I was already winning so I didn't really need it, and they one time I drew it when I was looking, my lp was too low for it to have any impact.. That being said, I'm dropping it for another Monk so I increase my chances of opening Monk/Sign. Link to comment Share on other sites More sharing options...
Zauls Posted July 15, 2014 Report Share Posted July 15, 2014 Right, since nobody has pointed this out quite yet, the deck isn't actually fine at all, people just don't know how to play Harpies right. The deck's biggest issue is weird hands that you can't do much with. This means you have to do anything you can to increase the deck's consistency. You pretty much need Upstart Goblin and Reckless Greed, along with probably 2 Duality (the latter of which you have already, so that's fine). Summoner Monk is not great because it makes good hands better and bad hands worse. It is only really that good when combined with Hysteric Sign. If you have Sign in hand, you probably have a good hand anyway, so Monk is just overkill. Then there's Icarus. Your monsters are far too valuable in this deck to be wasting them on a Wiretap or some Artifact things. Icarus isn't that great in the meta right now in general and its never good in Harpies. Since you need to make a Turbo build for the deck, you are also running too many defensive Traps. The Trap line-up should be as follows: [Spoiler Traps] 3x Hysteric Party 3x Reckless 2x Wiretap 1x Bottomless 1x Warning 1x Torrential 1x Phoenix Wing Wind Blast [/Spoiler] Harpies need to be played as aggressively as possible to keep up with meta decks, so the only defensive Traps are the ones I listed. Normally I would say that Zephy isn't worth playing either, since it sits dead in hand and contributes to the weird hand syndrome that Harpies have, but since you are going for Rank 4s only because of budget, then I would keep it as extra Xyz fodder. Another card I want to talk about is Swallow's Nest. That card is insanely overlooked in Harpies. It acts as a Forbidden Lance that also gets you a free pop with Hunting Ground and can also get in damage up to 2100 to push for game. The card is really good, but just @1 since the number of monsters played is really low. Overall, the deck should look something like this: [Spoiler Harpies] Monsters: 13 3x Channeler 3x Dancer 3x Lady 1 3x Queen 1x Zephy Spells: 15 3x Hunting Ground 3x Sign 3x Upstart 2x Duality 1x MST 1x Soul Charge 1x Egotist 1x Swallow's Nest Traps: 12 Already given [/Spoiler] Your Extra Deck looks mostly fine considering you're on a budget, but obviously you don't play Key Beetle with this build. As for the Side Deck, it really depends what it big at your locals. If its a high standard locals, you probably want to play Debunks since HATs will give you a really hard time. Also Light-Imprisoning Mirrors for Lightsworns, which will also give you a hard time. Link to comment Share on other sites More sharing options...
El Majishan Posted July 16, 2014 Author Report Share Posted July 16, 2014 I've see the turbo builds and they are not just my style. I understand that they are good, but I'm just not a fan of turbo decks. I want to keep this as "control" oriented as possible. i do what i find a replacement for Icarus though, because it's like you said, my monsters are too valuable. Link to comment Share on other sites More sharing options...
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