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Yamata Spirit Hands


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Hm. Any particular reason you do not use a set of Creature Swap for swapped-rage-induced shenanigans? (Swap a Spirit, get a free monster out of it or potential Tribute Fodder for Yata.) How are the light/dark Dragons working for you? It would appear that they can cause bricked hands Early Game seeing as the initial Spirits do not hit the Graveyard early on without opening up Aratama first (which is pretty much a must in order to get the ball rolling, as it seems.) Are the Call of the Haunted used as revival fodder for the Hands and/or monster(s) in general to be used as Xyz/Tribute later? (Seeing as it cannot SS Spirit monsters, it appears a tad counter productive imo.) Overall, really cool Deck concept, and I may just have to try something similiar to this for myself and see how it performs. I will get back to you with results :)

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